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Top 100 Products
01.Urban Shadows: Dark Streets

Urban Shadows: Dark Streets
by Magpie Games

THE DARKNESS RISES. WILL YOU JOIN IT? The hum of the city is an ever-present friend, a reminder that no place is safe from the politics of the concrete jungle. Will you rise to meet the wolves at the door? Or try to find some place safe to ride out the coming storm?   The choice is yours.    Dark Streets is the first supplement for Urban...   [click here for more]
02.Shadowrun: Book of the Lost (A Shadowrun Campaign Book)

Shadowrun: Book of the Lost (A Shadowrun Campaign Book)
by Catalyst Game Labs

No Longer Hidden The Bastard, upright. A man in clown makeup stands in a broken skyraker window over another man on the verge of a long plummet. Near the clown’s hand, a white rose. Opportunity, adventure, but also mania and frenzy. 404, upright. A woman crouches on the edge of a rooftop, holding a white rose. In the distance is the image of a woman in a red dress. Destruction, failure, collapse....   [click here for more]
03.Blades in the Dark

Blades in the Dark
by One Seven

Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of...   [click here for more]
04.Adventures in Middle-earth Loremaster's Guide

Adventures in Middle-earth Loremaster's Guide
by Cubicle 7 Entertainment Ltd.

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide. “It's a dangerous business, Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might...   [click here for more]
05.Conan: Adventures in an Age Undreamed Of core book

Conan: Adventures in an Age Undreamed Of core book
by Modiphius

WELCOME TO THE HYBORIAN AGE! KNOW, O PRINCE, THAT BETWEEN THE YEARS WHEN THE OCEANS DRANK ATLANTIS AND THE GLEAMING CITIES, AND THE YEARS OF THE RISE OF THE SONS OF ARYAS, THERE WAS AN AGE UNDREAMED OF, WHEN SHINING KINGDOMS LAY SPREAD ACROSS THE WORLD LIKE BLUE MANTLES BENEATH THE STARS... Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into...   [click here for more]
06.Coriolis - The Third Horizon core book

Coriolis - The Third Horizon core book
by Modiphius

“I’m getting a signal.” Dalil’s voice crackled over the com. “We’re close.” The navigator gazed into the darkness ahead, his face ghostly pale in the cold glow from the tabula in his hands.   Radwa nodded silently for her comrades to advance, approaching the strange ruins in the moonscape. The only sound they could hear was their own...   [click here for more]
07.Vehicle Handbook

Vehicle Handbook
by Mongoose

Universes of science fiction are filled with vehicles ranging from the mundane to the exotic. A starport on a world far beyond the frontier may see a mix of pedal-powered rickshaws, horse-drawn wagons and anti-grav skimmers. A high-tech centralised and industrial world will have skies filled with the anti-grav equivalent of cars, trucks and buses, while its military will be able to deploy armoured...   [click here for more]
08.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
09.Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition
by Onyx Path Publishing

The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning...   [click here for more]
10.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
11.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
12.Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)
by Catalyst Game Labs

EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
13.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
14.Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide
by Jarnringen

The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…”...   [click here for more]
15.Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker
by Onyx Path Publishing

"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
16.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
17.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
18.Starjammer: Core Rules

Starjammer: Core Rules
by d20pfsrd.com

Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
19.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
20.Mutant Chronicles PDF Lover's Definitive Collection

Mutant Chronicles PDF Lover's Definitive Collection
by Modiphius

Prepare for future war as we proudly present the Mutant Chronicles Definitive PDF Collection, featuring every book in the Mutant Chronicles RPG range including the just-released Dark Eden Campaign, as well as the Third Edition Core Book and Player's Guide, plus every corporation guide and handbook, and new entries like Dark Eden, Venusian Apocalypse and the Mutant & Heretics source book, a massive...   [click here for more]
21.7th Sea: Pirate Nations

