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 Title    Publisher    Price  
Dragonslayer Role-Playing Game

Dragonslayer Role-Playing Game


NOTE: Dragonslayer (print) will be down for a couple days to insert a dedication to my mother who passed away a few days after release. Check back again for the print version shortly. GG Harken back to the Golden Age of Role-playing Games! Journey into a realm of myth and magic, where ancient legends and terrifying monsters come to life, and adventure awaits... Inspired by the timeles role-playing...   [click here for more]
OSR Publishing  $30.00

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Pendragon Starter Set

Pendragon Starter Set


It is the age of Pendragon! What kind of Knight will you become? This is a game of Arthurian legends. Do you believe in chivalry, or do you think might always makes right? Are you willing to die for your Honor? Will you fight to rid the world of injustice, or use clout and power to take advantage of those beneath you? Pendragon is a world of brutal medieval realism, that focuses on the emotional...   [click here for more]
Chaosium  $14.99

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Ars Magica Fifth Edition [digital]

Ars Magica Fifth Edition [digital]


Ars Magica at a Glance Play magi and their loyal companions and grogs in the fantastical world of medieval Mythic Europe. Explore this benchmark roleplaying system with a focus on storytelling and troupe-style play. Over 40 expansions, supplements, and scenarios make gaming in Mythic Europe easy and fun. The game isn't about power, it's about the whole group telling an epic story together....   [click here for more]
Atlas Games  $19.95

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HarnWorld Master Module, 3rd Edition

HarnWorld Master Module, 3rd Edition


HârnWorld is a detailed, realistic, flexible, and system-neutral setting for fantasy role-playing games. Since 1983, HârnWorld has been used by thousands of people across the world to run a wide array of medieval fantasy adventures. HârnWorld can accommodate whatever style of campaign you are looking for, whether your player characters are knights, mages, barbarians, clerics,...   [click here for more]
Columbia Games Inc.  $29.99

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Birthright Campaign Setting (2e)

Birthright Campaign Setting (2e)


A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures of his troops engaging the enemy in battle. As a damp breeze whips at his cloak, he contemplates the war. He has culled the best generals, captains, and troops from his land. His court wizard wields powers that unnerve even the most seasonal warriors. Can the forces he commands hold the...   [click here for more]
Wizards of the Coast  $9.99

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Revelations of the Dark Mother

Revelations of the Dark Mother


Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale. Embraces Her Children for the Final Nights A Book of Nod-style tome of vampire myths and...   [click here for more]
White Wolf  $4.99

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Dark Ages: Vampire

Dark Ages: Vampire


The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and...   [click here for more]
White Wolf  $17.99

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5e Harn

5e Harn


D&D Hârn. Want to play in the HârnWorld setting using D&D 5e rules? Here you will find a 'light-touch' adaptation to capture the gritty, low fantasy medieval feel of Harn, while retaining 5e's elegant game mechanics. This is an unofficial product, approved by the copyright holders. Recommended Hârn resources: HârnWorld Master Module, Hârndex, and HârnMaster, available...   [click here for more]
WarFlail's Armoury   FREE 

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HarnMaster Third Edition

HarnMaster Third Edition


Note: The version available here is 3.5, which has many new color illustrations. Errors in earlier versions have now been corrected. Core Rules The HârnMaster character generation system gives players a rich Hârnic experience. Characters may start the game with a wide variety of interesting occupations, and at various levels of experience. Introductions to religious, Shek-Pvar,...   [click here for more]
Columbia Games Inc.  $39.99

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Karameikos: Kingdom of Adventure (2e)

Karameikos: Kingdom of Adventure (2e)


This box set presents the campaign setting of the Kingdom of Karameikos, itself a part of the larger Mystara campaign setting. The box set contains the following: - The Explorer's Guide, containing background information for the setting. - The Adventure Book, containing two adventures. - 2 poster-sized maps. - parchment maps and several player handouts. - hero cards. Much of the information in the...   [click here for more]
Wizards of the Coast  $9.99

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HarnManor

HarnManor


Hârnmanor HârnManor includes 4 generated manors and rules to create your own. Fully compatible with HârnMaster or any rules system. Villages Rules to generate useful, realistic Hârnic villages, populated with a variety of serfs, freeholders, and craftsmen. Household Rules to populate the lord's household. For most lords a rich household carries prestige and a penny saved...   [click here for more]
Columbia Games Inc.  $29.99

