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100 Encounters for the Borderland Regions

100 Encounters for the Borderland Regions


This supplement has 100 encounters for the borderland regions. Neither completely tame nor completely wild but somewhere in between, which does not mean they are safe. The region can have signs of hostile encroachment or of a country expanding into the untamed lands. There could be signs of conflict, past or present, or be an area that civilisation has retreated from. The encounters can be used to...   [click here for more]
Azukail Games  $1.49 $1.25

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Cities of Sundara: Archbliss (5E)

Cities of Sundara: Archbliss (5E)


Like a scene from a dream, Archbliss hangs above the plains. It gleams from its place just below the clouds, its enchanted spires and graceful towers giving it the appearance of some massive, fanciful ship docked in the sky. An amazing location spoken of in myth, it is a place of palpable magic. Those who ascend the sky, and who find themselves treading the stones of The City of the Sorcerers...   [click here for more]
Azukail Games  $4.99 $3.99

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Cities of Sundara: Archbliss (PFRPG)

Cities of Sundara: Archbliss (PFRPG)


Like a scene from a dream, Archbliss hangs above the plains. It gleams from its place just below the clouds, its enchanted spires and graceful towers giving it the appearance of some massive, fanciful ship docked in the sky. An amazing location spoken of in myth, it is a place of palpable magic. Those who ascend the sky, and who find themselves treading the stones of The City of the Sorcerers...   [click here for more]
Azukail Games  $4.99 $3.99

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100 Staircases to Find in a Dungeon

100 Staircases to Find in a Dungeon


Staircases are common elements in dungeons, and other constructions, used to get from one level to another. These staircases may be carved out of rock, with varying degrees of skill, or may be partially or wholly artificial in nature. This supplement has 100 different staircases that can be used to decorate a dungeon. Some of the results describe full staircases whilst others describe oddments and...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Snow and Ice Encounters (3Deep)

100 Snow and Ice Encounters (3Deep)


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Snow and Ice Encounters (Lore 100)

100 Snow and Ice Encounters (Lore 100)


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Secret and Hidden Doors and Passages to Find in a Dungeon

100 Secret and Hidden Doors and Passages to Find in a Dungeon


Secret doors, hidden passages and hard to find compartments are a staple of dungeon design, as well as for other buildings and constructions. This supplement has 100 such for characters to find. They range from the well concealed that have hidden or unusual triggers, to the more normal that are simply not visible without searching. Whether or not the hidden areas lead to passages to other parts that...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for a Fantasy Desert (3Deep)

100 Encounters for a Fantasy Desert (3Deep)


Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Notes and Letters to Find in Miskatonic Country: Arkham

100 Notes and Letters to Find in Miskatonic Country: Arkham


When searching in various places, including homes, desks and the pockets of corpses, characters may on occasion stumble across notes and letters that contain meaningful or important information. They may also find notes and letters that are not. This supplement contains 100 notes and letters that characters could find in Miskatonic Country, focusing in or about Arkham. They may be simple letters about...   [click here for more]
Chaosium  $1.49

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100 Secret and Hidden Doors and Passages to Find in a Dungeon (PFRPG)

100 Secret and Hidden Doors and Passages to Find in a Dungeon (PFRPG)


Secret doors, hidden passages and hard to find compartments are a staple of dungeon design, as well as for other buildings and constructions. This supplement has 100 such for characters to find. They range from the well concealed that have hidden or unusual triggers, to the more normal that are simply not visible without searching. Whether or not the hidden areas lead to passages to other parts that...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Conspiracy Theories to Encounter

100 Conspiracy Theories to Encounter


The Truth is Out There. Or is it? This is a collection of 100 different conspiracy theories suitable for appropriately-themed modern campaigns. Whether or not any particular theory is true, or simply the ramblings of deranged minds, is up to the GameMaster. They can be used to add conspiracies to a campaign, perhaps even series of interlocking conspiracies, or to confuse the issue. Some of the presented...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Rumours to Hear in Miskatonic Country