7th Sea: Pirate Nations
by John Wick Presents

Let’s get the glad-rags on and drive her to sea For a free sailor’s life for sure it ain’t free Piracy on the Seven Seas has reached a fever pitch. The black flag poses a constant danger for merchants and navies, as unscrupulous brigands seek their fortunes. But there are more dangers afoot than pirates: beasts lurking under the waves, rumors of haunted...   [click here for more]
22.Vampire: The Requiem 2nd Edition

Vampire: The Requiem 2nd Edition
by Onyx Path Publishing

Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index. Updated and revised core rule book for Vampire: The Requiem. Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to...   [click here for more]
23.Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit
by Nerzugal Role-Playing

This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
24.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
25.Solo

Solo
by Zozer Games

SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
26.Adventures in Middle-earth Player's Guide

Adventures in Middle-earth Player's Guide
by Cubicle 7 Entertainment Ltd.

In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide. Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds...   [click here for more]
27.Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse
by By Night Studios

The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or...   [click here for more]
28.Into the Outside

Into the Outside
by Monte Cook Games

Head into the Multiverse! The Ninth World is filled with the bizarre and unexpected. But beyond it, the truly astonishing awaits. Enter a dimension where you exist in three different places simultaneously. A pocket universe that transforms you into living sound. An existence where time carves living beings into separate time streams. Or a world where merely thinking changes reality. How can...   [click here for more]
29.Masks: A New Generation

Masks: A New Generation
by Magpie Games

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives,...   [click here for more]
30.Stars Without Number: Core Edition

Stars Without Number: Core Edition
by Sine Nomine Publishing

(NEW! Now that Mongoose Publishing has sold through the Stars Without Number print run, I've made available softcover and hardback copies through this site. All print copies contain the exact same expanded content you'll find in the Core Edition, with mechs, AIs, and planetary society construction guides included. If you buy your print copy from this page, you'll get it in...   [click here for more]
31.Eclipse Phase: Argonauts

Eclipse Phase: Argonauts
by Posthuman Studios LLC

Argonauts: Science for the Greater Good is a sourcebook for Eclipse Phase players and gamemasters: Discover the history and secrets of the Argonauts, transhumanity’s foremost scientific organization. Organization and Politics: Understand the people and policies driving this faction. Super Science: Learn about Argonaut projects in...   [click here for more]
32.7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)
by John Wick Presents

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
33.Tome of Beasts for 5th Edition

Tome of Beasts for 5th Edition
by Kobold Press

A Horde of New 5th Edition Monsters! DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?” PLAYER: “I retire, and become a farmer.” Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it....   [click here for more]
34.Song of the Woad

Song of the Woad
by Schwalb Entertainment

Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted...   [click here for more]
35.Cepheus Engine Vehicle Design System

Cepheus Engine Vehicle Design System
by Samardan Press

The Cepheus Engine Vehicle Design System provides comprehensive rules for developing non-space vehicles for the Cepheus Engine or any Classic Era Science Fiction 2D6-Based Open Gaming System. Inspired by the starship design system found in the Cepheus Engine SRD, this vehicle design system provides everything...   [click here for more]
36.Symbaroum - Core Rulebook

Symbaroum - Core Rulebook
by Jarnringen

“Twilight falls, Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder: “Magdala, faster!” The witch didn’t answer, lost as she was to the sinister...   [click here for more]
37.Würm — Roleplaying in the Ice Age (Wurm)

Würm — Roleplaying in the Ice Age (Wurm)
by Nocturnal

Adventure at the very origins of humanity! Würm is a system-lite RPG set in the last period of the Ice Age 35,000 years ago. Characters don’t have Attributes or even Skills, but they are instead described by Strengths like Secret of the Bear or Eye of the Panther and Weaknesses such as Fearful or One-Eyed. The...   [click here for more]
38.Mutant Chronicles: Dark Eden Campaign

