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Bleak Spirit

Bleak Spirit


The world of Bleak Spirit is one of majesty and mystery, where the landscape looms vast and conceals manifold cryptic secrets. The twisted descendants of ancient civilisations live among the faded glories of their forebears, pursuing arcane agendas indecipherable to outsiders. And in primordial woods and swamps, fabled treasures and long-forgotten sorceries lie guarded by deadly monsters...   [click here for more]
Certain Death  $13.66

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Firelights

Firelights


For generations, the departed have been trapped in their undead form all across the land of Penumbra, tormenting and plaguing our world. The Firelights, who once guided the dead through the Veil, have vanished. But there is still hope. Their last cocoons just hatched right under the careful eyes of the Protectors. You are the last of the Firelights. You must traverse through swarms of lifeless...   [click here for more]
Fari RPGs  $6.00

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Hack the Planet: Shelter 1 Map

Hack the Planet: Shelter 1 Map


This is a map of Shelter 1 available in print and PDF for Hack the Planet, a cyberpunk forged in the dark roleplaying game. ...   [click here for more]
Samjoko Publishing  Pay What You Want

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Miskatonic Country Scenarios: A Keeper's Guide

Miskatonic Country Scenarios: A Keeper's Guide


Miskatonic Country Scenarios: A Keeper's Guide Agitated in Arkham? Despairing in Dunwich? Indecisive in Innsmouth? Don't wander the banks of the Miskatonic without this guide to Miskatonic Country scenarios! Since 1983 Chaosium and its licensees have produced dozens of scenarios set in Lovecraft's fictional Massachusetts towns of Arkham, Dunwich, Kingsport, Innsmouth (and more). This guide helps...   [click here for more]
Sentinel Hill Press  $4.99

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Modern Necessities

Modern Necessities


Modern Necessities is being massively updated. Back the campaign with the link below! https://www.kickstarter.com/projects/scryingdutchman/modern-necessities-modern-setting-rules-for-ose Modern Necessities is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary...   [click here for more]
The Scrying Dutchman  $8.99 $6.99

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Nomadic

Nomadic


Humanity abandoned Earth as it was destroyed and retaken by the Primordials. The Earth United Front sent hundreds of pilots into the depths of space to explore, document, and survive the harshness of the void in the hope of finding a new planet where humans could prosper again. During that time, what’s left of humanity is waiting in giant cryo ships for a new planet to be discovered. You are...   [click here for more]
Fari RPGs  $6.00

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RIG

RIG


"You’re alive. Good." "What do you remember? Do you know your Mars songs? Were you born on real ground? Do you remember Earth's hand reaching out to steal from the stars? Hmm. Endocortex must have some rot. Don’t bother with the local infonet, your soft is too old. I’ll find something. I’ll be your Local Admin. You have a rig, a mech. It’s a good one, a Dead Core. Good way to...   [click here for more]
Not Writing Games  $15.00

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Slugblaster | Kickflip Over a Quantum Centipede

Slugblaster | Kickflip Over a Quantum Centipede


This is Slugblaster In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A table-top rpg about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. Welcome...   [click here for more]
Wilkie's Candy Lab  $20.00 $10.00

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SOLARCRAWL: Moonshot Playtest

SOLARCRAWL: Moonshot Playtest


SOLARCRAWL is an orbital-fantasy, hexcrawling tabletop roleplaying game, built from the OSR system, The Black Hack, and inspired by such touchstones as The Outer WIlds, No Man's Sky, For All Mankind, Gravity, & the early manga works of Hayao Miyazaki.  The MOONSHOT playtest consists of the first planetary hexmap, a PNP Exploration Deck, and a handbook with...   [click here for more]
Galen Pejeau  Pay What You Want

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Stoneburner

Stoneburner


Brokur Longneck of House Grandrock has passed away and you are his only surviving relative(s). In his will, Brokur has bequeathed to you the cursed mines of the Long Belt, its dilapidated settlement, and the leadership of House Grandrock. However, other dwarf houses seek to overthrow you and take control of the valuable minerals hidden deep within those cold tunnels. To...   [click here for more]
Fari RPGs  $15.00

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Strike Force Omega

Strike Force Omega


It is the far future. Humanity spreads across the galaxy. Led by a council of corporate interests, the Imperial Core reaps the benefits of plunder and exploitation on an unimaginable scale, teeming trillions of human beings kept docile by mass media and the never-ending war against every other sentient species humanity has encountered. You were a soldier in that war. Not one of the grunts,...   [click here for more]
Certain Death  $20.00

