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01.Arms of the Chosen

Arms of the Chosen
by Onyx Path Publishing

Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines. Now, in the Age of Sorrows, kingdoms go to war over potent...   [click here for more]
02.Delta Green: Handler's Guide

Delta Green: Handler's Guide
by Arc Dream Publishing

This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
03.Help Stacy Fight Cancer

Help Stacy Fight Cancer
by Playground Adventures

This is the donation product for the large bundle. You can find the Bundle located here. Stacy is a member of the RPG industry, the founder of Contessa, and needs our help to fight cancer and the medical bills that are quickly piling up! No matter who you are, insured or not, cancer is an emotionally, physically, and financially draining experience and we'd like to send Stacy our love, support, and...   [click here for more]
04.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
05.Red Markets: A Game of Economic Horror

Red Markets: A Game of Economic Horror
by Hebanon Games

Red Markets is a tabletop RPG about economic horror. In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit from mankind’s near-extinction...   [click here for more]
06.City of Mist Core Book

City of Mist Core Book
by Son of Oak Game Studio

THE CORE BOOK FOR THE AWARD-WINNING COMIC-BOOK NOIR RPG SET IN A CITY OF ORDINARY PEOPLE AND LEGENDARY POWERS Download the preview Hit the rainy streets of an enigmatic metropolis as a modern-day legend in search for the truth. Investigate unsolved cases, uncover the stories of the city residents, and confront the hidden forces pulling the strings from beyond the veil of the Mist....   [click here for more]
07.Malifaux - Broken Promises - 2E

Malifaux - Broken Promises - 2E
by Wyrd Miniatures

BETRAYAL IS IN THE AIR After a year of chaos and fighting, the new Governor-General has finally forced the city into an uneasy peace. His predecessor might have stopped there, content with the illusion of control, but Franco Marlow has bigger plans. Under his leadership, the Guild has tightened its iron grip on Malifaux City, and the Masters of the Guild have but one choice: obey his commands or...   [click here for more]
08.Adventures in Middle-earth - Mirkwood Campaign

Adventures in Middle-earth - Mirkwood Campaign
by Cubicle 7 Entertainment Ltd.

The Necromancer may have been cast out of Dol Guldur, but a lingering darkness remains over Mirkwood, a shadow that will grow ever longer as the years draw on – unless a fellowship of heroes step forward and hold back the gloom. The Mirkwood Campaign™ for Adventures in Middle-earth™ includes enough adventure material to keep you playing for months or even years,...   [click here for more]
09.Star Trek Adventures: Core Rulebook

Star Trek Adventures: Core Rulebook
by Modiphius

"Star Trek Adventures finally corrects the injustice of not having a Star Trek game around at the same time Star Trek Discovery is ripping through TV sets and data streams.... the gaming experience feels exactly like Star Trek. Sit on the commander's chair, take a deep breath, and engage. Star Trek is not just back; it is here to stay." RPG.net review Starfleet Needs A New Crew!...   [click here for more]
10.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
11.ZWEIHÄNDER Grim & Perilous RPG - Core Book

ZWEIHÄNDER Grim & Perilous RPG - Core Book
by Grim & Perilous Studios

As featured on Forbes.com, ranked #3 in the Platinum Seller's list on DriveThruRPG and having raised over $90K on Kickstarter & CrowdOx, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but we simply call it...   [click here for more]
12.The One Ring - Oaths of the Riddermark

The One Ring - Oaths of the Riddermark
by Cubicle 7 Entertainment Ltd.