Mutant Chronicles: Dark Eden Campaign
by Modiphius

Humanity's Last Stand The Second Dark Legion War has escalated to encompass the entire solar system, with humanity hard-pressed to hold back the swelling tide of Darkness. A surge of Heresy has stretched the Brotherhood to the breaking point, while the megacorporations are throwing a rising body count into the ever-hungry maw of the Dark Legion. A slim chance of salvation leads...   [click here for more]
39.Shadowrun: Cutting Aces (Deep Shadows Sourcebook)

Shadowrun: Cutting Aces (Deep Shadows Sourcebook)
by Catalyst Game Labs

Hit Your Marks The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand. Marks, all of them, and the Sixth...   [click here for more]
40.Numenera

Numenera
by Monte Cook Games

THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
41.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
42.Traveller Core Rulebook

Traveller Core Rulebook
by Mongoose

This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday... A brand new edition of Traveller is now available - based on the...   [click here for more]
43.Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)
by Catalyst Game Labs

The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
44.These Stars Are Ours!

These Stars Are Ours!
by Stellagama Publishing

These Stars Are Ours is a space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces the player characters to the immediate aftermath of the Terran victory in the Terran Liberation War against the mighty Reticulan Empire and its...   [click here for more]
45.Secrets of the Covenants

Secrets of the Covenants
by Onyx Path Publishing

"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters." -- Getter Kahn, Bishop of Filth Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce...   [click here for more]
46.The Legacy Weapon - A Dungeon World Artifact and One Shot

The Legacy Weapon - A Dungeon World Artifact and One Shot
by Encoded Designs

The Legacy Weapon A Dungeon World Artifact and One-on-One Play One-Shot Adventure No one knows where the Legacy Weapon came from. Some speak of a cabal of powerful wizards, others say it was a relic from a past age, the holy say the gods sent it from the heavens, and the superstitious think that it rose from the depths of the hells. Regardless of its mysterious...   [click here for more]
47.Blue Rose: The AGE RPG of Romantic Fantasy

Blue Rose: The AGE RPG of Romantic Fantasy
by Green Ronin

A decade ago Blue Rose shook up the RPG scene with its vision of romantic fantasy and inclusive gaming. Now the world of Aldea returns in a new edition using the Adventure Game Engine (AGE), the popular rules that power the Fantasy AGE and Dragon Age RPGs. This beautiful, full-color book contains everything needed to create and tell stories of heroic envoys of the Sovereign’s...   [click here for more]
48.Shadowrun: Anarchy

Shadowrun: Anarchy
by Catalyst Game Labs

Man. Machine. Magic. Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine. Dive into a cyberpunk...   [click here for more]
49.The Sprawl // NOON

The Sprawl // NOON
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
50.Arcanis 5E - Forged in Magic: REFORGED

Arcanis 5E - Forged in Magic: REFORGED
by Paradigm Concepts, Inc.

Unlock the Treasures of the Ages… Legends speak of heroes wielding magical weapons and enchanted relics, battling great evils and righting wrongs throughout the world. Whether created by dwarven master smiths, mage artificers or built by inhuman hands, you’ll find them all here, within this tome. …And Forge your Legend! Forged in Magic:...   [click here for more]
51.Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition
by Onyx Path Publishing

The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
52.The Illuminated Edda

The Illuminated Edda
by Pendelhaven

The Viking tales of gods, giants and heroes come alive within the pages of the Illuminated Edda. Visit the majestic city of Asgard- home of the gods. Fight legendary dragons alongside Sigurd, renowned hero. Witness the creation of the world tree Yggdrasil along with the awesome worlds that hang upon its branches. Get entwined in Loki’s schemes as he saves the gods from disaster, and then witness...   [click here for more]
53.Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras
by Onyx Path Publishing

Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
54.MUTANT: Year Zero - Roleplaying At The End Of Days

MUTANT: Year Zero - Roleplaying At The End Of Days
by Modiphius

We walked among the gaping ruins and rusty car wrecks, monuments to the fall of the Ancients. Naphta had been taken by a Deathworm and the Rot had driven Hugust insane. We had no grub left and there was only rotwater to drink. But we had to keep going. We had to find Eden. We could not return to the Ark empty-handed, the fate of the People rested on our shoulders. Suddenly, Franton, the insect-like...   [click here for more]
55.Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)
by Sine Nomine Publishing

