|01.||EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs... [click here for more]|
|02.||Welcome to Bad Moon Rising, the second installment of Iron Kingdoms Adventures. Iron Kingdoms Adventures is a series of full-length scenarios for use with the award winning Iron Kingdoms Full Metal Fantasy Roleplaying Game.
Each installment of Iron Kingdoms Adventures contains everything a Game Master will need to run a complete story.
These adventures take place across... [click here for more]|
|03.||What if the God-Machine was just...God?
What if the Fallen escaped from Hell, only to find themselves in a World of Darkness overseen by a vast Machine and techngnostic angels?
What kinds of bargains might the Unchained make if they knew the Almighty was always watching?
The Demon Translation Guide will help you find the answers.
This book... [click here for more]|
|04.||There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.
Dread Names, Red List explores the Camarilla's "Most Wanted" List,... [click here for more]|
|05.||Penny Dreadful One Shots are single session adventures for a party that are only released as PDFS. They often include pregenerated characters they are designed to work with, allowing Fatemasters to choose whether to insert them into an ongoing campaign or to run a quick and dirty session of Through the Breach.
Wolves in sheep's clothing. In the Gutter takes players into the Quarantine Zone... [click here for more]|
|06.||Penny Dreadful One Shots are single session adventures for a party that are only released as PDFS. They often include pregenerated characters they are designed to work with, allowing Fatemasters to choose whether to insert them into an ongoing campaign or to run a quick and dirty session of Through the Breach.
Face off against the Iron Zombies! Professor Albus Von Schtook is looking for new... [click here for more]|
|07.||THE INFINITE FRONTIER
The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),... [click here for more]|
|08.||This is a special PDF version of Nova Praxis: Savage Worlds Edition. It is not just a fully bookmarked and linked PDF version of the book. The Augmented PDF has gone through an entirely separate layout process, developed from the ground up to run on widescreen laptop screens and tablets.
The Augmented PDF also features a built in form-fillable character sheet, and a number of navigational... [click here for more]|
|09.||The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You... [click here for more]|
|10.||The world is young and majestic, and humans eke out a living and dream of civilization.
But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to... [click here for more]|
|11.||Numenera is a game of discovery and exploration, and the Ninth World is a setting replete with mystery. The Ninth World Guidebook is illustrated with dozens of maps covering a staggering variety of regions, cities, and settlements. Maps of the Ninth World 2 brings these glorious maps together in a single, handy resource that's optimized for printing and mobile viewing.
... [click here for more]|
|12.||Ryuutama is an RPG developed in Japan by designer Atsuhiro Okada. It is set in a world where the "NPCs" of the village--the bakers, farmers, shopkeepers and healers--set off on a wonderful adventure exploring a fantasy world together. Some people colloquially call it "Hayao Miyazaki's Oregon Trail", because of its heartwarming... [click here for more]|
|13.||AMP: Year Two
The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year Two introduces 4 brand new Affiliations for characters to... [click here for more]|
|14.||A night of gaming that's as easy to set up as a board game. Just add gamers!
What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first.
But what if running a great game didn’t require any more time for the game master than... [click here for more]|
|15.||EVERYTHING HAS A PRICE
There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live.
You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you... [click here for more]|
DramaScape Modern Volume 44
This is a 48 x 40 inch Battlemap of an Urban Park, it has Hex, Square and No Overlays, it also includes the VTT files for online play.
“You show me the money and the meteorite is yours. You want me to open the case to see the rock? I’m... [click here for more]|
|17.||Remember swords and sorcery? In the pulp tradition?
Blood of Pangea is a narrative fantasy role-playing game with old-school leanings, which means the best of both worlds, Herein you'll find:
Rules for sword and sorcery role-playing that come close to letting you "write" your character, just like the pulp authors did - now this is old-school...
Extremely simple, yet richly detailed,... [click here for more]|
|18.||Savannah is under siege.
For 20 years the minions of the Wyrm have threatened the Coastal Empire, checked only by the courage and cunning of the Shadow Lords. Every year, the septs of the Southern Protectorate send young warriors to aid in the defense and to prove their mettle in the pressure cooker of the port city.
It’s not enough.
Every night, the Wyrm grows stronger,... [click here for more]|
|19.||The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more]|
Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes.
Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future.
Only you have the guts, guns, and flying feet to stop them!
It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong... [click here for more]|
|21.||A World Building Supplement of Traps and the Devious Minds that Designed Them.
28 pages of traps and trap makers
5 Distinct Traps with multiple ‘buildouts’ allowing for multiple variations
5 Trapsmith character concepts for us in your campaign world.
Detailed information on each trap with how to detect, disarm, trigger,and reset them
The Trapsmiths of Dragongrin is a supplement... [click here for more]|
The Traveller Science-Fiction Role-Playing Game System, Fifth Edition
The Core Rules for the fabled 5th edition of the Traveller science-fiction role-playing game. The best-selling kickstarter project from Marc Miller, replete with
Character Generation for 13 careers, plus rules for non-human aliens (we call them sophonts), clones, chimeras, androids, robots, synthetics,... [click here for more]|
|23.||Firewall is a secret organization sourcebook for both Eclipse Phase players and gamemasters.
Details on Firewall’s history, organization, and ongoing operations.
Firewall’s notable people, locations, and internal factions.
Rival organizations, including the argonauts, Jovians, Titanians, and ultimates.
New traits, gear, and 16 sample characters
Firewall... [click here for more]|
|24.||From hover cycles to gyro-copters to a combat mech, this supplement contains fifteen vehicle models for use in your White Star role playing game, along with some lite rules for tactical movement and combat. Your mercenary character is already amazing at what he does. It’s time to let the pilot be amazing at what he does!
As an added bonus, this supplement also includes a lite system for use... [click here for more]|
|25.||Included in this issue:
Welcome by Stewart Wieck
Runes by Stewart Wieck
Items for Any Realm by Stewart Wieck, Stephan Wieck & Dale Cook
GRISLICK MOUNTAIN by Stephan Wieck
Beasts by Benjamin Combee
Author Spotlight On Robert E. Howard (1906-1936): by Stephan Wieck
Computers Are a Good Thing to Have Around by Dale Cook
Reader Questionaire by Stewart Wieck
... [click here for more]|
|26.||THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique... [click here for more]|
|27.||YOU KNOW YOU WANT TO PLAY AN ANGEL!
Not a half-celestial, not a plane-touched aasimar, but an ANGEL!
The Grigori, servants of the Heavens, they are race blessed by providence and heavenly gifts and while immorta,l they love the mortal races. They are a race that cares for the fate of every soul, but who don't necessarily care about saving your life. They can become astral deva, bralani, ghaele,... [click here for more]|
|28.||Golden Geek RPG of the Year 2012
Indie RPG 2012 Winner: Best Game, Best Support, Best Production
ENnie Award Winner 2013: Best Rules - Gold Winner
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching... [click here for more]|
|29.||Included in this issue:
Runes by Stewart Wieck
Is it Real? by Dale Cook
A ROSE OF MANY THORNS by Stephan Wieck
Balshaam by Stewart Wieck
Items for Any Realm by Stewart Wieck
Author Spotlight On : Isaac Asimov by Melinda Stewart
Portfolio by Johnny R . Morgan III
The Ordainary Tavern by Benjamin Combee
... [click here for more]|
|30.||Included in this issue:
RUNES by Stewart Wieck
Game Review : Jorune by Stephan Wieck
Beasts by Stewart Wieck
The Coach of Dreadmen' s Road by Lloyd Roush and Tim Johnson
Author Sp. (Michael Moorcock) by Stewart Wieck
The Hunter by Dale Cook
Items for Any Realm by Stewart Wieck
... [click here for more]|
|31.||The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now.
Silent Legions is a game of modern-day Lovecraftian horror, one carefully... [click here for more]|
|32.||Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more]|
|33.||“Metamorphosis Alpha—in any edition—stimulates the imagination, encourages keen thinking, and breaks the mold of typical fantasy and science fiction roleplaying games.”
— E. Gary Gygax Hobby Games: The 100 Best Green Ronin Publishing
A human barbarian cuts through enemies with her sharp blade. A blue-skinned man uses the power of his mind to confuse... [click here for more]|
|34.||“Our enemies prowl in the shadows of shining cathedrals. They scuttle in the darkness of dank underhives. They lurk in the corners of gilded palaces. They even dare to stand openly, hiding behind false faces and honeyed words. They are everywhere that man live and breathe – and so we must always be ready to face them with fire and the Emperor’s wrath!” –from... [click here for more]|
|35.||Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may... [click here for more]|
|36.||Referee’s Aid 8: Traders & Raiders explores the options open to starship captains willing to operate on both sides of the law. Smuggling, blockade running, and outright piracy offer additional revenue streams to the cash-strapped merchant, but careers are short for all but the most cunning. Smart operators vary their methods, swapping from piracy to planetary raiding or hijacking when... [click here for more]|
|37.||The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em... [click here for more]|
|38.||"One of the best bestiaries I've ever encountered for any game, in any genre!"
"Brilliantly showcases how beautiful and bizarre the earth will be in one billion years."
"Beautifully illustrated and full of imaginative creatures."
The weird, the wondrous, and the downright scary: 130 new... [click here for more]|
|39.||A dying world plagued by ceaseless conflict
smolders in the night sky,
home to the revelations of Mars. This sourcebook expands Hollow Earth Expedition to include Mars, a dying and dangerous planet filled with strange aliens, bizarre creatures, and vast, inhospitable wastelands. Fight for survival or vie for supremacy as a marauding sky pirate, powerful robot bodyguard,... [click here for more]|
In the year 1850, three empires struggle for control of the solar system: the Ottomans, whose vast Earthly empire may soon become obsolete; the Chinese, who pioneered the construction of rheoships; and the French, the new masters of alchemy. Wherever patrols are weak, pirates menace the shipping lanes. Sailors whisper rumors of dragons swimming through the black void. Fools... [click here for more]|
“Hands down the best RPG rules system and setting I've ever run.”
“The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.”
“After reading The Strange from cover to cover, I am looking forward to running and playing The Strange... [click here for more]|
Dark Heresy Second Edition is a roleplaying game of danger, mystery, and brutal violence set in the decaying far future of Warhammer 40,000. Players take on the role of defenders of humanity and embark on hazardous adventures into the dark heart of the 41st Millennium. As an Acolyte of an Inquisitor, you’ll serve at the front line of a great and secret war to root out dangers... [click here for more]|
|43.||The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed.... [click here for more]|
|44.||Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath…... [click here for more]|
|45.||The first issue of the CypherCaster Magazine includes:
MCG Spring/Summer product preview
Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb by Andrew Cady
Exploring Cypher Space by James Walls
“Shapes in the Salt”, Numenera short fiction by Jim Ryan
“Hunting for Krofwarten”, a Numenera adventure by Chris Fitzgerald
“Estate Files” covering... [click here for more]|
|46.||The Imperial Archives collects a variety of material for the L5R 4th Edition RPG that we have been unable to fit into previous books.
From discussions of Shourido and the office of Shogun, to NPCs and Oni Lords, to a discussion of how to play Courtiers, this book has something for everyone!
New mechanics include the Susumu Courtiers, Scorpion maskmakers, and an extensive discussion of options for... [click here for more]|
|47.||STAND TOGETHER AGAINST THE DARKNESS...
In Jim Butcher’s bestselling Dresden Files books, the forces of good bond together into an organization called the Paranet in a desperate attempt to turn the tides of their equally desperate war against big baddies like the Fomor and the Denarians. Now you can bring the Paranet to your Dresden Files RPG game with the Paranet Papers... [click here for more]|
|48.||This is a pre-order! The street date for the Cypher System Rulebook is in August, but pre-orders will deliver in mid-July!
What will your Cypher System campaign be?
A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange... [click here for more]|
|49.||Worlds in Peril is a collaborative roleplaying game designed to bring a comic book world to life. Learn the rules to the game by reading the comic inside and follow along to create your own hero with the exact powers and abilities you want them to have by mixing and matching Origin stories and motivations. Test their limits and watch their powers expand and change as you push them to learn... [click here for more]|
|50.||There could be one standing beside you and you'd never know it. Walking the subtle path through life, doppelgangers have a reputation for being cruel, but is it one that is earned?
New feats, spells, alchemic discoveries, and lore all designed for doppelganger ponies!
Compatible with Ponyfinder and Pathfinder roleplaying games. ... [click here for more]|
Welcome to the greatest city the world has ever seen. Walk the hallowed streets and marvel at the wonders wrought by the conquerors and kings of ancient Atlantis. Just don’t forget about the darkness lurking in every shadow, the knives poised inches from your back, and the fell sorcery that fairly drips from every eve and gutter. The City of Atlantis is brought to life with... [click here for more]|
Acts of Heroism: Solos is a semi-weekly spotlight on heroes created by Sketchpad Studios. Every release will focus on a new, super, awesome, noble, heroic character for enjoyment in your new or existing adventures! Pit your baddies against these heroes, and enjoy endless hours of adventuring!
... [click here for more]|
|53.||With friends like these, who needs enemies? Kara Kline means well, she really does, but superpowers alone aren't enough to make you a superhero. This character falls into the "Rivals" category of our series. She's a would-be hero who can often wind up causing more problems for your characters than the average villain! How will your heroes react? Will they try to redeem her, shut her down,... [click here for more]|
|54.||"Here’s the question: Do you really want to know? Because it’s not like it’s a secret. It's just like your car - it doesn’t run by magic but it might as well, for all you know when you look under the hood."
– Wesley Cote, AKA The Key
What Has Risen May Fall
What is the God-Machine? That question doesn't have a single,... [click here for more]|
|55.||Cats are magical; cats understand sacrifice and the power of names. A decapitated mouse left on the doorstep or pillow is a powerful ward, and a spell wailed by the cat chorus confers even greater protection. When evil is on the rise and the safety of the neighbourhood is at stake the Parliament of Cats is there to stand firm against the darkness.
Take Silver Ford, for example,... [click here for more]|
|56.||A Post-Unification War Campaign GHOSTS IN THE BLACK is a full-length adventure campaign supplement designed by veteran game designer Robin Laws for the FIREFLY RPG.
You and your Crew will have to perform some thrillin’ heroics over the course of five, unique Episodes to uncover a legendary Alliance warship’s dangerous secrets.
As you play through “Six Cylinders Make a... [click here for more]|
|57.||The new Borderland line of Third Imperium books focusses on a single subsector within the Trojan Reach, allowing referees to rely on adventures and sourcebooks that fully scope the region, meaning he can get on with the business of running his campaign!
The Voidsedge Cluster gains its name from the fact that it is right next to Void 8 subsector of Reft Sector. There is nothing but empty space for... [click here for more]|
|58.||Nothing Is Free
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the... [click here for more]|
|59.||The character you envision.
“Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.”
“A wonderful compliment to the core rulebook.”
“A great source of new options for your PCs.”
Every player... [click here for more]|
A scared megacorporation does not run and hide in the shadows. Instead it lashes out, swiping with sharp claws, not caring who is hit by the blows. Many of the megacorps are currently reeling, hit by multiple harsh wallops. NeoNET and Evo are dealing with the fallout of the CFD virus, Ares has powerful forces eating it away from inside, Horizon backed the losing side of the Aztlan-Amazonia... [click here for more]|
|61.||For years, tabletop role-playing games have been expanding and growing into ever-changing genres and sub-genres. After a while, there are so many products and so many sub-genres that trying to find just the right one can become overwhelming. So what do you do when you want to find a new game to play?
The Gamers Guide to series presents Gamemasters and Players an idea of what genres and sub-genres... [click here for more]|
|62.||The year is 3136. Just when it seemed certain that the Republic of the Sphere had led the Inner Sphere to a true era of peace, all hopes lie in ruins. Communications have broken down, separatist factions run amok on defenseless worlds, the Great Houses are saber-rattling like in the worst of times, and the Clans are once more on the prowl. Withering in the chaos, much of the Republic has fallen back... [click here for more]|
|63.||Tap into the mysteries of psionics, using sheer force of will to allow psionic characters to let loose power to rival any physical force or magical energy. Revised and updated with brand new artwork and formatting, including fully-developed 0-level psionic powers, Psionics Unleashed Revised has all of the material from the original Psionics Unleashed, but with the production quality our fans deserve,... [click here for more]|
|64.||Planets of Peril await!
Realms Beyond the Perisphere is Iron Throne Publishing’s homage to pulp adventures set on exotic planets as written by golden age Sword & Planet luminaries such as Edgar Rice Burroughs, Otis Adelbert Kline, and Leigh Brackett.
• Rocket through the canals of ancient Mars! • Prowl the haunted caverns and grottos of Luna! • Battle the winged apes and... [click here for more]|
|65.||Their story started with their death, but there is always hope, and even destiny can be spurned with enough determination. This is the tale of the tribe too gentle to survive in Everglow, and how they might have pulled through the dark times that led to their end. Play a short leg yourself or incorporate them into your existing game.
New feats, racial stats, pony satyr rules, spells and more all... [click here for more]|
|66.||Paying with Your Soul
Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands.
Spells, rituals, alchemical preparations,... [click here for more]|
|67.||Voices of Disaster
The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It’s affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs.... [click here for more]|
Discover the secrets and excitement waiting for you in AMP: Year One, Third Eye Games’ modern supers RPG. Each adventure (7 in all) highlights the unique aspects that make up both the game’s deep setting and awesome mechanics (even adding new variations on existing powers).
Adventures Included: "Team Player,” "Attack of the Buzz”... [click here for more]|
|69.||In the City of Sevenscore Thousand Smokes, danger lurks down every dark alley. Sinister sorcerers summon terrible forces in their crumbling towers. Treacherous rogues of the Thieves’ Guild prowl the Plaza of Dark Delights. Assassins from the Slayers’ Brotherhood work the Tenderloin District. And hunched figures skitter beneath the streets, waiting for their chance to rise.
But there is... [click here for more]|
|70.||Expanded on the 5th edition expansion, this book brings you more Ponyfinder content for your 5th edition game, including:
Premade level 1 characters
... [click here for more]|
|71.||Covert insertion, a HALO drop into enemy territory. There are some things the spooks can't handle, some problems that can only be resolved through superior firepower. Even though you're going up against unknowable horrors, you don't have the luxury of fear, because lives are on the line here.
An emergency senior committee meeting in an anonymous briefing room in Whitehall. The shuffle of papers,... [click here for more]|
|72.||These Monsters Have Class!
It Just Got Easier to Make an Encounter Harder! Whether it’s the shaman of a pack of lizardmen, a group of gnoll mystics from the blasted deserts of Ankhara, or a succubus temptress one step more dangerous than her sisters, sometimes you just need to spice up a monster! Just slapping the advanced template on a creature often isn’t very interesting, but actually... [click here for more]|
|73.||Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games.
NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable... [click here for more]|
|74.||Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up.
Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books,... [click here for more]|
|75.||These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled... [click here for more]|
|76.||HC SVNT DRACONES puts you in the body of a human experiment that outlived its creator, and has gone on expanding into the galaxy while trying to heed the lessons of a race that fell to ruin. It's about exploration and fear, expansion and conquest, intrigue and subterfuge, and ultimately, it’s about you, learning to be you, when all the trappings of humanity you define yourself with are dead and... [click here for more]|
|77.||Live the Dream of '90s Roleplaying!
Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of '90s storytelling? Does endless fire burn within you to make an everlasting mark on this Darkest Cosmos? If you meet another Immortal in on a windswept street, do you fight with swords as your way of saying... [click here for more]|
Modular Kit: Town - Streets & Houses
Modular Kit: Town - Streets & Houses is a printable dungeon tileset compatible with any RPG/Dungeon-Crawl game. It can be used as a standalone set, or combined with any same-scale tileset.
Modular Kit: Town - Streets & Houses comprises 64 different tiles that can be printed multiple times and... [click here for more]|
|79.||SHADOWRUN DIGITAL TOOLS BOX
The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get!
The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit... [click here for more]|
|80.||Heralds of an ancient time, these ponies are charged by destiny to be a beacon of hope and inspiration for those around them as they make their impression on the world.
New feats, spells, alchemic discoveries, and equipment all designed for gem ponies!
Compatible with Ponyfinder and Pathfinder roleplaying games. ... [click here for more]|
|81.||The Location Crafter
Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected... [click here for more]|
|82.||Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more]|
|83.||A drop table is an alterative way to generate random elements for your gaming needs, this one in particular is designed for Sci Fi and Sci Fantasy planetary system generation. Simply drop the specified number of D10s onto the table and pick the elements that best suit your needs.
Card option indicates a full color full bleed print of this file.
The digital file contains both the full bleed color... [click here for more]|
|84.||Generic Romantic Subplot Tool for ALL Role-Playing Games
Create Exciting Romantic Subplots for your Roleplaying Games
Millions of Romantic Twists and Subplots for any Campaign!
Want to give your campaign the added dimension its been begging for? Every great story ever told has a great romance. Now, so does yours.
20 pages of tables and event hooks offer millions of possibilities for your game.... [click here for more]|
|85.||Five deadly real-life gunmen stalked the Wild West. This feature details five of 'em: Clay Allison, Black Bart, John Wesley Hardin, Deacon Jim Miller, and Dave Rudabaugh. Each one has their history, stats, and Story Seeds, all ready for your Deadlands campaign! ... [click here for more]|
|86.||Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information... [click here for more]|
|87.||Some view you as a monster, fearing that which they do not understand. Others see you as a tool, something to be used by man. You were, after all, made, not born.
But you are still alive.
Everyone in Dungeon World seeks something, like gold, glory, or both. You’re no different, but you seek something different: acceptance, friendship, and love. All things worth fighting... [click here for more]|
Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself.
Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make... [click here for more]|
|89.||Angels are everywhere.
They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels...
But not anymore.
Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false... [click here for more]|
|90.||From caverns miles beneath the New Mexico desert, the D’ni ruled an empire that lasted ten millennia. They wrote Linking Books that allowed them to span universes, ignoring the primitive humans that infested the surface. But the glory of D’ni was brought low mere centuries ago, and their Ages were left empty and abandoned... until now.
Called to the desert, we have found our way down... [click here for more]|
|91.||Causes of Blood
There is no way to sugarcoat it—people in the Sixth World spend an awful lot of time coming up with reasons to kill each other. When it comes to moral codes, people don’t think they’re better than others because they don’t kill and others do—they compare the reasons for killing, ranking them, trying to justify the oft-unjustifiable. You can talk to a hundred... [click here for more]|
|92.||An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures.
Sometimes heroes must wander…
Shadows gather throughout the world, threatening you, your village, your friends, and your family.
The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the... [click here for more]|
|93.||The Universe of Magic
Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes.
A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous... [click here for more]|
|94.||Does your Crew have what it takes to fly the Good Shepherd’s Run? SMUGGLER’S GUIDE TO THE RIM is a supplement for the FIREFLY RPG that is designed for both players and GMs. The third supplement in the line, the SMUGGLER’S GUIDE TO THE RIM introduces Reputation rules for Crewmembers, 12 new archetypes, the Good Shepherd’s Run, more Chinese translations, more... [click here for more]|
|95.||A Deadly Catch
Step closer little foals and pay heed to my tale, for it is a tale of fear and terror.
I'll tell you of a time back when the world was new and the Seahorses ruled beneath the waves. The time when Strynxgarnath, the Dweller Beneath, ripped a hole in the world and her Brood Mothers poured through the breach.
I’ll tell you of the ancient cities glimmering on the sea bed, that... [click here for more]|
|96.||The Dragon Age RPG brings Thedas to your tabletop!
Now you can experience BioWare's rich and engaging world in a classic pen & paper roleplaying game. This new Core Rulebook combines the rules and background of the original game under one cover for the first time, and adds a brand new adventure as well. The game system is easy to learn and play, and the book is packed with lore from the... [click here for more]|
|97.||It's a new night!
Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action... [click here for more]|
|98.||Sew ’Em Up, Ride ’Em Out
The only reason shadowrunners have scars to show off during their downtime is that when they got hit, someone had the guts, the skill, and the speed to pull them out of whatever drekstorm they’d gotten themselves into. Maybe it was a DocWagon High Threat Response team who rode in to save the day, or maybe a teammate who’d picked up some handy medical... [click here for more]|
|99.||Create Heroic Characters to Conquer the Elements!
Not inherently evil, elemental power can be mastered by those with both malevolent and benign intentions. The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline.
New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally,... [click here for more]|
Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast... [click here for more]|