“...in the Riddermark of Rohan the Rohirrim, the Horse-lords, dwell, and there are no horses like those that are bred in that great vale between the Misty Mountains and the White.” From The Lord of the Rings, by J.R.R. Tolkien Oaths of Riddermark contains six ready-to-play adventures set after the year 2955, and taking place in the lands of Rohan. The scenarios...   [click here for more]
13.Bluebeard's Bride

Bluebeard's Bride
by Magpie Games

WILL YOU OPEN THE FINAL DOOR? A young bride is wed to an ugly, but powerful man with a blue beard. He invites her to explore the house...but one room is forbidden. Eventually, the young bride falls prey to her curiosity and opens it, discovering the gruesome display of former brides murdered...   Explore Bluebeard's mansion and create your own beautifully...   [click here for more]
14.Halcyon City Herald Collection: A Masks Supplement

Halcyon City Herald Collection: A Masks Supplement
by Magpie Games

Halcyon City has been the epicenter of the earth’s superhuman madness for close to a century. The city is built on a history of heroes, villains, and the battles they bring with them. And the Halcyon City Herald has been there since the beginning, your eyes and ears on the ground. Now Keandra Hunt, editor-in-chief of the Herald, is revealing her personal collection of articles...   [click here for more]
15.Freedom City (Third Edition)

Freedom City (Third Edition)
by Green Ronin

With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many...   [click here for more]
16.Blades in the Dark

Blades in the Dark
by One Seven

Winner: 2015 Golden Geek, RPG of the Year Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support) Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,...   [click here for more]
17.Demon Lord's Companion 2

Demon Lord's Companion 2
by Schwalb Entertainment

The Fight Continues! The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development...   [click here for more]
18.Star Trek Adventures: These are the Voyages - Volume 1

Star Trek Adventures: These are the Voyages - Volume 1
by Modiphius

Space, the Final Frontier These are the Voyages: Volume 1 presents eight ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers at the front line of Starfleet operations. Create your own Star Trek stories of discovery and adventure on the Final Frontier. • 8 ready to play...   [click here for more]
19.Valley of the Misery Machine - Dystopia Rising

Valley of the Misery Machine - Dystopia Rising
by Eschaton Media

Welcome to the Valley of the Misery Machine.<o:p></o:p> The last region book of the Dystopia Rising RPG series, focusing on the valley's east and west of the Misery Bay region. With sections focusing on the wastelands of the Northern Clime, Appaloosa Expanse, Misery Bay, Dominus Columbia, and points in between.<o:p></o:p> Valley of the Misery Machine goes into further detail...   [click here for more]
20.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
21.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
22.Spheres of Might

Spheres of Might
by Drop Dead Studios

Starfinder Compatible!! There's so much more to martial combat than swinging a sword, and so much more to martial characters than waiting for the next fight. Spheres of Might is a brand new approach to building martial characters in the Pathfinder Roleplaying Game. From the makers of Spheres of Power, Spheres of Might changes combat into a cinematic experience, replacing boring, repetitive...   [click here for more]
23.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
24.Through the Breach RPG - Core Rules

Through the Breach RPG - Core Rules
by Wyrd Miniatures

Control your destiny. Journey back to the early 1900s, where a dimensional rift leading to the magical world of Malifaux has changed human history. Steam power and steel collide with magic and monsters in this dangerous and exciting roleplaying game. Are you brave enough to change your destiny? This second edition rulebook has been designed to be backwards compatible with all first edition Through...   [click here for more]
25.Tortle Package (5e)

Tortle Package (5e)
by Wizards of the Coast

The Snout of Omgar is a geographical region described briefly in Tomb of Annihilation. Not much is revealed about the location or its inhabitants in that adventure, however. The Tortle Package is written for Dungeon Masters who want to know more about the Snout of Omgar. This supplement also introduces a new playable character race, the tortle, and a new adventure location: Dangwaru, the Typhoon...   [click here for more]
26.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
27.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character...   [click here for more]
28.Achtung! Cthulhu - Zero Point - Code of Honour

Achtung! Cthulhu - Zero Point - Code of Honour
by Modiphius

Welcome to the City of Spies "I'm involved in a dangerous game, Every other day I change my name, The face is different but the body's the same, Boo, boo, baby! I'm a spy!" - Popular song in wartime Istanbul Istanbul in 1942 is a neutral city, packed with spies. Everyone's here - the Nazis, the Soviets, the Brits and the Yanks, the Japanese and a host of other nations,...   [click here for more]
29.The Forbidden Caverns of Archaia