The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
56.Central Supply Catalogue

Central Supply Catalogue
by Mongoose

Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
57.Dungeon Crawl Classics RPG

Dungeon Crawl Classics RPG
by Goodman Games

Glory & Gold Won by Sorcery & Sword You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have...   [click here for more]
58.Mage The Awakening Tarot

Mage The Awakening Tarot
by White Wolf

A Player aid for Mage: The Awakening, this 78-card Tarot deck is suitable for stand-alone use or in conjunction with chronicles and contains lavish, full-color art commissioned specifically for this deck. Includes instructions on standard Tarot readings as well as using the cards as a Storytelling tool for chronicles. Note: Originally released in 2009 for Mage: the Awakening 1st...   [click here for more]
59.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
60.The Things We Leave Behind

The Things We Leave Behind
by Stygian Fox

The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues from Delta...   [click here for more]
61.Demon: The Descent

Demon: The Descent
by Onyx Path Publishing

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false...   [click here for more]
62.Beast: The Primordial

Beast: The Primordial
by Onyx Path Publishing

Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real. But don't fret, little brother. You'll never have to wake up in fear, ever again. The...   [click here for more]
63.Conan: Jeweled Thrones of the Earth

Conan: Jeweled Thrones of the Earth
by Modiphius

Hither came Conan the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet. Jeweled Thrones of the Earth presents seven complete and ready-to-play adventures for Robert E. Howard’s Conan: Adventures in an Age Undreamed Of....   [click here for more]
64.Promethean the Created 2nd Edition

Promethean the Created 2nd Edition
by Onyx Path Publishing

Don’t run. Please. I know what I look like. I know you saw me, with my stitches and punctures and wires. I know you felt the Fire. It’s not my fault. It’s what I have instead of a soul. It’s how I know I’m alive. Don’t run! I don’t want to hurt you. I’m...   [click here for more]
65.Torment: Tides of Numenera—The Explorer's Guide

Torment: Tides of Numenera—The Explorer's Guide
by Monte Cook Games

Explore new lands. Discover new creatures. Unearth new secrets. The Torment: Tides of Numenera computer game is set in a whole new region of the Ninth World. This book details the weird and fascinating places, people, and creatures first glimpsed in Torment. Discover secrets of the computer game, and explore its world in greater depth and detail. Incorporate the region and its inhabitants...   [click here for more]
66.Savage Worlds Deluxe

Savage Worlds Deluxe
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's...   [click here for more]
67.Shadowrun: Rigger 5.0

Shadowrun: Rigger 5.0
by Catalyst Game Labs

PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit...   [click here for more]
68.Shadow of the Demon Lord

Shadow of the Demon Lord
by Schwalb Entertainment

The End Is Just the Beginning Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of...   [click here for more]
69.High Guard

High Guard
by Mongoose

Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches...   [click here for more]
70.The Grand Grimoire of Cthulhu Mythos Magic

The Grand Grimoire of Cthulhu Mythos Magic
by Chaosium

THE GRAND GRIMOIRE OF CTHULHU MYTHOS MAGIC PDF CHA23141-PDF 200 Pages by Mike Mason with Matt Sanderson Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful...   [click here for more]
71.V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets
by Onyx Path Publishing

Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places. — Creidne The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
72.Shadowrun: Street Grimoire

Shadowrun: Street Grimoire
by Catalyst Game Labs

Paying with Your Soul Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands. Spells, rituals, alchemical preparations,...   [click here for more]
73.The One Ring - Adventurer's Companion

The One Ring - Adventurer's Companion
by Cubicle 7 Entertainment Ltd.

