Close
Close
Browse Categories
Free Stuff
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Artist
Bradley Warnes   Remove Search Term
Advanced Search

Products found in this section... Sort by: 
 Title    Publisher    Price  
Tech Update: 2350

Tech Update: 2350


The future is here! Nothing stays the same! Time marches onward and so do technological advances. Clement Sector and Earth Sector are no different. Though nearly twenty years have passed since the Conduit Collapse event forever isolated Clement Sector from Earth, the pace of research into new technologies continues unabated. On both sides of the long-vanished...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Earth Sector

Earth Sector


Welcome to Earth Sector! Earth Sector is an extension of Independence Games' (formerly Gypsy Knights Games') Clement Sector setting. Earth Sector is its own setting, united by the past background before the Conduit Collapse in 2331, and then branching off in a new direction. This is the core setting book for this new setting within the overall Clement Sector universe....   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Tim's Guide to the Ground Forces of Hub Subsector

Tim's Guide to the Ground Forces of Hub Subsector


Stay informed! In an ever-changing universe, it is important to know the military situation that you might find when you arrive on a planet. While governments have vast intelligence networks for that sort of information, the general public relies on the Tim’s Guide to help them understand each planet’s ground forces. As the Wendy’s Guides are for space...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Interface:  Cybernetics in Clement Sector

Interface: Cybernetics in Clement Sector


We can rebuild you... Interface: Cybernetics in Clement Sector details the use of cybernetics in the Clement Sector setting.  From those who hate and mistrust cybernetics, like those on Harrison, to the Caxtonists on Kingston who feel that cybernetics make them closer to God, you'll find it all in here.   While seen as a bit gauche in a setting where biological rebuilds are more...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Lance-class Gunboat

Lance-class Gunboat


Ready to fire! The Lance-class is a 300-ton Royal Navy gunboat that revived the concept of a gunboat.    Armed with a 50-ton particle beam spinal mount and a railgun barbette, the Lance had the capability to be a serious threat to larger warships.  The Lance was used by the British to defend their colonial holdings in Earth Sector and inspired several nations...   [click here for more]
Independence Games  $7.99

Add to DriveThruRPG.com Order  
Anderson & Felix Optional Components Guide

Anderson & Felix Optional Components Guide


Let the customizing begin! Anderson & Felix Shipbuilders is the top ship building corporation in Clement Sector.  So when a new catalog of extras comes along, it is an exciting moment for those who wish to customize an existing vessel or order a new set of ships.   That moment is now! The Anderson & Felix Optional Components Guide includes such options...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Ship Book:Type A Free Trader

Ship Book:Type A Free Trader


The Type A free trader is a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. This publication details probably the most common class of the Free Trader, the ubiquitous Beowulf class and two variants, the A-P and A-J2. It is neither a primer on the upkeep of the Beowulf Type A free trader nor a detailed tutorial on how to engage in trade...   [click here for more]
Moon Toad Publishing  $4.50 $2.50

Add to DriveThruRPG.com Order  
Artificial: Robots in Clement Sector

Artificial: Robots in Clement Sector


Designed to excel! Robots are a common sight in Clement Sector.  They are often seen taking on not only the jobs that humans, altrants, and uplifts cannot do but also the jobs where biological lifeforms are unwanted.  Often seen as tools and machines rather than entities, few care if you endanger the existence of a robot. Artificial: Robots in Clement Sector...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Outlaw: Crime in Clement Sector

Outlaw: Crime in Clement Sector


Crime pays! As with all societies, crime is a part of Clement Sector.  It is a constant throughout history and the future is no different. Some player characters may be engaged in criminal activities while other characters may be members of law enforcement trying to stop such criminals.  Outlaw: Crime in Clement Sector details crime throughout the setting and how each...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Ship Book:A2L Far Trader

