Close
Close
Browse









Read What Others Are Saying
Titansgrave: The Ashes of Valkana
by Edward K.
Publisher: Green Ronin
Date Added: 08/31/2015 09:13:00
Titansgrave: The Ashes of Valkana Ring Side Report- RPG Review of Titansgrave: The Ashes of Valkana Originally posted at www.throatpunchgames.com, a new idea everyday! Product- Titansgrave: The Ashes of Valkana System- AGE System Producer- Green Ronin Price- $13.99 here http://www.drivethrurpg.com/product/153950/Titansgrave-The-A-
shes-of-Valkana?src=hottest_filtered TL; DR- I only wish this had more. 88% Basics-Cyberpunk, fantasy, and Wheaton-oh my! Titansgrave: The Ashes of Valkana is the much hyped book using the AGE System and a setting designed by several RPG powerhouses and Wil Wheaton himself. On the Tabletop YouTube page, Wheaton played several adventures of this game with his celebrity friends, and now you can play this game at home with your friends. What will happen when you disturbed the ashes of a long dead war? Mechanics or Crunch-Titansgrave demonstrates some amazing uses for the AGE system, but doesn't quite hit the mark I was expected. The book has some phenomenal new additions to...

Rating:
[4 of 5 Stars!]
Midgard Bestiary for Pathfinder RPG
by Megan R. [Featured Reviewer]
Publisher: Kobold Press
Date Added: 08/31/2015 06:57:41
Midgard Bestiary for Pathfinder RPG The Midgard Bestiary is a monster compilation with a difference. Born of Open Design's organic development process, it draws upon monsters featured in Kobold Quarterly, the website and already-published materials as well as the traditional folklore that powers much of their output. Keynotes are that monsters ought to be scary and have the potential to be used in unorthodox ways to keep players guessing and on the edge of their seats. There's an overtone of deep-rooted horror that permiates much of the Open Design (now Kobold Press) output, the sort of horror that stems from tales told and retold. Each of the 89 monsters gets the same treatment: brief 'this is what you see' description, a full stat-block, illustration and full descriptive and ecological notes that supply the GM with all the information he needs to locate and run that monster as an integral part of the campaign world, not just something to fight (although most of them will put up a good fight when it's a brawl you are...

Rating:
[5 of 5 Stars!]
Larger than Life: Giants for Pathfinder Roleplaying Game
by Thilo G. [Featured Reviewer]
Publisher: Kobold Press
Date Added: 08/31/2015 05:18:48
Larger than Life: Giants for Pathfinder Roleplaying Game An Endzeitgeist.com review This compilation of the Larger than Life-series (plus new pieces) clocks in at 78 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 74 pages of content, so let's take a look, shall we? Ah, the blessings of me being swamped in reviews. A couple of small installments are released and once I could get around to them, the big book's already out there...yeah, I know. I'd love to be faster. That aside, what we get within the pages of this book is not a simple monster book themed around giants - instead, this book should be considered a kind of combination of ecology + toolkit -and personally, I very much enjoy this approach. Why? Well, at this point, you've probably heard me lament the decline of fluff text and the inspiration it brings in various monster-supplements, so yes, this type of book is right up my alley. Furthermore, as someone who likes to tinker with monsters to make them more lethal, any kind of t...

Rating:
[4 of 5 Stars!]
Animal Races: Clan of the Raven
by Thilo G. [Featured Reviewer]
Publisher: Eric Morton Presents
Date Added: 08/31/2015 05:15:19
Animal Races: Clan of the Raven An Endzeitgeist.com review This installment of the Animal Races-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 2 pages SRD, 1 page back cover, leaving us with 8 pages of content, so let's take a look! Ravens are among my favorite birds in real life - their intelligence and aesthetic appeal to me on a basic level. The Clan of the Raven's members do share the traits associated with their real life brethren - known for an interest in education and the gathering of knowledge, including a pretty shady reputation, perhaps stemming from their uncommon assertion of death being just a station of the migratory lifestyle that is inherent in their culture anyways. Racial-trait wise, members of the raven clan receive +2 Dex and -2 Str, both if they are medium or small. The clans also get +1 natural armor that scales up to +2 at 10th level, a primary natural bite attack at 1d4 (1d3 if small) and are humanoids with the shapechanger and tengu subtypes that also have l...

