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Divergent Paths: Roil Dancer
por Thilo G. [Featured Reviewer]
Publisher: Dreamscarred Press
Fecha en que fue añadido: 11/29/16 09:21:30
Divergent Paths: Roil Dancer An Endzeitgeist.com review The first installment of Divergent paths clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 5 pages of content, so let's take a look! So, what is this guy? The short reply would be that this is a kineticist archetype employing the Path of War rules. As such, the roil dancer's power-level adheres to the increased power assumed by Path of War and obviously is intended for high-power gameplay. Low fantasy/power-rounds need not apply. The pdf assumes that you have Path of War Expanded and if you do like the Path of War system, there is frankly no reason you shouldn't have that one already. Roil Dancers add Perform and Spellcraft to their class skills and, discipline-wise, may choose Elemental Flux, Mithral Current, Solar Wind and Thrashing Dragon. A roil dancer begins play with 3 maneuvers known, all of which may be readied. He learns up to 15 maneuvers and may have 7 readied at any given ...

Puntuación:
[5 de 5 Estrellas!]
GM's Miscellany: 20 Things Volume I System Neutral Edition
por Garth H.
Publisher: Raging Swan Press
Fecha en que fue añadido: 11/29/16 09:21:12
GM's Miscellany: 20 Things Volume I System Neutral Edition You just can't go wrong with Raging Swan's 20-Things series, and this collection is proof of that. Excellent organization throughout and a DM's treasure trove of inspiration. If you don't find exactly what you're looking for chances are very high that the suggestions that are here will spur you on to your own highly detailed tidbits that add that extra layer of verisimilitude that players crave during game play. Simple to use, exciting to read. This ought to set any DM's brain on fire with possibilities....

Puntuación:
[5 de 5 Estrellas!]
Call to Arms: Shields
por Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Fecha en que fue añadido: 11/29/16 09:20:11
Call to Arms: Shields An Endzeitgeist.com review This installment of the Call to Arms-series clocks in at 48 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page advertisement, leaving us with 42 pages of content, so let's take a look! As always, we begin this pdf with a flavorful piece of prose before diving into the history of the shield before we receive rules for the respective shield types: The pdf classifies a total of 4 shield types, providing a nice overview of what you can and can't do with shields - like heavy shields preventing you from doing anything else with that hand, while light shields allowing you to use the hand to carry items - which makes sense, I guess, but I would have liked some finer modifications there: Penalties for delicate work like disarming a trap while a shield's still strapped to your arm, for example. Also slightly problematic: "You cannot use weapons with it." I get that...but do e.g. tanglefoot bags count? Torches? The improvised angle could...

Puntuación:
[2 de 5 Estrellas!]
Kung Fu Kuma
por Customer Name Withheld
Publisher: Avalon Game Company
Fecha en que fue añadido: 11/28/16 22:18:04
Kung Fu Kuma Personally I love non-european settings and Kung Fu Kuma had me excited as it seemed to be "Jade Claw" for pathfinder. The setting has an intresting premise to the inclusion of various anthropormorphic races found in the campaign setting. Despite the words "Kung Fu" that is not a chinease based setting, but an Oriental blend of both China/Japan. If you do not own any previous Oriental D20 or Pathfinder type rules, the book has you covered by providing flavored classes suited for the setting and races found here in. In addition it provides a rule system of martial arts that characters can take. Overall it is a good introductory package to an Asian Flavored Campaign Setting. The only thing that I found to be lacking was the inconsistant style of artwork, especially when there are tons of anthro avatar makers out there for inspiration. Give it a chance as a beginer set, especially since there are already a number of support books detailing more races!...

Puntuación:
[3 de 5 Estrellas!]
Urban Faerie: Pocket Edition
por Patrick H.
Publisher: Postmortem Studios
Fecha en que fue añadido: 11/28/16 19:56:47
Urban Faerie: Pocket Edition Simply and straightforward; a good game for a quick one-shot while drinking. Loses one star for being unable to sustain narrative attitude without punching down.

