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Top 100 Produkte der Kleinverlage
01.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
02.Masks: A New Generation

Masks: A New Generation
by Magpie Games

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives,...   [click here for more]
03.Ultramodern5 (5th Edition)

Ultramodern5 (5th Edition)
by Dias Ex Machina Games

Ultramodern5 is the follow-up of the popular Ultramodern4 The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings, contemporary settings, and those that are far flung fantastic and futuristic. U5 presents modern and science fiction rules in a game usually reserved for fantasy. There is no established setting in U5. It...   [click here for more]
04.Horror Stories (Genre Structure Vol. 1)

Horror Stories (Genre Structure Vol. 1)
by Dancing Lights Press

How can you add more terror and suspense to your horror adventures? Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements...   [click here for more]
05.20 Dungeon Starters

20 Dungeon Starters
by Lampblack & Brimstone

This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
06.Eclipse Phase: X-Risks

Eclipse Phase: X-Risks
by Posthuman Studios LLC

X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks...   [click here for more]
07.Blood on the Trail • A World of Adventure for Fate Core

Blood on the Trail • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

Travel in the Wild West is dangerous, but the danger’s even worse than anticipated. The land is infested with vampires. As settlers begin pushing into the unexplored territories on their way to California, they discover the truth about why the Native American tribes have gone quiet: the wilds have become infested with creatures...   [click here for more]
08.Mythras

Mythras
by Design Mechanism

Mythras Core rules Mythras is the new name for an older game, but while the name might have changed, the system remains the same, but presented in an updated format with new interior artwork and layout design, along with some new content (Special Effects, small tweaks to the rules, and Spirit Combat Effects). In fact, we've managed to pack more into a smaller space, and reduced the price accordingly....   [click here for more]
09.Bloodshadows: Fantasy-Noir RPG (Third Edition)

Bloodshadows: Fantasy-Noir RPG (Third Edition)
by Precis Intermedia

It's a Mean Old World Out There The spellslinger upstairs conjures too loud. The guy down the hall drinks blood from a six-pack. That stiff you left in the alley is walking again. The undead factory workers are on strike. Your client skipped town before paying. And your landlord is looking for his rent. Bloodshadows combines pulp adventure with dark fantasy and noir stylings. Tough...   [click here for more]
10.Cryptomancer

Cryptomancer
by Land of NOP LLC

Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization that rules the world through mass surveillance,...   [click here for more]
11.Creature Description Generator Volume 6 - Golem

Creature Description Generator Volume 6 - Golem
by Ennead Games

Creature Description Generator Volume 6 - Golem In Jewish folklore, a golem is an animated anthropomorphic being, magically created from clay or mud. Many others have been made from other materials, such as flesh, or clockwork. They all follow the commands of their creator or others that use the correct method, sometimes literally. The golem is, essentially a created tool. Some people...   [click here for more]
12.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
13.Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)
by Sine Nomine Publishing

The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
14.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
15.Numenera

Numenera
by Monte Cook Games

THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
16.7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)
by John Wick Presents

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
17.The Black Hack

The Black Hack
by Gold Piece Publications

The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
18.Near Space

Near Space
by Stellagama Publishing

The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
19.Through the Breach RPG - Penny Dreadful One Shot - Child of Flame

Through the Breach RPG - Penny Dreadful One Shot - Child of Flame
by Wyrd Miniatures

Penny Dreadful One Shots are single session adventures for a party that are only released as PDFs. They allow Fatemasters to choose whether to insert them into an ongoing campaign or to run a quick and dirty session of Through the Breach. A dangerous rescue mission finds the abilities of the Fated matched against the might of the Guild. The Fated are hired to retrieve the kidnapped daughter...   [click here for more]
20.Elven Papercraft - Wizard Items Expansion

