|01.||A decade ago Blue Rose shook up the RPG scene with its vision of romantic fantasy and inclusive gaming. Now the world of Aldea returns in a new edition using the Adventure Game Engine (AGE), the popular rules that power the Fantasy AGE and Dragon Age RPGs. This beautiful, full-color book contains everything needed to create and tell stories of heroic envoys of the Sovereign’s... [click here for more]|
|02.||"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice... [click here for more]|
|03.||Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night... [click here for more]|
|04.||"They say to judge a man by the company he keeps. By this measure, as by any other, we are liars and monsters."
-- Getter Kahn, Bishop of Filth
Vampires gather under many banners. But five have endured the tumult of Western history better than any other. The Carthian Movement. The Circle of the Crone. The Invictus. The Lancea et Sanctum. The Ordo Dracul. Each has its fierce... [click here for more]|
|05.||Hit Your Marks
The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand.
Marks, all of them, and the Sixth... [click here for more]|
|06.||This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This... [click here for more]|
|07.||The Ennie Award-winning transhuman science-fiction RPG setting returns, in a brand new edition for use with the TRAVELLER roleplaying game!
This brand new 384-page hardback book includes:
• full rules for starships, organisations, and culture operations;
• detailed character cultures, genotypes, and new careers—play a sentient starship!
• new and innovative systems... [click here for more]|
|08.||Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more]|
|09.||Baron Munchausen's tales of his extraordinary adventures are legendary: riding cannonballs through the air, sailing to the Moon, meeting gods, escaping from the Turkish Army on half a horse, and many others. Can you outdo the Baron? You can try! Challenge your friends to tell the most extraordinary tale, interrupt to correct their boasts, and share your own amazing exploits in this renowned game... [click here for more]|
|10.||DIGITAL EARLY ACCESS EDITION
This is the digital early access edition of the game. When you purchase this product, you'll receive a PDF of the game in progress as well as every update of the PDF including the final, complete version of the game book. If you'd rather wait and buy the game once it's fully finished, then this product isn't for you! If you want to jump... [click here for more]|
|11.||Using the most up-to-date rules text, the BattleMech Manual has been designed from the ground up to cater to the BattleTech player wanting to engage in an all-’Mech battle. Includes a variety of optional rules, terrain and more. Welcome to the most table-usage-friendly BattleTech rulebook ever published!
BattleMech Manual VS. Total Warfare
The... [click here for more]|
|12.||The world is a Lie.
Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth.
You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning... [click here for more]|
|13.||At the heart of every great story are great characters. The Adventurer’s Companion for The One Ring Roleplaying Game is a guide and reference for players, designed to help them make those truly evocative characters.
The Adventurer’s Companion is packed with advice to make your player-hero truly feel a part of Middle-earth, along with... [click here for more]|
|14.||Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.
Vampire: The Masquerade - 20th Anniversary... [click here for more]|
|15.||Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald... [click here for more]|
|16.||Something's wrong with the world and I don't know what it is.
It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich.
Now that's not what we've got. Now we've got this.... [click here for more]|
Eyes straight ahead.
Don’t look back.
In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner... [click here for more]|
|18.||EVERYTHING HAS A PRICE
There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live.
You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you... [click here for more]|
|19.||Drown in Fire and Blood!
After the Cataclysm sundered our world, reducing cities to ruins and bringing nations to their knees, a new threat unfurled its wings to cast a shadow upon our reality. In this spreading gloom caper demons, warped creatures, and horrifying monsters, all of which tear down what’s left of the world in preparation for the coming of their dark... [click here for more]|
|20.||A light in the Darkness above the galactic plane!
Fire your planing engines beyond the Rim, above the galactic plane to the outer worlds, free from Commonality assimilation. There’s a bounty out here on Event Horizon Probes, and the only synthetics are those who serve us.
My family is from the revered Wayfarers’ Guild, with Voyager eugenics strong in our lineage. I do not... [click here for more]|
|21.||These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled... [click here for more]|
|22.||I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power – all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do… well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics.
And the rest of us never see... [click here for more]|
|23.||A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.
Just another day in Halcyon City...
Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives,... [click here for more]|
|24.||Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find:
Dice rules that range from cooperative... [click here for more]|
|25.||Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index.