100 Rumours to Hear in Miskatonic Country


This is a collection of 100 rumours that investigators could hear in Miskatonic Country, specifically the towns of Arkham and Kingsport. The rumours assume that the 1920s is the setting used, though with tweaking some could be used in other periods. Whether or not a particular rumour is true or not is up to the Keeper. They could be used as a source of potential adventure hooks, as the rumours could...   [click here for more]
Chaosium  $1.79

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Filler Art – Rockpile

Filler Art – Rockpile


This piece of filler stock art depicts a hand drawn pile of rocks. The art may be used in personal and commercial products, and can be modified in any way. It cannot be resold, even if modified, as stock art or part of another stock art pack. Attribution is required in commercial products for this piece. The zip contains two 300 dpi versions of the rock pile, one on a white background the other on...   [click here for more]
Azukail Games  $1.50

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Cities of Myth (5e): Secret of the Celts

Cities of Myth (5e): Secret of the Celts


Queen Morgana's aberrant magic casts a shadow across Albion, reaching into the fae-bound Caledonians. Across the sea, the island of Éire finds itself threatened by corrupt magic. Ley-line power binds ancient artifacts to the land to protect it, and awakens powerful guardians to defend against the encroaching powers. * 2 new caster classes: The draoi calls on ancient spirits, and the upthog traps...   [click here for more]
Realmwarp Media  $14.95

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100 Space Landmarks

100 Space Landmarks


This is a collection of 100 different landmarks that could be found in a space setting. Each has a name that could have been given by those closest to the landmark, and they are large, noteworthy items. The smallest of the landmarks are massive constructions tens of miles or more in size. The largest span many light years of space. Some may be natural but others seem to decidedly unnatural in origin,...   [click here for more]
Azukail Games  $1.49

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25 Items of Weird News

25 Items of Weird News


This is a collection of 25 news stories. The stories range from tabloid tales to items in respectable broadsheets and those in between, such as local newspapers. These could be found by characters when reading recent newspapers or digging through the archives either in a printed form or, later, in electronic, perhaps whilst looking for something in particular, or perhaps whilst just looking for clues....   [click here for more]
Azukail Games  $1.49

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100 Modern Street Encounters (DS&DS)

100 Modern Street Encounters (DS&DS)


This supplement has 100 encounters characters could have in the dark city in Dark Streets & Darker Secrets. In keeping with the game's darker theme, these encounters will be appropriately dark in some way. There may be criminal activities going on, violence, both deliberate and random, and dark plots by sinister groups. Many of the encounters allow characters to roll to determine the truth; in...   [click here for more]
Azukail Games  $1.99 $1.79

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100 Detailed Things to Find in a Dungeon

100 Detailed Things to Find in a Dungeon


Dungeons are common in many fantasy settings. To make dungeons more interesting, appear occupied, puzzle players and potentially disguise things that are important with things that aren't, dressings should be added to them. Here are 100 different things that can be found in a dungeon. Some are valuable, some are puzzling and some are just plain weird. Players may think that these are important, given...   [click here for more]
Azukail Games  $0.99

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100 Encounters for a Fantasy Desert (Lore 100)

100 Encounters for a Fantasy Desert (Lore 100)


Deserts are mysterious and sometimes deadly places to traverse, with heat and lack of water combining to kill the unwary. This supplement has 100 different encounters that a GameMaster can use to liven up a desert journey, or perhaps make it even more dangerous. Some are interesting, some may lead to new places and some will be harmful to the unwary. The different encounters have been strongly influenced...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Snow and Ice Encounters - Supplement for Zweihander RPG

100 Snow and Ice Encounters - Supplement for Zweihander RPG


This is a collection of 100 different events and encounters that characters could have whilst travelling through snow and icebound regions. Some of the encounters are most suited to polar regions and those lands nearest to them, others could be located in snowy mountains or perhaps simply during a heavy winter. Some of the encounters are odd and some are potentially hazardous. They can be used to enliven...   [click here for more]
Grim & Perilous Studios  $1.99

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100 Fantasy Drinks

100 Fantasy Drinks


Characters will often spend a goodly amount of time in taverns, whether looking for jobs, speaking to informants, as a base of operations or just passing through. Inns, taverns, restaurants and other places will all serve drinks as well. The more common ales, meads and wines, but others that are different. Creatures may also possess alcoholic drinks as well. This is a list of 100 different drinks...   [click here for more]
Azukail Games  $1.99

