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Publisher |
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The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures!
Referee's Tome of Monsters and Treasures
This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items.
Simple rules let imagination and fast-paced action take the spotlight.
Clear, modern... [click here for more] |
Necrotic Gnome |
$15.00
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HYPERBOREA 3E Player's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
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HYPERBOREA 3E Referee's Manual
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HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
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***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE***
Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across two books. This is the Core Book, which contains all the rules of play and character generation. The... [click here for more] |
Stiff Whiskers Press |
$65.00
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 ***Special sale! - If you're wanting both the core rule books, we've got a bundle deal that will save you some cash! It also includes the PDF of the rules as one book. Go HERE***
Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game spread across 2 volumes. This book is the Magic Tome, which contains the spells, contraptions, miracles, and formulae needed... [click here for more] |
Stiff Whiskers Press |
$60.00
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An idyllic cove harbours deep secrets. Magic and sound are entwined harmoniously, while dark things lurking in the depths rise to explore new avenues through previously locked portals. Adventurers will be changed as they explore the depths of the Undertower, unlock strange musical puzzles, and reveal the glorious treasures of the Isle of the Plangent Mage.
A fantasy adventure... [click here for more] |
Necrotic Gnome |
$7.50
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What happened is forgotten
Take your Troika! games to a new world of anarchic Sultans, beautiful plastic men, azure apes, steel gods and acid death.
The second official Troika! chapbook. 45 pages, 36 new backgrounds and 36 new enemies come together to create a new and acid-stained world for you to explore.
Written by Luke Gearing (Fever Swamp) and illustrated by David... [click here for more] |
Melsonian Arts Council |
$14.00
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Within the pages of the Weird Frontiers RPG, you'll find a complete self-contained role-playing game dropped smack in the middle of a west gone weird!. Have questions? Scroll to the bottom!
Things have gotten plum weird since the events of The Seven Days of Night brought an end to the war, revealing the presence of an evil thicker than the darkest molasses that’d... [click here for more] |
Stiff Whiskers Press |
$30.00
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A sourcebook of the dead, un-dead, and rotting to inject randomness and new life into the classic un-dead monsters.
The Forgotten Rites of the Moldering Dead is a supplement containing:
• Almost 100 tables to liven up the un-dead in your RPG sessions
• Additional stat blocks for un-dead monsters, animals, and scavengers
• Tables to generate funeral marches and parades
• Tables for generating... [click here for more] |
Psychoda Press |
$13.99
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Float down the sewer river of the dreamlands with Through Ultan’s Door double issue 3. This issue presents a pointcrawl along a sewer river of the dreamlands that connects the dungeons from issues 1 & 2 with 7 new locations. It introduces an entire settlement, the Sanitarium of the Benefactors, and numerous factions including the sewer wyrm Cephaia, Prophetess of the Muddled Waters; her rival... [click here for more] |
Through Ultan's Door |
$10.00
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THE LOST TREASURE of ATLANTIS™
An adventure in Hyperborea designed for from four to six characters of 6th through 8th level
In the far reaches of Hyperborea’s Crab Archipelago lies a small, mountainous island known as Crystal Point. Passing sailors recently have witnessed a crimson glow in Crystal Point’s waters and beams of russet light shining up from its steep... [click here for more] |
North Wind Adventures |
$10.00
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THE SEA-WOLF'S DAUGHTER™
An adventure in Hyperborea designed for from four to six characters of 7th through 9th level
Your party finds itself in the employ of Ragnarr the Sea-Wolf, a jarl of New Vinland and a reaver of old. His daughter, a shield-maiden named Gunnhildr, has been abducted by a brute called Björn Blackbeard. During a desperate search, the Sea-Wolf... [click here for more] |
North Wind Adventures |
$10.00
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 Trouble brews at Loch Jineeva! Refugee mountain dwarves have descended from the Grand Winter Palace of the Dwarf King located high atop Mount Gygantor. As they are renowned for their isolationism, this behavior is most unusual for these dwarves. The demi-human refugees claim that their edifice was invaded by a dragon. They say the wyrm annihilated their finest warriors and drove out the rest. To make... [click here for more] |
Gaxx Worx (Luke Gygax) |
$14.95 $8.00
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One of Us is a post-apocalyptic Americana zine for the Dungeon Crawl Classics role-playing game. Issue #1 contains rules to create characters specific to the circus, a new patron, and monsters of the Dustbowl.
Welcome to the Dustbowl
You are no hero...
You are a carnie indentured to the mysterious being known... [click here for more] |
Starry Wisdom Press |
$4.99
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