Puntuación:
[4 de 5 Estrellas!]
Librarians of Doom
por Patrick H.
Publisher: Rarr! I'm A Monster Publishing
Fecha en que fue añadido: 11/28/16 18:47:55
Librarians of Doom This seems like it would be hilarious, but 2/3 of this is devoted to the system (even though they advise you to buy another download containing the rules), and the explanations of setting are vague to the point of being useless. In essence, they're like, "Hey, wouldn't it be funny if librarians were evil and there was some quasi-religious order fighting them? You should do something with that." Thanks, guys, but that's what I paid *you* for.

Puntuación:
[1 de 5 Estrellas!]
Game Master’s Guide to Friends
por Patrick H.
Publisher: New Realms Publishing
Fecha en que fue añadido: 11/28/16 18:39:10
Game Master’s Guide to Friends If you're a brand new GM with no idea how to build interesting characters, this might be of use, but it's extremely basic information, and not much of it. There's only 8 pages of content here, and even then there's a fair amount of whitespace. I just can't endorse paying money for this product.

Puntuación:
[1 de 5 Estrellas!]
Santa Claus Conquers the Martians (Powered by Fate Accelerated)
por Patrick H.
Publisher: Dancing Lights Press
Fecha en que fue añadido: 11/28/16 18:18:20
Santa Claus Conquers the Martians (Powered by Fate Accelerated) This is so much better than it has any right to be. I know it seems like an absurd concept, *and it is*, but somehow it actually works. The author has put a lot of work into this, and at 138 pages, this booklet contains everything you could possibly need to run this game. (Except dice, obviously.) There's pregens, NPCs, a sample adventure, several pages of solid GM advice, the entire Fate Accelerated ruleset, synopses of the movie and TV show (I didn't even know there *was* a TV show), and ... I just ... wow. I am deeply impressed. What a profoundly odd world we live in....

Puntuación:
[5 de 5 Estrellas!]
Kobolds: Army Pack
por Steven J.
Publisher: Trash Mob Minis
Fecha en que fue añadido: 11/28/16 15:13:45
Kobolds: Army Pack Like all the Trash Mob Minis, these Kobolds are awesome! GOBS of character and LOTS of interesting options, not just the same ol' kobold with a dagger or sword (but that's there, too, when you need it). The Slinger is my fave, but love them all and the bonus lizard pet, which can be re-used as other things (Guard Drake?).

Puntuación:
[5 de 5 Estrellas!]
Skeletons: Army Pack
por Steven J.
Publisher: Trash Mob Minis
Fecha en que fue añadido: 11/28/16 15:09:42
Skeletons: Army Pack Like all the Trash Mob Minis, these Skeletons are awesome. Love the Ogre! Also, the necromancer is a cool bonus and different from your usual necromancer sort (creepy old white human dude). Just tons of character, like all the Trash Mob Mini sets. Collect 'em all!

Puntuación:
[5 de 5 Estrellas!]
The Luchador
por Thilo G. [Featured Reviewer]
Publisher: Drop Dead Studios
Fecha en que fue añadido: 11/28/16 13:49:36
The Luchador An Endzietgeist.com review This base-class clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with 19 pages of content, so let's take a look! The luchador class, chassis-wise, receives d8 HD, 6 + Int skills per level, 3/4 BAB-progression, good Fort- and Ref-saves, proficiency with simple weapons and gains basically a monk's unarmored AC-bonus progression, but uses Charisma as governing attribute for it. Similarly unarmed damage increases to 2d10 at 20th level...and yes, Small luchador-damage-table included. First level nets the luchador the vigilante's double identity, with his masked persona being his larger than life luchador personality and thus, discovering his social identity is usually not as big a problem. He also treats his luchador levels as both vigilante and monk levels for the purpose of feat/talent/etc.-qualifications and receives Improved Grapple as a 1st level bonus feat. The luchador also uses his c...