The Forbidden Caverns of Archaia
by Greg Gillespie

A new megadungeon from Barrowmaze author Dr. Greg Gillespie! The lost city of Archaia - an ancient ruin sunken into the earth - lies deep in the badlands. In recent years, caravans from Eastdale have come under attack from orcs, goblins, and worse. Some say these blood-thirsty warbands have made lairs in the deep caves and ruins. Sill others say the ancient halls are filled with magnificent treasures...   [click here for more]
30.Shadow of the Demon Lord

Shadow of the Demon Lord
by Schwalb Entertainment

The End Is Just the Beginning Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of...   [click here for more]
31.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
32.Vampire: The Requiem 2nd Edition

Vampire: The Requiem 2nd Edition
by Onyx Path Publishing

Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index. Updated and revised core rule book for Vampire: The Requiem. Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to...   [click here for more]
33.Starfarer's Companion

Starfarer's Companion
by Rogue Genius Games

A Companion to Adventure Across the Stars! An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy! Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs! Classes...   [click here for more]
34.Astonishing Swordsmen & Sorcerers of Hyperborea (Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Second Edition)
by North Wind Adventures

ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
35.FrontierSpace Referee's Handbook

FrontierSpace Referee's Handbook
by DwD Studios

A Referee is many things: host, writer, actor, and judge. While players play, you have to do everything else. It’s almost like work, and isn’t for everyone. But you’re different; you LIKE the job. It’s a big job to do, and your toolkit should stack up to the size of your job. The Referee’s Handbook is the essential toolkit for the FrontierSpace...   [click here for more]
36.Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition
by Onyx Path Publishing

The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning...   [click here for more]
37.Pugmire Core Rulebook

Pugmire Core Rulebook
by Onyx Path Publishing

Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
38.Lions & Tigers & Owlbears: The 13th Age Bestiary 2

Lions & Tigers & Owlbears: The 13th Age Bestiary 2
by Pelgrane Press

Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to 13th Age Bestiary 2! In an epic follow-up to the popular 13th Age Bestiary for the 13th Age RPG, Lions & Tigers & Owlbears: The 13th Age Bestiary 2 introduces more than 250 individual stat blocks appear...   [click here for more]
39.Heroines of the First Age

Heroines of the First Age
by Voidspiral Entertainment

A tabletop roleplaying game about on larger-than-life legends and the mythical monsters that lived at the dawn of time! Sing, Muse, of Xlu the Red, of Tyakua the Stonebound, of Elbor the Unjust. Sing of the Heroines of the First Age, of the fire at the beginning of the world. We are the Heroines! Demi-humans, monsterfolk, beastmen, whatever you call us, this is our...   [click here for more]
40.Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)
by Catalyst Game Labs

EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
41.English Eerie: Rural Horror Storytelling Game for One Player

English Eerie: Rural Horror Storytelling Game for One Player
by Trollish Delver Games

English Eerie is a storytelling game about horror in rural England. The game takes inspiration from folklore, along with the works of M.R. James, Arthur Machen and Algernon Blackwood to help players tell their own haunted tales of the English countryside. The game is designed to be played over one or a series of dark evenings by the flicker of candlelight. The player, you, will...   [click here for more]
42.ICONS: Origins

ICONS: Origins
by Ad Infinitum Adventures

Secret Origins Uncovered! Icons Origins offers additional expanded resources, options, and tools for hero creation for use with Icons Superpowered Roleplaying, helping you to create the hero you want to play quickly and easily. It includes: Archetypes! Thirteen ready-to-play hero archetypes, each with six variations, for a total of over a hundred...   [click here for more]
43.Barrowmaze Complete

Barrowmaze Complete
by Greg Gillespie

Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze?...   [click here for more]
44.Dread

Dread
by The Impossible Dream

WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
45.UPF Assault Scout Technical Manual