Ship Book:A2L Far Trader


The A2 Far Trader; a common classification for a myriad of similar specification vessels in use throughout the vast Third Imperium. Perhaps the most recognisable far trader design, the Empress Marava and the Jayhawk class provide the basis for a bigger and more capable class of far trader, the A2L and the A3L.This publication provides details for these new far trader designs. Contains: A Description...   [click here for more]
Moon Toad Publishing  $5.71 $3.17

Add to DriveThruRPG.com Order  
Clement Sector Core Setting Book

Clement Sector Core Setting Book


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy.  Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth.  Were they terraformed by some unknown race?  Are they just a coincidence in the vast diversity of the universe? Over...   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Unmerciful Frontier: The CCA Sourcebook

Unmerciful Frontier: The CCA Sourcebook


Brave the frontier! The Cascadia Colonization Authority is an agency of the Cascadian government which is in charge of exploring the untamed frontier in Tranquility Sector. This sourcebook will detail the agency, their people, and their mission. In addition, this book will include an expanded star system generation method which can be used for creating star systems or providing the...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Almighty Credit: Corporations in Clement Sector

Almighty Credit: Corporations in Clement Sector


Time to make some money! This book tells the story of the many corporations which exist in Clement Sector. It tells how they came to be, how powerful they are now, and how your players might interact with those corporations. From the time of the first colonists in Clement Sector in the 2200s until the time of the present of 2342. First, we’ll tell the story of the most powerful corporations...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook!  Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Independence Games  $14.99

Add to DriveThruRPG.com Order  
Balancing Act: Interstellar Relations in Clement Sector

Balancing Act: Interstellar Relations in Clement Sector


Can you relate? This book concerns the relationships which have been established, broken, strained, and improved between the worlds of Clement Sector over the time between their establishment during the 2200s and the current situation in Clement Sector as of 2342. It will take each world, one at a time, and detail how well or how poorly each world government gets along with its neighbors. It also...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Ship Book:Type S Scout/Courier

Ship Book:Type S Scout/Courier


Standard Imperial classification for a small starship purposed specifically for use within the Imperial interstellar Scout Service or operated by detached scouts of said service. These ships are typically of one hundred displacement tonnes and capable of a two parsec jump. Source: A Guide for Interstellar Ships within the Third Imperium, Consolidated Press of Regina 1101. The Type...   [click here for more]
Moon Toad Publishing  $6.28 $3.17

Add to DriveThruRPG.com Order  
Manhunters: Bounty Hunters in Clement Sector

Manhunters: Bounty Hunters in Clement Sector


Bring 'em back alive! With the many independent governments of Clement Sector, it is necessary to have a method to capture criminals who take advantage of the lack of a ruling interstellar polity and go on the run from justice.  For most governments in Clement Sector, the answer is the manhunter.   Manhunters include those who have dedicated their lives to tracking down criminals...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector. Written originally for our Mongoose Traveller version by George Ebersole, GKG is now bringing the adventure back in a second edition geared toward the CE/Clement Sector: The Rules version of Clement Sector. TXE-605b,...   [click here for more]
Independence Games  $6.99

Add to DriveThruRPG.com Order  
Wondrous Menagerie: Uplifts in Clement Sector

Wondrous Menagerie: Uplifts in Clement Sector


Time to get wild! Ever since the earliest days of genetic manipulation, humanity has been breeding animals to make them more useful tools for humanity.  Dogs and cats became domesticated.  Horses were made to be larger and stronger.  Cows bred to give more milk.  Rats have been used in scientific experimentation.   As targeted genetic manipulation began to be used in conjunction with body manipulation...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that...   [click here for more]
Independence Games  $14.99

Add to DriveThruRPG.com Order  
Long Road to Redemption

Long Road to Redemption


Assistance requested... In this two-part campaign adventure, the characters are asked to take some unusual cargo from Boone in Sequoyah Subsector to Dashwood in Dade Subsector.  No problem there, right?  Just a standard run. Then when the characters arrive at Dashwood they are asked for assistance from two stranded men in desperate need of assistance.   Can they help?  Will they...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Diverse Roles: A Clement Sector Career Catalog

