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The Monster-Slayers' Guild

The Monster-Slayers' Guild


A system-agnostic resource for fantasy roleplaying games. ...   [click here for more]
Phil Masters   FREE 

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The Skool Rools

The Skool Rools


A classic free mini-RPG, set in the British education system, some time in the Twentieth Century. ...   [click here for more]
Phil Masters   FREE 

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Eight Example Small Folk Characters

Eight Example Small Folk Characters


Eight complete and ready-to-play characters for The Small Folk RPG (available on this site), grouped in two parties of four - an independent trading band, and a team of investigators working for the Small Folk authorities in London. ...   [click here for more]
Phil Masters   FREE 

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GURPS Banestorm

GURPS Banestorm


A World of Magic Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history...   [click here for more]
Steve Jackson Games  $25.00

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GURPS Classic: Atlantis

GURPS Classic: Atlantis


Lost, But Not Forgotten Long ago, beyond the edge of the world, a great empire grew decadent . . . and sank forever beneath the waves. The Lost Land; the Sunken City; the Ancient Birthplace of Secrets. It has haunted our dreams since the days of ancient Greece. In some of those dreams, the Lost Land is still out there. Phil Masters (GURPS Discworld), this is a gamer's guide...   [click here for more]
Steve Jackson Games  $9.00

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Discworld Roleplaying Game

Discworld Roleplaying Game


Journey through the off-kilter imagination of Sir Terry Pratchett in the Discworld Roleplaying Game. There’s a lot of unusual stuff on the Disc, but don’t worry about getting lost – game author Phil Masters has crafted a roadmap to Pratchett-inspired storytelling. Visit settings like the most dubious city in the multiverse, Ankh-Morpork. Intervene in the cultural interactions...   [click here for more]
Steve Jackson Games  $30.00

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GURPS Classic: Discworld Also

GURPS Classic: Discworld Also


In GURPS Discworld, gamers visited the strange and wonderful setting of Terry Pratchett's best-selling novels. Everyone had such a good time that we booked a second trip! Our guide for GURPS Discworld Also is again Phil Masters; he promises that the Dungeon Dimensions are not on the itinerary, and Mr Dibbler's meat pies are not on the menu. You will, however, visit the...   [click here for more]
Steve Jackson Games  $13.00

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GURPS Thaumatology

GURPS Thaumatology


Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set:...   [click here for more]
Steve Jackson Games  $30.00

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Interactive Fantasy #2

Interactive Fantasy #2


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #3

Interactive Fantasy #3


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Interactive Fantasy #4

Interactive Fantasy #4


Interactive Fantasy was the first magazine devoted to the subject of interactive narratives and storytelling in games. It included articles by leading designers and game-thinkers of the time, and is cited in many academic works on gaming, but has not been properly available since its original release. The magazine was published by Hogshead Publishing in 1994-5, and was edited by Andrew Rilstone....   [click here for more]
Magnum Opus Press  Pay What You Want

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Transhuman Space: Teralogos News - 2100, Fourth Quarter

Transhuman Space: Teralogos News - 2100, Fourth Quarter


Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting. Teralogos News: 2100, Fourth Quarter reports items that came to light at the end of 2100. Learn about...   [click here for more]
Steve Jackson Games   FREE 

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Transhuman Space: Teralogos News - 2101, First Quarter

Transhuman Space: Teralogos News - 2101, First Quarter


Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting. Teralogos News: 2101, First Quarter contains items that made headlines at the beginning of 2101. Learn...   [click here for more]
Steve Jackson Games   FREE 

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Transhuman Space: Teralogos News - 2101, Third Quarter

Transhuman Space: Teralogos News - 2101, Third Quarter


Keep up with tomorrow's news, today! Revised and compiled from information previously hidden on the Transhuman Space website, the Teralogos News series contains brief news reports that can be incorporated into that setting. Teralogos News: 2101, Third Quarter offers a few items of note as 2101 marches on. Read reports about...   [click here for more]
Steve Jackson Games   FREE 

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Discworld Roleplaying Game: Powered by GURPS Third Edition

Discworld Roleplaying Game: Powered by GURPS Third Edition


The world is flat. It rests on the back of four giant elephants, who in turn stand on the back of great A'Tuin, the only turtle to form the basis of an entire branch of astrophysics.   Events on the Discworld have been chronicled in the best-selling works of Sir Terry Pratchett. Fans have learned of the adventures of Rincewind the incompetent wizard, Granny Weatherwax the witch (known...   [click here for more]
Steve Jackson Games  $20.00

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  Cthulhu by Gaslight: Investigators' Guide - PDF