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#iHunt: The RPG Zine 17 - Lyzzy Burns Takeover: Loving Everyone in the Gig Economy

#iHunt: The RPG Zine 17 - Lyzzy Burns Takeover: Loving Everyone in the Gig Economy


Happy Valentine's Day!  Welcome to our 27 page bonus zine for February! This month, supernatural romance author Lyzzy Burns takes over to show us all about smooching, hooking up, and being a little messy in the world of #iHunt. Inside, you'll find:  A short! A little teaser, a short story about an #iHunter and her demon lover to show you what's in store.  A romance story generator. Take a romance....   [click here for more]
Machine Age Productions  Pay What You Want

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#iHunt: The RPG Zine 11 - The Book of Hours

#iHunt: The RPG Zine 11 - The Book of Hours


Book of Hours is the eleventh in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." This one is a guide to some of the mystical background of the #iHunt setting. Specifically, it deals with three "blood saints," mythological beings that aren't so mythological to the vampires that venerate them. Inside, you'll find cults, practices, beliefs, example...   [click here for more]
Machine Age Productions  Pay What You Want

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Wondrous Terrible

Wondrous Terrible


Space Is Beautiful And It Goes On Forever And this is terrifying. The size of our reality is unbounded, defying a human need for limitations and endings. No matter which way you look, there is always more. More void, more matter. More chaotic, cluttered emptiness. The fear that this induces should force the human mind to turn back in on itself, to shrink from the unmitigated scope of the universe,...   [click here for more]
Richard Kelly  Pay What You Want

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Butterfly Princesses Of The Swordlands

Butterfly Princesses Of The Swordlands


North of the mighty River of Sighs and south of the formidable Ploughshare Mountains, lies the Swordlands. A series of fertile valleys and lush forests, the Swordlands is primarily inhabited by an enchanted nation known as The Monarchy. The Monarchy lives in harmony with the land, having crafted towering halls and grand palaces out of risen earth and living wood---both of which flow and reform like...   [click here for more]
Richard Kelly  Pay What You Want

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Mandrake Sanctuary

Mandrake Sanctuary


A Monster-Raising Game In this world, there are endless variations of magical plants, all categorized under the umbrella term 'Mandrake'. What makes mandrakes special is that they don't just live off of sunlight, water, and nutrients. For a mandrake to thrive, it needs to be near a sense of purpose. A mandrake can lie outside the door of a poet, or lounge on the carpet...   [click here for more]
Richard Kelly  Pay What You Want

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When We Made War Upon The Slumbering Woods

When We Made War Upon The Slumbering Woods


The woods are lovely, dark, and deep, and they have been that way for as long as anyone can remember. Generations of your people have lived in the shadow of the forest, and of the wonders and fears that sleep within its boundaries. The woods has never been mapped. It defies fully the contours of physical space, stretching as far as it chooses to lie alongside kingdoms thousands of miles away, or...   [click here for more]
Richard Kelly  Pay What You Want

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Dusk Sequence

Dusk Sequence


You are all kids and you are all members of a secret club. The town you live in is boring and the other kids at your school are kind of standoffish, so you spend a solid chunk of your free time sneaking into forbidden or abandoned or otherwise spooky places together and telling scary stories there. You do this because it's fun, because there's a shared sense of unity in being somewhere you're not...   [click here for more]
Richard Kelly  Pay What You Want

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