Title |
Publisher |
Price |
A system-agnostic resource for fantasy roleplaying games. ... [click here for more] |
Phil Masters |
FREE
|
A classic free mini-RPG, set in the British education system, some time in the Twentieth Century. ... [click here for more] |
Phil Masters |
FREE
|
 Eight complete and ready-to-play characters for The Small Folk RPG (available on this site), grouped in two parties of four - an independent trading band, and a team of investigators working for the Small Folk authorities in London. ... [click here for more] |
Phil Masters |
FREE
|
A World of Magic
Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm!
Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history... [click here for more] |
Steve Jackson Games |
$25.00
|
Lost, But Not Forgotten
Long ago, beyond the edge of the world, a great empire grew decadent . . . and sank forever beneath the waves. The Lost Land; the Sunken City; the Ancient Birthplace of Secrets. It has haunted our dreams since the days of ancient Greece. In some of those dreams, the Lost Land is still out there.
Phil Masters (GURPS Discworld), this is a gamer's guide... [click here for more] |
Steve Jackson Games |
$9.00
|
Journey through the off-kilter imagination of Sir Terry Pratchett in the Discworld Roleplaying Game.
There’s a lot of unusual stuff on the Disc, but don’t worry about getting lost – game author Phil Masters has crafted a roadmap to Pratchett-inspired storytelling.
Visit settings like the most dubious city in the multiverse, Ankh-Morpork. Intervene in the cultural interactions... [click here for more] |
Steve Jackson Games |
$30.00
|
 In GURPS Discworld, gamers visited the strange and wonderful setting of Terry Pratchett's best-selling novels. Everyone had such a good time that we booked a second trip! Our guide for GURPS Discworld Also is again Phil Masters; he promises that the Dungeon Dimensions are not on the itinerary, and Mr Dibbler's meat pies are not on the menu.
You will, however, visit the... [click here for more] |
Steve Jackson Games |
$13.00
|
Feel the Power!
Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes:
Minor tweaks for the spell-based magic of the Basic Set:... [click here for more] |
Steve Jackson Games |
$30.00
|
Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release.
The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone.... [click here for more] |
Magnum Opus Press |
Pay What You Want
|
Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release.
The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone.... [click here for more] |
Magnum Opus Press |
Pay What You Want
|
Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release.
The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone.... [click here for more] |
Magnum Opus Press |
Pay What You Want
|
Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting.
Teralogos News: 2100, Fourth Quarter reports items that came to light at the end of 2100. Learn about... [click here for more] |
Steve Jackson Games |
FREE
|
Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting.
Teralogos News: 2101, First Quarter contains items that made headlines at the beginning of 2101. Learn... [click here for more] |
Steve Jackson Games |
FREE
|
Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting.
Teralogos News: 2101, Third Quarter offers a few items of note as 2101 marches on. Read reports about... [click here for more] |
Steve Jackson Games |
FREE
|
 The world is flat. It rests on the back of four giant elephants, who in turn stand on the back of great A'Tuin, the only turtle to form the basis of an entire branch of astrophysics.
Events on the Discworld have been chronicled in the best-selling works of Sir Terry Pratchett. Fans have learned of the adventures of Rincewind the incompetent wizard, Granny Weatherwax the witch (known... [click here for more] |
Steve Jackson Games |
$20.00
|