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A bubbling stream cascades into a hole in the earth, leading to a series of underground watercourses and scintillating grottoes. Adventurers who delve within may discover odd mosses and fungi, a ruined temple complex, and the lair of a crystal-eating dream dragon.
A classic expedition into the Mythic Underworld for characters of 1st to 2nd level.
57 keyed areas, rumour table,... [click here for more] |
Necrotic Gnome |
$7.50
|
HYPERBOREA 3E Player's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
HYPERBOREA 3E Referee's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
NEWLY UPDATED! WITH MORE LAYOUT AND MORE ART! AND POD! In a world where everything that can be in a kart, is in a kart. Where the smell of motor oil is thick in the air.
Drivers drive to their doom.
It’s not a race. It’s an adventure. (This is important, it’s an adventure where everyone that can be in a kart, is in a kart).
Drawing on the absurdity of past legends like... [click here for more] |
Orbital Intelligence LLC |
$10.00
|
Polygon.com Recommends: “Flames of Freedom tabletop RPG mixes Hamilton with Stranger Things … one of the best new TRPGs released this year.”
Forbes.com: “Fight The Shadows Of American History With The Flames Of Freedom RPG… For fans of this era of history, or tabletop gamers looking to do something a little different with their... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
ATLAS OF HYPERBOREA
The map of Hyperborea presented in 16 sectors. Also includes an unlabeled centrefold of the entire realm.
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure... [click here for more] |
North Wind Adventures |
$5.00
|
The Second Age of Man is a savage time of sorcery and bloodshed, where strong men and beautiful women battle with warlords, priests, magicians and gladiators to carve a bloody path to the Throne of Lemuria...
Barbarians of Lemuria is a heroic role-playing game set firmly in the sword-and-sorcery genre. Lemuria is a post-apocalyptic world thousands of years in the future and unrecognisable... [click here for more] |
Beyond Belief Games |
$13.88 $6.88
|
What would an ocean be without a monster lurking in the dark? It would be like sleep without dreams. ―Werner Herzog
Secret of the Black Crag is a 96 page island-crawl sandbox adventure centered around a multi-level dungeon written by Chance Dudinack, author of The Black Wyrm of Brandonsford. The adventure begins in the pirate haven of Port Fortune, a rowdy... [click here for more] |
Joel Hines |
$15.00
|
An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage.
A fantasy adventure... [click here for more] |
Necrotic Gnome |
$7.50
|
Everywhen is a standalone game of 2d6 pulp action that builds on Simon Washbourne's acclaimed Barbarians of Lemuria roleplaying system to provide expanded rules for vehicles, chases, investigations, social conflicts, psionics and mass battles suitable for campaigns in any era or background. Everywhen also includes two example mini settings – a fantasy world of swords and... [click here for more] |
Garnett Elliott |
$10.00
|
This thing has gone Platinum... yeah, baby!
If you haven't yet, Cha'alt is worth a look. Eldritch, gonzo, science-fantasy, post-apocalypse campaign setting + megadungeon: https://www.drivethrurpg.com/product/284600/Chaalt
_____
I realized there was a need for a book describing how to write awesome RPG scenarios - adventures that are truly epic. ... [click here for more] |
Kortthalis Publishing |
$3.00
|
"Groovy. Best Rifts/Gamma World setting ever." ~ Bryce Lynch of Ten Foot Pole
__________
Cha'alt is the beast of a book (218 pages) I've been working on for the past year. It's a ruined world focusing on a couple of introductory dungeons before getting to the main event - the megadungeon known as The Black Pyramid.
The Black... [click here for more] |
Kortthalis Publishing |
$20.00 $10.00
|
This book contains more materials, tools, and options to use with Sacrifice - An Incense & Iron RPG. Within its pages you will find:
- New Starting occupations. The Commoner and the Knight-Errant join the Branded in the fight against darkness, offering new options and character backgrounds.
- Gameplay consequences for a Branded’s starting wounds.
- New combat options, such... [click here for more] |
Blackoath Entertainment |
$8.00
|
Dungeoneering in the Classic Style
Sometimes you just want to run a dungeon without the big backstory, driving plot, or all the big hullabaloo, and only a straightforward, basic little dungeon. Simple, right? Right? An adventure for Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional fantasy role-playing games. ... [click here for more] |
Lamentations of the Flame Princess |
$3.99
|
You were betrayed. Marked for sacrifice. Branded.