Elven Papercraft - Wizard Items Expansion
by Lord Zsezse Works

Make your dungeon, castle, or wizard tower more exciting with these highly detailed paper furniture for you and your players’ pleasure! Use them with our other Elven Papercraft Sets together! Customize your sets for your own games! Use the changeable shelves to create more diverse bookcases! Detailed and realistic textures...   [click here for more]
21.Blades in the Dark, Digital Edition Early Access

Blades in the Dark, Digital Edition Early Access
by One Seven

DIGITAL EARLY ACCESS EDITION This is the digital early access edition of the game. When you purchase this product, you'll receive a PDF of the game in progress as well as every update of the PDF including the final, complete version of the game book. If you'd rather wait and buy the game once it's fully finished, then this product isn't for you! If you want to jump...   [click here for more]
22.M-space

M-space
by FrostByte Books

M-SPACE is a d100-based rules system for science fiction roleplaying published by FrostByte Books. Everything needed to play sci-fi games is included here. With this book, a pencil and some paper, you will be able to create imaginary universes and play characters from a variety of cultures and careers. They can pilot starships, meet strange alien lifeforms and visit fantastic worlds. Contents...   [click here for more]
23.Ultimate Rulership (5E)

Ultimate Rulership (5E)
by Legendary Games

Heroes Rule! Ultimate Rulership is a massive expansion to the 5th Edition rules for building and ruling a domain of your very own! Building upon the rules introduced in Kingdoms from Legendary Games, Ultimate Rulership provides new rulership edicts for festivals, espionage, and more, as well as expanded guidelines...   [click here for more]
24.Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook
by Margaret Weis Productions

The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
25.Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide
by Monte Cook Games

Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
26.Gods of the Fall

Gods of the Fall
by Monte Cook Games

The Gods are Dead—Now It’s Your Turn There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful star, sparking cataclysm and plunging the world into a dark age. The gods...   [click here for more]
27.Fantasy AGE Basic Rulebook

Fantasy AGE Basic Rulebook
by Green Ronin

The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures! This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana. The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense...   [click here for more]
28.The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner
by Fat Goblin Games

This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
29.The Ninth World Bestiary

The Ninth World Bestiary
by Monte Cook Games

"One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative creatures." The weird, the wondrous, and the downright scary: 130 new...   [click here for more]
30.The Hut of the Half-Blood Hag - Battlemap

The Hut of the Half-Blood Hag - Battlemap
by Black Scrolls Games

here is a small hut near to the border between forest and swamp where trees grow high like giants, holding back the sunlight and covering the forest in pale dim; wherein a half-blood witch, Wayaga, lives. She built this house in the middle of water by the side of a tree, crudely assembled from driftwood and branches. Torches and skulls in front of the entrance let you know:...   [click here for more]
31.A Facsimile of Death

A Facsimile of Death
by Gun Metal Games

A Facsimile of Death is meant as an introduction to the world of Interface Zero, as well as to the Fate Core version of the game. There are some firefights, but most of the adventure involves investigation, planning, social navigation, and trying hard not to be betrayed. It’s the story of Avery Price, a murder victim with nobody to look into her death…until the PCs come along. A Facsimile...   [click here for more]
32.The Cthulhu Hack: The Haunter of the Dark

The Cthulhu Hack: The Haunter of the Dark
by Just Crunch Games

The Cthulhu Hack: The Haunter of the Dark takes HP Lovecraft's final Mythos tale of doomed writer Robert Blake and guides you, in clear steps, through the process of turning it into an adventure for The Cthulhu Hack. With that approach in mind, you can then use the same tools and guidance to create classic adventures in mystery and horror. The Cthulhu Hack is a game...   [click here for more]
33.One Page Dungeon Compendium: 2016 Edition

One Page Dungeon Compendium: 2016 Edition
by Shattered Pike Studio

More than sixty “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to horror-intrigue and dismantled star ships. The dungeons/ adventures were produced by members of the gaming community as entries in the 2016 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By...   [click here for more]
34.Fate Core System

