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Campaign Backdrop: Marshes & Swamps
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 01/16/2017 07:53:16
Campaign Backdrop: Marshes & Swamps An Endzeitgeist.com review This installation of the helpful environmental toolkit-compilations by Raging Swan Press clocks in at 87 pages, 1 page front cover, 2 pages of advertisements, 1 page editorial, 1 page ToC, 1 page stat blocks by CR, 2 pages of author bios, 1 page of advice for reading statblocks for novice GMs, 1 page SRD, 1 page back cover, leaving us with 76 pages of raw content, so let\'s take a look! Taking a cue from Raging Swan Press\' other, no less intriguing compilation books, this one features a table of all statblocks used herein by CR (spanning the range from CR 1/4 to 10) with accompanying page numbers and, as a nice service to the talented authors involved, we get a page of author bios, which is great to see. But what is this? Well, the short answer, as already hinted at, is that this is basically a toolbox for a specific type of terrain, namely the swamps and marshes. Where other Raging Swan Press collections for example collected the significant am...

Rating:
[5 of 5 Stars!]
Ultimate Occult
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 01/16/2017 07:49:45
Ultimate Occult An Endzeitgeist.com review This massive sourcebook clocks in at 150 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 145 pages of content, so let\'s take a look! So, what is this? This book basically represents a take on psionics, one that re-envisions it as using the psychic magic system. Basically, it lets you use psionics in a game that doesn\'t, for whatever reasons, allow the use of Dreamscarred Press\' superb Ultimate Psionics. This endeavor is based, in short, on three base classes: The Mentalist gets d6 HD, 2 + Int skills per level, proficiency with simple weapons, 1/2 BAB-progression, good Will-saves and Intelligence-governed prepared psychic spellcasting of up to 9th level. Instead of having a preconfigured spell-list, they receive two psychic spheres (the analogues to psionic disciplines), +1 at 4th level and every 4 levels thereafter -starting at 2nd level, one spell per spell level that is associ...

Rating:
[4 of 5 Stars!]
Mini-Dungeon #043: Thelamos
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 01/16/2017 07:47:26
Mini-Dungeon #043: Thelamos An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains...*drumroll* a .tif-version of the map! Yeah, that\'s pretty amazing Since this product line\'s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! The complex herein would best be situated under a major settlement, where the existence and new occupancy of such a place would make most sense. By means of a win...

Rating:
[5 of 5 Stars!]
Mini-Dungeon #042: The Dreamer's Shrine
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 01/16/2017 07:45:57
Mini-Dungeon #042: The Dreamer's Shrine An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Oh, and the series now comes in an archive that also contains...*drumroll* a .tif-version of the map! Yeah, that\'s pretty amazing Since this product line\'s goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! Hidden away under a place of learning, the cultist hideout was crafted from a previously used tomb and has since been used in different ways and expanded. The c...

Rating:
[5 of 5 Stars!]
King Arthur Pendragon: Edition 5.2
by Bodez E.
Publisher: Nocturnal
Date Added: 01/16/2017 03:02:45
King Arthur Pendragon: Edition 5.2 This Edition is the best ever have...marvelous artwork, some text references to the 1st edition, rules has been updates in good ways. Still wondering why dont call it 6ed ?

Rating:
[5 of 5 Stars!]
E-Z DUNGEONS: Deluxe Edition
by Taylor C.
Publisher: Fat Dragon Games
Date Added: 01/16/2017 02:29:53
E-Z DUNGEONS: Deluxe Edition This was a worthwhile buy. I play a lot of D&D, but I don\'t usually build my own terrain--when I do, it\'s basic stuff, and shabby-looking. This set had really clear instructions so even a first-timer like me could put together some legit-looking scenery. It\'s enough to make a complete dungeon, although there are more advanced sets for unique pieces. For the best experience, I recommend getting white cardstock, super glue, and a glue accelerant.

Rating:
[5 of 5 Stars!]
Mines of Madness (Next)
by Robin D.
Publisher: Wizards of the Coast
Date Added: 01/16/2017 01:16:01
Mines of Madness (Next) to the DM just read the first encounter. It\'s awesome. killed the first PC within ten minutes of gameplay and players loved it. I like the OSR feel and classic D&D Monsters. if you check out youtub there is a play through by wizards. if you like to lisen to actual play. SEARCH MINES OF MADNESS

Rating:
[5 of 5 Stars!]
INDEX CARD RPG Vol. 1
by Cadie H.
Publisher: RUNEHAMMER GAMES
Date Added: 01/16/2017 01:04:58
INDEX CARD RPG Vol. 1 I love the concept of the cards! I watched the YouTube video first. I run a high school level group. Tonight each person was dealt 3 cards. Played the cards at the beginning of the round. It was hilarious. Only criticism is there were a couple of cards with no close rpg equivalent. The kids struggled with that. It was great fun using them. Good filler. I would buy another set. A volume 2.