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Glantri: Kingdom of Magic (2e)

Glantri: Kingdom of Magic (2e)


New ways of wizardry - yours to command! There's something unique about a land where wizards rule. Marvels abound. Glamour tantalizes. Dangers await, cloaked in illusion. Whether a hero chooses to wield magic or steel, conjuring up adventure becomes as easy as a walk through the rolling hills of Nouvelle Averoigne - or one of the other dozen principalities that make up this remarkable land....   [click here for more]
Wizards of the Coast  $7.99

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WGR5 Iuz the Evil (2e)

WGR5 Iuz the Evil (2e)


From his hideous throne in the wretched gloom of Dorakaa, Iuz the Old, Lord of Pain, stretches his bony hand across the Flanaess. Since the signing of the Pact of Greyhawk, his empire of tyranny and suffering is secure - at least for a time. None of the lands of good and hope are strong enough to threaten him. Iuz surveys his domain and cackles gleefully. He has added much to his holdings, but he is...   [click here for more]
Wizards of the Coast  $4.99

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5e Harn Bestiary

5e Harn Bestiary


D&D Hârn BESTIARY. A compendium of monsters and NPCs that can be encountered in Hârn. It is a GM's supplement for the 5e Hârn rules. This is an unofficial product, approved by the copyright holders. Recommended resources: HârnWorld Bestiary and Hârndex, available here on DriveThruRPG. HârnWorld is a detailed, realistic, flexible, and system-neutral...   [click here for more]
WarFlail's Armoury   FREE 

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Kiraz: The Lost City

Kiraz: The Lost City


Kiraz is an abandoned underground city built by the first Khuzdul (dwarven) inhabitants of Hârn some 7,000 years ago. The city is located on the northern fringe of the central Rayesha Mountains, a majestic range of high peaks that sweep in a great arc north of Lake Benath. The surrounding wilderness area is inhabited by Equani tribesmen and numerous gargun. Kiraz is of great significance to the Hârnic...   [click here for more]
Columbia Games Inc.  $19.98

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NeoTribes

NeoTribes


HIGH PLAINS DRIFTERS In 2020s America, the urban sprawls that seem to stretch on forever are dwarfed by vast expanses of open country, abandoned after the collapse. Areas once choked with cities and humaity are now home only to lonely ribbons of asphalt, coyotes, jackrabbits ... and the NeoTribes. The NeoTribes -- nomads who have given up life under flourescent light and eating pre-pack, in exchange...   [click here for more]
R. Talsorian Games Inc.  $7.00

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Transylvania Chronicles I: Dark Tides Rising

Transylvania Chronicles I: Dark Tides Rising


Born of Darkness Saulot has fallen, and to what end? The demon Kupala rages in his ancestral home at whose behest? Beneath the dead soil of Transylvania pulses an undying heart, but for how long? The prophecies of Gehenna are coming to fruition in the Dark Medieval world. Only those who would defy destiny itself can stem the dark tide of the final nights Bearers of Unholy Light Dark...   [click here for more]
White Wolf  $9.99

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GURPS Social Engineering

GURPS Social Engineering


Be More Social! Since the dawn of time, humans have relied on social abilities to survive, thrive, and ensure the continuation of the species. However, these interactions have traditionally been addressed with far fewer rules than combat and other physical challenges. GURPS Social Engineering changes everything. This supplement provides detailed rules for every type of common...   [click here for more]
Steve Jackson Games  $15.00

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Erciyes Fragments

Erciyes Fragments


  The Complete Book of Nod Has Been Found A young Cappadocian receives a mysterious invitation to a fear-shrouded monastery. There he finds fragments of the original Book of Nod in a language that has been dead for thousands of years. Who has led him to this place? What has he uncovered? And why has he been chosen to transcribe the words of one who could be Caine himself? Who Found it and Why? Written...   [click here for more]
White Wolf  $8.99

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King Arthur Pendragon: 5th Edition

King Arthur Pendragon: 5th Edition


ENnie Nominee Best Art, Cover Best Game Honourable Mention For the Glory of Camelot Britain is in ruins as lords and chieftains fight for supremacy. From this chaos will rise Arthur and a golden age of chivalry and wonder - and a dark time of betrayal and bloodshed. Take the role of a knight at court and make a name for yourself. Can you save Camelot? Will you make your own...   [click here for more]
Chaosium  $19.99