Fate Core System
by Evil Hat Productions, LLC

Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,...   [click here for more]
35.The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook
by Awful Good Games

Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
36.Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate
by Posthuman Studios LLC

In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically...   [click here for more]
37.The Sprawl // NOON

The Sprawl // NOON
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
38.Fellowship - A Tabletop Adventure Game

Fellowship - A Tabletop Adventure Game
by Jacob Randolph

From the author of Inverse World and Law's Out!   Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu or Jojo's Bizarre Adventure: Stardust Crusaders. The system is loosely based on the Apocalypse Engine. In Fellowship, one...   [click here for more]
39.Uncharted Worlds

Uncharted Worlds
by Sean Gomes

Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
40.Interface Zero 2.0: Fate Edition

Interface Zero 2.0: Fate Edition
by Gun Metal Games

Full Metal Cyberpunk action, now for the Fate game system! You’re hanging from the summit of a mile-high skyscraper, your cybernetic claws holding you in place while gunfire shatters the windows around you and a computer virus burns its way through your brain. When your network link to the rest of your team goes offline, you’re sure of one thing: You should have charged...   [click here for more]
41.The Strange (corebook)

The Strange (corebook)
by Monte Cook Games

“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
42.Quill: A Letter-Writing Roleplaying Game for a Single Player

Quill: A Letter-Writing Roleplaying Game for a Single Player
by Trollish Delver Games

To whom it may concern, Quill is a solo roleplaying game with a twist. Instead of hacking goblins and looting caves, you are writing letters. Rather than having attributes like strength or dexterity, characters in Quill use Penmanship, Language and Heart. In a game of Quill you will write real letters, with the aim to craft the best, most beautiful missive possible...   [click here for more]
43.Sixteen Sorrows: A Handbook of Calamities

Sixteen Sorrows: A Handbook of Calamities
by Sine Nomine Publishing

Conjure Dire Woes for the Mightiest of Heroes Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine...   [click here for more]
44.Cypher System Rulebook

Cypher System Rulebook
by Monte Cook Games

What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
45.Romance of the Perilous Land

Romance of the Perilous Land
by Trollish Delver Games

ROMANCE OF THE PERILOUS LAND is a game very much inspired by the oldest fantasy roleplaying game created in the 1970s, but it is also its own creation. Rather than mixing lots of fantasy tropes and world folklore like the original game, Romance of the Perilous Land is firmly set it the world of British folklore, from the stories of King Arthur to the wonderful regional tales found throughout this...   [click here for more]
46.The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal
by Fat Goblin Games

The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
47.Good Neighbors • A World of Adventure for Fate Core

Good Neighbors • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

In Good Neighbors, the Fair Folk have lived in peace with the humans of Still Hollow for centuries. But now, outsiders are coming into Still Hollow in search of gas deep beneath the earth.The Industry does not respect the old ways. Their machines disturb the dwellings of the Fair Folk, and the filth that seeps into the ground around their wells is...   [click here for more]
48.Orbital 2100

Orbital 2100
by Zozer Games

Second Edition with additional design rules and spacecraft damage tables. Orbital 2100 is a science fiction setting for Cepheus Engine and other Classic 2D6 SF games. It has a realistic (TL 9) feel that is set within our own solar system. The Earth us locked in a Cold War with the people of Luna. Both face off, 400,000 km apart, threatening mutual annihilation whilst...   [click here for more]
49.The Indie Hack

The Indie Hack
by Scablands Press

What is This? The Indie Hack (TIH) is a minimalist fantasy roleplaying game, build up from the ideas in The Black Hack, that is played with pencils, paper, dice, and imagination. It takes old-school gaming and gives it an indie edge: you get heroes, magic, traps, and monsters but the players get more control over the richness of the story. The characters are ruled...   [click here for more]
50.Bluehack

