Title |
Publisher |
Price |
AT LONG LAST, GODS OF THE FORBIDDDEN NORTH: VOLUME 1 HAS ARRIVED!
(CHECK OUT OUR DIGITAL & PRINT BUNDLES, TOO!)
On the arctic frontier, at the border between the mountains and the wastes beyond, looms Castle Thar-Gannon. For centuries, the Skull God ruled his domain from his blackened throne. But twenty years have passed since... [click here for more] |
Pulp Hummock Press |
$24.99
|
Modern Necessities is a 3rd party supplement for Old-School Essentials that adds rules, classes, equipment and more to run your campaigns in any modern setting, including those that mix the contempary with magic and monsters.
The book includes the following:
13 modern themed classes
Rules for giving modern traits to a small selection of fantasy races
56 modern weapons, from pistols to rocket... [click here for more] |
The Scrying Dutchman |
$8.99
|
The Modern Adventurer's Guide to Guns & Gear is a supplement to add a modern flavor to your 5e campaigns. Mix Orcs, Elves and other assorted fantasy tropes with high powered firearms and explosives! Update your fantasy campaign to a 21st century setting with a slew of modern equipment and character options! If this all sounds great, then this book is the one for you. The Modern Adventurer's Guide... [click here for more] |
The Scrying Dutchman |
$14.99
|
Demon Gate
Core Rulebook
An apocalyptic dark fantasy tabletop roleplaying game set within a feudal, medieval era. You are a survivor, an adventurer fighting for your soul in a world filled with darkness, monsters, and demons. Delve into the ancient ruins of races long dead and otherworldly beings lost to the teeth of time. Explore lost tombs or the black towers of the Void Gods which hold untold... [click here for more] |
Arcanum Syndicate |
$24.95 $19.95
|
Muties. Freaks. Abominations. Radscum. Monsters. The twisted victims of radiation, biochemical warfare, and mutagenic agents, mutants are outsiders, loathed, feared, shunned, and victimized by the ranks of normal humanity. Whether unique in their taint or members of stable groups of new radborn species, mutants may possess abilities strange or horrific, may be threat or ally, individuals every... [click here for more] |
Gallant Knight Games |
FREE
|
WELCOME TO POSEIDON, 2199AD
Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an alien legacy.... [click here for more] |
Biohazard Games |
$27.95 $13.95
|
WELCOME TO POSEIDON, 2199AD
Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an alien legacy.... [click here for more] |
Biohazard Games |
$27.95 $13.95
|
Fear stalks through the darkness of night in the form of the walking dead! They attack innocent travelers and merchant caravans in the moonlight! Animated skeletons have also been seen digging up the recently dead and carrying them into the nearby ruins of an old abandoned keep! Rumor spreads fast from lip to ear amongst the locals, whispering that a sinister hooded figure has been seen directing the... [click here for more] |
Dark Wizard Games |
$10.00
|
10 corporate contracts to use as props for your Chaos 6010 A.D. campaign. These missions are great plot hooks for game masters to hand out to the players as contracts and can be used for basic ideas for your sci-fi campaigns. From bodyguard jobs to assassination missions, these should keep your shadow operatives playing for the next 10 sessions or more. More contracts to come soon from Arcanum... [click here for more] |
Arcanum Syndicate |
$0.99
|
Fear stalks through the darkness of night in the form of the walking dead! They attack innocent travelers and merchant caravans in the moonlight! Animated skeletons have also been seen digging up the recently dead and carrying them into the nearby ruins of an old abandoned keep! Rumor spreads fast from lip to ear amongst the locals, whispering that a sinister hooded figure has been seen directing the... [click here for more] |
Dark Wizard Games |
$10.00
|
The Pray for Dawn Module actually operates as a post apocalyptic, survival, horror campaign for use with the Chaos 6010 A.D. role-playing game. This module is 142 pages that detail an entire Necropolis where a group of adventurers awaken outside of the city on a pile of dead bodies. The players have had their memory wiped, they do not remember how they got there, where they are, or who each other is.... [click here for more] |
Arcanum Syndicate |
$6.95 $5.56
|
The Bank Job is a quick and dirty one shot adventure designed to showcase the upcoming Modern Adventurer's Guide to Guns & Gear.
This short adventure details the attempt to rob a small bank for the character's mysterious criminal benefactor. It also has some sample equipment and part of 5 subclasses, up to level 6, that will be featured in the main book, among much more content.
Check out... [click here for more] |
The Scrying Dutchman |
Pay What You Want
|
 Üdvözlünk Poszeidónon, 2199-ben! Készülj fel egy izgalmas utazásra az emberiség jövőjében egy távoli bolygóra, ahol nehéz az élet, és könnyű a halál. Egy világ, ahol GEO békebírók kényszerítik ki a békét, és kiberveres zsoldosok járőröznek a tengerfenéken halálos vadásztengeralattjáróikkal. Egy hely, ahol a céges kapzsiság és emberi elkeseredettség... [click here for more] |
Kalandhorizont Könyvek |
$13.00
|
10 contracts to use as props for your Chaos 6010 A.D. campaign. These missions are great plot hooks for game masters to hand out to the players as contracts and can be used for basic ideas for your sci-fi campaigns. These quests are issued by the theocratic government known as the Order. From bodyguard jobs to demon hunting, these should keep your shadow operatives playing for the next 10 sessions... [click here for more] |
Arcanum Syndicate |
FREE
|
At long last, the Northern Reaches region of Talislanta are fully detailed in this new sourcebook for the Talislanta Fanatsy Roleplaying Game. This sourcebook covers the cold and dangerous northern areas of Talislanta including the despoiled lands of Urag, Yrmania and the Brown Hills, the Mirin Kingdom of L’Haan and the Ice Giant infested wastes of Narandu. Learn of the ancient domains of The Sinking... [click here for more] |
Steve Sechi |
FREE
|
 Üdvözlünk Poszeidónon, 2199-ben! Készülj fel egy izgalmas utazásra az emberiség jövőjében egy távoli bolygóra, ahol nehéz az élet, és könnyű a halál. Egy világ, ahol GEO békebírók kényszerítik ki a békét, és kiberveres zsoldosok járőröznek a tengerfenéken halálos vadásztengeralattjáróikkal. Egy hely, ahol a céges kapzsiság és emberi elkeseredettség küzd egy... [click here for more] |
Kalandhorizont Könyvek |
$13.00
|
Follow the accounts of Tamerlin. Traveler, self-styled wizard, and obscure author of ancient times as he explores the magical land of Talislanta. Discover the myriad wonders and oddities of a forgotten age including: the dream merchants of Phantas, the Aberrant Forest, the Maze-City of Altan, the Sindarans, the Crimson Citadel, the Xambrian Wizard Hunters, and the many strange peoples, places, and... [click here for more] |
Steve Sechi |
FREE
|
Sci-fi Random Encounter Tables, a gift from Arcanum Syndicate to those who enjoy a little help while running their games. These are straight from the Chaos 6010 A.D. Core Rulebook. When running a game the GM rolls a 30% (base chance) that the crew will get a random encounter each time they head to a new location. If you roll within that 30% then you have one of the players roll a random encounter.... [click here for more] |
Arcanum Syndicate |
FREE
|