But they didn’t count on your determination and will to live. Or perhaps it was just pure rage. That terrible night, when your world was turned upside down, you discovered who you really are. Regardless of the reason or how, you survived. But now, you are being hunted. Terrible creatures, demons and spirits of the... [click here for more] |
Blackoath Entertainment |
$10.00
|
My name is John Benjamin Williams. I am a English cartographer and architect employed with the Staffortonshire Trading Company. Small in size, but with powerful connections, the Staffortonshire trade commodities all around the known world, particularly in Europe. This is what people see me do and hear me say. However, that is not why I am employed by the Staffortonshire. For the past twenty years... [click here for more] |
Lamentations of the Flame Princess |
$14.99
|
The Late Trapper's Lament
An adventure in Hyperborea for characters of 1st through 2nd level
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“You there, marines! I have a task for you. Come earn your keep, dogs.”
Your party has accepted work as marines aboard a cog called Otherworldly Obelisk. The ship has berthed in Ragnarrheim, a Viking town of New Vinland, with plans to continue to Port... [click here for more] |
North Wind Adventures |
$10.00
|
There exists a prophecy of unknown origin that they will fight to the death against the onslaught of piracy to protect the town, dying and ultimately summoning an army of servitors to exact their dying wishes. But that’s silly.
Depending on who you talk to this is either 1 (me), or 3 (editor) new adventures for Dungeon Crawl Classics. Spanning from a town with (lots of) problems,... [click here for more] |
Orbital Intelligence LLC |
$30.00
|
HEAR ME, AND LEARN THE DOOM OF LEORIC’S BLOOD!
Once one of the mightiest families of all the Nine Kingdoms, the Leorics have now fallen on hard times. Dark tidings and unspeakable rumors surround this once noble house. But a chance at redemption may still be at hand. In a desperate race against time, the heroes must recover a cache of lost magical artifacts before they fall into the hands of agents... [click here for more] |
Open Ended Games, Inc. |
$8.99
|
BREAK THE SILENCE!
Silence has fallen over the town of Dawnfell. The enchanted ringing of Frostchime, the sacred bell that wards away the clan of wild trolls in the Biting Woods, has vanished. Now Dawnfell is open to vicious attacks - how long can it last?
The Silence of Dawnfell is an Adventure Module for 4-6 Level 1 characters, to be used with the Against... [click here for more] |
Open Ended Games, Inc. |
$8.99
|
Don't let the other guy have all the fun! It's your game, too. Roleplaying is a contact sport, so get in there and make it happen!!!
There may be a reason why your games aren't as awesome as they could be. Could be the system, might be the GM, or possibly it's you - the player. I'm not saying this little self-help guide will turn you into the fucking boss overnight, but it's a start.
How... [click here for more] |
Kortthalis Publishing |
$3.00
|
Gold Winner - 2018 ENnie Awards - Best Cartography
The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & Wizardry Complete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder.
It is a green-hued, dark-fantasy, late-middle ages, early-renaissance... [click here for more] |
MonkeyBlood Design |
$18.21 $17.67
|
*** 2019 ENnie Award Nominated for Best Cartography ***
This book is an expansion to The Midderlands - An OSR Setting & Bestiary - /product/221994/The-Midderlands--OSR-Bestiary-and-Setting
Important Note:
This book contains some content already found in The Midderlands Additions, and The Midderlands Additions... [click here for more] |
MonkeyBlood Design |
$23.85 $17.67
|
From globe-hopping tomb raids to gritty noir tales, masked vigilantes to occult detectives, PULSE-POUNDING PULP! delivers all the frantic action of the Dirty 30’s. Utilizing the rules-lite, cinematic Everywhen system (based on Simon Washbourne’s Barbarians of Lemuria), this setting book contains 41 new Boons and Flaws, 24 careers, and 6 fully realized adventures, as well as rules for weird... [click here for more] |
Garnett Elliott |
$9.00
|
This is the much-anticipated sequel to best seller Adventure Writing Like A Fucking Boss. Part II has even more advice for the amateur and professional author - secrets which only a select few are even aware. Or maybe it just seems that way because I keep seeing the same mistakes over and over and over again.
Combined, these volumes provide writers with everything they need... [click here for more] |
Kortthalis Publishing |
$3.00
|
THE ANTHROPOPHAGI of XAMBAALA™
An adventure in Hyperborea designed for from four to six characters of 1st through 3rd level
Furtive and odious tales circle through various Hyperborean ports of call. Rumours whisper of an ancient occult city, Xambaala, clinging to the edge of the Zakath Desert. Perhaps the hideous horrors said to assail the city in the darkest... [click here for more] |
North Wind Adventures |
$10.00
|
This book is an expansion to The Midderlands - An OSR Setting & Bestiary and The Midderlands Expanded.
Important Note:
Contains Strong language & Graphic Descriptions
Written for use with the Swords & Wizardry Complete roleplaying game, but suitable for any Old-School... [click here for more] |
MonkeyBlood Design |
$25.87 $8.50
|
Welcome to the world of 204X!
Experience cyberpunk adventure the way it was intended: from the vantage of the 80’s. Influenced by cutting-edge anime classics like Akira and Battle Angel Alita, Neonpunk Crysis takes you back – and forward – to the mean streets of Neo Tokyo. Rogue androids prowl through glitzy nightclubs, their algorithms on the verge of self-awareness. Escapees from psionic... [click here for more] |
Garnett Elliott |
$5.00
|
THE LOST TREASURE of ATLANTIS™
An adventure in Hyperborea designed for from four to six characters of 6th through 8th level
In the far reaches of Hyperborea’s Crab Archipelago lies a small, mountainous island known as Crystal Point. Passing sailors recently have witnessed a crimson glow in Crystal Point’s waters and beams of russet light shining up from its steep... [click here for more] |
North Wind Adventures |
$10.00
|
RATS in the WALLS and OTHER PERILS™
An adventure in Hyperborea designed for from four to six characters of 1st or 2nd level
Rats in the Walls and Other Perils features the classic Astonishing Swordsmen & Sorcerers of Hyperborea adventure, “Rats in the Walls”, by Jeffrey P. Talanian. This adventure, originally published in 2014... [click here for more] |
North Wind Adventures |
$10.00
|
Have you heard about The Last Alpha Blue Supplement kickstarter? Only 11 days to go. Please back it so I can increase the production values!
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This is a grab-bag of fantasy goodies for use with O5R roleplaying games. That means everything from Basic D&D, AD&D, all the various retro-clones, systems similar but not identical (like Crimson Dragon Slayer),... [click here for more] |
Kortthalis Publishing |
$3.75
|
 We have returned with more art by Chin Fong! It is STILL playable, hackable, modular, and art.
Return to a forgotten memory of a Ternwillow that never was and never will be.
We explore what happen if Ternwillow never fell?
What would those Mechs have become?
Who would the echoes of the Pilots be?
What is Copper Mask?
Why are they here?
New Pilot Things!
New Piloting Maneuvers! Try out... [click here for more] |
Orbital Intelligence LLC |
$10.00 $2.50
|
A deadly funnel (Level 0+) adventure and mini-setting, for 4-6 players, revolving around an ever mutating and evolving moth grub. THE grub has escaped and you have been charged by the God-Queen to bring it back to the hatchery, but this is a funnel after all… so stuff will inevitably go wrong and will likely be fatal.
It’s a tiny worm, that grows and grows and grows, and rampages, and bursts... [click here for more] |
Orbital Intelligence LLC |
$15.00 $7.50
|
It’s way past high noon...
The sky turns blood red and a chill wind blows in from the prairie as night falls over the Weird West. It’s a different world out here, far from 'progress' and the churning factories of the East. Something slumbers beneath the sprawling deserts, the black copses of pinewood.
Something... ancient.
When the sun goes down, people walk who ought not to... [click here for more] |
Garnett Elliott |
$6.00
|
IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense.
Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion
******WARNING: May contain strong language*******
Let's... [click here for more] |
MonkeyBlood Design |
$5.50 $1.66
|
Take science-fantasy gonzo, then add 80's sleaze and cheese!
This is my own contribution to the OSR / fantasy heartbreaker genere of paper & pencil roleplaying games. Crimson Dragon Slayer is heavily inspired by the 1980's. The parts of it that are god-awful are god-awful on purpose (mostly). Your adventuring party might contain a robot ranger with laser... [click here for more] |
Kortthalis Publishing |
$5.00
|
A mecha module compatible with TROIKA! with art by Chin Fong! We partnered to make something that is playable, hackable, modular, and art.
The mecha are configured for piloting, auto-pilot, and their awoken form (when trying to pilot fails).
Find out what happened in Ternwillow through play.