Bluehack
by Dreamscape Design

If you know about The White Hack, The Red Hack, and The Black Hack, you know where this is headed. BLUEHACK™ is a traditional tabletop role-playing game, played with paper, pencils and dice – it uses the Holmes Basic edition of that Original 1970s Fantasy Roleplaying Game as an inspiration, but it aims to create a distinct, streamlined flavour all of its own. As with all hacks, this is...   [click here for more]
51.The Things We Leave Behind

The Things We Leave Behind
by Stygian Fox

The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues from Delta...   [click here for more]
52.Nitrate City • A World of Adventure for Fate Core

Nitrate City • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

Nitrate City is a place where elements of Film Noir and classic movie monsters combine with explosive results. It’s a place populated by slick vampire private eyes, clever werewolf gamblers, cigarette smoking mummy fatales and deadly hit men from beneath the darkest waters. You might be a member of ‘The Night Squad,’ a unique off-the-books crime-fighting...   [click here for more]
53.Thennla

Thennla
by Design Mechanism

Thennla is a fantasy setting for the Mythras game system. Encircled by the Outer Ocean, watched by the God of the Sun and the Goddess of the Moon, Thennla's continents reveal themselves. The jungles of Jandekot; the vast deserts of Rasputana; and there, in the east, the Moon Goddess Jekkara anchored over it, is Taygus, land of plains and hills, the great inland sea and teeming civilisations. Here...   [click here for more]
54.Fate System Toolkit

Fate System Toolkit
by Evil Hat Productions, LLC

Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
55.Treasures & Trinkets: Treasure Hoards #1 (5e)

Treasures & Trinkets: Treasure Hoards #1 (5e)
by Raging Swan Press

A 5e Compatible GM's Resource by Ronald Calbick, Thomas King and Chad Perrin Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what treasure’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared...   [click here for more]
56.Numenera Character Options

Numenera Character Options
by Monte Cook Games

The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
57.Frostgrave: Arcane Locations

Frostgrave: Arcane Locations
by Osprey Publishing

Arcane Locations features scenarios focused on some of the more infamous ruins to be found in the Frozen City, such as Brycho’s Celestium, Walenton Manor, and the Arena Without Walls. Also included are new options for developing a wizard’s base in the ruins of Frostgrave. ...   [click here for more]
58.Hc Svnt Dracones

Hc Svnt Dracones
by Weapons Grade Funk

HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge, and ultimately, it’s about you, learning to be you, when all the trappings of humanity you define yourself with are dead and...   [click here for more]
59.Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
60.The Planar Paragon

The Planar Paragon
by The Knotty-Works

The path to power is a nebulous one at best. For those brave and foolish souls that prefer the path that cause most to tremble with trepidation, the planar paragon forges an enigmatic bond with a powerful extra-planar entity. This sponsor invests some of itself within the soul of the mortal, granting the supplicant undreamed power that flows through its veins. The Planar Paragon is based on the...   [click here for more]
61.Brown Dragon (A Monster for 5th Edition)

Brown Dragon (A Monster for 5th Edition)
by Skirmisher Publishing

These powerful earth dragons are exceedingly rare and are descended from legendary primordial creatures that were ultimately slain by various deities or great heroes. They include Python, defeated by the god Apollo at Delphi, and Arwe, a despotic monster that ruled the land of Ethiopia in the era before the reign of Makeda, the Queen of Sheba and was killed by her father, Angabo. This publication...   [click here for more]
62.The Secrets of Cats • A World of Adventure for Fate Core

The Secrets of Cats • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

Cats are magical; cats understand sacrifice and the power of names. A decapitated mouse left on the doorstep or pillow is a powerful ward, and a spell wailed by the cat chorus confers even greater protection. When evil is on the rise and the safety of the neighbourhood is at stake the Parliament of Cats is there to stand firm against the darkness. Take Silver Ford, for example,...   [click here for more]
63.URBAN JUNGLE - Anthropomorphic Noir Role-Play

