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Swords & Wizardry Continual Light
by Jesse R.
Publisher: Triumvirate Tavern Publishing
Date Added: 10/17/2017 23:18:45
Swords & Wizardry Continual Light I was pleasantly surprised looking through this slim tome. Can we call it a tome even? S&W is a great system to build other systems off of, but I had doubts about needing another "lite" rule set. It has the standard stuff you'd expect to find like the basic classes and races, but the way it implents them is creative. Especially the "subclasses". So simple but with variety. I don't know if I'd play a long term campaign with this set, but I want to give it a try. I'll certain think of using it in my next pick up game, where I think it'll really shine. A neat experience system that, while not new, gives it a unique feeling. A small spell selection but gives you everything you may need, and expanding it would be a cinch. Same with the moster listing: not all of our favorites, but enought to go on for quite a while. Looking forward to the pod version....

Rating:
[5 of 5 Stars!]
Heroic Maps - Storeys: Haunted Mansion
by Terrelle S.
Publisher: Heroic Maps
Date Added: 10/17/2017 21:56:33
Heroic Maps - Storeys: Haunted Mansion Great Haunted House battlemaps! I found them just in time for Halloween. I'm building a horror/trap haunted house game (D&D 5e) based on these maps. I like the detail of the spider webs, and the decay on the tables, and flooring. I also like how the maps align with the floor maps above or below it. It makes my map transitions on my VTT that much easier, where i can prepopulate the tokes on the next map. Aligning them on Roll20 wasn't that hard at all. Very easy. Thanks for your work! P.S. I also have my eye on that Inca/Aztec temple battle maps too.. :) ...

Rating:
[5 of 5 Stars!]
Swords & Wizardry Continual Light
by Thaddeus M.
Publisher: Triumvirate Tavern Publishing
Date Added: 10/17/2017 19:24:31
Swords & Wizardry Continual Light Swords & Wizardry Complete from Frog God Games is a clone of the entire original D&D (OD&D) rules from 1974-1977. S&W Light is rules light 5 page version of the same and S&W Continual Light is a 16 version of the same. This is a superb rules light game for introducing BOTH new and young players to the world of fantasy RPGs. Highly recommended. My only critque is the very plain character sheet at the end of the booklet. Lots of unused space in that sheet that could be filled with more lines and/or art. This is a nicely edited and cleanly laid out version of S&W Light which should provide you and your party years of new memories and spark some old ones. Easily compatible and expandable with other pre 1E AD&D editions. Well done!...

Rating:
[5 of 5 Stars!]
ICONS: Origins
by Maxwell T.
Publisher: Ad Infinitum Adventures
Date Added: 10/17/2017 18:49:01
ICONS: Origins This is a great book, and an excellent resource for Icons. The PDF is reasonably priced, but $30 for the Premium Hardcover seems a bit steep, now that I have the book in hand. It's a nice little book, for sure, but it does seem a bit...slim for Thirty Smackeroos. That said, the content is great, the art keeps getting better, and it's a fun, useful, interesting read. The Archetypes are super handy, and the Background generator is fun to take for a spin.

Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
by Mark C.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 16:58:12
DDAL05-03 Uninvited Guests (5e) Excellent adventure with a bevy of great NPCs and lots of incentive to roleplay. Outstanding.

Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Mark C.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 16:55:08
DDAL05-02 The Black Road (5e) Fun module with very creative encounters. Because some of the encounters were so different, some parts weren't as intuitve but are worth investing time in to get right.