Diverse Roles: A Clement Sector Career Catalog


Who will you choose to be? Independence Games is proud to present our newest book in the Clement Sector line of products. Diverse Roles: A Clement Sector Career Catalog presents 19 career tracks for use in building Clement Sector characters. These include careers such as Belters, Clergy, Politicians, Scavengers, and much more.  While these career tracks are specifically designed...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
21 Vehicles 2nd Edition

21 Vehicles 2nd Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
21 Pirate Groups

21 Pirate Groups


Ahoy, mateys! Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders.  The worst of the worst.  21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes. Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR!  Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened.  In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector.  The act has been part of the fabric of the sector and continues to be so despite the best efforts...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Wendy's Guide to the Fleets of The Colonies

Wendy's Guide to the Fleets of The Colonies


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Tree of Life: Altrants in Clement Sector

Tree of Life: Altrants in Clement Sector


Are you ready to alter your experience? Altrants are defined as groups of humans which have been genetically manipulated to have abilities different than a baseline human. These changes were most often made to allow humans to be able to perform tasks or live in environments which would be difficult or impossible for baseline humans. Tree of Life: Altrants in Clement Sector details...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Ship Book:Lune Class Freelancer

Ship Book:Lune Class Freelancer


The Lune is a multirole ship designed with small groups in mind such as freelancers, agents and adventurers. With decent armour, weapons and engines, she can fulfil a number of roles. Contains: A description and guided tour of the vessel Details of 6 notable ships of the class 3 versions of the Lune with complete deckplans, specification and game sheets The Gillow Class launch with one variant...   [click here for more]
Moon Toad Publishing  $5.71

Add to DriveThruRPG.com Order  
Type R Subsidised Merchant Operators Manual

Type R Subsidised Merchant Operators Manual


Lifeblood of the interstellar economy, the 400-ton Subsidized Merchant works the trade routes hauling everything from live cattle to processed diamonds – in bulk. Few other cargo ships have the Type R’s versatility and capacity. It boasts a 200 ton roll-on/roll-off cargo deck, a streamlined hull allowing to touchdown exactly where that cargo is needed and a 20-ton launch for fast passenger...   [click here for more]
Moon Toad Publishing  $12.69 $6.35

Add to DriveThruRPG.com Order  
Wendy's Guide to the Fleets of Sequoyah Subsector

Wendy's Guide to the Fleets of Sequoyah Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Hercules-class Heavy Freighter

Hercules-class Heavy Freighter


Winner of the 2018 Zhodani Base Award for Best Ship or Deckplan!   Along with James Lancaster’s ubiquitous Atlas-class freighter design, the Hercules-class heavy freighter is considered to be a second generation gravitic drive design with the first generation being simple conversions of existing reaction drive vessels without internal gravity fields and inertial compensators....   [click here for more]
Independence Games  $7.99

Add to DriveThruRPG.com Order  
Wendy's Guide to the Fleets of Hub Subsector

Wendy's Guide to the Fleets of Hub Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Independence Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector.  Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector.  Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Independence Games  $7.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 17: Atlas-class Freighter

Ships of Clement Sector 17: Atlas-class Freighter


Gypsy Knights Games is proud to present the seventeenth entry in our line of products dedicated to the starships of Clement Sector.  Ships of Clement Sector 17 covers the Atlas-class freighter which is the second most commonly found ship in Clement Sector.  Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Independence Games  $7.99

Add to DriveThruRPG.com Order  
A Fifth of 21 Plots

A Fifth of 21 Plots


Have a shot of adventure! Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path.  We're here to help you! A Fifth of 21 Plots is the fifth in our puntastically named and...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


            This book is a compilation of the first three entries in the Ships of Clement Sector series.  The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting.              The first vessel detailed here is the Kiviat-class patrol corvette.   The Kiviat-class is a patrol...   [click here for more]
Independence Games  $15.99

