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You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and the next,... [click here for more] |
Onyx Path Publishing |
$19.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$29.99
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking... [click here for more] |
Onyx Path Publishing |
$14.99
|
Family? Ha!
My mother would show up every few years and suddenly be very into my life.
She would take me out of school to take trips with her, or buy me anything I wanted, but she never really listened to me when I tried to talk to her.
I’d meet these people, all weird, all terrible, and then she’d be gone again.
To say that I resent... [click here for more] |
Onyx Path Publishing |
$14.99
|
I want to be human, sometimes.
I think about what they have and how simple it all must be.
Even if they aren't sure of their identities, at least for them the question is multiple choice.
A human can only be so many different things.
But to really survive after the Fall, you have to let go of everything, including identity.
It has to be... [click here for more] |
Onyx Path Publishing |
$16.99
|
As the Prey Evolves...
Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.
But what about the stranger aspects of the World of Darkness?
Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,... [click here for more] |
Onyx Path Publishing |
$14.99
|
“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.”
— Sister Meshé, Tammuz Sage
Night Horrors: The Tormented includes:
More than... [click here for more] |
Onyx Path Publishing |
$14.99
|
Does the mouse in the maze think:
“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?
Does it? I think not.
I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.
It knows all routes lead to the same end.
You know it, too. You left,... [click here for more] |
Onyx Path Publishing |
$14.99
|
"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown.... [click here for more] |
Onyx Path Publishing |
$14.99
|
A Candle in the Darkness The scales have fallen from your eyes.
A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait?
Things will never be the same after this. You’ve set forth on a damning path.
Carry the Vigil.
Fight back the shadows. Hunter: The Vigil includes:
A rulebook... [click here for more] |
White Wolf |
$19.99
|
Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon... [click here for more] |
Onyx Path Publishing |
$14.99
|
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night Horrors Sourcebook for... [click here for more] |
Onyx Path Publishing |
$12.99
|
The world is a dark and dangerous place.
It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries... [click here for more] |
White Wolf |
$5.99
|
Welcome to the Chronicles of Darkness.
A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights.
You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince.... [click here for more] |
Onyx Path Publishing |
$1.99
|
What would I be, if God wanted me to be something different? I would be whatever God saw fit to make me.
I would be a crow picking at the bones of the dead. I would be a worm nestled in the heart of my enemies.
I would be a faceless angel. I would be a rabid wolf. I would be a broken mirror.
But make no mistake, my children.
Whatever God sees fit for me, one thing will never change. I will always... [click here for more] |
White Wolf |
$15.00
|
You are dead. You shuffled off this mortal coil, passed away, bought the farm, or any of a thousand other quaint metaphors we use to avoid staring into the face of our own mortality.
You are not dead. Something else was more important – you didn't have time to lie quiet in your grave, you had things that needed doing. And on the cusp of dissolution, at the crossroads of this world and... [click here for more] |
Onyx Path Publishing |
$1.99
|
All the stories they told you about what it would be like after you died? They were wrong.
There is no Heaven and there is no Hell. There’s only the Underworld, with the ravening maw of Oblivion at the bottom and the impossible dream of Transcendence at the top. And in between, all the Restless Dead.
Are you ready to join them? ... [click here for more] |
Onyx Path Publishing |
$1.99
|
Nothing out there is friendly. Nothing. I mean it. It's the golden rule, my man, the golden rule. "Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU." It's hard times, man. Hard times. Better be prepared. Hafta be Now gimme that duct tape and those tinsnips." - Larry Crenshaw, monster-hunter This book includes: * A broad and detailed listing... [click here for more] |
White Wolf |
$17.99
|
Living With The Vigil
For many hunters carrying the Vigil, the hunt is only one part of their lives. Many belong to hunter organizations-the more localized compacts, or the globe-spanning conspiracies.
Joining such a group comes with varying advantages-safety in numbers, a paycheck, access to unique weapons and critical information, and camaraderie. But it also comes replete with new problems: competition,... [click here for more] |
White Wolf |
$8.99
|
Lock And Load
Sometimes it’s about tactics. Sometimes it’s about personal skill. Sometimes it’s about teamwork. And sometimes it’s just about having a big enough gun to kill every last enemy in the room with a few squeezes of the trigger. There are a lot of options for mayhem. Why choose just one?
A Character Book for World of Darkness™
• An array of artifact weapons, both blessed... [click here for more] |
White Wolf |
$17.99
|
There are Things That Go Bump in the Night...