Rating:
[4 of 5 Stars!]
Die vergessenen Chroniken
by Hannah B.
Publisher: Kendel Ventonda
Date Added: 10/17/2017 13:42:01
Die vergessenen Chroniken Ich hatte jetzt schon ein paar Mal das Vergnügen dieses Regelwerk auszuprobieren und muss sagen: ich bin begeistert! Dieses Regelwerk bietet feinsten Fantasy-Spielspaß ganz abseits von den üblichen Klischees. Angefangen damit, dass es nicht die "handelsüblichen" Klassen wie Elfen oder Zwerge zu spielen gibt, sondern ausgefeilte Alternativen wie die katzenhaften Ailuren, die pflanzenähnlichen Klant oder auch ganz eigene Wesen wie den Ruah geboten werden. Jede Rasse hat spezielle Fähigkeiten, die sie auszeichnet und unterschiedlich innerhalb des Spieles angewendet werden können, sodass eine möglichst bunte Gruppe entsteht. Ein weiterer Pluspunkt für mich sind ist die Vielzahl an Talentlisten, Fähigkeiten, Makeln und Vorzügen die man bei der Charaktererstellung frei wählen kann. Dadurch lässt sich ein authentischer Charakter konstruieren, der aber in seiner Enfaltung frei bleibt. Ich kenne viele Rollenspiele, in denen bestimmte Charaktermodelle in bestimmte Funktionen gepresst werden,...

Rating:
[5 of 5 Stars!]
DDAL07-02 Over the Edge (5e)
by Colin P.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 13:40:45
DDAL07-02 Over the Edge (5e) I've run this once, and I have mixed feelings about this module. Like many AL mods, there are numerous errors (e.g., misspellings, extraneous words leftover from old edits, maps without labels, etc.). Equally frustrating, there are a number of instances where some boxed text description of the scene would be helpfu. Instead, you are given information you, as the DM, will have to cobble together into a coherent narrative; not ideal for one-hour adventures, which really should give the DM all the help they can get. So, be warned: you will really need to do your homework to sort through errors, missing info, typos to craft a coherent narrative for the players. Looking at the actual story and game play, this one falls squarely into the typical introductory adventure mod. This is a series of vignettes loosely tied together (errands for your faction bosses), so if you didn't like 7-01 or any of the past season "01's", you probably won't be a fan. All in all, I liked half of the con...

Rating:
[3 of 5 Stars!]
Into the Living Library
by share d.
Publisher: Sir Poley
Date Added: 10/17/2017 12:48:09
Into the Living Library A competitive environment, puns and funny GM mechanics -- a nice oneshot even for the players to play!

Rating:
[5 of 5 Stars!]
Exodus System SRD
by Sophia B.
Publisher: Thunderegg Productions
Date Added: 10/17/2017 12:36:35
Exodus System SRD Edit: Jacob lowered the price from $4.99 to $1.99, so I'm giving the game 4/5 stars. Excerpt from the full review: [https://dieheart.net/exodus-system-srd-review/ ](https://dieheart.net/exodus-system-srd-review/) The ruleset delivers on being simple and genre-neutral (geared towards slightly heroic antics). I love the open design: no classes, free-form skills, mix character roles. I like the task resolution and the combat system. Within its scope, it offers a lot of flexibility. It pains me to say: I don't find the game worth the $5. Exodus System SRD has some neat ideas. With its lackluster presentation and the high amount of alternative (free) games, it still falls short. I would have liked to see it as a Pay-What-You-Want product. Then add a "premium PDF". It could have a nicer style, some artwork, digital bookmarks and "exclusive content" (e.g., more roles). This is a reading review, so take it with a grain of salt....

Rating:
[4 of 5 Stars!]
DDEX1-06 The Scroll Thief (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 12:16:08
DDEX1-06 The Scroll Thief (5e) The Scroll Thief was… Okay. Straight forward for the most part. You talk to NPCs, you gather clues, you follow the clues, you ended up finding the big bad, you kill/capture/free him, the end. It’s not bad by any means, it’s just that nothing in particular stood out to me either. Rewarding players with XP for the “secret” interaction with the NPCs is a nice touch, serves as an incentive for players to RP more. But the conversations could become drawn out and stagnant at some point, especially if your players aren’t the biggest fan of RP-ing. Being able to meet a dragon (albeit only a baby) was nice too, as this game is called Dungeons & “DRAGONS” after all. Headband of Intellect in a Tier 1 is also a good boon for the players (especially for those who like to min-max their characters and can use to headband to their advantage). Overall, this module gave me quite a similar vibe with DDEX1-5 The Courting of Fire. Both modules are relatively linear and straight forward, but DDEX1-6 T...

