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Dead Names: Lost Races and Forgotten Ruins

Dead Names: Lost Races and Forgotten Ruins


Dead Worlds Lie Dreaming Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles lie...   [click here for more]
Sine Nomine Publishing  $9.99

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Stars Without Number: Original Core Edition

Stars Without Number: Original Core Edition


(TAKE NOTE! A Stars Without Number Revised Edition is now available here, as well as a free version available here. Original edition materials remain compatible with the revised edition, however, though if you want the core book for the game you're best off going with the new revision. It is the only book needed to play the game.)  ...   [click here for more]
Sine Nomine Publishing  $19.99

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Solomani Worlds: Kurland Cluster (MGT 2e)

Solomani Worlds: Kurland Cluster (MGT 2e)


A Cluster of Danger and Opportunity Born from the same nebula, these Imperial-ruled systems border Solomani space. Here, tensions between the Solomani Party and the Imperial government constantly threaten trouble. Caught between are the aliens and ordinary citizens just trying to make a better life for themselves. Travellers fly their missions amid these struggles, delivering cargo...   [click here for more]
Mongoose  $10.00

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Stars Without Number: Original Free Edition

Stars Without Number: Original Free Edition


(Be Advised! The new Stars Without Number: Revised Edition is out and available here, with a free version you can snag here. Original-edition content is still compatible with the revision, so you can rest safe that your SWN library is as useful and jam-packed with crisp GM tools as ever. If you want to start playing the game, however, you're best off grabbing the...   [click here for more]
Sine Nomine Publishing   FREE 

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Subsector Sourcebook 3: Hub

Subsector Sourcebook 3: Hub


An entire subsector at your fingertips! The second edition of Subsector Sourcebook 3: Hub details Subsector G of our Clement Sector setting.  The Hub Subsector is the home of The Hub Federation, a loose federation of six worlds surrounding the Hub system.  The Hub system was, until 2331, the home of The Conduit, a wormhole which connected the Earth Sector to Clement Sector.  Hub was the center...   [click here for more]
Independence Games  $19.99

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Subsector Sourcebook 5: The Colonies

Subsector Sourcebook 5: The Colonies


Welcome to the Clement Sector Colonies! The Clement Sector Colonies are located on the cutting edge of civilization in Clement Sector.  These worlds are the most recently settled systems and offer a wealth of adventuring possibilities for your characters. Subsector Sourcebook 5: The Colonies compiles all the action and excitement of our Colonies PDF series including Dade Colonies, Peel Colonies,...   [click here for more]
Independence Games  $19.99

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  Krenko's Way (5e)