At the heart of every great story are great characters. The Adventurer’s Companion for The One Ring Roleplaying Game is a guide and reference for players, designed to help them make those truly evocative characters. The Adventurer’s Companion is packed with advice to make your player-hero truly feel a part of Middle-earth, along with...   [click here for more]
74.INDEX CARD RPG Vol. 2

INDEX CARD RPG Vol. 2
by RUNEHAMMER GAMES

INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! Volume 2 takes...   [click here for more]
75.Super Kids - A Superhero Expansion for Hero Kids

Super Kids - A Superhero Expansion for Hero Kids
by Conrad Evanshire

Superhero Gaming for Hero Kids. Capital City needs superheroes. The police are kept busy dealing with all sorts of problems. Criminals, monsters, aliens, and super villains pose constant threats. This is a city that can use all the help it can get. That’s where super kids come in! Super kids have awesome powers. They can call down lightning on their adversaries,...   [click here for more]
76.V20 Lore of the Clans

V20 Lore of the Clans
by Onyx Path Publishing

Lore of the Clans My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant...   [click here for more]
77.Mythic Britain: Logres

Mythic Britain: Logres
by Design Mechanism

Mythic Britain: Logres is Paul Mitchener's superb book detailing the Saxon culture of Britain and contains everything you need to know about these stalwart invaders of the island. Logres details their culture, beliefs, kings and chieftains, politics and superstitions, and presents a mini-campaign set against Cerdic's arrival on the south coast, where he must deal with both belligerent...   [click here for more]
78.Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh
by Catalyst Game Labs

EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs...   [click here for more]
79.Uncharted Worlds

Uncharted Worlds
by Sean Gomes

Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
80.BattleTech: Spotlight on Stone's Trackers

BattleTech: Spotlight on Stone's Trackers
by Catalyst Game Labs

Backstabbers. Assassins. Cowards. Dezgra. To the elite headhunters of Stone’s Trackers, these labels mean nothing. The only true measure of a warrior is success, and the Trackers will go to any length to ensure that Devlin Stone’s vision does not falter. Forged in the flames of the Jihad from a secret Clan Nova Cat unit and comprised of Inner Sphere and Clan veterans alike,...   [click here for more]
81.Legend of the Five Rings 4th Edition

Legend of the Five Rings 4th Edition
by Fantasy Flight Games

Blood. Honor. Steel. Welcome to the 4th Edition of the epic Role-Playing Game Legend of the Five Rings! Join us for the ultimate adventure of fantasy samurai, locked in perpetual battles of honor and glory within the bonds of the Code of Bushido. The Emerald Empire of Rokugan demands much of its samurai: service to one's lord, service to one's Clan, and service to one's Emperor. Bushido's...   [click here for more]
82.Coriolis Atlas Compendium

Coriolis Atlas Compendium
by Modiphius

The bridge was silent except for the whirr of the ship's air filters. Nima, the sensor operator, looked up from her screen. “No signs of intelligent life, no com traffic, no artificial light,” she said quietly. “Atmo?” captain Nastasia asked, loud enough for everyone on the bridge to hear. “Dense, probably corrosive...” Nima was cut off when a shadow fell over the...   [click here for more]
83.Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook
by Chaosium

Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars...   [click here for more]
84.Kingdom of God

Kingdom of God
by Schwalb Entertainment

Lands in Shadow for Shadow of the Demon Lord As the Empire crumbles, cultists emerge from the shadows to work their wickedness in plain view, the undead armies in the Desolation gather strength and numbers, and signs of the coming doom become more widespread. In these troubled times, all eyes look to the Holy Kingdom for salvation. This holy land has been the spiritual...   [click here for more]
85.Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [click here for more]
86.Numenera Character Options 2

Numenera Character Options 2
by Monte Cook Games

Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
87.The Art of Symbaroum

The Art of Symbaroum
by Jarnringen

Preface Ever since we launched the tabletop roleplaying game Symbaroum in Swedish (2014), players and fantasy art lovers have asked us to produce a stand-alone art book; with the international translations into English (2015), French and Italian (2016) the requests grew even more frequent. So here it is, The Art of Symbaroum.   The images showing the world and creatures...   [click here for more]
88.Radiance Expansion Kit