UPF Assault Scout Technical Manual
by Frontier Explorer

Hello Explorers! The Frontier Explorer presents UPF Assault Scout Technical Manual The UPF Assault Scout. Probably the most iconic ship in the Frontier, the assault scout can be seen in almost any SpaceFleet patrol and as part of every planetary militia. Small, fast, and versatile, the assault scout is a ship unmatched by anything in the Sathar fleets. Despite its advantages,...   [click here for more]
46.Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook
by Modiphius

Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! “RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge “Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry The landscape was full of machines and scrap metal connected to the facility in one way or another. Always...   [click here for more]
47.GURPS Basic Set: Characters

GURPS Basic Set: Characters
by Steve Jackson Games

GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers. Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages...   [click here for more]
48.Dungeon Full of Monsters

Dungeon Full of Monsters
by Red Box Vancouver

Dungeon Full of Monsters is a modular megadungeon for use with Labyrinth Lord and other old school fantasy role-playing games. The Dungeon is Modular The megadungeon is composed of 50 individual sections, separated into 5 different levels. You can assemble these in any configuration you like, either randomly or not, either before the campaign or on-the-fly in play....   [click here for more]
49.Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures
by Dan Coleman Productions

We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
50.Critical Role: Tal'Dorei Campaign Setting

Critical Role: Tal'Dorei Campaign Setting
by Green Ronin

Critical Role has taken the roleplaying world by storm. Now, you can join the adventure! Until now, the wondrous and dangerous lands of Tal’Dorei have been the sole stomping grounds of the show’s adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges...   [click here for more]
51.Mindjammer: The Core Worlds Sourcebook

Mindjammer: The Core Worlds Sourcebook
by Modiphius

WELCOME TO THE CORE! This is where it all happens, citizen! The white-heat of hyperadvanced technology! The teeming populations of the many worlds of Manhome, the ancient solar system, cradle of humankind! The thousands of worlds of the Old Commonality, drenched in byzantine intrigue, the strange and divergent hominids, the products of millennia of change. We’re all...   [click here for more]
52.HYPERLANES Corebook

HYPERLANES Corebook
by Scrivened, LLC

Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls. Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines. HYPERLANES is the gaming technology...   [click here for more]
53.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
54.Masks: A New Generation

Masks: A New Generation
by Magpie Games

Winner of the 2017 silver ENnie for Best Family Game A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New...   [click here for more]
55.M20 The Book of Secrets

M20 The Book of Secrets
by Onyx Path Publishing

More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
56.MINDJAMMER: The Player's Guide

MINDJAMMER: The Player's Guide
by Modiphius

CITIZENS OF THE COMMONALITY It’s a time of adventure, a time of opportunity! A time for humankind itself to change! Join us, in the hyperadvanced worlds of the Core or the chaos and conflict of the Fringe, and reach for the stars! No one knows what the future will bring—but in the pages of this book every agent of the Commonality will find what they need to...   [click here for more]
57.Lost Artifacts of Greyghast - A 5e Magic Item Compendium

Lost Artifacts of Greyghast - A 5e Magic Item Compendium
by Many-Sided Dice

Lost Artifacts of Greyghast is a magic item compendium for 5th Edition fantasy role-playing. This enormous tome is full of hundreds of unique and deeply storied magical artifacts--each with special backstories, "ready for your campaign" origins, special attunements that drive sidequests and gameplay activities, and fun mechanics that won't break your game or bore your players. This book...   [click here for more]
58.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
59.Thousand Years of Night

Thousand Years of Night
by Onyx Path Publishing

We grow old, but we never grow older. That’s the problem you see. Timelessness is not stagnation, we continue to grow and change throughout the years. If we don’t, then the world changes without us and we die. You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up. ...   [click here for more]
60.Legendary Planet: Mind Tyrants of the Merciless Moons (Pathfinder)

