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One Page Dungeon Compendium: 2016 Edition
by Dylan M.
Publisher: Shattered Pike Studio
Date Added: 07/21/2016 10:16:25
One Page Dungeon Compendium: 2016 Edition * the price is right. Happy to pay for this but not a lot * the quality of the scan is low. some text is difficult to read. * the quality of the work is varied. Some pages take longer to read than their creators spent making them i suspect * some of the OPDs are brilliant 60 61 41 34 20 * much of it is boilerplate but will assist any lazy DM to keep his friends amused * overall I love it. It inspires me to contribute next year and to play in the meantime.

Rating:
[4 of 5 Stars!]
Alchemist (5E)
by Thilo G. [Featured Reviewer]
Publisher: Tribality Publishing
Date Added: 07/21/2016 09:34:24
Alchemist (5E) An Endzeitgeist.com review of the revised edition This class for D&D 5e clocks in at 20 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving us with 17 pages of content, so let's take a look! This review is based on V.1 of the file. The alchemist class comes with a sufficient array of introductory fluff, quick build rules and then proceeds to provide the respective crunch: The previously missing plusses have been added to the proficiency bonus and the notation of the HD, 1d8, now also 100% conforms to D&D 5e standards. Proficiency-wise, alchemists gain simple weapons, blowgun, hand crossbow and net as well as Aachemist supplies plus herbalism or poisoner kits. Saving throw proficiencies, fittingly, would be Con and Int and skill-wise, two from Arcana, History, Investigation, Medicine, Nature, perception and Religion are available. The starting equipment choices are sufficiently varied and allow for a nice array of customization and properly adhere to the standa...

Rating:
[5 of 5 Stars!]
Aventyr Bestiary
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 07/21/2016 09:13:54
Aventyr Bestiary An Endzeitgeist.com review This massive bestiary clocks in at 148 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 143 pages of content, one of which is devoted to the cover artist Raven Mimura's biography as well as the story behind the cover. This book, just so you know it, is dedicated to Joshua Gullion, KTFish7, fellow reviewer, colleague and friend - he always did champion a bestiary for AAW Games' Aventyr setting and I does warm my heart to see this dream realized. In particularly since Aventyr's critters, from humble A03 onwards, have been a defining staple of the setting. The crab-like Kra'tah that haunted the Vikmordere burial ground is but one of the creatures found within this book alongside new variants of the evocative monstrosity. So yes, beyond simply being a massive collection of monsters can also be seen as a kind of "best of" of what has come out of creature-design for the Aventyr-setting - the evocat...

Rating:
[5 of 5 Stars!]
Tangible Taverns: Tuffy's Good Time Palace (5e)
by Thilo G. [Featured Reviewer]
Publisher: Dire Rugrat Publishing
Date Added: 07/21/2016 09:12:36
Tangible Taverns: Tuffy's Good Time Palace (5e) An Endzeitgeist.com review This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 17 pages of content, so let's take a look! The 5e-version of Tuffy's Good Time Palace is, fluff-wise, pretty identical to the Pathfinder-version: I.e. Tuffy's is still a seedy dump of a bar with an eccentric, female, dwarven barkeep and a somewhat less-than-bright brute at the piano. Scantily-clad women dance here and shady groups, two to be precise, scuttle through the shadows, as a surprising amount of patrons seems to vanish behind a door behind the bar...the set-up of a seedy bar, complete with the chance to contract mild food poisoning has been translated very well into the 5e-rules-frame, with the notable exception of one Wisdom (perception) check that retained the, for 5e rather high DC 15 from its Pathfinder sister file. The supplement does come with extensive...

Rating:
[4 of 5 Stars!]
Tangible Taverns: Tuffy's Good Time Palace (PFRPG)
by Thilo G. [Featured Reviewer]
Publisher: Dire Rugrat Publishing
Date Added: 07/21/2016 09:09:07
Tangible Taverns: Tuffy's Good Time Palace (PFRPG) An Endzeitgeist.com review This installment of the Tangible Taverns-series clocks in at 22 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 18 pages of content, so let's take a look! There are taverns you enter and *know* immediately that you just have gone to the wrong side of town: Tuffy's is such a place. Paint peels from various surfaces, glass and food and other debris litter the floor, as scantily-clad women dance on some tables, while a female dwarf with cold blue eyes gazes directly at the PCs. Strangely, some people seem to come and go through a door behind the bar, while the various pickled foods you can purchase are anything but easily digestible. In fact, PCs eating here run a very real risk of contracting food poison, with all required rules provided by the pdf. Following, to an extent, the formula of Raging Swan Press, the book also provides a whole page of rumors, but takes a more detailed approach befitting the...

Rating:
[4 of 5 Stars!]
Tiny Frontiers
by Richard A.
Publisher: Gallant Knight Games
Date Added: 07/21/2016 09:00:26
Tiny Frontiers The new RPG, Tiny Frontiers, is a minimalistic science-fiction RPG, meaning it has only a small set of rules, which you can learn in about 5 minutes. That makes it perfect for a quick pick-up game when your players don't want to spend the time to learn a hundred pages of rules. It will also work well at conventions, limiting the amount of time players need to learn the rules, allowing them more time to actually play the game. Or you can play it just if you want a simple system for your RP. Though the rules are simple, the mechanics work well in play and still allow the players many options. It is definitely role play over rules play. Character creation is also simple, though with enough diversity to allow for a wide range of characters. In addition, the game is easily expandable by the game master, who can add any new rules he wants. The game presents 16 interesting micro-settings for the game, showcasing a myriad of campaign and adventure ideas for the game master. So, it's almo...

Rating:
[5 of 5 Stars!]
The Thaumaturge
by Timothy B. [Featured Reviewer]
Publisher: DYS Games
Date Added: 07/21/2016 08:16:14
The Thaumaturge I am a sucker for new classes, especially magic-using classes. So I was very pleased to hear that Matthew Skail was releasing a new class designed to replace the magic-user in OSR games. The Thaumaturge is a 20-level spell casting class in 10 pages for any OSR-like game. The main feature of the titular class is their non-Vancian spell casting system. Now I will admit that I am a fan of Vancian magic. It is part and parcel of playing D&D in my mind. That being said I have experimented with a number of non-Vancian and spell-point enabled systems over the years. But I keep coming back to Vancian magic. The Thaumatuge is a well thought out class though and the system has merit. There is a bit of 3.0 in this class' DNA, namely extensive use of the ability modifiers, but not so much as to drive away die hard Grognards. The class is well written and could easily be dropped into any OSR game. In fact I think such things should be encouraged; different lands should have differ...

Rating:
[4 of 5 Stars!]
What is FlexTale?
by Thizz M.
Publisher: Infinium Game Studios
Date Added: 07/21/2016 07:19:23
What is FlexTale? Solid ideas here... a bit disappointing there wasn't much to it. It's just an explanation of a concept that sounds really cool, and would make adventures tons more flexible... but there's no adventure here. Guess I'll just wait for something that actually uses it!

Rating:
[5 of 5 Stars!]
Flynn's Guide to Magic in Traveller
by SIMON E.
Publisher: Samardan Press
Date Added: 07/21/2016 03:01:17
Flynn's Guide to Magic in Traveller Excellent rules that should save referees a lot of work, if they want to explore a fantasy setting using Traveller's core rules. If the author feels any revision is needed for the new edition of Traveller, I'd be at least one definite buyer! (I love the choice of illustrations, too.) I would have preferred it if magic had been integrated with psionics as the default, to make it more compatible with the existing Traveller universe. It's easito imagine a remote planet of low technology, where psionic powers are amazingly refined! But the rules are readily adaptable....

Rating:
[5 of 5 Stars!]
Guide to Phaemorea
by Adrian S. [Featured Reviewer]
Publisher: Pointy Pony Publications
Date Added: 07/20/2016 20:21:21
Guide to Phaemorea Pointy Pony Productions is a relative new-comer to Drivethrurpg, but I have watched the development of this setting with great enthusiasm. There is a strong attention to detail to make this consistent with 'Rules Cyclopedia' products - both thematically and aesthetically. It became clear from the opening pages that this is a outlier in self-published D&D titles. The book benefits from a professional approach to not only respect for intellectual property, but a desire to openly share the content. The production values are consistently and pleasingly good, whilst the accompanying text shows a mature grasp of the fantasy genre. Many D&D products seek to build the campaign 'up' - that is, they are primarily concerned with building new classes, increasing power levels, or providing new magic items to furnish treasure hordes. Phaemorea takes the approach of improving the breadth of the campaign by offering the exploration of an alternate setting, complete with realised cultural group...

Rating:
[4 of 5 Stars!]
Retro Space Set Two: The Imperiax
by Arctic D. G.
Publisher: Okumarts Games
Date Added: 07/20/2016 14:53:09
Retro Space Set Two: The Imperiax Excellent futuristic fighters, using them as an unofficial troop type, Space Pirates, while play testing a game for Reforged Studios. I made my own bases in hex shapes with all the unit info printed on them.

Rating:
[5 of 5 Stars!]
Terra Force Elite Company [BUNDLE]
by Arctic D. G.
Publisher: Mayhem in Paper
Date Added: 07/20/2016 14:50:26
Terra Force Elite Company [BUNDLE] Excellent futuristic fighters, using them to play test a game for Reforged Studios. I made my own bases in hex shapes with all the unit info printed on them.

Rating:
[5 of 5 Stars!]
Terra Force: Veterans
by Arctic D. G.
Publisher: Mayhem in Paper
Date Added: 07/20/2016 14:49:57
Terra Force: Veterans Excellent futuristic fighters, using them as unofficial Auxiliaries to play test a game for Reforged Studios. I made my own bases in hex shapes with all the unit info printed on them.

Rating:
[5 of 5 Stars!]
Terra Force: Elite Marines
by Arctic D. G.
Publisher: Mayhem in Paper
Date Added: 07/20/2016 14:45:18
Terra Force: Elite Marines Excellent futuristic fighters, using them to play test a game for Reforged Studios.

Rating:
[5 of 5 Stars!]
Terra Force: Urban Ops
by Arctic D. G.
Publisher: Mayhem in Paper
Date Added: 07/20/2016 14:43:10
Terra Force: Urban Ops Excellent futuristic partisans, using them for an unofficial troop type in a game I'm play testing for Reforged Studios.

Rating:
[5 of 5 Stars!]
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