Rating:
[3 of 5 Stars!]
DDEX1-09 Outlaws of the Iron Route (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 12:07:09
DDEX1-09 Outlaws of the Iron Route (5e) Nitpick: WHY DOES THE KING’S PYRE HAVE FOURTEEN POSSIBLE ENCOUNTERS AND I HAVE TO PREP FOR ALL OF THEM AHHHHHHHHHHHHHHHHHHHH Ahem. Pardon my manners. A different kind of “RP”, where the focus is not interacting with NPCs, but interacting with the environment around you. The first half of the module was decent. Resolving the robbery at the riot make for some creative RP opportunities, the prison break requires creative solutions (especially when they cannot foresee the chaos that’s about to breakout). Both encounters were fun, just not the most standout encounters. The only critique I have is that the characters were kind of rushed to investigate on King’s Pyre, and could have used a better hook to connect them to check out the meeting between the two “baddies” groups. Oh King’s Pyre, with a possible FOURTEEN encounters, takes forever to prepare for all of them, and your table will never have enough time to explore everything, thus some of your prep work is guaranteed to “go to...

Rating:
[5 of 5 Stars!]
Swords & Wizardry Continual Light
by Caleb C.
Publisher: Triumvirate Tavern Publishing
Date Added: 10/17/2017 12:01:54
Swords & Wizardry Continual Light Ever had a non-gamer friend express an interest only to watch their face fall when you passed them a "slim" 64 page rulebook? Swords & Wizardry Continual Light is an ideal entry level Old-School RPG, suited to lapsed gamers who haven't played in decades, or even those who have never played before. Expanding on Swords & Wizardry Light, Continual Light allows play to 7th level and beyond, and provides ample support with rules for conversion of material published for Swords & Wizardry Complete. A must have for those who value simplicity and convience in their RPGs....

Rating:
[5 of 5 Stars!]
DDEX1-08 Tales Trees Tell (5e)
by CHUNGMING Z.
Publisher: Wizards of the Coast
Date Added: 10/17/2017 11:53:56
DDEX1-08 Tales Trees Tell (5e) Honestly, this module grew on me. I ran this module twice, and I ended up having a lot more fun running this than I've expected. What made this module stand out is the details written in to quite clearly describe the surrounding atmosphere and environment, and the flexibility allowed for the players to interact with their surroundings in very creative ways. A creepy forest with occasional unexplainable noises (which I had fun voice acting), friendly tricks played on them by an invisible Pixie, hostile and xenophobic elves, and Jeny “the best grandmother ever”. All of which provided opportunities for the characters to RP in whatever ways they see fit. One table got horrified by the goreness of the body sent back to Kabel's Hill, whilst the other table just shrugged it off saying "eh we've seen worse"; one table approached Jeny with fear and respect and ended up convincing her to re-instate the pact, whilst the other were more on the rude side and ended up attacking Jeny once they fou...

Rating:
[5 of 5 Stars!]
Monster of the Week
by James M.
Publisher: Evil Hat Productions, LLC
Date Added: 10/17/2017 11:45:47
Monster of the Week If ever a game sent me tumbling back with nostalgia and wishing we had a game back in my late teens, it was this one. Fond memories of using Choasium's basic roleplaying system to try to emulate high school paranormal investigators and not to disparrage those memories but, Monster of the Week would have made those sessions even more memorable. Powered by the Apocalypse the game walks players through creating a monster hunting team with indviduals of extraordinary magnitude to square of against whatever creature has come into confrontation with the team this week. The game sets up villainous arcs for the game master, a competent and entwined crew, and characters with depth and connections that have ideas how they relate to each other and the supernatural world around them right out of the gate. For monster hunting with a flair for action and adventure I have yet to run across a game that does it better than Monster of the Week....

Rating:
[5 of 5 Stars!]
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