Contains:
4 new mecha (space, tunneling, gunners, and spiders) each with interchangeable gear
4... [click here for more] |
Orbital Intelligence LLC |
$10.00 $1.87
|
"This thing is pretty f#cking Lovecraftian!" ~ Abdul Alhazred
Dead God Excavation is a short adventure for characters between 1st and 3rd level. I happen to think it's perfect for kicking off a gonzo, eldritch, science-fantasy campaign. If you incorporate this into your "session zero"... respect, hoss!
This scenario was written for Crimson Dragon Slayer... [click here for more] |
Kortthalis Publishing |
$2.50
|
 Note: This setting book requires the Triumphant! Revised and Expanded Edition to play.
Pick a card, any card!
Shonen Punch brings you the anything-goes world of anime and manga superheroes, in its own unique setting. Characters of wildly different power levels work together defending Ichiban City against supervillains, kaiju, and terrorist organizations bent on... [click here for more] |
Garnett Elliott |
$10.00
|
Behind The Walls
A 'The Midderlands'-compatible adventure for old school roleplaying games. Written for any retroclones or old school games.
Players Introduction
The adventure takes place in the north of Havenland, near to the Scrottish borders by the Kelderwater lake (see Hex M09 of The Haven Isles map).
Ebeneezer Garbett, a local farmer from the mushroom-filled... [click here for more] |
MonkeyBlood Design |
$9.17 $4.59
|
**Please note, the PoD has a plain dark cover**
Seven single session adventures for Barabarians of Lemuria: Mythic Edition.
Bloodhunt!
Somewhere above the canopy of scarlet and jade foliage the sun must be glaring. A line of porters, hunters, and trackers slash their way through the steaming jungle, pausing only to wipe sweat from their brows or slap at insects.... [click here for more] |
Garnett Elliott |
$18.37 $12.23
|
Folk Magic of the Haven Isles
Folk Magic of the Haven Isles is a role-playing supplement for old school role-playing games. Its focus is on magicians, wizards and magic-users. The book is written for Swords & Wizardry and therefore can be used in all retro-clones and old school role-playing games with little or no work. But I don't have or play any old school role-playing games. Is it... [click here for more] |
MonkeyBlood Design |
$12.77 $11.00
|
All the bloodsucking, none of the baggage!
This is a complete vampire RPG where you get to play demonic bloodsuckers stalking the night, feeding on mortals, and reveling in the dark, pre-apocalyptic cities of the modern era. Whether you're good, evil, or just out for yourself is completely up to you... but every choice has a price.
Blood Dark Thirst uses the VSd6 system,... [click here for more] |
Kortthalis Publishing |
$4.00
|
The first adventure module for the Open Legend roleplaying game system, perfect for experienced and new players alike. Marooned on an uncharted island, caught between two warring tribes, and threatened at all hours by a dormant volcano prophesied to awaken again. Can our brave heroes discover the legend of Starfall Island before they fall prey to its denizens? In this introductory... [click here for more] |
Seventh Sphere Publishing |
Pay What You Want
|
A bonus eleventh issue (March, 2022) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.
This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited... [click here for more] |
ThrowiGames |
$2.50
|
GHOST SHIP of the DESERT DUNES™
An adventure in Hyperborea designed for from four to six characters of 2nd through 4th level
Somewhere in the depths of Diamond Desert lie the skeletal remains of Ymir’s Serpent, a legendary Viking longship. In days of yore, Sigtrygg Forkbeard led his company upriver, piercing the desert’s hostile heart. There the Vikings unearthed... [click here for more] |
North Wind Adventures |
$10.00
|
Grey-black storm clouds hang low over the Redwater Valley, rolling in from the mountains and heading north, following the course of the river, yet barely troubling the Silver Sea beyond the estuary city of Port Landing. No one has seen the stars in weeks, but what omens can be read portend a great and terrible doom following in the wake of the thunder and lightning. The Redwater collects the rain... [click here for more] |
Certain Death |
$3.79
|
THE SEA-WOLF'S DAUGHTER™
An adventure in Hyperborea designed for from four to six characters of 7th through 9th level
Your party finds itself in the employ of Ragnarr the Sea-Wolf, a jarl of New Vinland and a reaver of old. His daughter, a shield-maiden named Gunnhildr, has been abducted by a brute called Björn Blackbeard. During a desperate search, the Sea-Wolf... [click here for more] |
North Wind Adventures |
$10.00
|