Radiance Expansion Kit
by Radiance House

Blast off to new adventures! This supplement for Radiance RPG is a trove of options for any age: ancient, medieval, industrial, or science fantasy. Play a batfolk dragoon, cyborg spriggan, elan technomancer, ghost samurai, sha’ir magus, or vodron rocketeer. New classes, races, and themes yield over 8,000 options. Inside, you will discover 262 pages of crunchy goodness: Classic and strange...   [click here for more]
89.DRAGONLOCK Ultimate: Dungeon Starter Set

DRAGONLOCK Ultimate: Dungeon Starter Set
by Fat Dragon Games

DRAGONLOCK™ Ultimate (patent pending) is an all-new interlocking terrain system that allows you to create fully modular, multi-level 28mm scale dungeon terrain for your RPG or wargame on your home 3D printer. Individual pieces links to neighboring pieces with our exclusive Dragonbite™ clips. Each set is delivered as a downloadable .stl file, and once you have the set, you can print...   [click here for more]
90.The Nethervaults of Venegrut the Mad - Part 1 The Upper Levels

The Nethervaults of Venegrut the Mad - Part 1 The Upper Levels
by Paratime Design

This PDF contains twelve interconnected Friday Freebie Enhanced maps from Nov 4th, 11th, 18th, and 25th 2016; Dec 2nd, 16th, and 23rd 2016; Jan 6th, 13th, 20th, and 27th 2017; and Feb 3 2017. This PDF has multiple layers allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors/slopes on or off (for ease with Virtual Tabletop programs). The free versions...   [click here for more]
91.Mindjammer - The Roleplaying Game

Mindjammer - The Roleplaying Game
by Modiphius

Grab your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines — come and defend the light of humanity’s greatest civilisation as it spreads to the stars! The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed...   [click here for more]
92.Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook
by Margaret Weis Productions

The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
93.Shadowrun: Data Trails

Shadowrun: Data Trails
by Catalyst Game Labs

THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
94.The Rifter #70

The Rifter #70
by Palladium Books

The Rifter® Number Seventy The Rifter® #70 is about magic, monsters, and strange people and places. There is the Frost Mage and 60+ cold-based spells (all official source material), the Splicers® Technojacker explored in-depth revealing many new powers and abilities (official source material), the City of New Strawn, Kansas, on Rifts® Earth, monsters...   [click here for more]
95.N.E.W. The Science Fiction Roleplaying Game

N.E.W. The Science Fiction Roleplaying Game
by EN Publishing

VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE [Download a 23-page preview!] Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational...   [click here for more]
96.Doctor Who Roleplaying Game: The Black Archive

Doctor Who Roleplaying Game: The Black Archive
by Cubicle 7 Entertainment Ltd.

The Tower of London: home to ravens, Beefeaters and one of the most extensive collections of esoteric alien artefacts on Earth. Under the stewardship of UNIT, The Black Archive is charged with finding, storing and understanding the weirdest and most powerful alien Gadgets that come to our planet. Just as this unbelievably valuable and dangerous collection has expanded, so has UNIT itself evolved....   [click here for more]
97.NeuroSpasta (5E)

NeuroSpasta (5E)
by Dias Ex Machina Games

The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from...   [click here for more]
98.Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime
by Green Ronin

Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
99.Shadowrun: Run & Gun

Shadowrun: Run & Gun
by Catalyst Game Labs

Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
100.Michael Scott Rohan's Winter of the World RPG

Michael Scott Rohan's Winter of the World RPG
by Cakebread & Walton

Morvan Morlanhal! Morvan shall arise! The chronicles of the Winter of the World echo down the ages in half-remembered myth and song – tales of the mysterious powers of the Mastersmiths, of the forging of great weapons, of the subterranean kingdoms of the Duergar, of gods who walked abroad… and of the Powers of the Ice, endlessly seeking dominion. Michael Scott...   [click here for more]
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