Close
Close
Browse
Free StuffFour Horsemen Blog









Read What Others Are Saying
DDAL04-04 The Marionette (5e)
by Jay E.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 18:05:47
DDAL04-04 The Marionette (5e) The first four-hour DDAL adventure for the Curse of Strahd storyline season, the party has to deal with a threat to the village of Orasnou, and learn that there is more to the events of the past few weeks than meets the eye. **RUNNING THE GAME:** There are three major parts to the adventure: a visionquest where the party can start to learn the secrets behind the events of *DDAL04-02 The Beast*, and *DDAL04-03 The Executioner*; the attack on the village by the minions of a powerful undead; and the exploration of Falinescu Manor. It's a four-hour adventure, which gives you more time than the previous two in the series, but it's still possible to come up short. The visionquest is my favorite scene in the adventure and could benefit from the most time. If you want to give the the party more time for the visionquest then you could do the introduction *in media res*, with the party returning from an ill-fated attempt to rescue some missing villagers. The attack on the village is ha...

Rating:
[4 of 5 Stars!]
In Volo's Wake (5e)
by Dirk S.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 12:48:27
In Volo's Wake (5e) while some may seem railroady and downright lethal, I found this set of adventures gives a great tour of DnD with some of the most iconic DnD monsters and enemies. I played this with both savvy and experienced players as well as those who have only started playing a couple of months ago. The savvy players shat their pants in technicolor once I pulled out the Mindflayer adventure and pitted them versus the Beholders. The new player loved the whimsical nature of the Fey themed adventure as well as the one where they needed to sacrifice the hostages. I found it an excellent tour of DnD's greatest hits while allowing people to quickly get ready for the real stuff. In terms of levelling you can quickly get to lvl 3 almost 4 with an adequate amount of gold and a great start in terms of items and downtime days. It won't beat the longer way round in terms of benefits, but it will certainly ensure you can keep up in the next tier. The only reason it's not absolutely perfect is that it d...

Rating:
[4 of 5 Stars!]
Trail of Cthulhu: The Final Revelation
by Megan R. [Featured Reviewer]
Publisher: Pelgrane Press
Date Added: 04/18/2017 11:59:35
Trail of Cthulhu: The Final Revelation Although this book contains four previously-published adventures - The Dying of St Margarets, The Watchers in the Sky, The Dance in the Blood, and The Rending Box - this is more than a mere compilation. The work begins with a short additional scenario called The Final Revelation. Its purpose is to provide a framework that can allow the other four to be played as a short campaign in the Purist mode. If you know the other adventures, you may be scratching your head at this point: although they are all set in the same time period and take place around the United Kingdom, there isn't anything else to link them together. If you use the pre-generated characters (who are ideally suited to the scenario for which they are provided) they do not carry over well, and even if you generate your own it is hard to come up with Investigators who would be interested enough in all four situations to get involved. The solution is ingenious in the extreme. You start playing The Final Revelation and a...

Rating:
[5 of 5 Stars!]
DDAL4-01 Suits of the Mists (5e)
by Jay E.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 11:32:22
DDAL4-01 Suits of the Mists (5e) In a series of five 1-hour sessions, the party helps the occupants of an inn track down a family that has stolen items from them. But not all is what it seems, and the party may find themselves in a very different place from where they began. An Introduction to the Curse of Strahd storyline season. **RUNNING THE GAME:** Running 1-hour games can be tough for inexperienced DMs, especially in an organized play setting where you might might have an enforced time limit. The missions in Suits of the Mists are straightforward enough that they should fit comfortably within a 1-hour slot, though you might miss out on some good character interation in Mission 2 (Coins) and Mission 4 (Glyphs). Because they must be short, the plots of the individual missions aren't very in-depth; my personal favorite is Mission 2 for the interaction with the NPCs and the choices that can be made. If you can run the entire thing as a 4- or 5-hour adventure—maybe with a break or two between missions—that might...

Rating:
[5 of 5 Stars!]
100 Privateer and Freelancer Spaceship Names
by Stephen Y.
Publisher: SciFi Ideas
Date Added: 04/18/2017 11:18:08
100 Privateer and Freelancer Spaceship Names 2 pages of spaceship names (in alphabetical order). I liked the first one (African Queen). Reminded me of an old film. Definately helpful in a tight spot if the GM is looking for such names. Just roll 1D100, and off you go. At 0.48p/0.60c, it's worth purchasing.

Rating:
[4 of 5 Stars!]
Rocketships of Pulp Destruction
by Matteo G.
Publisher: LPJ Design
Date Added: 04/18/2017 10:21:16
Rocketships of Pulp Destruction In its current state, this product is not well made, for a simple reason, it wasn't checked enough and so it wasn't corrected. For instance, the table detailing the venusian starship weapons is wrong, a literal copy paste of the chronian starship weapons table, this mistake leaves one of the three races without any weapons for their vessels. This error should be easy to correct, the second chronian table should be substituted with the correct venusian weapon table. The product is otherwise interesting, it expands the rules for the starships from d20 modern, using them in a different setting, inspired by the old pulp novels, i really like it and i think it could be valued at least 4 stars out of five, but only if the reported error will be corrected....

Rating:
[1 of 5 Stars!]
Eclipse Phase: Panopticon
by Christopher J.
Publisher: Posthuman Studios LLC
Date Added: 04/18/2017 10:19:49
Eclipse Phase: Panopticon I have a love/hate relationship with these books. On the one hand, they are insanely comprehesive and well written, and the setting is fantastic and unique (even where it borrows from other novels, games, etc, it does so in such a way that it's with love and not a blatant ripoff). On the other hand, science aside (which is always plausible and well thought out) the authors exhibit careless, lazy thinking when it comes to extrapolation of future culture, economics, politics, and social structure. Basically anything the hard sciences don't address. At first, I had attributed this to the in-character voices of the narrators, but after purchasing a ton of their PDFs and hardbacks I've come to realize that this is not the case. It's the writers' own wishful thinking and biases seeping through. This is not good sci-fi. This has nothing do with whether I agree or disagree with said biases, that's irrelevant. If you want to use sci fi to comment on the human condition or as a fanciful refle...

Rating:
[4 of 5 Stars!]
Encounter Pages IV
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 04/18/2017 09:10:24
Encounter Pages IV An Endzeitgeist.com review This pdf clocks in at an impressive 35 pages, 1 page front cover, 2 pages of SRD, leaving us with a pretty weighty 32 pages of content, so let's take a look! This pdf contains a total of 15 detailed encounters to throw at your players and spice up traveling, with every single one of them featuring an impressive, well-done full-color picture of the respective adversaries featured. CR-wise, we have 3 CR 3, 1 CR 4, 2 CR 5, 1 CR 6, 1 CR 7, 2 CR 8 and one encounter each for the CRs ranging from 9 to 13 herein, situating the pdf, level-range-wise, in the low- to medium level-range. The encounters all feature suggested environments and often highlight/showcase some of the amazing creatures that can be found in the seriously underrated Monsters of Porphyra II tome - but fret not: All relevant information for using the encounters, from statblocks to flavor, is included. Structure-wise, each of the encounters features a brief summary of the area they take ...

Rating:
[4 of 5 Stars!]
Crusader Base Class
by Thilo G. [Featured Reviewer]
Publisher: ARMR Studios
Date Added: 04/18/2017 09:09:24
Crusader Base Class An Endzeitgeist.com review This base class clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 6 pages, so let's take a look! The crusader depicted here gets d10 HD, 4 + Int skills per level, good Fort- and Will-save progression, full BAB-progression and proficiency with simple and martial weapons as well as light and medium armor and shields, excluding tower shields. The crusader begins play with a so-called shade, the remnant of a famous hero that guides the crusader via telepathy and in the dreams of the character. The shade may attempt to communicate with other creatures, but doing so negates all crusader class abilities for 24 hours, making it a sucky base fighter sans bonus feats etc. for that duration. This shade ties into the guiding combat mechanic. At 1st level, the crusader may enter a trance as a move action, which allows for an offensive or defensive stance. A defensive stance yields +1/2 class level (min...

Rating:
[3 of 5 Stars!]
Awaken - Core Rulebook
by Georg N.
Publisher: The Games Collective
Date Added: 04/18/2017 08:19:37
Awaken - Core Rulebook Really love this book. It delivers an action paced combat in game as well as out of the game and I'm thinking of using the system with other settings as well. Easy combination of character attributes and skills for the task rolls as well as fast character creation make this game perfect for players unburdened by the rules. Emphasis on the narration and roleplaying is what makes our games flow and will definitely try to find more players for the game. Flexible rules make for a great base for creating the massive and complex campaigns, and I'm already working out a campaign which will result in Alliance demise to see how my players will handle it. ...

Rating:
[5 of 5 Stars!]
DDIA05 Storm King's Thunder: A Great Upheaveal (5e)
by Marc G.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 06:39:08
DDIA05 Storm King's Thunder: A Great Upheaveal (5e) An enjoyable intro adventure, a Great Upheaval is broken into three sections. Of the three, my players enjoyed defending Nightstone from attack the most.

Rating:
[4 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Marc G.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 06:05:43
DDAL05-02 The Black Road (5e) A brief and fun escort mission, which leads directly to "Uninvited Guests"--one of my favorite modules.

Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
by Marc G.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 06:03:36
DDAL05-03 Uninvited Guests (5e) One of the few modules we've played in less than the alotted time--our group finished in about an hour and 45 minutes. This was well written, fun, and easy to DM, with a good balance between role playing, exploration, and combat. Although the module sits in the middle of a season, it would also work well as a standalone to introduce newer players to what D&D is all about.

Rating:
[5 of 5 Stars!]
DDAL05-16 Parnast Under Siege (5e)
by Marc G.
Publisher: Wizards of the Coast
Date Added: 04/18/2017 05:53:58
DDAL05-16 Parnast Under Siege (5e) This was my first experience playing a module with multiple tables and it was fantastically fun. Some feedback if you're planning to run it: - The module runs longer than 4 hours. Even after the DM did a lot of narrative handwaving at the beginning to shorten the visit with SEER, it took our table 4.5 hours to complete the module. - Bad Fruul is one tough cookie. Of the three tables, two beat him and one suffered a TPK. This felt about right--you had a good chance of succeeding but faced real risk. - The siege points mechanic does a good job of abstracting events to keep things moving. Occasionally I felt like it robbed the players of agency. For example, I wanted to scatter caltrops during a battle, but the DM explained that was already factored into the siege preparation. - The need to manage resources fighting wave after wave heightened the dramatic tension. tl;dr: We loved it, and Parnast Under Siege is a thrilling season capstone....

Rating:
[5 of 5 Stars!]
Tales of the Dark Eras
by Roger L. [Featured Reviewer]
Publisher: Onyx Path Publishing
Date Added: 04/18/2017 04:13:44
Tales of the Dark Eras http://www.teilzeithelden.de/2017/04/18/rezension-tales-of-t-
he-dark-eras-onyx-path/ Es geht gruselig zu, von der Antike bis in die Gegenwart. Der komplementäre Kurzgeschichtenband zu Chronicles of Darkness: Dark Eras entführt den Leser in leicht verdaulichen Happen in vergangene Zeiten. Dabei kommen auch Klischees, Horror und Ideen für Rollenspieler nicht zu kurz. Mittlerweile ist es ja bereits eine ungeschriebene Regel: Für jedes neue Spielsystem bringt Onyx Path auch eine dazu passende Kurzgeschichtensammlung heraus. Dieses Mal ist dies jedoch aus zwei Gründen bemerkenswert: Erstens handelt es sich bei Dark Eras nicht um ein neues System (wie etwa Demon: The Descent oder Mummy: The Curse), sondern um eine Erweiterung für alle bisher erschienenen Spielsysteme. Und zweitens spielen die Kurzgeschichten nicht in der gruseligen Gegenwart, sondern in der Vergangenheit der Chronicles of Darkness. Die Ankündigung des Bandes dürfte vor allem Lore-Fans der Rollenspielreihe gefallen: „Als...

Rating:
[4 of 5 Stars!]
Displaying 106 to 120 (of 48450 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates