Somehow, you are now in possession of an arm. Cut off, somewhere between the shoulder and the elbow. Chop chop. Grind marks c l e a r l y v i s i b l e . Tattooed on the arm is a labyrinthine map, and the hand holds the head of a sceptre in a firm grip. It is brown, tinted in azure, and smooth like porcelain. The arm is heavy, and you become briefly... [click here for more]
Intruders! is a complete retroclone of the 1974 edition of The World's Most Recognizeable Role-Playing Game, complete with minor adaptations and quality-of-life updates for a new generation of Old School Revival adventure role-playing game enthusiasts.
Includes:
Fighting-Man and Cleric character levels up to 10, and Magic-User levels up to 16
Complete randomized encounter charts
Updated and extensive... [click here for more]
The great empires have collapsed and the elves and dwarves have gone into hiding in the corners of the earth! Solapetrum is a low fantasy medieval setting made for my table, and this guide presents all of the necessary information to run it at your own. Inside are five human cultures, three new race-as-class options, nine patrons for clerics and cultists, and a glimpse of the world that I use to run... [click here for more]
Swords & Wizardry Non-Human PCs - Expanded!
In Swords & Wizardry White Box, Dwarves can only be fighters, but they get a +1 to-hit bonus against orcs and goblins. In Swords & Wizardry Complete, Dwarves have a wider variety of class options, but they lose that +1 bonus.
This book is for players who would like to have both. It is also for players who love running non-humans... [click here for more]
After some major refinement, this role-playing game has been renamed to Ethera. If you're here looking for the Hands of Ether role-playing system from the Secret Hearth show, you have found it. Ethera and Hands of Ether are one in the same. Ethera is Secret Hearth’s flagship game of reality-warping spells, impactful combat, modular character creation, and monochrome dungeon... [click here for more]
The first hex in the Populated Hex series, The Lake of Abominations includes an overview of Absalom, the continent on which the series is set, and is an introduction to the one hex format used by this series. Each hex cluster will contain a central 6-mile hex (in this case the titular Lake) as well as the surrounding six hexes, and will include lairs, encounters, features, as well as optional rules... [click here for more]