Updated and revised core rule book for Vampire: The Requiem.
Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to... [click here for more]|
|26.||Golden Geek RPG of the Year 2012
Indie RPG 2012 Winner: Best Game, Best Support, Best Production
ENnie Award Winner 2013: Best Rules - Gold Winner
Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching... [click here for more]|
|27.||(NEW! Now that Mongoose Publishing has sold through the Stars Without Number print run, I've made available softcover and hardback copies through this site. All print copies contain the exact same expanded content you'll find in the Core Edition, with mechs, AIs, and planetary society construction guides included. If you buy your print copy from this page, you'll get it in... [click here for more]|
|28.||Man. Machine. Magic.
Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine.
Dive into a cyberpunk... [click here for more]|
|29.||Enjoy a trip to a world where powerful priests can charge sinners with the death penalty, and where knights gather for illegal combat sports ... where thieves can thumb their nose at the authorities from within the walls of a church, and where a foraging band of the king's own soldiers is more dangerous than a pack of brigand outlaws. In the midst of all this, ordinary people survived to work the... [click here for more]|
Please. I know what I look like. I know you saw me, with my stitches and punctures and wires.
I know you felt the Fire.
It’s not my fault.
It’s what I have instead of a soul.
It’s how I know I’m alive.
Don’t run! I don’t want to hurt you.
I’m... [click here for more]|
|31.||The dead are hungry in Ancalia.
For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in... [click here for more]|
|32.||Cryptomancer is a tabletop role-playing game made for hackers, by hackers. It features an original fantasy setting and gameplay informed by diverse security disciplines: information security, physical security, intelligence analysis, clandestine tradecraft, and risk management. Players assume the role of characters on the run from a shadowy organization that rules the world through mass surveillance,... [click here for more]|
|33.||The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt.
You are a human, a wolf, a killer, a monster. The ultimate predator.
You... [click here for more]|
|34.||The Sprawl: Mission-based cyberpunk, powered by the Apocalypse
Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score.
Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit.
Turn up your... [click here for more]|
|35.||The Lucanii Drift - A Starships & Spacemen campaign.
Set deflector screens to maximum! All ahead full!
High above the main galactic arm lies a brilliant stream of stars - the Lucanii Drift. Separated from the Confederation by a hazardous wilderness of storm-swept space, the Lucanii Drift is only now being entered and explored.
Player characters crew a Confederation starship. Their... [click here for more]|
Introducing the third set in the Samurai Castle Builder series: The Keep.
Build a keep with up to five levels! The smallest level is 6x4" If you use the tower roof it is 4x4". The largest level is 14x12"!
This set features larger than single page parts to achieve the big size levels.
Ideal for roleplaying or wargames. Combine with paper, plastic or metal miniatures.
Roof... [click here for more]|
|37.||INDEX CARD RPG gives you 100 unique pieces of dungeon art, in 3x5 format, for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool!
Also included is a full card title and description listing to get your devious imagination turning!
Here's a great little video all about the many usess of ICRPG! https://www.youtube.com/watch?v=27vYSQrhxR4... [click here for more]|
|38.||This is Free Trader Beowulf, calling anyone... Mayday, Mayday...We are under attack... Main drive is gone...Turret number one not responding... Mayday...Losing cabin pressure fast calling anyone... Please help...This is Free Trader Beowulf... ...Mayday...
A brand new edition of Traveller is now available - based on the... [click here for more]|
|39.||In Adventures in Middle-earth™ the greatest fantasy setting of all time comes to the world's favourite roleplaying game rules! Take your gaming group to Middle-earth with this thematic and atmospheric, OGL-compatible setting guide.
Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds... [click here for more]|
|40.||It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets.... [click here for more]|
|41.||The Time to Rage...is NOW!
Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or... [click here for more]|
|42.||As Travellers voyage from one world to another, things happen to them. Often little things, trivial things; incidents that cause a minor inconvenience or unnecessary aggravation during what should be routine planetfall. However, some of these little incidents can lead to adventure, or complicate what would otherwise have been a straightforward task.
Referee’s Briefing 5: Incidents and Encounters... [click here for more]|
|43.||The Throne stands empty.
Heaven has fallen, and the Words of Creation thunder from new throats.
Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire.
Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,... [click here for more]|
|44.||The Overgrowth hides humanity’s secrets in plain sight.
The wild spaces have grown to nearly swallow the area in bundles of vines, trees, and overgrown wastelands. Here, you will find massive beasts, new Dust-Bowl settlements, and pre-fall secrets that start to explain the fall of humanity and the birth of the Strains as we know them.
Welcome to the Overgrowth, we hope you don’t end... [click here for more]|
|45.||A Horde of New 5th Edition Monsters!
DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?”
PLAYER: “I retire, and become a farmer.”
Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it.... [click here for more]|
After a year of dormancy, Vacant Ritual Assembly is back!
Vacant Ritual Assembly is an underground OSR zine, directly compatible with Lamentations of the Flame Princess, but easily adaptable to other dungeon-based games. It's focused on table-useful dark fantasy content, killer artwork, and spreading the gospel of DIY gaming.
Issue #6 Includes:... [click here for more]|
|47.||The End Is Just the Beginning
Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies?
Shadow of... [click here for more]|
|48.||Magic of the Imperial East
The Asian Spell Compendium brings you 110 amazing new magical spells inspired by the mysteries of the Orient, from the frozen tundra and boreal forests of the far north to the serpent jungles of the south. Drawing from the myths, legends, and lore of China, Japan, India, Southeast Asia, Siberia, and more, you'll find tons of... [click here for more]|
North of Fort Ravenswall lies the cold and dangerous Ravenswild Forest. The forest stretches on for leagues, and aside from a few wild and nomadic people, is largely uninhabitated by humans. It was not always the case, as the remains of strongholds and monuments will testify. But with the coming of an everlasting winter, the forest became a place rarely travelled. ... [click here for more]|
|50.||The Viking tales of gods, giants and heroes come alive within the pages of the Illuminated Edda. Visit the majestic city of Asgard- home of the gods. Fight legendary dragons alongside Sigurd, renowned hero. Witness the creation of the world tree Yggdrasil along with the awesome worlds that hang upon its branches. Get entwined in Loki’s schemes as he saves the gods from disaster, and then witness... [click here for more]|
|51.|| Did your heart seize up in your chest a little when I said that? It should. Those horrors you've dreamed of all your life - the arms dragging you down into the ooze, the thing with fangs and too many legs waiting in the dark, the sleek, silent killer dropping on you from a clear sky - they're real.
But don't fret, little brother. You'll never have to wake up in fear, ever again. The... [click here for more]|
|52.||The Cost of Greatness
Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;... [click here for more]|
|53.||"Get the fantasy miniatures game that started it all! Chainmail is a fully fleshed out fantasy miniatures game that puts YOU in charge of your very own army. Whether you want to fight historical battles based in the trenches of reality or fantasy battles rife with magic and fantastic beasts, Chainmail gives you the rules to fight the wars you want to fight! The Chainmail Medieval Miniatures... [click here for more]|
|54.||A great power summoning forth the brightest souls, and the darkest. These are the Heroes and Villains of Théah. For every knife-twisting assassin, there is an ever-diligent bodyguard. For each great act of courage and hope, there is a dastardly deed performed in darkness. For every Hero there is a Villain. The 7th Sea Heroes & Villains book gives you 40 Heroes and... [click here for more]|
|55.||"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows"
- H.P. Lovecraft, "The Shadow Out of Time"
With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the... [click here for more]|
|56.||Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games.
NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable... [click here for more]|
Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit... [click here for more]|
|58.||*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL.
A Pathfinder version is available separately.
A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting.... [click here for more]|
VOYAGE INTO THE FAR FUTURE IN THIS VERSATILE TABLETOP GAME OF SCIENCE FICTION ADVENTURE
[Download a 23-page preview!]
Bounty hunters track down outlaws hiding in trader towns on worlds at the fringe of the galaxy. Starships explore unknown worlds, going where nobody has gone before. Great generational... [click here for more]|
|60.||As seen on Wil Wheaton's show Tabletop!
Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount... [click here for more]|
|61.||EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs... [click here for more]|
|62.||Time to go green.
Into the Bayou takes you out of the city and into the swamps, bogs, fens, and marshes east of Malifaux City. This book expands on the options presented in the Fated Almanac, allowing players access to the ramshackle weapons and strange magic of the Bayou’s race of green-skinned Gremlins.
Inside you will find new options for character creation, including new Pursuits... [click here for more]|
|63.||DRAGONLOCK™ Ultimate (patent pending) is an all-new interlocking terrain system that allows you to create fully modular, multi-level 28mm scale dungeon terrain for your RPG or wargame on your home 3D printer. Individual pieces links to neighboring pieces with our exclusive Dragonbite™ clips. Each set is delivered as a downloadable .stl file, and once you have the set, you can print... [click here for more]|
|64.||Welcome to High Guard.
This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes.
High Guard also presents new approaches... [click here for more]|
|65.||The Megacorporations created their own version of hell for the remnants of humanity left behind during the Exodus. Clouds of toxins seethed through the atmosphere. Nuclear fires seared the earth. The very ground shook in torment and anger. Earth was abandoned by the best and brightest of the Megacorporations during their race across the Solar System. Humanity’s cradle had been abandoned and forgotten... [click here for more]|
|66.||In the dim corridors of a backwater starport, starfarers offer themselves to the maw of the Mad God, bitter men seek revenge outside the law, and strange aliens titter and scream at the sight of inhuman erotica! From grim tragedy to salty satire, this is Points in Space, a science-fiction roleplaying resource by S. John Ross, author of Among the Clans, the Star... [click here for more]|
|67.||ON SALE UNTIL CHRISTMAS EVE!
The Things We Leave Behind is an anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller, and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea.
Taking... [click here for more]|
7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah... [click here for more]|
|69.||A ROLEPLAYING GAME OF TIME TRAVEL ACTION AND INVESTIGATION
History isn’t written by the victors. It’s written by the people with the time machines.
“Well, that doesn’t look right.” All around you are the abandoned ruins of medieval Paris, with a hundred thousand rotted skulls piled up in a mountain. Your partner draws her pistol and checks the historical record on... [click here for more]|
|70.||Angels are everywhere.
They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels...
But not anymore.
Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false... [click here for more]|
|71.||Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's... [click here for more]|
|72.||Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be... [click here for more]|
|73.||Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant... [click here for more]|
|74.||Enjoy a trip to a world where powerful priests can charge sinners with the death penalty, and where knights gather for illegal combat sports ... where thieves can thumb their nose at the authorities from within the walls of a church, and where a foraging band of the king's own soldiers is more dangerous than a pack of brigand outlaws. In the midst of all this, ordinary people survived to work the... [click here for more]|
|75.||High Guard: Aslan is a supplement for High Guard, bringing the mighty ships of the Aslan to your campaign.
Despite outward appearances, Aslan ships use much the same technology as human vessels, and either race can readily utilise ships belonging to the other with a minimum of difficulty. However, Aslan do display a slightly different approach towards ships and this is reflected in their design.... [click here for more]|
|76.||The Wars of Rage
In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest... [click here for more]|
|77.||Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new and terrible gods, 14 tables and charts for a GM to use to aid them... [click here for more]|
|78.||Tattoos, Triads, and Treachery
Legendary Hybrids: Yakuza is the latest volume in our series of class-focused player supplements, introducing a new series of hybrid classes like those in the Pathfinder Roleplaying Game Advanced Class Guide that blend the core elements of two different base classes into a unique synergy all their own. The yakuza is... [click here for more]|
|79.||Paying with Your Soul
Magic can burn your brain and sear your soul. It can inject power into every millimeter of your veins, or leave you a lump of ashes at the end of a dark alley. It’s dangerous, but to spellslingers in the Sixth World, it’s worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands.
Spells, rituals, alchemical preparations,... [click here for more]|
|80.||Changing Breeds for Werewolf 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas to the darkest... [click here for more]|
|81.||Glory & Gold Won by Sorcery & Sword
You’re no hero.
You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have... [click here for more]|
|82.||The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most... [click here for more]|
|83.||A MEGAVERSE® GONE MAD!
Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!
THIS IS THE WORLD OF RIFTS®
Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and... [click here for more]|
|84.||They avoided eye-contact, both of them focusing on the flickering flame that struggled for its life on the table between them. It wouldn’t be long before darkness reigned supreme in their booth at the Salons of Symbaroum.
“You feel it too,” she whispered to her friend and colleague. “Admit it.”
“It… It’s nothing, only the autumn... [click here for more]|
|85.||The Sprawl: Mission-based cyberpunk, powered by the Apocalypse
Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score.
Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit.
Turn up your... [click here for more]|
|86.||The Void Hungers
The world of Urth and the entire universe stand in the shadow of a dread power, a force of destruction beyond imagining. The Demon Lord, also called the Hunger in the Void, the Devourer in the Dark, and the One Foretold, draws nearer to the world, causing plagues and blights, war and upheaval, all of which harken the end times. In this supplement for Shadow of the Demon... [click here for more]|
|87.||Treason or Triumph
The sultan’s grand vizier is secretly plotting against him with other members of the court. The guilds are trying to bully small businesses. The neighboring country have spies in the palace. The city guard in the capital are under the pay of the thieves’ guild. The local druid circle aren’t happy about all the farms being built, or the woodcutting... [click here for more]|
|88.||Capture the Spirit of Arthurian Legend!
Relive the grandeur, romance and adventure of the greatest of all legends — the story of King Arthur. Assume the role of a knight starting his career in the time of Uther Pendragon, undertaking quests and perilous adventures for your lord, for your lady-love, for the Church, or for your own glory. Win great renown with your laudable deeds and feats of... [click here for more]|
|89.||Dead Worlds Lie Dreaming
Beneath the dirt of fallen worlds lie the bones of forgotten empires and the relics of peoples now vanished into legend. Countless wonders lie silent, awaiting the hands of starfaring adventurers and the curiosity of fearless investigators. What glorious citadels and eldritch marvels remain undiscovered by humanity in the present age, and what miracles... [click here for more]|
|90.||THE MOST AWESOME ADVENTURE EVER
Since the invention of the adventure module, there have only been five adventures that were rated the most awesome, the most epic. Broodmother Sky Fortress leaves them all behind. It’s got these creatures that are half shark. Half elephant. All badass. They fly around in this cloud fortress, wrecking everything in the campaign until the players... [click here for more]|
|91.||Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until... [click here for more]|
|92.||Ultramodern5 is the follow-up of the popular Ultramodern4
The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings, contemporary settings, and those that are far flung fantastic and futuristic. U5 presents modern and science fiction rules in a game usually reserved for fantasy. There is no established setting in U5.
It... [click here for more]|
|93.||By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.
By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast... [click here for more]|
|94.||Far Horizon is a Near Future science fiction adventure and spaceship book for Cepheus Engine and for the Classic 2D6 SF roleplaying game that is based on.
It is 2100 AD and the Earth’s Space Development Agency has funded a mission to the outer edge of the Solar System. Pluto and Charon have been explored and human landings have been made for the first time. Now the crew has taken on a new mission... [click here for more]|
|95.||Die Wildnis ruft
Ganger. Konzernsicherheit. Organisiertes Verbrechen. Andere Shadowrunner. Die Arbeit in den Schatten der Sechsten Welt hält eine bunte Palette an tödlichen Begegnungen bereit. Aber nur ein Narr würde sich allein um die metamenschlichen Gegner Sorgen machen. Es gibt genügend andere Möglichkeiten, ins Gras zu beißen: zerfetzt von einem Schwarm... [click here for more]|
|96.||So you're the Gamemaster now? Sitting in the Gamemaster's chair can be the most daunting job in roleplaying games. It is also the most rewarding. This book is here to help you get the most out of the experience. The Gamemaster's Companion is a resource for you to use to run the Doctor Who Roleplaying Game, offering expert advice on creating scenarios in the style of the Doctor’s... [click here for more]|
|97.||Nothing Is Free
Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the... [click here for more]|
|98.||THERE HAVE BEEN EIGHT PREVIOUS WORLDS.
Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique... [click here for more]|
|99.||“Twilight falls, Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder: “Magdala, faster!” The witch didn’t answer, lost as she was to the sinister... [click here for more]|
|100.||Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have... [click here for more]|