URBAN JUNGLE - Anthropomorphic Noir Role-Play
by Sanguine Productions

The early 20th century of the United States was rife with fantastic change: from the rise of industry giants, to the great experiment of Prohibition, to the tragedy of the Great Depression, onto the dawn of the Atomic Age. The sky was tamed, the world was mapped, and the possibilities of science seemed limitless, all blue skies and buttered toast… … for some folks, anyway. A complete...   [click here for more]
64.Fantasy AGE Bestiary

Fantasy AGE Bestiary
by Green Ronin

What does every fantasy RPG campaign need? Monsters! Monsters! Monsters! The Fantasy AGE Bestiary gives Game Masters a plethora of new foes to challenge their players, from classics like the basilisk and minotaur to new monsters like the eldritch crown and shard lord. Each creature is fully detailed, with background information, adventure hooks, game stats, and variants. This beautiful,...   [click here for more]
65.The Red-Headed League (A Study in Storytelling #2)

The Red-Headed League (A Study in Storytelling #2)
by Dancing Lights Press

How can you adapt a classic Sherlock Holmes mystery into your own adventure? The Red-Headed League (A Study in Storytelling #2) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
66.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
67.The Perilous Wilds

The Perilous Wilds
by Lampblack & Brimstone

The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
68.Velvet Glove: Notebook Edition

Velvet Glove: Notebook Edition
by Magpie Games

It’s the ‘70s. High school’s a drag, and your parents are worse. There are skeezeballs that catcall you on the street, and teachers who wouldn’t know cool if it slapped them. You live in a crummy neighborhood, and all the excitement seems to be happening somewhere—anywhere—else. What’s a girl to do to get a little money and have some fun? Welcome to the gang....   [click here for more]
69.The Cthulhu Hack

The Cthulhu Hack
by Just Crunch Games

The Cthulhu Hack is a game of investigation and battling the sanity-shattering horrors of Lovecraftian gods and monsters. With an elegant dice mechanic and fast, player-focussed gameplay, The Cthulhu Hack is designed for quick and easy pick-up play, with characters ready in 5-minutes. Ordinary people dragged into strange and supernatural situations, The Cthulhu Hack tests muscle,...   [click here for more]
70.Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number
by Sine Nomine Publishing

The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
71.Tianxia: Spirits, Beasts & Spells

Tianxia: Spirits, Beasts & Spells
by Vigilance Press

Discover the magical side of Tianxia! Tianxia: Blood, Silk & Jade brought Kung Fu to the Fate Core System... now Tianxia: Spirits, Beasts & Spells brings Magic to the world of Tianxia! Master the Arts Learn how to wield the secrets of Alchemy, Geomancy, Sorcery, and more. Discover the open-license rules...   [click here for more]
72.Dread

Dread
by The Impossible Dream

WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
73.Hex Kit Volume One: Fantasyland

Hex Kit Volume One: Fantasyland
by cone of negative energy

HEX KIT VOLUME ONE FANTASYLAND Hex Kit Volume One is a collection of over 1,000 hand drawn, hand painted hex tiles you can use to make your own great hex maps! These tiles are prepared and delivered in the form of single file hex tiles for virtual table top use, as well as in the form of high resolution tile sheets to use with your favorite image editing software....   [click here for more]
74.D100 Minor Magical Items

D100 Minor Magical Items
by 3 Toadstools

Need a quick magical item? Something not to deadly? All of these rather entertaining magical items are one shots. ie one charge! The table is based on Old School rules and magic and should work for most Old School Systems. Enjoy! ...   [click here for more]
75.Fifth Edition Options

Fifth Edition Options
by Total Party Kill Games

Fifth Edition Options is a GM and player resource for the Dungeons & Dragons ™ 5th edition game. Within these 78 pages are hundreds of optional and variant rules to customize your game. Improve your game with any of the myriad options presented! Options Include: A Robust New Alignment System...   [click here for more]
76.Feng Shui 2

Feng Shui 2
by Atlas Games

Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
77.Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera
by Monte Cook Games

A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
78.Story Design: The Seduction

Story Design: The Seduction
by Dancing Lights Press

Have you ever wanted more story in your roleplaying game stories? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the...   [click here for more]
79.Story Design: The Mystery

Story Design: The Mystery
by Dancing Lights Press

Have you ever wanted more story in your roleplaying game stories? Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who...   [click here for more]
80.Urban Shadows

Urban Shadows
by Magpie Games

The City Hungers. Will You Feed It? The streets bleed shadows as the supernatural politics of the city threaten to swallow you whole. Will you die a hero—a savior for those who have never had enough—or live long enough to become the villain? Will you fight the darkness...or give in for power?   The choice is yours.    Winner of the 2016...   [click here for more]
81.In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera
by Monte Cook Games

Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
82.Treasures & Trinkets: Treasure Hoards #2 (5e)

Treasures & Trinkets: Treasure Hoards #2 (5e)
by Raging Swan Press

A 5e Compatible GM's Resource by Ronald Calbick, Andrew J. Martin and Liz Smith Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what treasure’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared...   [click here for more]
83.One Page Dungeon Compendium 2015

One Page Dungeon Compendium 2015
by Shattered Pike Studio

Over ninety “one page dungeons” are contained within the compendium ranging from classic fantasy dungeons and wilderness hex crawls to sunken lairs and post apocalyptic cities. The dungeons/ adventures were produced by members of the gaming community as entries in the 2015 One Page Dungeon Contest, and are licensed under the Creative Commons Attribution-Share Alike 3.0 license. By design,...   [click here for more]
84.DRAGONLOCK MINIATURES: Orcs Set 1

DRAGONLOCK MINIATURES: Orcs Set 1
by Fat Dragon Games

3D PRINTER MINIATURES ARE HERE! This set features .stl files for five different 28mm scale orc miniatures, all designed to print as-is without additional printing supports and minimal cleanup (each miniature in the photo had less than 1 minute of trimwork done, mainly stringing.) The best part about 3D .stl minis is once you buy the set, you can print massive armies and never run out...   [click here for more]
85.Venture City • A Superpunk Sourcebook for Fate Core

Venture City • A Superpunk Sourcebook for Fate Core
by Evil Hat Productions, LLC

It’s not safe to venture into Venture City… Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to...   [click here for more]
86.Be A Better Campaign Master, Book One: Building the World

Be A Better Campaign Master, Book One: Building the World
by Absolute Tabletop

The most streamlined worldbuilding sourcebook yet. From the basic shape of your world, to the warring populations that inhabit it, you are the decider. You will pull the mountains out of the earth and make the raging rivers flow into the vast seas. You will scatter magical forests and arid deserts across the land, separating the cities and villages that you alone will build from the ground up....   [click here for more]
87.Above Decks

Above Decks
by DramaScape

Above Decks DramaScape Pay What You Want Vol 12 This...   [click here for more]
88.Iron Kingdoms Unleashed: Wild Adventure

Iron Kingdoms Unleashed: Wild Adventure
by Privateer Press

Only the Strong Survive the Wilds of the Iron Kingdoms No place for the weak, the wilds are fundamentally dangerous environments where life springs from death and the latent arcane powers of the land are harnessed to fuel primal magic. In Iron Kingdoms Unleashed: Wild Adventure, brave heroes must face the ceaseless perils found in the entamed expanses of...   [click here for more]
89.CypherCaster Magazine - Issue 007 (August 2016)

CypherCaster Magazine - Issue 007 (August 2016)
by CypherCast Network

The seventh issue of the CypherCaster Magazine includes: MCG Product Preview - Summer 2016, Check out the Torment Tides of Numenera Explorer's Guide An in-depth interview with Monte Cook about the exciting new RPG project, Invisible Sun The latest Streets of Qi, by Chris Fitzgerald, shares what's in Ezkros Tower An addition to Andrew Montgomery-Hurrell's third party Numenera sourcebook,...   [click here for more]
90.Ninth World Guidebook