Rating:
[5 of 5 Stars!]
Savage Worlds Deluxe
by Dillard R.
Publisher: Pinnacle Entertainment
Date Added: 01/16/2017 00:41:10
Savage Worlds Deluxe If you are looking for a simple yet not simplistic universal rules system that gives you plenty of tactical crunch for you combat; this is it. If you love using polyhedral dice definitely the game you want. If you are tired of getting stuck in a class based advancement system this is worth the price of admission. This game system came out of a mix of the very detailed Deadlands and a table top game called the Great Railwars. The designers used the experience gained from the above mentioned games and came up with a streamlined rules system that covers a lot of ground and presently has dozens of settings. This game is for gamers who like to push miniatures around on the table top, but don\'t want to spend an hour fighting a battle between a half dozen figures. I have consistenly been able to run combats with in excess of 2 dozen figures in a half hour or less. The action is Fast, Fun, and Furious. A great game for grognards and neophytes alike. ...

Rating:
[5 of 5 Stars!]
OneDice Universal
by Dillard R.
Publisher: Cakebread & Walton
Date Added: 01/16/2017 00:15:08
OneDice Universal Simplistic not simple. I can\'t imagine why anyone...including myself spent money on this. I checked out the quickstart. I for some reason thought that there had to be crunchier rules in the actual settings/universal rules...there aren\'t. No ranged combat. Even though weapons are given ranges. I figure the GM is supposed to SWAG that. Since it appears that despite PCs having a movement rating there seems to be no apparent reason given for having one. No rules for covering distances on foot at all. No rules for cover. Although the GM can arbitrarily determine if a roll has advantage or disadvantage. This book has no setting, but costs as much or more than the setting books. Here\'s the catch the setting books have the same set of minimal rules in them. I bought this Universal set of rules on sale for a little over 5 USD. Each setting book is regularly 7 USD. You can get the entire Fate Core set of rules and Fate Accelerated, over 400+pages of complete rules, for pay as you want. Yo...

Rating:
[1 of 5 Stars!]
OneDice Steampunk
by Dillard R.
Publisher: Cakebread & Walton
Date Added: 01/15/2017 23:55:05
OneDice Steampunk Disappointment and buyer\'s remorse. Definitely not worth the price. This is one of two OneDice products I have bought. Neither are worth the price of admission (and I got it on sail). The art is adequate. The production values are good. Tidy. The setting is barely adequate. You can get a great VSF setting with a complete set of rules (on this site) for just about 8 USD (with 200+ pages). Good old Space 1889 from GDW. GDW\'s rules are clunky but can be easily replaced by other rules, but are pretty much complete. Which brings us to OneDice Steampunk. Rules. Not complete. Simplistic not simple. Simplified to the point so as to be useless. Characters are given a movement rate. How many meters in a turn. Why? Not really sure. No rules for movement are presented; other than moving out of close combat. We aren\'t even told how to move into close combat. Ranged weapons have ranges. Awesome. Why? To what purpose? I don\'t know because they are listed but have no context or discussi...

Rating:
[2 of 5 Stars!]
D&D 5th Edition Spell Cards
by Sławomir I.
Publisher: Matthew Perkins
Date Added: 01/15/2017 22:10:37
D&D 5th Edition Spell Cards LOOKS nice but sadly has a lot spells missing. If it would get all the spells it would be five star.

Rating:
[2 of 5 Stars!]
Rockerboys & Vending Machines
by Jared R.
Publisher: Encoded Designs
Date Added: 01/15/2017 19:21:25
Rockerboys & Vending Machines On the surface, this is a lighthearded, rules light game for playing cyberpunk stories. If you have ever seen Lasers and Feelings, you\'ve seen this system. It fits on two pages, so the rules are workable, but not robust. Despite this lack of rules depth, they work amazingly well to quickly adjudicate a storyline. What makes this so awesome (beyond it being free), is the cyberpunk mission generator, which is actually kind of a neat resource for ANY cyberpunk game you might be running. Add to this the fact that the artwork is great, and it\'s an amazing product that is worth your time to download and read through....

Rating:
[5 of 5 Stars!]
The Ghost and the Peddler (5e)
by Kyle T.
Publisher: Goblin Stone
Date Added: 01/15/2017 19:18:52
The Ghost and the Peddler (5e) I played through this adventure as a one shot with 3 players using level 5 characters. The adventure is well written and layed out in a way that makes running it easy and enjoyable. The combat in the publication is challenging but only as to make the party think about tactics more than simply charging in head first. Outside of the combat the premise is fun and a change of pace from the normal encounters with creatures.

Rating:
[5 of 5 Stars!]
The Lucanii Drift
by Andy B.
Publisher: Kitsune Press
Date Added: 01/15/2017 18:02:07
The Lucanii Drift I really cant say much that will add to what Jay W covered. He did a good job. I bought it at full price and thought it was worth every penny. I can only hope they make some more \'Starships & Spacemen\' game supplements. I would state that the general theme of the story was the original Star Trek and perhaps some influences from the television cartoon series. Ive been in the mood for a good retro sci-fi and I think this would work perfectly. They add some nice racial options. Always appreciated. They added some nice space opera sock\'em rules. Then the detailed mapping of a huge sector of space. I liked all the tiny changes they made to the system and the reasons they made them. Everything only enhanced the game as a genre. As I said before I hope they give us more material. Right off the top of my head, a Space 1999 scenario on a moon flung from its planetary orbit but have it happen in your world. You could even set it as a hundred years or so in the past. This is...

Rating:
[5 of 5 Stars!]
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