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Night's Black Agents has been nominated for five ENnie awards for Best Rules, Best Interior Art, Best Rules, Best Writing and Product of the Year. Find out why!
The Cold War is over. Bush’s War is winding down.
You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly.
Then you got out, or you got shut out, or you got burned out. You didn’t come... [click here for more] |
Pelgrane Press |
$24.95
|
A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil.
They failed. Now, you must piece together what went wrong. Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of your... [click here for more] |
Pelgrane Press |
$24.95
|
With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets in your Glock.... [click here for more] |
Pelgrane Press |
$16.95
|
Chill 3rd Edition
A Horror Roleplaying Game
Every one of us is weak: mere ants against the stalking giants that have brought us to our knees. Even when we work together, the Unknown is bigger than us, better armed, and better prepared for what’s to come. We have no real advantage, and our greatest victories have been nothing but the monsters toying with us before they descend to... [click here for more] |
Martin Caron |
$25.00
|
Gangsters, Smugglers, Arms Dealers... and Vampires.
From the Ukraine, through Vienna and Baghdad, you must fight your way to the top of the conspiracy, past Soviet spies, con men and the supernatural horrors all out for your blood.
The Lisky Bratva, a Russian mafiya brotherhood, will do anything to stop you.
Keep running. Keep fighting. Make that red line on the map... [click here for more] |
Pelgrane Press |
$15.95
|
The first part of the highly anticipated Cthulhu Apocalypse series.
The Investigators are rendered unconscious by a train crash. When they wake they discover the world has died. White flowers cover the ground and they see, beneath the delicate petals, the faces of the dead. No other human is in sight, everyone is gone.
The struggle to survive the apocalypse takes the Investigators through... [click here for more] |
Pelgrane Press |
$6.95
|
On November 2nd, 1936, the world died.
Finally, the stars had come right; and things that lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans.
Millions of women and men died—yet you survived, doomed to wander the ruins, searching for answers. What went wrong? Are there others like you? How can you stay alive?... [click here for more] |
Pelgrane Press |
$20.95
|
On November 2nd, 1936, the world died. Humanity perished, women and men died in their millions. Finally, the stars had come right, and the things that had lurked under the seas for eons rose to claim their rightful place. Now, they rule the earth, stalking it like titans.
Yet you survived this destruction. Some miracle or design left you alive to watch the destruction of everything humanity... [click here for more] |
Pelgrane Press |
$8.95
|
The long-awaited conclusion of the Cthulhu Apocalypse campaign.
Three years ago, the world died.
Horrors now stalk the empty and overgrown streets of the civilisation that once existed here. The passage of three long, strange years has transformed the world into an unrecognisable landscape of horrors. There are a few survivors, living in the ruins of the... [click here for more] |
Pelgrane Press |
$5.95
|
Monsters can be killed. They are horrifying, deadly, and often implacable, but they die. That is the grim hope upon which SAVE is built.
—Dr. Ruby Garrett, Report on Monsters
Monsters is an antagonist book for Chill® Third Edition, detailing creatures of the Unknown that don’t fit neatly into other categories. In this book, you’ll find 15 new creatures... [click here for more] |
Martin Caron |
$15.00
|
The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.
When everything has gone wrong,... [click here for more] |
Martin Caron |
$18.00
|
 This screen features art from Chill Third Edition by Alessandro Alaia, and helpful reminders for the Chill Master including token costs for disciplines of the Evil Way, summaries of the disciplines of the Art, and quick refreshers on many of the other rules you'll find helpful to reference in play! ... [click here for more] |
Martin Caron |
$5.00
|
Chill 3rd Edition
A Horror Roleplaying Game
Reuben Hall disppeared from his parents' home last night. He's out there somewhere, the captive of a creature of the Unknown. The police are looking for him diligently, but they don't know what they're looking for or the nature of what they're facing - but you do. You're members of the Eternal Society of the Silver Way, dedicated to protecting others... [click here for more] |
Martin Caron |
FREE
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Excess Baggage is a twenty-minute demo scenario by Kevin Kulp for Night's Black Agents, a new GUMSHOE Game from Kenneth Hite (Trail of Cthulhu) that brings the excitement of your favorite high-octane spy thrillers to the table.
Your job is to give new players a fast 20 minute experience that feels like it could have been torn from the best James Bond, Jason Bourne or Mission Impossible... [click here for more] |
Pelgrane Press |
FREE
|
The revised edition contains a cleaner layout; the content has not changed.
Savage Insider Issue 4: Shaking Things Up is an issue all about keeping your tabletop role-playing games interesting. Game Masters have the difficult job of keeping their games interesting for the players to prevent boredom, so Savage Insider presents content and tips to help you along the way.
Shaking... [click here for more] |
Mystical Throne Entertainment |
FREE
|
Rickard Gudbrand was so inspired by this image in the Eternal Lies book...
...that he decided to do a similar thing of his own, to be able to give his players during the game. Then he realised that he’d have to update the map as the investigators travelled to different locations, and possibly in a different order after the initial chapter.
The result is a beautiful interactive PDF map with layers,... [click here for more] |
Pelgrane Press |
FREE
|