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100 Detailed Bits of Junk to Find in Space

100 Detailed Bits of Junk to Find in Space


Character may come across pieces of junk floating in space. These pieces of junk might be found in orbit, near an old battle site or simply drifting between the stars and planets. If encountered at high enough speed, these items of junk have the potential to be dangerous. Otherwise they can simply be bits of random trash discovered during space travel, or perhaps as a source of adventure hooks. This...   [click here for more]
Azukail Games  $1.25

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The Blood Blades Part 2: "Shifter"

The Blood Blades Part 2: "Shifter"


The Blood Blades Part 2: "Shifter" sees the characters infiltrating an embassy to retrieve the second of three legendary weapons. Like the first, the blade is powerful, but it does have drawbacks. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.25

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100 Cold Wilderness Locations

100 Cold Wilderness Locations


Fully describing every geographical feature of a world is not always easy, and this supplement provides 100 different wilderness locations that can be dropped in. The locations are intended to be placed in cold and arctic climes, and range in size from small locations up to oceans, from plains to mountains. Each location is given a name that it would be known by and also some details on what makes...   [click here for more]
Azukail Games  $1.99

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Gregorius´Notes: On the Weird OSR Fantasy #Year 2020

Gregorius´Notes: On the Weird OSR Fantasy #Year 2020


Gregorius´Notes: On the Weird OSR Fantasy #Year 2020 is a collection of selected articles I wrote for my blog in said year. Inside you will find... The Tree That Sees; an enchanted tree that lends visions and the powers of witchcraft The Widowsiren; a bizarre and hateful monster that hurts lovers. Alms & Indulgence; ; rules for turning coin into XP for future...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $2.50

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A Baker's Dozen of Islands in the Void

A Baker's Dozen of Islands in the Void


The Void, that darkness between realities that is the home of the Demon Lord, contains the fragmentary wreckage of worlds, universes and beings that it has devoured. Hunger in the Void introduced the idea of exploring the Void itself, a perilous task as, by its very nature, it is a location that is inimical to life. Random tables from that supplement allow islands in the Void to be randomly generated...   [click here for more]
Schwalb Entertainment  $1.49

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A Baker's Dozen of Planetary Bodies

A Baker's Dozen of Planetary Bodies


Pull of the Stars introduced new worlds in Urth's system that could be visited by those with appropriate magic and technology, offering strange new places to adventure. That supplement is required to properly use this, which expands on the nine worlds from Pull of the Stars with another thirteen. The size and gravity of the various worlds is not always explicitly stated, allowing...   [click here for more]
Schwalb Entertainment  $1.49

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100 Less Than Useful Books to Find on a Fantasy Bookshelf

100 Less Than Useful Books to Find on a Fantasy Bookshelf


This is a supplement intended to flesh out the bookshelves of a fantasy setting. Players will come across books in different places - libraries, wizard's lairs, in the possession of sages - and some of them may be useful and valuable. But what about the others? This is a list of 100 different, not exactly useful, low worth books that can be used to answer players' questions about what books they find....   [click here for more]
Azukail Games  $0.75

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The Inn of Dusk

The Inn of Dusk


The Inn of Dusk is an inn that has been haphazardly extended over the years. It is the focal point of the local community and sits near an old and now rarely used trade route. The Inn has a secret and is far more dangerous to visit than might be though; quite what the hazard is can be chosen by the GM from a list suggested for different power levels. This is aimed at d100 systems but is generic enough...   [click here for more]
Azukail Games  $1.25

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100 Things to Find in a Chemist or Pharmacy

100 Things to Find in a Chemist or Pharmacy


This modern list of items details 100 different things that players could find in a chemist or pharmacy. These are the more general types of items, available over the counter, that could be found in such a location, rather than items such as prescription drugs. These items can be useful loot, in a post-apocalyptic setting, or simple scene dressing for a modern one. This PDF supports Adobe layers and...   [click here for more]
Azukail Games  $1.25 $0.99