Legendary Planet: Mind Tyrants of the Merciless Moons (Pathfinder)
by Legendary Games

Death in the Mind's Eye The heroes have scored a major victory, but the dark forces arrayed against them will not go down without a fight. Pursuing their fleeing legions to the gas giant Qanna, the heroes arrive on the verdant moon of Itac at the head of a band of Accord forces only to discover that the massive planet’s manifold moons have long been a secret stronghold of the...   [click here for more]
61.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
62.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
63.Achtung! Cthulhu PDF Lovers Collection

Achtung! Cthulhu PDF Lovers Collection
by Modiphius

Prepare for total war as we proudly present the Achtung! Cthulhu complete RPG PDF bundle, featuring every PDF book in the Achtung! Cthulhu range including: both core books, three comprehensive guides, two globe spanning thrilling campaigns, a manual of terrors and three mind-bending crossover series! This absolute bargain bundle of a dozen Achtung! Cthulhu books would normally retail at $200 when...   [click here for more]
64.FrontierSpace Player's Handbook

FrontierSpace Player's Handbook
by DwD Studios

Among the stars in a distant galaxy there exists a region of densely populated habitable worlds. It is here your story begins, a place commonly called "the frontier" where people dwell and tales unfold. The Galactic Federation's power now wanes as corporations rise to fill the void left behind by the loss of their protection and authority. Citizens push on against...   [click here for more]
65.Vurt: The Tabletop Roleplaying Game

Vurt: The Tabletop Roleplaying Game
by Ravendesk Games

A feather that opens a door. A door that opens to infinite worlds. And now a tabletop RPG that lets you explore them all. Vurt: The Tabletop Roleplaying Game is an RPG based on the visionary and hallucinatory science fiction of author Jeff Noon (winner of the Arthur C. Clarke award). Amid the glass-strewn streets of the lethal and anarchic...   [click here for more]
66.The Starsea Chronicles

The Starsea Chronicles
by D3 Adventures

The Starsea Chronicles is a "hard" scifi companion setting to the core Starfinder The Roleplaying Game setting. Completely StarFinder compatible, it offers several new races, galactic empires, and a slew of new items, technologies, ships, and vehicles for players and GM's alike. Also within are expanded concepts on world building and ship creation to help players to further diversify and...   [click here for more]
67.Beyond the World's Edge

Beyond the World's Edge
by Schwalb Entertainment

Go Beyond the Edge of the World! What’s beyond the Auroral Ocean? Where did the human conquerors come from? Is there anything north of the Desolation? What awaits those who set sail across the Nyxian? The answers to these questions and more are contained inside this expansion to the world of Shadow of the Demon Lord. Each chapter goes beyond the edge of the map, offering a plethora of...   [click here for more]
68.Star Trek Adventures: The Next Generation Starfleet Deck Tiles - PDF

Star Trek Adventures: The Next Generation Starfleet Deck Tiles - PDF
by Modiphius

Assemble an away team! This gaming tile set is a PDF containing 32 interchangeable 240mm square and 120mm by 240mm map tiles of Federation starship interiors. Rick Sternbach has joined the Star Trek Adventures development crew. Sternbach (Star Trek: The Next Generation Technical Manual, Star Trek: Deep Space Nine Technical Manual, Haynes Klingon...   [click here for more]
69.TEKUMEL®:  Empire of the Petal Throne (TSR)

TEKUMEL®: Empire of the Petal Throne (TSR)
by M.A.R Barker's World of Tekumel

TEKUMEL®: Welcome to a world as complex and fascinating as our own, but unlike anything you have ever experienced. Welcome to Tékumel, the creation of Professor M.A.R. Barker. This is an incredibly detailed science fantasy world, and the basis for the first complete world setting published by TSR Hobbies. Empire of the Petal Throne is a classic of the gaming genre, setting the...   [click here for more]
70.Karvosti - The Witch Hammer