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Player's Option - Skills & Power (2e)

Player's Option - Skills & Power (2e)


These pages hold the keys to humans who spot secret doors as easily as do elves, thieves who sense illusions, half-ogre sword masters, and a multitude of other unique characters. PLAYER'S OPTION Rulebooks present an alternative approach to AD&D characters. Custom-craft your next PC, selecting the profession, skills, and abilities you want! Characters can even have additional ability scores such...   [click here for more]
Wizards of the Coast  $9.99

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Hellgate Keep (2e)

Hellgate Keep (2e)


Hellgate Keep-a name that once make the boldest of heroes shudder in fear-was long ago known as the fair citadel of Ascalhorn, a have for elves and humans. Then a demonic horde of baatezu and tanar'ri destroyed all remnants of real civilization and turned it into a den of malevolence. Today, the citadel lies ruined. The Mistmaster and the Harpers destroyed the keep and ended its centuries-long reign...   [click here for more]
Wizards of the Coast  $4.99

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Harndex: A HarnWorld Reference and Glossary

Harndex: A HarnWorld Reference and Glossary


Hârndex is an alphabetical, general reference source book for gamemasters using HârnWorld. It includes the following information: Geographical Entries Every settlement shown on the Hârn Regional Map is listed, as are some that are not on the map. Entries give the name of the holder, the liege, and approximate population, plus historical and biographical notes as...   [click here for more]
Columbia Games Inc.  $49.99

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WGR6 The City of Skulls (2e)

WGR6 The City of Skulls (2e)


Glory—or fate worse than death—in the World of Greyhawk! The dreadful jails below the appalling City of Skulls, luz's nightmare capital, contain many wretched and desperate captives. Among them is Earl Holmer, Knight Commander of the Shield Lands. A brave spy in Dorakaa has show the way to find and free Holmer—is your party up to the job of freeing him? King Belvor IV of Furyondy...   [click here for more]
Wizards of the Coast  $4.99

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Guilds

Guilds


Guilds Guilds are brotherhoods of craftsmen who have banded together to control economic activity in specific or related trades. Throughout Hârn and western Lythia, virtually all significant commercial and professional activities are within the control of powerful international guilds whose monopolistic rights are protected by law. This article outlines the structure of a typical Hârnic...   [click here for more]
Columbia Games Inc.  $4.99

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Whitewash City Pioneer (Starter) Set

Whitewash City Pioneer (Starter) Set


Whitewash City Pioneer (Starter) Set Whitewash City Pioneer (Starter) Set is a set of high-quality, professionally rendered PDF Wild West building models by renowned RPG artist and mapper, Eric Hotz. All Whitewash City models are based on The Real Historical Old West, from buildings of the Wild West of the USA and Canada. You just print them onto paper/card-stock from your own...   [click here for more]
Hotz Stuff  $10.00

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WGM1 Border Watch (2e)

WGM1 Border Watch (2e)


Greatwall is in peril - not from military forces of Iuz, but from lack of goods and supplies. Caravans from Willip have ceased thanks to increased dangers on the Willip Critwall Grabford Trail. As the key fort positioned to contain the Iuzian flood, Greatwall is a strategic necessity. Its failure would mean a major incursion along the border. Your characters are hired to escort a caravan from Greatwall...   [click here for more]
Wizards of the Coast  $4.99

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FRS1 The Dalelands (2e)

FRS1 The Dalelands (2e)


Between Cormyr and the Moonsea lie the beautiful forests and fields of the Dalelands, home to some of the most powerful characters and exciting adventures in the Heartlands. Proud and free, these scattered realms stand against the dark evil of Zhentil Keep and the savage raiders of the mountains and forests. Ancient magic lies buried in dangerous ruins within the vast Elven Woods, waiting for the hand...   [click here for more]
Wizards of the Coast  $4.99

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Household

Household


The Households article includes a wealth of detail about the costs of maintaining appearances or simply subsisting. Players sometimes question why their characters should be obliged to spend their "hard-earned" money on good food, untorn clothes, pleasant accommodations, and life in general. Frugality and wise planning, they might argue, should permit them to save perhaps 70% of their incomes to really...   [click here for more]
Columbia Games Inc.  $4.99

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WGR4 The Marklands (2e)