The Supernatural Handbook is a sourcebook of heroic horror for the Mutants & Masterminds Superhero Roleplaying Game. It lays out the elements for a successful M&M game in which the strange and paranormal are true and a few lone heroes struggle against the Things That Go Bump in the Night.
The Supernatural... [click here for more] |
Green Ronin Publishing |
$14.95
|
“Ordinary people don’t know it, but the world is shrouded in lies. Immerse yourself in them, and you discover that there are lies within lies. There are things in our world, monsters hiding among us, lurking in the shadows, preying upon us. But there also beings who are us and who are not us, people born or “blessed” to move objects with their minds, to read our innermost thoughts, to... [click here for more] |
White Wolf |
$14.99
|
Look, it's simple:
See that fat lick over there? With the backpack? When he steps onto the black asphalt of the parking lot, he's mine. Until then, he's in the fields, where any vampire can take him. I am the lord of this ground, and the penalty for poaching from me is you must drink from me. When you drink the kine that walk on my ground you drink from me. — Sycorax, Lady of the... [click here for more] |
White Wolf |
$19.95
|
Blood Splatter There’s a different breed of killer out there. They aren’t driven by the need to drink blood or the pulse of the full moon. They kill because they have to, because murder is the only thing they know. Will you hunt the slashers — or join their ranks? A Chronicle Book for World of Darkness® and Hunter: The Vigil™ • A grim exploration of the slasher... [click here for more] |
White Wolf |
$18.99
|
You can look out over the city and see what you want to see. Maybe you see the bright lights, and it gives you hope. Maybe you see the tall buildings casting their powerful shadows, and it makes you feel small. But high up, it’s not that you can’t see the forest for the trees—it’s that you can’t see the trees for the forest.
Best way to see what’s really going on?... [click here for more] |
White Wolf |
$8.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Mage: The Awakening? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Heirs of Ahna,” a cabal of player characters designed for instant use in your Mage game. A collection of... [click here for more] |
White Wolf |
$4.99
|
Reality is glass, is gingerbread and sugar, is chalk. We break pieces away. We take pieces apart. We reassemble them to suit ourselves. The seams are there for those with the eyes to see. The flaws are there for those with the hands to split them. The configurations are born from those with the minds and wills to create them. This is how it has always been. This is how it will aways be. ... [click here for more] |
White Wolf |
$19.19
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Hunter: The Vigil? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Keepers,” a cell of player characters designed for instant use in your Hunter game. A collection of player... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of The World of Darkness? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Legacy Security and Courier Services,” a security company of player characters designed for instant use in your... [click here for more] |
White Wolf |
$4.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Changeling: The Lost? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Personae,” a motley of player characters designed for instant use in your Changeling game.
A collection... [click here for more] |
White Wolf |
$4.99
|
"We don't worship the same gods, you and I, but we're more alike than you think. Together, we are keeping something alive - something that has lived for thousands of years despite the wavering faith of mortal men. The old gods are not dead. They live within us. We give them life, warm blood, and they keep us from death. That's our covenant, our promise. Everything else is fashion." - Gwenyth... [click here for more] |
White Wolf |
$19.99
|
We share similar shadows. But that doesn’t mean we’re the same. They still have to die.
A second time.
A final time.
They die by the flame. That way, both of us see the light, if only for a moment.
This book for Hunter: The Vigil includes:
• An intense look into how the timeless Vigil and the immortal vampires come together in an eternal struggle.... [click here for more] |
White Wolf |
$19.99
|
I used to be so foolish. I used to think that the world was too small for me, that I was always destined to break through the invisible doors that kept me enclosed among the mundane. Oh, and I was right about that — and I was terribly wrong, too.
Oh yes, I was always destined to break through those doors. I’ve done it. But I was wrong when I thought the world was too small.... [click here for more] |
White Wolf |
$16.79
|
Eternal Life
What would you do to live forever? Would you bathe in the blood of innocents? Would you steal the body of a younger man or woman? Could you drive the impurities from your soul? And is eternal life worth the cost?
A Character Book for World of Darkness®
• A detailed examination of three types of immortal: the murderous blood bathers, the horrifying body thieves, and the exotic... [click here for more] |
White Wolf |
$18.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Vampire: The Requiem? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Slaughterhouse Five,” a coterie of player characters designed for instant use in your Vampire game.... [click here for more] |
White Wolf |
$4.99
|
Officer Hutchinson swept over the brutality with dispassion and diligence. With every picture he took, with every swab of the blood, he told himself he was a servant of justice. He was a part of the team that was going to put that asshole away for life. For the past three years, detective Chuck Chalmers mentored and inspired him to whatever minor greatness he’d achieved.
