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A Festival of Blades: A Cavaliers of Mars Jumpstart
von umberto p.
Verlag: Onyx Path Publishing
Hinzugefügt am: 08/25/2016 15:22:30
A Festival of Blades: A Cavaliers of Mars Jumpstart I'm a sucker for Mars settings and this one looks very evocative. Interesting ruleset too and nice, clean layout. Hope to see the final game soon!

Wertung:
[5 von 5 Sternen!]
Delta Green: Agent's Handbook
von Customer Name Withheld
Verlag: Arc Dream Publishing
Hinzugefügt am: 08/25/2016 15:17:40
Delta Green: Agent's Handbook Delta Green has always been my go-to game for modern horror role playing since it first slithered into my life in the mid-1990’s. Back then, it was some of the most well-written source material for the Call of Cthulhu RPG. Now, with the release of the Delta Green: Agent’s Handbook, it is a fully self-contained rules system built around the same great setting that has been updated to the current era. All the things familiar about the Basic Roleplaying system are still there, but streamlined and geared specifically towards the Delta Green setting. Everything you need to start playing right away is here, without having to wait for more books to come out. Chapters on overview, playing the game, character generation, combat, equipment/weapons, agencies, and tradecraft/terminology are all presented in an easy-to-follow format. Sprinkled throughout the chapters are immersive, vignettes of doomed Delta Green agents and affiliates -- a nice touch to give you an idea of what may be in store ...

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[5 von 5 Sternen!]
Kineticists of Porphyra III
von Vladimir C.
Verlag: Purple Duck Games
Hinzugefügt am: 08/25/2016 08:22:26
Kineticists of Porphyra III N. Jolly follows up his outstanding design from the two previous kineticist-focused books in ths third entry of the KoP series. Unlike the previous two, this one doesn’t include new elements, which was a good decision. There is so much you can do with new stuff, but there is always more you can do with the old. As usual in the series we get some fluff for the Porphyra campaign setting. After that we get straight to the Archetypes: Corpse Puppeteers are the necromancers among the kineticists. They exchange a couple of infusions wild talents for the opportunity to have corpse companion that works similar to a druid’s animal. Interesingly, chaokineticists raise them as undead, while corpokineticists raise them as constructs! Also, they can do some bioengineering and can make their corpses evolve, in the summoner’s eidolon meaning of evolve! One thing that the archetype doesn’t mention is, when you finally get Expanded Element at 15th level (you lose the 7th level instance of the abilit...

Wertung:
[5 von 5 Sternen!]
Legendary Classes: Quartermaster
von Thilo G. [Fester Rezensent]
Verlag: Purple Duck Games
Hinzugefügt am: 08/25/2016 06:08:35
Legendary Classes: Quartermaster An Endzeitgeist.com review This installment of the Legendary Classes-series clocks in at 30 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 26.5 pages of content, so let's take a look! The quartermaster is the lord of equipment - as a framework, the class gets 3/4 BAB-progression, good Ref- and Will-saves, 6+Int skills per level, proficiency with simple and martial weapons as well as light and medium armor proficiency. He may disarm magical traps as though he was a rogue and traps disarmed by him can be re-armed as a move action. The class may use Appraise instead of Perception to spot valuables and also use the skill to identify magic items. The class gets half class level to Appraise, Craft, Disable Device and UMD and all of these skills are governed by Int for the quartermaster. At first level, the quartermaster receives resources equal to his Intelligence modifier, minimum 1. This behaves much like grit or panache, though the points do ha...

Wertung:
[5 von 5 Sternen!]
The Genius Guide to More Cleric Talents
von Thilo G. [Fester Rezensent]
Verlag: Rogue Genius Games
Hinzugefügt am: 08/25/2016 05:57:22
The Genius Guide to More Cleric Talents An Endzeitgeist.com review This expansion for the already massive talented cleric clocks in at 35 pages, 1 page front cover, 1 page ToC, 1 page editorial, 1 page SRD, leaving us with...holy moly, 31 pages of content! All right so let's take a close look at even more options for the talented cleric! As has become the tradition with these, we begin with new edges and the very first one is already one we imho needed: Available at 5th level, it makes the cleric a cult leader in a twist on Leadership that interacts with spellcasting - at higher levels, followers can be targeted by range "you" spells and even deliver touch spells for the leader. I know I'll be using the living hell out of this edge. There is another edge that completely redefines the very notion of "cleric" - Null Disciple. These guys, in the tradition of Malhavoc Press' classic "Requiem For a God" or the BoVD's Ur-priests, do not worship a deity, but in fact loathe them, stealing divine spells via touch attacks from...

Wertung:
[5 von 5 Sternen!]
Kineticists of Porphyra II
von Vladimir C.
Verlag: Purple Duck Games
Hinzugefügt am: 08/25/2016 05:40:55
Kineticists of Porphyra II Oh Captain Planet how I miss you... erhm, let's not deviate from the review. N. Jolly does it again! Like the previous volume, KoP2 includes archetypes and elements, but in this book the author delivers higher concept game design with a clear influence by other media, like comics and anime. We start right away with archetypes! The Divine Conduct is kind of a pally hybrid, getting some divine healing and anti-evil options. Then we have the anime-inspired Dragon Pact Kineticist, who gets its powers from, well, making a pact with a dragon (duh!). These guys get some exclusive options with a dragon theme, and their relationship with the dragon is a roleplaying goldmine. After that we have the Fusion Kineticist, a master of two elements while losing access to all others. Perfect if you want to start from level 1 with a character concept like this, or if you want to play something like Gill the boss from Street Fighter 3 (cheap bastard by the way). We follow by another hybridy archetype,...

Wertung:
[5 von 5 Sternen!]
Kineticists of Porphyra
von Vladimir C.
Verlag: Purple Duck Games
Hinzugefügt am: 08/25/2016 05:35:30
Kineticists of Porphyra One of the most interesting and fresh classes from Occult Adventures is the kineticist. Loosely based on the mechanics of the old 3ed. warlock, the kineticists is your "all day magic, all day blasts" class, but having an elemental flavor akin to the Avatar series. It was the most discussed class in the playtest and I bet my d20s that it is the most used one as well! Even Paizo released more material for the class right away. But well, here we are with a deceptively-called book, Kineticists of Porphyra, that has actually 1 page of flavor for the Porphyra campaign setting, and the rest of the material is mostly setting neutral with a short paragraph here and there about Porphyra. Right away we get a presentation of the new archetypes: Cerebral Kineticist: These guys are Int based instead of Con, and suffer mental conditions instead of reduced HP when they get Burn. They also get acces to all Knowledge skills. Perfect if you want to play a scholar kineticist. Elemental Avat...

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[5 von 5 Sternen!]
Kineticist Codex
von Vladimir C.
Verlag: Purple Duck Games
Hinzugefügt am: 08/25/2016 05:31:28
Kineticist Codex Kineticist-specialist author N. Jolly brings us the equivalent of the NPC Codex class section for the kineticist, with a twist. It is designed with the Porphyra campaign setting, and with very minor tweaks here and there it is completely usable in any setting. As in the NPC Codex, we have 1 kineticist per level for a grand total of 20... however, unlike the NPC Codex, N. Jolly uses a wider range of options. From the races we can find an elf, a human, a half orc and a half elf... from that, the author runs the gamut from kitsunes and tengus and oreads to other 3rd party races like elans, oaklings and more. The builds also use archetypes from the Occult Adventures book. Apart from the diversity of builds, each NPC has a "boon", obtainable by the players if they play their cards right, a welcome addition to the at time monotonous presentation of the NPC Codex. Also, each and every character has a short paragraph describing a bit of back story. It's a shame that the book limits itsel...

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[5 von 5 Sternen!]
The Grey Knight
von Shannon M.
Verlag: Nocturnal
Hinzugefügt am: 08/24/2016 19:44:10
The Grey Knight Sir Gawaine defends the honor of King Arthur in regards to the May Babies but he is put up against an impossible opponent, The Grey Knight. Enter the PC knights who must go on a quest to find a fabled item to help Sir Gawaine defeat his foe. Set in 515 A.D. this is a wonderful way for the players to be introduced to many of the characters who will later become famous as the legends of King Arthur's knights grow.

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Tales of the Demon Lord
von ShyberKryst S.
Verlag: Schwalb Entertainment
Hinzugefügt am: 08/24/2016 18:41:54
Tales of the Demon Lord Review Summary: Tales of the Demon Lord is well-crafted, cleverly written, and contains a variety of interesting, albeit short, adventures. The reasonable price ($10) of the PDF from Schwalb Entertainment makes it a good value for a short campaign. Tales is must-own if you play Shadow of the Demon Lord, and highly recommended if you're a fan of dark fantasy and are looking for some horror-themed story ideas to use in your campaign. With a little effort, these scenarios could easily be converted to your favorite game system. Full, detailed review at shyberkryst.blogspot.com http://shyberkryst.blogspot.com/20-
16/08/tales-of-demon-lord-review.html...

Wertung:
[4 von 5 Sternen!]
Delta Green: Lover in the Ice
von Trung B.
Verlag: Arc Dream Publishing
Hinzugefügt am: 08/24/2016 18:29:54
Delta Green: Lover in the Ice **This scenario is for mature audiences and deals with sexual themes** Now that the obligatory warning is out of the way, time for the review! Lover in the Ice by Caleb Stokes is a great Delta Green scenario adopted from the original Call of Cthulhu system. Without going into too many spoilers, the agents are dispatched to a small town in Missouri in the middle of a terrible snow storm. Communications are weak and the environment is hostile. Tasked with investigating the condition of a Green Box, the agents discover it has been compromised and set off to find and contain whatever might be missing. And then, terror. Caleb Stokes puts his spin on isolation horror with the agents cut off from major assistance and a very bad thing wandering around in the inhospitable environment. Intuitively paced, smartly written, and very engaging. Lover in the Ice is an exceptional Delta Green scenario that will put players to the test with finding out what's wrong and how to prevent it from k...

Wertung:
[5 von 5 Sternen!]
Monster Pamphlet Issue 1
von Zoltar T. M.
Verlag: Monster Pamphlets
Hinzugefügt am: 08/24/2016 18:12:56
Monster Pamphlet Issue 1 More of a hipster art project than a roleplaying accessory, the Monster Pamphlet contatins 5 assinine creatures such as the "Mansquito" and "Suspicious Puddle-People." Even in a humor themed FRPG, these monsters fall short. I'm sure the folks in Williamsburg who ironically play a game or two of D&D would eat this up.

Wertung:
[2 von 5 Sternen!]
Crafting Rules
von Luis G.
Verlag: Masters of Pen and Paper
Hinzugefügt am: 08/24/2016 15:10:37
Crafting Rules No examples, no good explination, not worth the money. 5 pages long. Page 1 - title page, Page 2 - 1 half page 'instructions' (being very generouns here) of modifying crafting rolls with or without a crafting station (on the spot, with tools, etc.), Page 4, perks like 'materials' - with about 6 materials mentioned (yew, iron, etc). Page 5 - add ons with 3 very brief entries on 'styles' (Phandelvin, Lightcrafting, Tempering, etc.), three 'Enhancements' (Essence of Black Spider, etc.). No examples of how all of these really work. Not a comple crafting system....

Wertung:
[1 von 5 Sternen!]
Vampire: The Requiem 2nd Edition
von Customer Name Withheld
Verlag: Onyx Path Publishing
Hinzugefügt am: 08/24/2016 14:01:03
Vampire: The Requiem 2nd Edition I feel kind of bad,for giving this book a bad review and i do not want to sound like ranting,but i also want to be honest about what bothered me with this product.First of all,the rules are nice and do some necessary revision (Vampire have lowlight vision and sharper senses on default,Disciplines are now useful on lower Level,humanity loss does not make you insane but gives you vampiric banes ......and much more good stuff). So why do I not like it?Because of the Style and the quality of the Fiction. The Fiction in this book is just dull and uninspired.Compare it with (for example) the excellent Clanbooks or requiem for rome.Those books where dark and interesting with lots of immersive Background.Sure....it is kind of unfair to compare splatbooks to Corerules,but even the WoD2 corebook,was superior in this department. The other thing which bothers me,is the constant switching between He/she when reffering to the player/a vampire.Is this supposed to be progressive? (honest question),...

Wertung:
[2 von 5 Sternen!]
Guardians of the Veil
von Megan R. [Fester Rezensent]
Verlag: White Wolf
Hinzugefügt am: 08/24/2016 12:53:04
Guardians of the Veil The opening fiction is weird, sounding more like the rambling of a deranged mind than a story, but persevere and it will begin to make sense (especially once you realise part of it is the protagonist's own account of his Awakening... or is it?) provided you can cope with the background that is not only a crumpled paper effect but with additional scribbles that make it hard to read. The underlying theme is, I think, just how easy it is for an Awakened mage to fall into the trap of misuing his powers for what seems to be the best of reasons. The Introduction continues with the concept that once you have Awakened, nothing is ever quite the same. To start with, the magical orders almost literally fight over you. In this book we learn about the Guardians of the Veil, what they have to offer and some of the secrets there are to be discovered. For it's all about secrets with these guys, some say they are the James Bonds of the Awakened world. They see their role as the protectors of matter...

Wertung:
[5 von 5 Sternen!]
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