Karvosti - The Witch Hammer
by Jarnringen

Mist blanketed the plateau, chilling and damp, causing Selisa to shiver as she and a dozen other newly arrived treasure hunters stood before the Huldra. The witch's firm eyes glared at them from behind her mask, assessing them one by one.   “What’s going on?” Galar whispered. “We haven’t done any–”   Selisa...   [click here for more]
71.Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure
by DIY RPG Productions

HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK! Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new...   [click here for more]
72.Savage Worlds Deluxe

Savage Worlds Deluxe
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's...   [click here for more]
73.Adventures in Middle-earth Player's Guide

Adventures in Middle-earth Player's Guide
by Cubicle 7 Entertainment Ltd.

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide. Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds...   [click here for more]
74.Mindjammer: Children of Orion—the Venu Sourcebook

Mindjammer: Children of Orion—the Venu Sourcebook
by Modiphius

“YOU WILL KNEEL BEFORE THE EMPEROR—OR DIE!" “To dwell on the past is weakness! We were born from nucleonic fire. We were forged in flame and suffering. And now we march to the stars and make the spawn of abomination burn!” Welcome to the Bright Empire of Venuthe interstellar civilisation of the “bad guys” of Human...   [click here for more]
75.Shadowrun: Verbotene Künste

Shadowrun: Verbotene Künste
by Pegasus Press

DIE ANDERE SEITE DER MACHT Magie ist wild und undiszipliniert. Du kannst versuchen, sie unter Kontrolle zu bringen, sie zu ordnen und zu strukturieren. Aber letztlich wirst du scheitern. Unter der Oberfläche tobt das Chaos. Du wirst immer nur einen kleinen Ausschnitt beherrschen – als würdest du auf einem Surfbrett eine Monsterwelle reiten: Du schwimmst mit dem...   [click here for more]
76.V20 Lore of the Clans

V20 Lore of the Clans
by Onyx Path Publishing

Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
77.Rifts® Conversion Book Two: Pantheons of the Megaverse®

Rifts® Conversion Book Two: Pantheons of the Megaverse®
by Palladium Books

Rifts® Conversion Book Two: Pantheons of the Megaverse® The gods and immortals of the Megaverse®, presented in all their glory and adapted for use on Rifts® Earth. Familiar gods and heroes from myth and legend as well as Alien Intelligences, imposters and demigods from all corners of the Palladium Megaverse®. 150 gods and pretenders; Aztec, Babylonian, Greek,...   [click here for more]
78.Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [click here for more]
79.Delta Green: Agent's Handbook

Delta Green: Agent's Handbook
by Arc Dream Publishing

Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
80.Rifts® Conversion Book Three: Dark Conversions™

Rifts® Conversion Book Three: Dark Conversions™
by Palladium Books

Rifts® Dark Conversions™ Rifts® Conversion Book Three The focus of Dark Conversions™ is on creatures of darkness and other monsters such as Alien Intelligences, Elementals, Were-Beasts, vampires, weird supernatural beings, Elementals, the Nightbane and others. If you are looking for practitioners of dark magic, villains, monsters and vile horrors to pit against your...   [click here for more]
81.GURPS Basic Set: Campaigns

GURPS Basic Set: Campaigns
by Steve Jackson Games

With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades....   [click here for more]
82.Forthright Open Roleplay Core Rulebook

Forthright Open Roleplay Core Rulebook
by Room 209 Gaming

SPECIAL OFFER AVAILABLE FOR A LIMITED TIME! INAUGURAL SALE: From now through the end of 2017, Room 209 Gaming is offering the core rulebook for 20% off cover price. You Are In Control Blend genres effortlessly with these easy-to-use rules, building the world you want to play. Be a barbarian starship pilot in the wild west, a magic-wielding...   [click here for more]
83.Mind's Eye Theatre: Vampire The Masquerade

Mind's Eye Theatre: Vampire The Masquerade
by By Night Studios

It's a new night! Mind's Eye Theatre: Vampire The Masquerade is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering live-action...   [click here for more]
84.Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition
by Onyx Path Publishing

The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
85.Shadowrun: Mit Tricks und Finesse

Shadowrun: Mit Tricks und Finesse
by Pegasus Press

VERTRAUEN IST ALLES Der Mann an der Rezeption, der dir den Schlüssel zu einem Zimmer gibt, weil er denkt, er würde damit einen großen Komplott aufdecken. Die Konzerngardistin, die dich in den Hochsicherheitstrakt lässt, weil sie glaubt, das wäre alles nur eine Übung. Der Kerl im Anzug, der dir zehntausend Aktienanteile überstellt, in der festen...   [click here for more]
86.Dresden Files Accelerated

Dresden Files Accelerated
by Evil Hat Productions, LLC

PARKOUR! Leap right into the Dresdenverse! Welcome to Dresden Files Accelerated, a pared-down, pick up and play RPG set in the world of Jim Butcher’s NYT bestselling Dresden Files series. Take a jaunt through the Nevernever, stand up to the Black Court, and sit down for a pint at Mac’s. This book contains all you need to make it happen. In this book, Ivy—a.k.a. the Archive—will...   [click here for more]
87.Coriolis - The Third Horizon core book

Coriolis - The Third Horizon core book
by Modiphius

“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own...   [click here for more]
88.Delta Green: Music From a Darkened Room

Delta Green: Music From a Darkened Room
by Arc Dream Publishing

PLACES, LIKE PEOPLE, GO WRONG They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom....   [click here for more]
89.7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)
by John Wick Presents

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
90.The Sprawl: November Metric

The Sprawl: November Metric
by Ardens Ludere

Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
91.Paranoia Red Clearance Edition

Paranoia Red Clearance Edition
by Mongoose

Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its...   [click here for more]
92.Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures
by Flatland Games

Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
93.The Things We Leave Behind

The Things We Leave Behind
by Stygian Fox

The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. As a thank you to all those...   [click here for more]
94.Uncharted Worlds

Uncharted Worlds
by Sean Gomes

Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
95.Ponyfinder - Tactics of Everglow

Ponyfinder - Tactics of Everglow
by Silver Games LLC

Our explorers have returned from the distant east with a wealth of knowledge, to say nothing of tales of new allies, and threats. We have found and documented places of learning, both grand and humble, serious and whimsical places that stand, ready to receive those ready to humble themselves. Besides new tricks and spells, and entire exotic way of life has been brought to us, those who dance with the...   [click here for more]
96.Traveller Core Rulebook

Traveller Core Rulebook
by Mongoose

This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
97.Altais: Age of Ruin

Altais: Age of Ruin
by Parhelia Games

The Stars are Falling Thousands of years have passed since Earth was lost and humanity fled to the stars. They colonised a new world but never escaped their enemy, the Rephaim. Civilisations have risen and fallen, and magic has brought us to the edge of destruction. This is the Fourth Age The Final Age of Humanity The stars are falling and the...   [click here for more]
98.Demon: The Descent

Demon: The Descent
by Onyx Path Publishing

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false...   [click here for more]
99.Fate Adversary Toolkit

Fate Adversary Toolkit
by Evil Hat Productions, LLC

Calling all adversaries! Antagonists. Obstacles. Villains. Impediments. Call them what you will, but a great campaign needs opposition to create stirring conflict. The Fate Adversary Toolkit offers a variety of ideas, mechanics, and hacks to help you make the most out of every obstacle in your game. Explore what an adversary is in Fate terms, and always remember that everything is a character....   [click here for more]
100.Quintet (Expert)

Quintet (Expert)
by Schwalb Entertainment

Time to Die! The small town of Flenfeld was a prosperous farm settlement, blessed with good weather and harvests bountiful enough to keep its folk fed most years. But when the player characters discover the settlement deserted, with no immediately obvious signs of strife or skullduggery, they find themselves caught up in the dark aftermath of an unspeakable horror. Flenfeld’s...   [click here for more]
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