WGR4 The Marklands (2e)


In the wake of the Greyhawk Wars, kingdoms are struggling to survive. Beset by the hostile forces of Iuz, and the twisted soldiers of the Great Kingdom, the world's two greatest forces for good must strive to save themselves from overwhelming evil. The kingdom of Furyondy, rent with internal disputes, strugglers to construct its northern defenses before Iuz can attack again. Southern lords protest...   [click here for more]
Wizards of the Coast  $4.99

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Blood Treachery

Blood Treachery


Awash in Blood Centuries ago, House Tremere splintered from the Order of Hermes to become a cabal of vampire warlocks. The two established an uneasy truce until now. Desperate to reclaim its heritage, the Order of Hermes declares war on its errant kin, while the vampires hope to trap the mages with their blood sorcery, ensnaring wizards into the Jyhad. Is it the end for both or the beginning of...   [click here for more]
White Wolf  $8.99

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Lands of Intrigue (2e)

Lands of Intrigue (2e)


Greetings kind travelers! The roads south to the Lands of Intrigue are long and dusty indeed, but they are roads to greatness and glory for merchants, adventurers, and scholars all. Folk with mettle enough to brave these lands will be challenged and astounded by forms of power, magic, and culture that are found nowhere else in Faerun. Developed from out-of-print material originally found in FR3...   [click here for more]
Wizards of the Coast  $7.99

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HarnMaster Religion

HarnMaster Religion


HârnMaster Religion Religion is pervasive is all levels of Hârnic society. The churches are very powerful and influential. No roleplaying campaign is complete without them. HârnMaster Religion is compatible with both the second and third editions of HârnMaster. Cleric Character generation Extensive rules and background for generating and running a cleric character for each of ten...   [click here for more]
Columbia Games Inc.  $39.99

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Dungeon Master's Options: High-Level Campaigns

Dungeon Master's Options: High-Level Campaigns


What's a DM to do when the player characters in his campaign become so powerful that nothing in the 'world is a challenge for them anymore? Just what are the essential ingredients in an adventure geared toward high-level play? Here is a trove of advice and new rules for every AD&D game Dungeon Master who wishes to create adventures for truly legendary heroes. Find everything you need to create...   [click here for more]
Wizards of the Coast  $9.99

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Real Estate

Real Estate


Real Estate Everyone has to live somewhere and PCs are no exception. Given free rein, characters usually adopt nomadic lifestyles, staying in inns and carrying their possessions on their backs. This is a rootless, expensive lifestyle that real people would adopt only in dire necessity. If only to give PCs one more headache, GMs should encourage them to establish households, somewhere to hang...   [click here for more]
Columbia Games Inc.  $2.99

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Days of Fire

Days of Fire


Heed the Signs and Beware The seals of the Abyss are sundered and demons walk the earth again, claiming souls as they vie for dominance across the globe. Hidden within their ancient sanctums, the Earthbound stir after millennia of sleep, summoning their scattered worshippers and forging chains of slavery for fallen and mortal alike. Now come the words of Lucifer himself, lost Prince of the Fallen,...   [click here for more]
White Wolf  $4.99

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Pendragon Starter Set | Roll20 VTT

Pendragon Starter Set | Roll20 VTT


NOTE: THIS IS THE ROLL20 CONVERSION. It is the age of Pendragon! What kind of Knight will you become? This is a game of Arthurian legends. Do you believe in chivalry, or do you think might always makes right? Are you willing to die for your Honor? Will you fight to rid the world of injustice, or use clout and power to take advantage of those beneath you? Pendragon is...   [click here for more]
Chaosium  $14.99

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HarnWorld Bestiary

HarnWorld Bestiary


HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder player characters....   [click here for more]
Columbia Games Inc.  $49.99

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Pilots' Almanac: Maritime & Piloting Rules

Pilots' Almanac: Maritime & Piloting Rules


The vocation of pilot is a perfect career for roleplaying. It provides an excellent and natural rationale for travel, exploration, and adventure. With this module, it becomes possible for PCs to go to sea and follow a career as pilot, pirate, or maritime trader. Of course, the distinctions between these occupations may be academic, since many PCs will dabble in all three. This module, a republishing...   [click here for more]
Columbia Games Inc.  $49.99

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GURPS Mass Combat

GURPS Mass Combat


There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful...   [click here for more]
Steve Jackson Games  $11.00