Rating:
[4 of 5 Stars!]
Gossamer Worlds: The Otherlands (Diceless)
by H. M. L.
Publisher: Rite Publishing
Date Added: 08/31/2015 03:53:46
Gossamer Worlds: The Otherlands (Diceless) PCs in Lords of Gossamer and Shadow are fragile gods; beings of great power with nearly-human weaknesses. This product is designed to remind the players that their Wardens and Lords *are* fragile--and not as close to the top of the cosmic food chain as they may believe themselves to be. :) The Otherworld gives your LoGaS campaign a brand new and utterly terrifying threat to the multiverse, and a half-dozen ways to entangle your players with that threat. It's all too easy for LoGaS players to become confident in their understanding of the game's cosmology, and their character's place within it. One encounter with the Otherworld and Otherworldly entities detailed here will shake that complacency to the core--in a good way. All the Gossamer Worlds products are good reads, but this one one is by far the best value for the price; It's not just a place to visit, it's an entire campaign arc....

Rating:
[5 of 5 Stars!]
Gossamer Worlds: Poetica Mundi (Diceless)
by H. M. L.
Publisher: Rite Publishing
Date Added: 08/31/2015 03:47:40
Gossamer Worlds: Poetica Mundi (Diceless) If anyone in your game asks "how strange can a gossamer world get?" Poetica Mundi is your answer: It's fantastic, surreal, & brilliant. Writing the whole thing in verse was utterly mad, and I love it. GlimmerGloam was the previous high water mark for "out there" gossamer worlds. It has been surpassed. :) 

Rating:
[5 of 5 Stars!]
False Promises
by Jeremy Z.
Publisher: ThrowiGames
Date Added: 08/31/2015 03:31:33
False Promises This is a longer module than you might think, although the page count is only 20 pages, it uses two columns and very small (almost hard to read) print. Besides the main adventure, which had the party explore a ruined town and mine, there are also two small villages detailed (5-10 buildings each), a side quest involving goblin caves, and another side quest involving an old tomb (roughly 7-9 rooms each). Quite frankly, I've seen some modules that were the size of just one of those side quests sell for $2.50 From that point of view, it's a very good value, even at $5. On the other hand, while the adventure is well written, with a lot of description of the encounter areas, it's somewhat bland. Most of the encounters are with the same sort of enemy over and over and over. While that makes sense in terms of plot, it gets old quick. Apparently it was originally written for another system and there are some things that didn't translate well, for instance, there's almost no treasure to be f...

Rating:
[4 of 5 Stars!]
All Flesh Must be Eaten Revised
by Daniel P.
Publisher: Eden Studios
Date Added: 08/31/2015 01:07:20
All Flesh Must be Eaten Revised Impressive as I expected it to be from the reviews... slightly tongue in cheek at times, but overall: very good gaming system.

Rating:
[4 of 5 Stars!]
DEADLY MISSIONS: Scum And Villainy
by Tracy H.
Publisher: Grey Matter Games
Date Added: 08/30/2015 22:56:06
DEADLY MISSIONS: Scum And Villainy Found it useful. Maybe not a "must have" but nice to have.

Rating:
[4 of 5 Stars!]
Crimson Dragon Slayer
by Jerry M.
Publisher: Kort'thalis Publishing
Date Added: 08/30/2015 21:47:25
Crimson Dragon Slayer Far more Awesome than God-Awful. What struck me as great about Crimson Dragon Slayer is how there is nothing mundane about it. There are no boring ponderous descriptions of game mechanics, no passages on how they might be used to fit a framework and maintain game balance. Yawn.... Everything dull has been stripped out. Everything else has been amped up to hair metal levels of intensity. I love the dice mechanic. If you're going to bother with a dice pool you might as well have one where you just roll the dice and automatically know how you did just as soon as they hit the table. I love that characters stop at level 10 and the way to increase in level is by accomplishing feats rather than by counting up experience points. How many times can the Warrior attack per round? The warrior attacks until the warrior misses which is just totally bad ass. And it's also just the tip of the iceberg. What is there not to love? Well, it could be better organized. It would be nice to see a sa...