Ninth World Guidebook
by Monte Cook Games

The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
91.Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects
by Monte Cook Games

Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
92.Silent Legions

Silent Legions
by Sine Nomine Publishing

The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now. Silent Legions is a game of modern-day Lovecraftian horror, one carefully...   [click here for more]
93.Ship Files: RAX Type Protected Merchant

Ship Files: RAX Type Protected Merchant
by Moon Toad Publishing

The trade routes of known space can be dangerous, even with the presence of security forces and local law enforcement. The RAX is a well armoured and armed merchant, which affords more protection and security, which is especially important when carrying expensive cargo. Even more dangerous are the routes out on the frontier, fortunately this vessel is well equipped to look after itself if need be....   [click here for more]
94.Earthdawn: The Age of Legend (English)

Earthdawn: The Age of Legend (English)
by Vagrant Workshop

Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. Bold heroes from all across the land band together, arming themselves with powerful magical spells and treasures, ready to fight for life and freedom. It was an age of fantastical deeds and mythical stories. It...   [click here for more]
95.Story Structure

Story Structure
by Dancing Lights Press

Tell better stories using your favorite tabletop roleplaying game! We all know that stories need a beginning, a middle, and an end. Hero goes on quest, hero faces obstacles, hero completes quest. Lovers fall in love, antagonist keeps lovers apart, lovers end up together. Things beyond the protagonist’s control change, the protagonist faces adversity, the protagonist...   [click here for more]
96.ReadWriteRoll

ReadWriteRoll
by Dancing Lights Press

ReadWriteRoll is a system for readers, writers, and roleplayers who love telling stories with friends! It combines familiar d20-style mechanics with story game sensibilities to create a simple system designed around the way stories are constructed. The core mechanic is simple - roll a d20, add modifiers, and determine if the total is high or low, even or odd. If the total is high, you succeed! If...   [click here for more]
97.Heroic Maps - Modular Kit: Ancient Dungeon Rooms

Heroic Maps - Modular Kit: Ancient Dungeon Rooms
by Heroic Maps

Modular Kit: Ancient Dungeon Rooms Modular Kit: Ancient Dungeon Rooms is a printable dungeon tileset compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone set, or combined with any same-scale tileset. Modular Kit: Ancient Dungeon Rooms comprises 11 different large tiles that can be printed multiple times and arranged in limitless combinations....   [click here for more]
98.The New York Reclamation Zone

The New York Reclamation Zone
by Gun Metal Games

The best city money can buy! Once the greatest city on earth, New York was abandoned in 2038 after terrorists blew the levees protecting her from rising sea levels. Forgotten by America, the Big Apple became soggy, slowly rotting away, with only a brave few remaining within its bounds, refusing to give up their once-proud home. Yet in the half-century that followed, New Yorkers proved time and again...   [click here for more]
99.Eclipse Phase: Firewall

Eclipse Phase: Firewall
by Posthuman Studios LLC

Firewall is a secret organization sourcebook for both Eclipse Phase players and gamemasters. It includes: Details on Firewall’s history, organization, and ongoing operations. Firewall’s notable people, locations, and internal factions. Rival organizations, including the argonauts, Jovians, Titanians, and ultimates. New traits, gear, and 16 sample characters Firewall...   [click here for more]
100.Morts • A World of Adventure for Fate Core

Morts • A World of Adventure for Fate Core
by Evil Hat Productions, LLC

The zombie apocalypse was rough, but that was, like, a hundred years ago. It’s time to move on already. Zombies, lich kings, ghosts…they’re a reality now, and somebody’s got to keep them in line. But it’s not a dream job. More like the last refuge for losers and desperate teenagers in need of a little cash. You’re a Mortician or "Mort,"...   [click here for more]
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