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Godstones

Godstones


Godstones Of all the enigmas in the Kethrian family of worlds, none is more puzzling than that of the Earthmasters. Their power was godlike and their nature unknown. All that remains of them are their deserted sites and a precious few of their amazing artifacts, the greatest of which are the Godstones. This article describes the appearance and functioning of the Godstones and provides HârnMaster...   [click here for more]
Columbia Games Inc.  $3.99

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HarnMaster Magic

HarnMaster Magic


HârnMaster Magic The Ancient & Esoteric Orders of the Shek-Pvar have existed on Melderyn, the Wizard's Isle, and in other locales of Hârn for at least two thousand years. The six orders are members of the Guild of Arcane Lore. HârnMaster Magic is compatible with both the second and third editions of HârnMaster. Mage Character Generation Extensive rules and background for generating...   [click here for more]
Columbia Games Inc.  $39.99

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Astrology

Astrology


Harn Classic Astrology is the study of the stars and the heavens, physically and meta-physically. The article includes star charts, data about the Kethiran solar system, the moon, and other planets. The 12 signs of the Kethiran zodiac (sunsigns) are shown on the star charts. ...   [click here for more]
Columbia Games Inc.  $5.99

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100 Bushels of Rye

100 Bushels of Rye


100 Bushels of Rye is a HârnWorld adventure module. Although originally written for HârnMaster, it is sufficiently generic to be adapted to most other rule systems. The adventure is set in Kaldor, a feudal kingdom in eastern Hârn. It's a gloomy, overcast, autumn day in Olokand. Sir Maldan Harabor, Sheriff of Meselynshire, has been informed by the local chapter of the Miners' Guild that...   [click here for more]
Columbia Games Inc.  $19.99

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Heraldry

Heraldry


Harn Classic Heraldry, also known as armory, is an art in perfect harmony with this flourishing age of chivalry. Among civilized folk, heraldry is strongly supported by the noble classes. This is partly due to the exclusive right of gentle folk to bear arms and partly due to the color and pageantry involved. On the practical side, military helmets tend to obscure the face, while armour and...   [click here for more]
Columbia Games Inc.  $9.99

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Earthmasters

Earthmasters


Harn Classic Almost nothing is known of the first inhabitants of Hârn; even the name by which they knew themselves is lost. They are now referred to as the Earthmasters, or Ancients. Surviving murals and sculpture portray humanoid figures of diverse stature and configuration. This might indicate that they were either shape-changers or of several distinct species. When and from where the Ancients...   [click here for more]
Columbia Games Inc.  $3.99

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HarnWorld Barbarians

HarnWorld Barbarians


Barbarians of Hârn The deep forests of Hârn are home to eighteen tribal nations. Although civilized Hârnians look down on them as backward, most tribesmen have more freedom and leisure time than manorial peasants. However, much of that spare time must be spent sharpening spears and fletching arrows because the tribal wilderness is a more dangerous place than the manor. Barbarians...   [click here for more]
Columbia Games Inc.  $29.99

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Republic of Tharda

Republic of Tharda


The Thardic Republic is a large, prosperous nation in western Hârn. Unique among the Hârnic realms, it is neither a feudal nor tributary monarchy but a plutocratic state governed by a republican senate. It is seen by many as a descendent of the mighty Corani Empire. The Republic is dominated by a few dozen clans who have parlayed agricultural and commercial wealth into status and position. Bureaucracies...   [click here for more]
Columbia Games Inc.  $39.99

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Covenants

Covenants


Covenants at a Glance Summarizes and builds upon the information on covenants from the fifth edition core book. Focuses covenant creation on boons (which help the players) and hooks (which drive stories). Provides additional optional systems (like covenant finances) for use in the right campaign. Pick and choose the elements that work for your game. Power in Numbers: More about Covenants The...   [click here for more]
Atlas Games  $14.95

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Trobridge Inn & Adventure

Trobridge Inn & Adventure


Trobridge is a fortified trading post on the major trade route between east and west Hârn. The module details the inn and village, and the powerful lords who struggle to control this highly strategic site. An adventure Pepper and Spice for HârnMaster involve players in the struggle. The article includes details on the inn and local residents, along with a detailed aventure that can be used...   [click here for more]
Columbia Games Inc.  $29.99

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