Rating:
[4 of 5 Stars!]
Masters of Umdaar • A World of Adventure for Fate Core
by Scott A.
Publisher: Evil Hat Productions, LLC
Date Added: 08/30/2015 20:33:06
Masters of Umdaar • A World of Adventure for Fate Core A wonderful homage to 80's adventure cartoons like Thundar, He-Man, and Thundercats. Just perfect.

Rating:
[5 of 5 Stars!]
Shadow of the Demon Lord
by Luke W.
Publisher: Schwalb Entertainment
Date Added: 08/30/2015 20:32:10
Shadow of the Demon Lord Shadow of the Demon Lord is Rob Schwalb's love letter to WFRP, which has then been streamlined, improved, and focussed through his recent experiences in developing WFRP2e and D&D5e. There is a level of unrestrained madness and glee in the RPG that has come across in his KS campaign and updates. OVERVIEW The book is 272 pages long, 16 pages longer than promised and seems very complete. This is a pleasant surprise as it seems all too often that "all in one book" fantasy RPGs often simply often drop chunks of content in an attempt to look like they fulfil their claims. Before even looking at the content, there is a detailed 1 1/2 page contents page, a 4 page index, a monster by level chart, and a section on creating a customising monsters. In terms of content, there is: - 6 races - humans, dwarves, changelings, clockworks, goblins, and orcs - 4 basic paths - magician, priest, rogue and warrior - 16 expert paths - 4 grouped loosely into each of the scope of the 4 basic pat...

Rating:
[5 of 5 Stars!]
Dispatches from the Raven Crowking Volume 1
by Terry O.
Publisher: Purple Duck Games
Date Added: 08/30/2015 20:11:12
Dispatches from the Raven Crowking Volume 1 I've finally had time to read Vol. 1 of Dispatches from Raven Crowking. I think it is excellent! There is so much fantastic advice regarding game-running and adventure writing that I'm sure many people, both novices and veterans, can benefit. Daniel Bishop does a great job of using clear, concise language to make his points with just enough elaboration to flesh things out without invoking "yes, I get it already" skimming. My favorite 3 articles are "Choices, Context, and Consequences," "Prepare for the Epic Endgame," and "Devising Initial Adventures for Dungeon Crawl Classics." I often found myself nodding along in agreement, and saying things to myself like, "Oh yeah, good point," and "Crap, I need to that more often." Excellent reading all around! The only (very minor) gripes I had was that I felt like "Shanthopal," "Learning Spells on the Fly," and "Ammonites" seemed out of place and somewhat incongruous to the adventure-running-and-writing advice that occupies so much of the te...

Rating:
[5 of 5 Stars!]
Green Devil Face #5
by Troy V.
Publisher: Lamentations of the Flame Princess
Date Added: 08/30/2015 19:29:04
Green Devil Face #5 This supplement periodical had elements and ideas I found informative, unusual, and interesting, including the new experience mechanic and the new character creation and advancement techniques. P.S. The following is a shout-out to the publisher. While some of the system's ideas may be interesting, the referee style and attitude towards players it encourages leaves VOLUMES to be desired. Inserting compulsory "player-f***ers" into the game simply because you can is incredibly perturbing. A number of my reviews may have been copied. Nevertheless, they are my honest judgments regarding those adventures and the game system, and I am allowed to critique them as I paid for them. Correct me if I'm wrong, but did not you (or Zak S.) say something in the manner of, "Even bad media is still media?" I'll admit I was quite annoyed with the system, and perhaps the numerous negative reviews were impulsive, but I made my bed and I will sleep in it. If you have a low opinion of me fr...

Rating:
[4 of 5 Stars!]
Bag End Floor Plans of a hobbit house
by Matt A.
Publisher: Dreamworlds
Date Added: 08/30/2015 11:18:45
Bag End Floor Plans of a hobbit house While it is nicely illustrated, (and free,) this map does not make for a plausible Halfling estate, much less the canonical Bag End by Tolkien. Rooms seem strung together almost at random. There are 7 scattered bedrooms, two kitchens right next to each other (and several doors down from the dining room) and no cloak room.

Rating:
[2 of 5 Stars!]
Displaying 61 to 75 (of 40823 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates