by Peter Leitch, Chris Maxfield, Mark Somers, and "Uncle" Wes Nicholson
Until now, there has been little reason for adventurers to give guilds a second thought. While often seen as places to find goods and services or hirelings, guilds can form the backdrop for many exciting adventures on many fantasy worlds where power and prominence in shaping nations, cities, and cultures depends on the guilds and... [click here for more]