Add to DriveThruRPG.com Order  
Grand Safari

Grand Safari


Winner of the 2018 Zhodani Base Award for Best Adventure! Restless?  Bored?  In need of adventure? Fret no more!  Join the Grand Safari! Grand Safari is a campaign for Clement Sector, Cepheus Engine or any other 2d6 based science fiction RPG.  Grand Safari features six linked adventure scenarios designed to challenge any character.  The Safari, sponsored by the Gentlemen's Club of...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Clement Sector Referee Screen Panels (Portrait)

Clement Sector Referee Screen Panels (Portrait)


At last, here it is! The perfect GM screen for Clement Sector Referees! On the interior, a wealth of information guaranteed to help out the Clement Sector Referee as he/she runs a game. On the exterior, beautiful art by Ian Stead and Bradley Warnes which will get your players into the Clement Sector mood! Please note that there are 12 pages in the PDF and 4 of those pages are blank. This...   [click here for more]
Independence Games  $1.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 13: Strikemaster Class Brig

Ships of Clement Sector 13: Strikemaster Class Brig


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series.  Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Wendy's Guide to the Fleets of Franklin Subsector

Wendy's Guide to the Fleets of Franklin Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different.  While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information.  Most starship captains have Wendy's Naval...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
The Slide

The Slide


The race is on! The Slide is a pirate route leading from the Winston Subsector of Clement Sector to the Peel Subsector of Ariel Sector.  The route runs through the wild untamed subsectors along the trailing edge of the colonized subsectors.  It is a dangerous proposition for the best of ships and crews. Ever so often though, the pirates hold a...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Ships of Clement Sector 14: Boyne-class Replenishment Ship

Ships of Clement Sector 14: Boyne-class Replenishment Ship


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Independence Games  $5.99

Add to DriveThruRPG.com Order  
Hub Federation Ground Forces

Hub Federation Ground Forces


Join the adventure! Strength Through Unity.  That's the motto of the Hub Federation Defence Force Militias.  Banded together after the collapse of the Conduit back to Earth Sector, the planetary defense forces of the six worlds of the Hub Federation have united to fight the fear and chaos they see as rampant in Clement Sector.   By Space, Air and Land.  That's the motto of the Hub Federation...   [click here for more]
Independence Games  $9.99

Add to DriveThruRPG.com Order  
Subsector Sourcebook 3: Hub

Subsector Sourcebook 3: Hub


An entire subsector at your fingertips! The second edition of Subsector Sourcebook 3: Hub details Subsector G of our Clement Sector setting.  The Hub Subsector is the home of The Hub Federation, a loose federation of six worlds surrounding the Hub system.  The Hub system was, until 2331, the home of The Conduit, a wormhole which connected the Earth Sector to Clement Sector.  Hub was the center...   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Ship Book:Panga Class Merchant

Ship Book:Panga Class Merchant


This book details the Panga Class Merchant, one of the many thousands of merchant vessels plying the space lanes across known space. It is a small vessel, but with the ability to fit various pods, so it can carry more and be adapted to different roles. Contains: A description and guided tour of the vessel Details of 3 notable ships of the class 3 versions of the Panga with complete deckplans,...   [click here for more]
Moon Toad Publishing  $6.26

Add to DriveThruRPG.com Order  
Ships of Clement Sector 7-9: Defense Boats and Light Warships

Ships of Clement Sector 7-9: Defense Boats and Light Warships


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series.  Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Subsector Sourcebook 5: The Colonies

Subsector Sourcebook 5: The Colonies


Welcome to the Clement Sector Colonies! The Clement Sector Colonies are located on the cutting edge of civilization in Clement Sector.  These worlds are the most recently settled systems and offer a wealth of adventuring possibilities for your characters. Subsector Sourcebook 5: The Colonies compiles all the action and excitement of our Colonies PDF series including Dade Colonies, Peel Colonies,...   [click here for more]
Independence Games  $19.99

Add to DriveThruRPG.com Order  
Displaying 1 to 50 (of 66 items) Result Pages:  1  2  [Next >>] 
Select Page Number