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Filler Art – Papers

Filler Art – Papers


This collection contains 14 hand drawn images of paper of different sizes. The art may be used in personal and commercial products, and can be modified in any way. It cannot be resold, even if modified, as stock art or part of another stock art pack. Attribution is required in commercial products for this piece. The zip contains two 300 dpi versions of each of the fourteen pieces, one with a white...   [click here for more]
Azukail Games  $1.50

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100 Answering Machine Messages to Bamboozle Characters

100 Answering Machine Messages to Bamboozle Characters


Characters, in a modern or later setting, may, at some point, get to hear an answering machine message, whether this be on an older recorder or a more modern mobile phone. Perhaps they are investigating someone suspicious, or looking into a recent death. This list provides 100 different messages for them to hear. The messages could be totally innocuous, being exactly what they sound like, or perhaps...   [click here for more]
Azukail Games  $0.99

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100 Snow and Ice Encounters

100 Snow and Ice Encounters


Characters will sometimes venture into cold regions. These could the frozen polar realms, in mountainous areas or simply during the wintertime in temperate and colder regions. This supplement has 100 different encounters for cold locations. Some are potentially useful, some are potentially dangerous and some are just puzzling. They can be used as a source of adventure hooks in some cases, or simply...   [click here for more]
Azukail Games  $1.25

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Gregorius21778: Salvage-Hunt on Tanandru II

Gregorius21778: Salvage-Hunt on Tanandru II


Gregorius21778: Salvage-Hunt on Tanandru II  is an adventure for Solar Blades & Cosmic Spells that takes to the edge of the Friaz Sector and onto a cold, darkened, isolated world that has been devasasted by a war years ago. Here, the PC will enter an abandoned rebel base in hope to salvage left-behind gear and technology before a patrol of the local forces of Overlord Invar...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $3.00

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100 Columns and Pillars to Find in a Dungeon

100 Columns and Pillars to Find in a Dungeon


Large rooms often have columns in them, holding the roof up. Normal columns rest on a base, which at its simplest may just be a plinth, and are topped with a capital. Each part of the column may be carved, sometimes quite extensively. Stone is the most common material used in such, but wood can be used as well. Even normal columns range widely in style and appearance. The columns described in this...   [click here for more]
Azukail Games  $1.25

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100 Encounters for a Fantasy Desert

100 Encounters for a Fantasy Desert


Deserts are popular locations in fantasy settings. They can be home to strange civilisations, either still extant or long-lost, with unique and unusual magics. There may be tombs hidden by the sands and nomads traversing the wastes. This supplement has one hundred different encounters for such a location, which may be potentially valuable, potentially dangerous, a source of adventure hooks or simply...   [click here for more]
Azukail Games  $1.25

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A Baker's Dozen of Inhabited Worlds

A Baker's Dozen of Inhabited Worlds


In a science fiction setting, new worlds to explore are often needed, especially if players go off the beaten track. This supplement describes thirteen new inhabited worlds, including an asteroid and a double planet, that can be dropped into a game. The worlds are all described in a system-agnostic manner, enabling them to be used with any system. The worlds are primarily terrestrial in nature, although...   [click here for more]
Azukail Games  $1.49

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Grosk's Tavern

Grosk's Tavern


Grosk's Tavern is an apparently former temple that has since been converted into a tavern for those who are down on their luck. The beer has absolutely nothing to recommend it but the clientele have an oddly military demeanour. For Grosk's is actually a place to hire mercenaries and the tavernkeeper is not just that either. Those starting a fight in the tavern may well regret it. This is aimed at...   [click here for more]
Azukail Games  $1.25

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The Blood Blades Part 1: "Seeker"

The Blood Blades Part 1: "Seeker"


The Blood Blades Part 1: "Seeker" sees the characters investigating a barrow in which a legendary blade is interred with its former owner. Though the blade is powerful, it does have drawbacks. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier....   [click here for more]
Azukail Games  $1.00

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A Baker's Dozen of Dungeon Rooms

A Baker's Dozen of Dungeon Rooms


Commercially produced classic dungeons and megadungeons often have rooms that aren't detailed. These may be intentionally left blank, or for the GameMaster to flesh out. This is a collection of thirteen different rooms that can be dropped into such a dungeon, or used to help build your own. Each is described in detail, and some have threats or potential threats listed. The rooms are system neutral...   [click here for more]
Azukail Games  $1.49