Puntuación:
[5 de 5 Estrellas!]
Thrilling Tales 2e: Pulp Villains - Von Keiner
por Miika T.
Publisher: Adamant Entertainment
Fecha en que fue añadido: 11/28/16 13:19:30
Thrilling Tales 2e: Pulp Villains - Von Keiner Beautiful supplement, well written and informative. The blueprints are amazing. I was expecting a much more compact or raw idea, but the booklet has everything you need. Main villain history, airship "map" and individual location details, crew and equipment details, tactics and adventure hooks. Really wonderful stuff. Truly ready to drop in to any pulp adventure. Can't wait to modify and drop this in my ongoing Savage Fallout game.

Puntuación:
[5 de 5 Estrellas!]
Nations of Théah: Montaigne (Book 3)
por Megan R. [Featured Reviewer]
Publisher: John Wick Presents
Fecha en que fue añadido: 11/28/16 08:59:01
Nations of Théah: Montaigne (Book 3) Montaigne considers herself to be the centre of the world, so whether you want to run an adventure set there or play a character who hails from there this book will provide ample resources for understanding the land and its people. Flamboyant and arrogant swordsmen, court intrigue and intense emnity with their neighbours to the south, Castille, mark out Montaigne as a country like no other on Théah. The Introduction explains a little of the nature of Montaigne. Think Alexander Dumas' The Musketeers - swagger and panache, as interested in just how stylishly you take a villain down as you are in defeating him at all. Generousity and wit... but only if you can afford it, with a massive impoverished underclass who exist (in Montaigne eyes at least) to support the idle rich. OK, not completely idle, but they wave swords around as a matter of form rather than because it is their job to fight. This is the home of literature and art on Théah, the final bastion of culture. This is how they s...

Puntuación:
[5 de 5 Estrellas!]
Cybergeneration: The 2nd Edition
por Thilo G. [Featured Reviewer]
Publisher: R. Talsorian Games Inc.
Fecha en que fue añadido: 11/28/16 05:29:31
Cybergeneration: The 2nd Edition An Endzeitgeist.com review This massive game clocks in at 250 pages, 1 page front cover, 1 page inside of front cover, 2 pages of ToC,1 page back cover, leaving us with a massive245 pages of content, so let's take a look! This book was requested as a prioritized review by one of my patreons. Additionally, said patreon has graciously provided a print copy, thus moving this further up in my reviewing queue. Thank you, Chad! So, what is Cybergeneration's 2nd edition? well, you probably know the grand daddy of cyberpunk RPGs, right? No, not Shadowrun, talkin' bout Cyberpunk 2020, my friends! Anyways, the original cybergeneration was basically a subsystem, whereas this, the 2nd edition, constitutes a stand-alone setting that still maintains compatibility. Got that? Well, so what about the world? You see, this book's focus is pretty radically different than that of most other cyberpunk games. What does the genre evoke for you? Probably some images of steel-clad towers, migh...

Puntuación:
[5 de 5 Estrellas!]
Everyman Iconics: Drake
por Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Fecha en que fue añadido: 11/28/16 05:26:49
Everyman Iconics: Drake An Endzeitgeist.com review The second installment of Everyman Gaming's Everyman Iconics-series clocks in at 27 pages, 1 page front cover, 1 page editorial, 5 pages of SRD, leaving us with 20 pages of content, so let's take a look! So, who is Drake Windchaser beyond a character that we've seen in plenty an Everyman Gaming supplement's artworks? Pretty simple if you know one series: Are you watching Supernatural? He's Dean Winchester. (Get it? If you've got really sloppy pronunciation, Windchaser <-> Winchester...) Raised on an open road, lost his mother to a shadow demon; brought up as a hunter of evil by his father, who then vanished, estranged from his brother Sal, who has taken a back seat from adventuring...yep, this is pretty much, note by note, Dean Winchester's origin story and the personality provided matches this as well. Build-wise, Drake Windchaser, unsurprisingly focuses on identifying monsters and dealing with them with extreme prejudice, with his base-classes ...

Puntuación:
[4 de 5 Estrellas!]
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