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The Void – Stygian Cycle I
by Customer Name Withheld
Publisher: WildFire
Date Added: 11/19/2017 22:14:02
The Void – Stygian Cycle I I have never played the Void RPG but I'm always on the look-out for adventures that I can adapt to use in my ongoing Dark Heresy/Deathwatch gaming group and with its setting of sci-if influenced by Lovecraft, I found the Void Stygian Cycle adventures to be great for my needs. The author of this and other adventures ("Go Towards the Light and "Venusian Sunset") in the setting are well paced and written, providing a great blend of investigation and combat. While I have yet to modify this particular adventure for my needs, after reading it I can see it being run as is with modifications to make it a Dark Heresy Rogue Trader mission, or with some work, the hidden enemies could be revealed to be a newly awakened Necron threat, Chaos cultists or perhaps the earthquake revealed a long concealed portal to the Eldar Webway and now Dark Eldar slavers are plaguing the mining town....

Rating:
[4 of 5 Stars!]
Trail of Cthulhu: The Dying of St Margaret's
by Customer Name Withheld
Publisher: Pelgrane Press
Date Added: 11/19/2017 22:05:13
Trail of Cthulhu: The Dying of St Margaret's I made some modifications and ran this scenario as a mission for my Warhammer: 40,000 Dark Heresy group and it was a success. Overall this is a great short game scenario that captures an atmosphere of suspense and mystery. I think that the author did a good job of creating something where the tension slowly ratchets up as the players struggle to find the real evil plaguing the school. Feel free to check out my long-running Dark Heresy campaign here on Obsidian Portal: https://faith-and-betrayal.obsidianportal.com/...

Rating:
[4 of 5 Stars!]
DDAL07-04 A Walk in the Park (5e)
by Bradley D.
Publisher: Wizards of the Coast
Date Added: 11/19/2017 20:41:55
DDAL07-04 A Walk in the Park (5e) This is the first AL module I have heavily disliked DM'ing and would never run again. Act 1- Doesnt really deal with why Screaming Wind now has the satchel and is reaching out to the characters vs Wren. Nor does the bridge encounter do anything to add to the story line. My players had the satchel tucked away there was no chance of that going missing, the odd random item "fished" from the characters were laughed off to kids being dumb. They enjoyed buying satchels more then anything found in the rest of the act. Act 2 - Possibly shortest Act ive seen. Mud.. then done. Act 3 - A very weak and uninteresting fight. Not the bridge I was hoping for in the first trilogy of modules released for this season. ...

Rating:
[1 of 5 Stars!]
DDAL07-03 A Day at the Races (5e)
by Bradley D.
Publisher: Wizards of the Coast
Date Added: 11/19/2017 20:30:28
DDAL07-03 A Day at the Races (5e) While the idea of the race is interesting, the mechanics feel clunky and could have done with more detail similar to the last part of the race. I had to also just handwave as to why the little girl was in the pen to begin with holding a magical staff. Would probably still run it again as all players so far seem to enjoy taking part of races of any kind.

Rating:
[4 of 5 Stars!]
FrontierSpace Player's Handbook
by dana f.
Publisher: DwD Studios
Date Added: 11/19/2017 19:41:23
FrontierSpace Player's Handbook This is a well-done but incomplete product. As other reviewers have noted, it's very much done in the spirit of Star Frontiers, except that the game mechanics of FrontierSpace are much better - smooth, consistent, and pretty fast. The downside is that the book is quite incomplete - combat rules, for example, are in the Gamemaster's Guide, and although there are a selection of stock NPCs, there isn't a bestiary of aliens (other than alien PC races), monsters, and such. For that, you need the Gamemaster's Guide (which also doesn't have aliens or m monsters, but has a section on how to hand-craft them). As such, there's a fair amount of prep-work from a GM, since you'll have to create adversaries from scratch continuously. I recommend the game, but be aware that what you're buying is not complete. If you're used to having to buy multiple books (like D&D), this won't be a major issue for you....

Rating:
[4 of 5 Stars!]
Tortle Package (5e)
by Daniel R.
Publisher: Wizards of the Coast
Date Added: 11/19/2017 19:34:48
Tortle Package (5e) This is perfect, not only is it a good cause but it is great fun. I am enjoying my Tortle (Tippan) druid every game.

Rating:
[5 of 5 Stars!]
Page Portfolio 009: Bloody Mess Background
by Cody B.
Publisher: LPJ Design
Date Added: 11/19/2017 19:07:24
Page Portfolio 009: Bloody Mess Background thought it would be images i can drop into the background but its acrually full pages. they do look good though!

Rating:
[4 of 5 Stars!]
Magic World
by Nicholas J.
Publisher: Chaosium
Date Added: 11/19/2017 17:52:57
Magic World Essentially a reissue of the excellent Elric!/Stormbringer rules by Chaosium; a slightly simpler version of the BRP rules compared to Runequest (no hit locations, variable armor rolls, quick and logical character creation, etc.) The main difference between Magic World and the older rules it is based on is, that it has integrated some of the newer rules from the BRP "Big Gold Book" (skill category bonuses, spells, monsters, etc.) and it has stripped out all of the references to Micheal Moorcock's intellectual property. In it's place they provide a simple fantasy sandbox setting called the 'Southern Reaches' with a vaguely Celtic flavor that has plenty of room for an imaginative GM to flesh out. There is one other supplement for this game called "Advanced Sorcery." that is well worth getting. It offers an expanded sorcery spell list, a section on necromancy, a free-form magic system called 'deep magic', more robust summoning rules for demons, elementals and spirits, a section on herba...

Rating:
[5 of 5 Stars!]
Red Markets: A Game of Economic Horror
by Will C.
Publisher: Hebanon Games
Date Added: 11/19/2017 15:45:47
Red Markets: A Game of Economic Horror as a heads up, I was a backer, and am a long-time (maybe the word "lifer" is more appropriate) fan of Caleb's! I don't claim to be objective--who is?--but I'm definitely hyperexposed to Red Markets, so. take this for what it's worth! Red Markets is a bloodshot-eyed critique of the world we live in through the newly-coined genre of economic horror. when we talk about zombie media, we often talk about how the zombies aren't really the point, that queue cliche humans are the real monsters, etc. that's true in Red Markets, too--Caleb's gone on record as saying he wants his living dead to be more like weather than anything--but it goes a step further. instead of a smug morality play about how bad people get in extremity, Red Markets is about how bad we already are, right here, right now, in the real world. "the apocalypse has come, and like everything else in capitalism, it's unevenly distributed." in Red Markets, the zombie plague starts out fast 28 Days Later style and turns into an...

Rating:
[5 of 5 Stars!]
Fifth Edition Options
by Raymond T.
Publisher: Total Party Kill Games
Date Added: 11/19/2017 14:30:43
Fifth Edition Options This item has several rules in it that I have ben waiting for that bring back options from older editions D&D. Including what they call Dual Classing (which in old edidtion (up to 2nd Ed) was called multi-classing), as well as spellcasters recieving bonus spell slots for high ability scores. This book is the first step in my effort to bring real ballanced options to my players and give a feel to the game that has been missing in this edition.

Rating:
[5 of 5 Stars!]
Shadowplans - Pack #1
by David K.
Publisher: Shadowplans
Date Added: 11/19/2017 14:15:13
Shadowplans - Pack #1 I like the map selection and the variety of maps. It's great to have three different types of maps for each venue. The only serious drawback is that dark maps are not very suitable for printing on home printers, especially injets. More contrast between floor and objects on the map would be really nice.

Rating:
[3 of 5 Stars!]
5e Uncommon Magic Item Cards
by Philipp J.
Publisher: Michael Lippert
Date Added: 11/19/2017 13:54:39
5e Uncommon Magic Item Cards Schöne Karten, die man sehr gut ins Spiel integrieren kann. Die Schrift ist gut zu lesen, und die Inhalte sind sehr hilfreich. Spart unmengen an Zeit!

Rating:
[5 of 5 Stars!]
DDAL07-03 A Day at the Races (5e)
by Tim K.
Publisher: Wizards of the Coast
Date Added: 11/19/2017 11:16:52
DDAL07-03 A Day at the Races (5e) I ran this for my Sunday Night group at a store. This review will contain spoilers! Over all 4 stars, was fun for the group, the fight at the end was fun and players enjoyed a risk to get more gold for themselves in AL play! Spoilers below. The betting was a bit confusing, I got lucky and all my players bet on the same 2 dino's, so I just ran two races, did some racing announcer voices, and made an open roll on win or lose. The race event with the players was well done, I was able to have them describe actions and make good choices, but some bad die rolling on the final leg lead to a 2nd place finish for my players, I loved it! good to see a place where the players can "fail" without ruining the story.... The reason for only 4 stars, the final part, was real confusing on setting up the fight, where is the little girl? where do the undead start? How did she get into danger? and separated from her parents? That caused me a bit too much "hand waving" at the table....

Rating:
[4 of 5 Stars!]
Day of the Vikings Skirmish Pack
by David D. A.
Publisher: Microtactix
Date Added: 11/19/2017 11:03:37
Day of the Vikings Skirmish Pack I dont recommend this pdf, ONLY 15 MINIS, and dont have back layer

Rating:
[1 of 5 Stars!]
Augmented Reality, The Holistic City Kit For Cyberpunk Games
by Customer Name Withheld
Publisher: Geist Hack Games
Date Added: 11/19/2017 09:23:54
Augmented Reality, The Holistic City Kit For Cyberpunk Games This book is a great resource. When planning adventures, I scan through the book and look for little details I can put into the game. These minor details really bring the world to life for my characters: for example, like interactions with the poor working stiffs who were trying to make ends meet with a gig zapping vermin in the subways. The only drawback is that there's *so much* in here - I had to make my own table of contents to remember all the resources available. Highly recommended!

Rating:
[5 of 5 Stars!]
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