The universe is a rough place, and now you're in the thick of it. Whether you're fighting the Bactaran occupation that begins almost as soon as first contact is established, exploring the new frontier of space after humanity throws off its chains, or working towards the unification of all the species of the Orion Arm of the Milky Way galaxy, Afterverse puts the universe in front of you and sets you... [click here for more]
These action cards are designed to help keep track of banks and available actions while playing Afterverse.
The deck includes 90 cards, designed to work for an entire party's worth of players as well as several NPCs (for basic tracking). Counters (not included) are required - coins, chips, or dice (such as d12s) are all useful. ... [click here for more]
Welcome to the universe. Here's what comes next.
This abridged rule set will allow you to get a taste for the Afterverse game system and be ready to join a game. The Quickstart rules explain:
The D6 Bank system. All skill checks are tested by rolling (ATTRIBUTE + SKILL + modifiers) dice and counting up the 5s and 6s; many tests will have you bank these hits to spend over time, including the Initiative... [click here for more]