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Arkham Gazette #2

The Arkham Gazette #2


“Innsmouth? Well, it’s a queer kind of a town down at the mouth of the Manuxet. Used to be almost a city—quite a port before the War of 1812—but all gone to pieces in the last hundred years or so... And why is everybody so down on Innsmouth? Well, young fellow, you mustn’t take too much stock in what people around here say... Some of the stories would make you laugh—about old Captain...   [click here for more]
Sentinel Hill Press  $12.49

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The Arkham Gazette #4

The Arkham Gazette #4


Then beyond the hill’s crest I saw Kingsport outspread frostily in the gloaming; snowy Kingsport with its ancient vanes and steeples, ridgepoles and chimney-pots, wharves and small bridges, willow-trees and graveyards; endless labyrinths of steep, narrow, crooked streets, and dizzy church-crowned central peak that time durst not touch; ceaseless mazes of colonial houses piled and scattered at...   [click here for more]
Sentinel Hill Press  $13.99

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The Bank Job: A Modern Adventurer's Guide one shot

The Bank Job: A Modern Adventurer's Guide one shot


The Bank Job is a quick and dirty one shot adventure designed to showcase the upcoming Modern Adventurer's Guide to Guns & Gear.  This short adventure details the attempt to rob a small bank for the character's mysterious criminal benefactor. It also has some sample equipment and part of 5 subclasses, up to level 6, that will be featured in the main book, among much more content.  Check out...   [click here for more]
The Scrying Dutchman  Pay What You Want

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The Beast

The Beast


You are a low-rent vagabond monster hunter in the arse end of Eastern Europe, working for the Baron (who you hate) to hunt the Beast that’s been taking people from their homes and tearing them to shreds. Learn what you can about it and its minions, and stick together, because if you go in alone and unprepared you’re going to go mad and die. Download files include the hand-written version and a...   [click here for more]
Rowan, Rook & Decard  Pay What You Want

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The Golden Sea

The Golden Sea


Eras ago, this was a city the size of a kingdom – a city that scraped the sky. Then the sands came: a dry ocean that washed away all but the tallest towers. The Crown, a cartel of merchants and mystics, rules the shifting sands.  You work for them. Based on Grant Howitt’s 2016 one-page RPG this PDF comes complete with all the rules, special equipment, enemies, insidious crystalline...   [click here for more]
Rowan, Rook & Decard  Pay What You Want

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The Modern Adventurer's Guide to Guns & Gear for 5e

The Modern Adventurer's Guide to Guns & Gear for 5e


The Modern Adventurer's Guide to Guns & Gear is a supplement to add a modern flavor to your 5e campaigns. Mix Orcs, Elves and other assorted fantasy tropes with high powered firearms and explosives! Update your fantasy campaign to a 21st century setting with a slew of modern equipment and character options! If this all sounds great, then this book is the one for you. The Modern Adventurer's Guide...   [click here for more]
The Scrying Dutchman  $14.99

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The Night Clerk: Architectural Horror Zine

The Night Clerk: Architectural Horror Zine


The Night Clerk is a system agnostic scenario usable in any modern horror game, written by Ross Payton, Ennie Award winning host of Role Playing Public Radio, author of Base Raiders, and a writer for Eclipse Phase and Delta Green. The Night Clerk has been updated, after years of fine tuning and is ready for your gaming table. Characters check in at the Sleep Easy Inn, a cheap hotel, for the night...   [click here for more]
Slang Design  $10.00

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The Taos Hum

The Taos Hum


The Taos Hum A Hudson & Brand Abroad! Adventure A strange background hum starts to affect the non-native residents of Taos City, in the New Mexico Territory. A respected professor, intrigued by the seemingly localized aural affliction, sends a telegram to the investigators, asking for their help in uncovering the source. Conflicting stories, a trio of conspirators, and a cultural divide will complicate...   [click here for more]
Stygian Fox  $9.95

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The Tower & The Garden

The Tower & The Garden


A cybermetal tabletop roleplaying game for 2-6 players, about surviving in a refugee city (The Garden) in the shadow of an exclusionary fortress (The Tower).  You protect the people.  You’ll play as cyborgs, mech pilots, magic wielders, and rabble rousers pitted against varied factions all vying for control over the Garden: demon lords, criminal...   [click here for more]
Fork Frenzy  $11.99 $4.99

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  MAP MEGA BUNDLE! All Fantasy, Cthulhu, Mafia & Western! [BUNDLE]