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Questions Without Answers
by Patrick H.
Publisher: Larcenous Designs, LLC
Date Added: 11/27/2016 21:41:33
Questions Without Answers This is a surprisingly good resource for GMs who need ideas to build campaigns around.

Rating:
[4 of 5 Stars!]
The Final Girl
by Patrick H.
Publisher: Gas Mask Games
Date Added: 11/27/2016 21:30:26
The Final Girl Quality merchandise! A simple, straightforward GMless game that leads to a lot of hilarity. Very nice.

Rating:
[5 of 5 Stars!]
Bath Salts
by Patrick H.
Publisher: Creepy Doll Studios
Date Added: 11/27/2016 21:29:10
Bath Salts Oh man this is way too real. I could see getting a bunch of ex-call-center employees together for a therapeutic round of it, though.

Rating:
[4 of 5 Stars!]
Apocalypse World (2nd Ed)
by Patrick H.
Publisher: lumpley games
Date Added: 11/27/2016 21:27:31
Apocalypse World (2nd Ed) Somehow I never quite got around to the first edition of AW, but I'm really glad I threw in on this Kickstarter anyway, because it's awesome. I see why it has inspired *so many* other games, but even the baked-in setting (such as it is) is magnificent; I hope to run it some day soon.

Rating:
[5 of 5 Stars!]
Belly of the Beast RPG
by Patrick H.
Publisher: Sigil Stone Publishing
Date Added: 11/27/2016 21:24:57
Belly of the Beast RPG This is excellent. I love the system (the dice engine is fairly standard, but the way characters are built is awesome), I love the setting, and I love how much freedom there is as far as what the world looks like.

Rating:
[5 of 5 Stars!]
Frankenstein Atomic Frontier
by Patrick H.
Publisher: Owlman
Date Added: 11/27/2016 21:21:01
Frankenstein Atomic Frontier This was unexpectedly great. It's a little bit like Promethean, but actually practical for group play. The system is interesting, and gets out of the way pretty readily. There is one thing you need to know about this book before you read it: it uses apostrophes to denote plurals. That would normally be only a passing irritant, except that an individual character is an Adam, and throughout the book, that is pluralized "Adam's". As many as 8 times on a single page, according to my search function. If yu're the kind of person who is bothered by that, and I sadly admit to being such, you'll want to make your peace with it early. Don't let that stop you from reading the book, though--it really is worth it....

Rating:
[5 of 5 Stars!]
Krampusnacht: Night of the Krampus! (BASH)
by BENJAMIN N.
Publisher: Skirmisher Publishing
Date Added: 11/27/2016 18:03:44
Krampusnacht: Night of the Krampus! (BASH) Krampus is coming this Christmas to the children of the St. Nicholas Orphanage, and these forgotten kids will not be dreaming of sugar plums and opening presents in the morning: they will be busy trying to save the world from a hellish fate. *Krampusnacht: Night of the Krampus!* is a nightmarish, holiday adventure featuring 5 protagonist heroes, aged 10-16, given super power gifts from a being that may have been Santa Claus (but not necessarily so, if you find that too silly) and must use their newfound abilities to fight an unholy, supernatural creature and its helpers. If you’ve seen the movie *Krampus* (and why wouldn’t you?), you’d know how creepy this demonic entity can be? Sure the artwork for this product looks a little campy and cartoonish, but don’t let that detract from what is otherwise a quite crafty adventure. The adventure takes place over three acts. Act 1, “**Have You been Good Little Boys & Girls?**”, sets the stage for the story with a visit from St. Nick an...

Rating:
[5 of 5 Stars!]
Random Solo Adventure: Fantasy Dungeon
by Customer Name Withheld
Publisher: PenguinComics.com
Date Added: 11/27/2016 18:02:30
Random Solo Adventure: Fantasy Dungeon I found this game to be mildly entertaining but it got old pretty quick. * Pros: * The artwork I thought fit the genre very well * The author is descriptive * It can be played with just a d6 (I think that is nice when you don't have your polys with you) * Cons: * It gets monotonous * You die very quickly quite often * It seems like you are playing the same adventure over and over It may be just how the dice were rolling and I have not played this a lot so your experience may be different. I do not regret buying this as it was not expensive. I just think that overall it could be a lot better but it could be a lot worse....

Rating:
[3 of 5 Stars!]
The Great Game
by Daniel D.
Publisher: John R Davis
Date Added: 11/27/2016 16:20:34
The Great Game My third review for the extremely fun and challenging Jack Hack line. You will need the Black Hack and the Jack Hack to use this. This supplement brings in espionage and conspiracy to the regular gutter crawl of the Jack Hack. The Sherlock Holmes movies of late come to mind most readily. This book is the most comprehensive of the three (Jack Hack, Penny Black and this pdf) in my opinion. In broad strokes it paints a political picture of the British Empire in 1888. Both at home and abroad. One could also dabble in organized crime stories with the material I imagine. Two new classes, the Mounter (informer) and Gutter Monger (reporter). The same great random tables, story suggestions and even an updated adversaries table. All the better to challenge the players. I give it 4 stars due to grammatical and spelling errors that could be easily fixed (I would give this 5 stars easily if that were to happen). In closing these are my thoughts and recommendations. 1. Buy these games! This has be...

Rating:
[4 of 5 Stars!]
Legendary Races: Sphinx
by Customer Name Withheld
Publisher: Purple Duck Games
Date Added: 11/27/2016 16:15:52
Legendary Races: Sphinx A thoroughly practical take on Sphinx's as PCs, in keeping with their abilities as a race, but not overpowering.

Rating:
[5 of 5 Stars!]
Worlds in Peril
by Customer Name Withheld
Publisher: Samjoko Publishing
Date Added: 11/27/2016 16:11:51
Worlds in Peril I've been looking for a good superhero RPG based on the Apocalypse World engine. Luckily, there have been quite a few in the past couple of years, with this and Masks releasing. I've only gotten a chance to try this game out very recently, but I have to say that I'm sad that I missed the opportunity to play this sooner. I'm going to skip the discussion of the Apocalypse World Engine proper. You can read any review of Dungeon World or Apocalypse World itself to get that. What I will say is that the moves for Worlds in Peril are pretty tight. Push is an awesome way to further develop your powers in play, as commonly occurs in superhero stories. And you can see from the way the moves are structured that the writer was taking a direct page from Apocalypse World itself... Takedown and Seize Control are not just reminiscent of Go Aggro and Seize by Force, I'd argue that they are more concisely written than the first edition versions of those moves. The only move I have complaints with is ...

Rating:
[4 of 5 Stars!]
ASA:AIW: The Dodo's Race 5E
by Paul E.
Publisher: Playground Adventures
Date Added: 11/27/2016 15:59:31
ASA:AIW: The Dodo's Race 5E SPOILERS - NOT FOR PLAYERS TO READ The Dodo's Race is a fun five-part challenge for the AIW adventure path. I suppose you can use this as a drop-in challenge for when the characters need to get from point A to point B. For example, replace a troll bridge with this Dodo Race challenge. But it really is designed specifically to get the players from their initial entrance into Wonderland to the next stage (#4 A Message for the Duchess). The problem is that #4 is not yet available to purchase from the publishers (Playground Adventures) web site for from Drive Thru RPG. While I highly recommend #1 in this series to introduce children to the mechanics of DnD, you might want to wait until the entire series is complete before bying #2 and #3. Also, keep in mind that for the price you are given one challenge and no printable game aids. As a stand-along challenge, however the DoDo's Race is very fun to play through and so I give it 4 out of 5 stars. One thing to watch out for w...

Rating:
[4 of 5 Stars!]
The Penny Black
by Daniel D.
Publisher: John R Davis
Date Added: 11/27/2016 15:43:44
The Penny Black My second review for a Jack Hack product. This is a supplement to the supplement of the Jack Hack. You will need the Jack Hack and the Black Hack to play it. Set in Whitechapel 1888, during the infamous Jack the Ripper murders. This adds the supernatural to the regular misery that the player characters face. It facilitates stories like those of the gothic novels, penny dreadfuls (isn't that a TV show) and the occult. Made famous by such secretive orders as the Golden Dawn. It introduces a new usage die. The Purple. A Representation of the eldritch dread permeating the area. There are a lot of uses for this idea beyond just what is suggested. It also introduces a new class, the Mesmerist. A sort of medium. Again, it has useful random tables, ideas and new supernatural creatures to graft on to the regular game. I would have like to have seen some advice on how to bring arcane or divine magic into the game but that is not difficult to extrapolate. Unfortunately it continues with spelling ...

Rating:
[4 of 5 Stars!]
ASA:AIW: Down The Rabbit Hole 5E
by Paul E.
Publisher: Playground Adventures
Date Added: 11/27/2016 15:42:46
ASA:AIW: Down The Rabbit Hole 5E SPOILERS - NOT TO BE READ BY PLAYERS I like the publisher and the series overall, so I hesitate to give only three stars, but this really should have been combined with #3 for the price. I understand that they are trying to break these up by time to play, but the amount of content is light. Most of this adventure is comping up with words based on the first letter of the word and number of sylables to feed a magic dictionary that will allow you to slowly levitate to the bottom of the rabit hole. This can take about 30 minutes with young children and much much quicker with older or more language-gifted kids. The door challenge at the bottom was fun. My biggest disappointment is that I bought all three of the ASA:AIW adventures, not realizing that that they have not completed the adventure path. So if you want to run this as an adventure path you can't and they are designed to flow one into the other, they are not really "drop-in" adventures. Unlike the #1, this module (#2) r...

Rating:
[3 of 5 Stars!]
ASA:AIW Chasing the White Rabbit 5E
by Paul E.
Publisher: Playground Adventures
Date Added: 11/27/2016 15:31:03
ASA:AIW Chasing the White Rabbit 5E As an introduction on how to play D&D, I give this 5 stars. I played through it last night with my 7 and 10 year old sons. Both have played a lot of Hero Kids, but they—especially the older one—are ready and have expressed a lot of interest in graduating to D&D. My older son just got the Starter Set of D&D for his birthday, and is eager to dive in and wants to DM, but he still needs to learn the mechanics of the game. I ran one ad hoc D&D aventure with them that a created on the fly and they enjoyed it but much of the game remained a mystery and trying to explain even the basics can try a young person's patience. THAT is the genious of this module. It comes with tiles you can print and set up like a board game. As you progress you will be given different types of challenges. Some require perception checks, some are skill challenges, others are combat challenges. By the time you reach the end, you will have gone through most of the major mechanics for low-level charact...

Rating:
[5 of 5 Stars!]
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