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Tome of Many Things (5e)

Tome of Many Things (5e)


This magical tome includes 34 new archetypes, 7 new base classes, over 20 new spells, 23 new monsters (including 3 Kaiju!), feats, NPCs, and new optional rules for your 5e games! Contained within this Tome is 219 full-color pages that have enough lore and new game mechanics for countless adventures and campaigns! Fantastic artwork by some of the industry's leading artists, including Clyde Caldwell!...   [click here for more]
Terran Empire Publishing  $9.00

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Cities of Myth (5e): Memories of the Sea

Cities of Myth (5e): Memories of the Sea


Memories of the Sea expands on the fringes of Albion established in Fallen Camelot (ruled by Queen Morgana, surrounded by aberrant magic and dangerous fae) by exploring the settlements of the Saxons. Once conquerers, they were defeated first by Arthur and further routed by the curse. Now they live on the fringes of Albion, surviving between haunted fens, dangerous woods, and treacherous...   [click here for more]
Realmwarp Media  $14.95

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Girl Gone (Cepheus)

Girl Gone (Cepheus)


Girl Gone is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. An expansion of an adventure hook from A Baker's Dozen of Inhabited Worlds, the PCs are asked by a comparatively wealthy merchant to find his missing daughter. The adventure is set in Warren, as asteroid with a dubious reputation,...   [click here for more]
Azukail Games  $2.29

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100 Features and Conditions for Describing Books

100 Features and Conditions for Describing Books


Players will often come across books during their adventures. In some settings and systems, books play an important role in the plot. In most, they are at the very least a source of knowledge, clues and value. Although many books may share the same general appearance, especially if they were all produced at the same time, in order to make some stand out, or provide extra clues or information, there...   [click here for more]
Azukail Games  $0.99

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What Has He Got in His Pockets? 100 Detailed Fantasy Oddities

What Has He Got in His Pockets? 100 Detailed Fantasy Oddities


Defeated enemies have pockets - as well as pouches, backpacks, crates, barrels, sacks and treasure hoards. Most of the items found in these will be treasure, or items of value. Some may simply be pieces of junk. But what about those which are not exactly either? This is a collection of 100 different things that can be - sparingly, otherwise they are not odd - placed into the loot. They are items which...   [click here for more]
Azukail Games  $1.25

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Sangen Geneering Heist (Cepheus)

Sangen Geneering Heist (Cepheus)


Sangen Geneering Heist is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. The characters are approached by a patron who wishes them to break into a geneering company, copy some proprietary data and destroy the originals and some in-progress experiments. The experiments being carried out are apparently unethical...   [click here for more]
Azukail Games  $1.99

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The Empty Village

The Empty Village


In The Empty Village, characters come across a prosperous farming village, but one without any inhabitants, life or livestock. The village is utterly deserted and it seems the inhabitants disappeared without notice or expectation. Who could be responsible? That is up to the GM, but suggestions are provided. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This...   [click here for more]
Azukail Games  $0.75

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The Warehouse Heist

The Warehouse Heist


In The Warehouse Heist, the characters have been hired to recover a small item from a dockside warehouse. The item is hidden and the employer wants it removing before the shipment is inspected. However, the characters are not the only people looking to recover the item before it is found, and they may end up in a rooftop chase. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $1.00

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Spire's Reach

Spire's Reach


Spire's Reach is an adventure hook based around an enigmatic structure of the same name. This structure is a black box, a puzzle for players to discover and try to solve. The building can be used as an important element in an adventure, but one which players will need to attempt to solve in order to gain entry. This is aimed at d100 systems but is generic enough in nature to be adapted to others....   [click here for more]
Azukail Games  $0.50

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The Horn of Holmir

The Horn of Holmir


The Horn of Holmir sees the characters hired to go and examine a burial boat that has recently been uncovered after a storm. The burial site is defended but more than that, other groups know of it and also want the treasure. Either trying to get there before the characters, or robbing them on the way back. This is aimed at d100 systems but is generic enough in nature to be adapted...   [click here for more]
Azukail Games  $1.75

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