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Publisher |
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A 2023 "Three Castles Award" nominee!
Swords of Cthulhu is filled with new options to expand your old-school roleplaying game!
Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players... [click here for more] |
BRW Games |
$9.95
|
Filling in the Blanks is a guide to populating hexes with lairs and features to use in fantasy role-playing games. While written specifically for Necrotic Gnome's Old School Essentials it is compatible with virtually all OSR-style games, and can be used with more modern versions of the game with little effort.
It provides tables for randomly generating the number and type of lairs and features that... [click here for more] |
Third Kingdom Games |
$10.95
|
Into the Wild is written for Old School Essentials but can be easily adapted for use with any OSR-style game. It combines and expands on six books by Third Kingdom Games: Classing up the Joint, Domain Building, Hexcrawl Basics, Random Weather Generation, OSR Expanded Classes, and Wealth by NPC level.
Designed to be used alone or as a companion book to Filling in the Blanks and a Guide to Thieves'... [click here for more] |
Third Kingdom Games |
$12.95
|
Please see video below for actual Drivethrurpg Print of Demand version of this product!
Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.
In Dark Places & Demogorgons,... [click here for more] |
Bloat Games |
$9.99 $6.99
|
WELCOME TO A WORLD OF
SWORD & SORCERY
Before the dawn of recorded history, our world was a primeval landscape dotted with pockets of civilization; kingdoms, nations, and city-states surrounded by a vast and unforgiving wilderness teaming with danger and littered with the fallen ruins of an ancient empire of mighty sorcerer-lords and the remnants of older, darker civilizations.
Based... [click here for more] |
LakeSide Games |
$9.95
|
SURVIVE THIS!! Dark Places & Demogorgons Class Compendium compiles all of the previously released classes from the Dark Places & Demogorgons Core Book and the many Sourcebooks, 56 in all! Additionally, there is 10 brand new classes exclusive to the Class Compendium. Each class is expanded to level 10, with each new level, characters will gain new bonuses, abilities, skills and more depth.... [click here for more] |
Bloat Games |
$9.99 $6.99
|
LISTEN UP, YOU WHINY SCREWHEADS!!! "Bob's super-Solo's killing everything he meets!" "My players always start the adventure in a bar!" "Why can't I get anyone to play Netrunners??" Does this sound like YOU? Refs. Let's be honest. You've heard this kind of whining before -- and aren't you sick of it? I mean just fed up to here ... so much that you wanted to leap across the table and kill the... [click here for more] |
R. Talsorian Games Inc. |
$5.25
|
Populated Hexes Monthly Issue 17 remains in the Silver Sea, exploring a nigh inaccessible island inhabited by a pair of giant monitor lizards and continuing part II of the look at naval rules. This issue goes over crewing a vessel and explains the various rolls that are used.
This issue is available in staple-bound format through the author's website, as well a monthly subscription. ... [click here for more] |
Third Kingdom Games |
$2.95
|
This massive book contains the contents of the Lake of Abominations Compiled and Supplemental Hexcrawls, with eight detailed, fully fleshed out hexes and 82 additional hexes painted in broad strokes. It includes:
Compiled
*Hex 17.23 The Lake of Abominations. A ruined mage's tower on an island. Includes rules for a simple skill system, expanded poison options, and an overview of magic... [click here for more] |
Third Kingdom Games |
$25.95
|
This book combines the Compiled Basilisk Hills cluster with the Supplemental book, creating a hexcrawl region of 107 total 6-mile hexes. Populated Hexes Monthly Issue 0 is a free gazetteer that provides information on the setting, although this hexcrawl can be easily plugged into any existing fantasy world.
Supplemental Hexcrawl
Consisting of 98 6-mile hexes that... [click here for more] |
Third Kingdom Games |
$22.96
|
WELCOME BACK FOR MORE
SWORD & SORCERY
Expanding on the material presented in By This Axe I Hack, the By This Axe Companion includes 12 new Character Classes (4 warriors, 4 rogues, and 4 magicians), 6 new backgrounds for each, 72 new spells designed for the sword and sorcery genre, and 26 new special features to make your Character unique, plus a host of new... [click here for more] |
LakeSide Games |
$4.95
|
Volume 1 of the BX Advanced Bestiary takes the monster entries A-D from the OSE Basic book and expands them with options, added details, use for monster parts, additional monsters, and playable classes based upon the same theme. A sample preview of the book can be found here. Each entry is illustrated.
It includes rules for monster and animal training, several new race-as-class options (advanced... [click here for more] |
Third Kingdom Games |
$13.95
|
Populated Hexes Monthly compiles the first twelve issues of the PHM zine series into a single book, with newly commissioned art and arranged via setting location. While written for Old School Essentials, it can be used with any OSR-style game. It features the following:
#1. The Shrine of Daothog. Includes the lair of a dragonne and a partially submerged cave containing a long-forgotten godling. Includes... [click here for more] |
Third Kingdom Games |
$18.95
|
Heart of the Union
The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world.
The... [click here for more] |
Onyx Path Publishing |
$11.99
|
Where to go, what to see, who to kill...
The modern Solo needs information in a concise and timely manner-and we at Solo of Fortune magazine are dedicated to meeting that need. In this year-end annual, we present some of the best of the last seven years, including your most-request features:
J.T. and Bubba's weapons reviews!
America's Top Ten Solos!
Your favorite... [click here for more] |
R. Talsorian Games Inc. |
$8.00
|
Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.
The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the... [click here for more] |
Crafty Games |
$10.00
|
For 27 years, Risus has been there for us, with open stick-arms and warm, awkward hugs ... and for 17 of those years, the Risus Companion has been there for Risus, with drunken leering and inappropriate comments.
But has it been there for you? Maybe it's time. The Risus Companion is 64 pages of concentrated Risus oddness,... [click here for more] |
Big Dice Games |
$9.95
|
 Culpepper Junction A system generic western town for your choice of role playing game rules. (Created by Smif & Woodrum's Home Brew Game Supply and sold through Fishwife Games) Culpepper Junction is a detailed old west community that provides a great amount of details, character encounters, and potential adventure plots for a Game Master (GM) to use in either a historical/alternate... [click here for more] |
Fishwife Games |
$3.99
|
Mutant Romp! A Post Apocalyptic Game System Humans! Mutants! Robots! High Tech! Low Morals! Mutant Romp! is a science fantasy tabletop role playing game set in a futuristic apocalyptic world full of strange creatures, numerous hazards, and the bizarre ruins and relics of the Ancients. In this game you take on the role of a nomadic character, often mutant, who goes on various adventurers... [click here for more] |
Fishwife Games |
$12.99 $11.04
|
The Lands of the Free Lords is a patchwork of petty kingdoms, bandit lords, and misfit war camps sandwiched between evil empires, do-gooder nations, and religious zealots. While regional warlords rose and fell over the ages, there was one constant within this chaotic land - the famed city of Ravensrook. The Black-Winged City of Bandits and Brigands. The only proper city within the Lands of the Free... [click here for more] |
Wicked Studios LLC |
$9.99
|
Issue 18 is a bit of a departure, looking not at a location but at an encounter. In this case, an encounter with the Sea Scourge, one of the many psittacan pirate sloops that sail the Silver Sea. In addition to an overview illustration that can be used to lay out the typical sloop, Issue 18 introduces (finally!) the psitacca, or parrot-folk, with two playable race-as-class options:... [click here for more] |
Third Kingdom Games |
$2.95
|
Blood Will Out!
Shadowrunners have a lot of rules, and each and every one of them can be overruled by the proper amount of nuyen. So when shadowrunners talk about “never trusting an elf,” that’s more of a bargaining position than anything else. Luckily for them, some elves have plenty of scratch they can use as a persuasive tool. And for the tasks they have in front of them,... [click here for more] |
Catalyst Game Labs |
$6.99
|
 Hex 13.22 -- The Plateau of Sighs -- features an old triceratops, out of place and out of time, and a plateau currently affected by a petrification curse caused by a gateway to the plane of earth. The gateway is at the end of a mini-dungeon, an abandoned druidic shrine to a powerful elemental prince. It includes rules for introducing ley lines into an Old School Essentials -- or any other OSR-style... [click here for more] |
Third Kingdom Games |
$3.95
|
 Issue #16 of Populated Hexes Monthly moves to the south of Absalom and out into the Silver Sea. The Crescent Isle is inhabited by a number of creatures, and this issue looks at a shipwreck inhabited by a giant crocodile. It also includes rules for customizing water-going vessels and expanding adventures by ship.
A staplebound print version of this book is available through the publisher's website.... [click here for more] |
Third Kingdom Games |
$3.45
|
 The 10th issue of Populated Hexes Monthly remains at the base of the Plateau of Leng and visits the Dreaming City of Kahudbar, the only place where the mysterious Denizens of Leng meet to trade with humanity. Includes stats for the Leng-folk as well as the valuable moon-rubies the Denizens use to trade. ... [click here for more] |
Third Kingdom Games |
$2.95
|
 Contains all of the maps used in the Basilisk Hills Ultimate book, including dungeon maps. Hex maps are in both pdf and hxm formats. ... [click here for more] |
Third Kingdom Games |
$1.00
|
 This zipped folder contains all of the maps used in the Basilisk Hills Ultimate Hexcrawl Book in digital form. When Worldographer was used for maps they are available in both png and worldographer formats. ... [click here for more] |
Third Kingdom Games |
$1.00
|
 Hex 55.68 is the second in the Populated Hexes Monthly series, and takes a look at a sea-side desert hex containing a complex once used by the Crocodile Kings to mummify and inter their dead royals, as well an entrance into the box canyon containing many tombs holding the dead. Part 1 provides a broad overview of the hex as well as rules for creating undead; either in game by PCs or for Referees to... [click here for more] |
Third Kingdom Games |
$2.95
|
The Student's Guide to Ultimate Power
GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM.
For the... [click here for more] |
Steve Jackson Games |
$12.00
|
EABA v2 is a technological and to some extent conceptual evolution of the first edition of EABA (or EABA v1). EABA is the self-mocking acronym for the End All Be All role-playing system, a universal system designed to work with any genre, level of... [click here for more] |
BTRC |
$20.00
|
They are very much like us.
Some seek to do good, others corrupt and destroy.
Some set out to do one thing, but accomplish another.
Some are fiercely devoted to their work.
Some doubt that they really make a difference.
And some wonder, in the small hours of the night, if they picked the right side.
They have great powers, for good and evil, but they are merely pawns of greater powers... [click here for more] |
Steve Jackson Games |
$18.00
|
“En garde!” You’re quick with your blade and quicker with your tongue. Your enemies are numerous and waiting for a weakness. Do you spend your days watching the shadows? Or call them out on the field of honor and settle things once and for all? You’ve lost your daughter to brutal kidnappers. The authorities can do nothing to help. Do you accede to the thugs’ demands and pray they show... [click here for more] |
Chaosium |
$7.99
|
MAN OR MACHINE?
Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible... [click here for more] |
White Wolf |
$11.99
|
 Issue #5 of Populated Hexes Monthly moves to the frozen north of Absalom, a thousand miles north of the Plains of Zelaia, and features an ice cave inhabited by cruel yetis. The issue also includes rules for exploring in the icy wastes, new equipment to help explorers survive, a new monster (the winter wight), the valuable alchemical substance known as spectral frost, and several new cold-themed... [click here for more] |
Third Kingdom Games |
$2.95
|
 Hex 15.43 -- the Crypt of the Aimascurs, is a hex in the Rawhide Gang cluster of hexes. It features a hill giant camp, a greater medusa with oracular powers, and the eponymous crypt, populated with a variety of mummies. Includes rules for making mummies more interesting. ... [click here for more] |
Third Kingdom Games |
$3.95
|
Three, two, one . . . Blast off!
GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system.
The ship design and operation rules in GURPS Spaceships... [click here for more] |
Steve Jackson Games |
$12.00
|
Boston of the Future
Boston, Beantown, The Puritan City, City of Champions; known by various names the city of Boston has been special since it was settled in 1630. Boston in the Aeon era has risen and fallen alongside the fortunes of the Federated States of America. Still an important metropolitan region, the Boston Arcology is also a site of underground organized resistance to the Fascist government... [click here for more] |
Onyx Path Publishing |
$1.95
|
Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from -- and entirely compatible with -- the rest of the GURPS Fourth Edition character-creation... [click here for more] |
Steve Jackson Games |
$13.00
|
Trapped on Earth. Surrounded by Enemies. Desperate for Answers. God has gone and the Gates of Heaven have slammed shut, leaving angels and demons abandoned on the mortal world. Their powers, long trapped in physical objects, now begin to awaken and the cold war between the two sides erupts into a arms race to control all of creation. A desperate, brutal battle will be waged in the present on the secrets... [click here for more] |
Tin Star Games |
$25.00
|
When Diplomacy Fails...
Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks, or the Spectres boil howling out of the Tempest, there's no more time for words.
It's Time to Beat... [click here for more] |
White Wolf |
$8.99
|
Exiles Of The Wicked Maze Created By: Dave Woodrum Art By: Dan (SMIF) Smith Welcome prisoner, welcome to your fate below! In just a moment you will be banished for your crimes to the wretched maze that is below. There you shall most likely find yourself a quick and painful death, most likely at the hands of another scoundrel such as yourself or... [click here for more] |
Fishwife Games |
$6.00
|
You're Not In Kansas Anymore....
A new Wizard is enthroned in the Emerald City but his intentions are purely wicked. Heartless Tin-Men soldiers police the lands while sinister Straw-Men assassins instill fear in those who oppose his will.
"Battle For Oz is what you get when an Oz movie is set in modern times with Dorothy’s butt-kicking daughter played by Scarlett... [click here for more] |
Pirate Press LLC |
$20.00
|
Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with quick-start... [click here for more] |
Steve Jackson Games |
$20.00
|
Everyone in Théah worships something. The Vaticine Church is one of the most powerful organizations in the world of 7th Sea, and this book details not only its organization, but those of the Objectionists, the Orthodox Ussuran Church, and the Church of Avalon. Read about the feared Inquisitors, who keep the church’s flock free of impure speculations. Explore the question of the Fourth Prophet —... [click here for more] |
Chaosium |
$7.96
|
In the dim corridors of a backwater starport, starfarers offer themselves to the maw of the Mad God, bitter men seek revenge outside the law, and strange aliens titter and scream at the sight of inhuman erotica! From grim tragedy to salty satire, this is Points in Space, a science-fiction roleplaying resource by S. John Ross, author of Among the Clans, the Star... [click here for more] |
Cumberland Games & Diversions |
$12.95
|
The Valley of the Rock Baboons is another hex in the Rawhide Gang cluster. It features three dungeons (a mini-shrine to a baboon god, a brigand outpost, and the redoubt of a long-dead illusionist) as well as rules for creating animated objects, legendary weapons (magical items that grow more powerful along with the wielder) and a monk class for Old School Essentials or other similar games. ... [click here for more] |
Third Kingdom Games |
$5.95
|
There Will Be War!
Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful... [click here for more] |
Steve Jackson Games |
$11.00
|
There is no tribe more infamous than the Skin Dancers, as they represent the greatest failures of the Garou Nation, the most lethal enemies are those who live in your own home. The Tribe is mainly composed of victims turned into victimizers. Exploring a world of frustration and family conflict, the Forbidden Tribe offers you the option of playing an anti-hero where everyone has turned against you just... [click here for more] |
White Wolf |
$8.50
|
A Player aid for Mage: The Ascension, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck.
Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles.
Note, this is a recreation of the original deck using the print on demand options... [click here for more] |
White Wolf |
$24.99
|
Find out how seductive danger can be. For too long, the women of Theah have been relegated to the status of second-class citizens. Sophias Daughters must move beneath the surface of Thean politics, concealing their activities behind silken gloves. The men they control are powerful, but not as dangerous as the women pulling their strings. Within the pages of this final volume in the 7th Sea Secret Societies... [click here for more] |
Chaosium |
$7.96
|