As... [click here for more] |
White Wolf |
$1.49
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Werewolf: The Forsaken? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “Calm Before the Storm,” a pack of player characters designed for instant use in your Werewolf game.... [click here for more] |
White Wolf |
$4.99
|
Strange Encounters The Vigil brings no easy explanations — every night is a new mystery, a bizarre creature, an unknown terror. But hunters are humans, and humans must categorize — they take notes, keep journals, snap pictures and attempt to illustrate the horrors they meet on the hunt. By doing so, hunter cells try to find patterns, solve enigmas, and most important of all, keep hold... [click here for more] |
White Wolf |
$8.99
|
”They say we are inbred and perverse. They say we are amoral, evil. They are not wrong. But we are chosen.” – Benedetto, Sangiovanni Prodigy These vampires shouldn’t exist. Arrogant, violent, and proud, their notorious bloodlines discolor the weave of Kindred society. They are feared and reviled, cursed and low – and almost every single one of them identifies as an extraordinary... [click here for more] |
White Wolf |
$16.99
|
Suffer Not the Witch To Live With words of power and forbidden wisdom, they unlock the doors of reality. But when those doors are unlocked, anything is free to slip through. Too often, these sorcerers call up what they cannot put down. Against the devastation of unleashed horrors and unchained magic, one must be vigilant. A Character Book for Hunter: The Vigil™ • A long look... [click here for more] |
White Wolf |
$19.99
|
Большинство смертных предпочитает отворачиваться, будто бы не замечая Тьму, которая тянет к ним свои когтистые лапы. Они живут своей жизнью в блаженном неведении. Но есть и те, кто поднял оружие. Те, кто воздел факел к... [click here for more] |
Studio 101 |
$14.99 $9.90
|
The World of Darkness Through Innocent Eyes Monsters don't just lurk in remote forests, nightclubs, slums and the rooftops of the city. They're in your neighborhood, watching you as you walk to school. They're waiting for you in the woods behind your house as you and your friends build your fort. They're under your bed.
Adults have learned to live in the World of Darkness by ignoring the supernatural,... [click here for more] |
White Wolf |
$20.99
|
Hunting Under the Full Moon The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves. A Chronicle Book for Hunter: The Vigil™ • A Hunter’s look at shapeshifters: those who form lunatic tribes,... [click here for more] |
White Wolf |
$18.99
|
Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In the World of Darkness,... [click here for more] |
White Wolf |
$14.99
|
Thralls of the Damned
Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix."
Bound to the Night
Ghouls examines the life and lot... [click here for more] |
White Wolf |
$16.19 $16.19
|
A collection of six stand-alone scenes for Vampire: The Requiem, designed by Will Hindmarch.
Use these scenes to play out moments of vampiric frenzy, whether you expected them to happen or not. Each scene is presented with a potential cause of frenzy in mind — a sudden wound, an infuriating betrayal, a gluttonous euphoria — but the heart of each scene really lies in those dramatic moments after... [click here for more] |
White Wolf |
$2.99
|
"My story is the same as every vampire's: blood, pain and the dance. Only thing that makes me special is the way I tell it." -- Rembrandt, The Vampire of Druid Hill This book includes: * Guidelines for new and old Storytellers alike, making it easy and exciting to create your own unique Vampire chronicles * New ways to play Vampire, including new game mechanics and optional rules to redefine... [click here for more] |
White Wolf |
$17.99
|
Everything is blood.
The heartland gushes. Highways like arteries. The map darkens with spreading red. At night, it’s all a great big bloody nowhere, a yawning mouth, a hungry shadow. And you have to cross it. It feels like a bad dream. It is a bad dream. This can’t be real. This can’t be what they want you to do. Of course, you know as soon as you wake up it doesn’t change anything. It doesn’t... [click here for more] |
White Wolf |
$6.99
|
ENnie Nominee Best Art, Cover Best Writing Best Adversary/Monster Product
You don't believe me? You think I am lying? You think I would lie to my Prince about something like this? Seven did this to your people liege. Here, tonight, the truth was in this room. It stood here and cut up your subjects - my sire! - to speak to us, and still you doubt it? Seven is real. This is the... [click here for more] |
White Wolf |
$16.99
|
Five player characters, ready to use in your chronicle.
Running a one-night game of Promethean: The Created? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for a fast way to dive into one of White Wolf’s SAS adventures? This PDF details “The Refuse,” a throng of player characters designed for instant use in your Promethean game.
A... [click here for more] |
White Wolf |
$4.99
|