The Roil Dancer was a project I first saw in its beta stages, and it's grown a lot since then. For those of you who wanted a kineticist with a bit more 'punch', you'll certainly get it here. The archetype itself does well at blending the power of Path of War with established kineticist content, although those using it in a now PoW enviroment might find it a bit strong due to PoW's higher optimization curve.
With a fun little magic item and a few flavorful feats that also help this archetype shine, you'll certainly be able to get a lot of value out of this content....
Publisher: 0one Games
Date Added: 08/28/2016 10:35:56
If you are using the whole Dungeon of Terror and its outline plot, this set of map tiles depicts the heart of the 'mad mage' Infidus's personal quarters. There are ten rooms altogether, but the four big ones will attract curiousity and fair crackle with potential... traps, maybe, for the unwary or something quite unusual and intriguing.
There's a vast combat arena, complete with large statues of sword-wielding bald elves and ghostly images of demons. There's a libary full of books. And more... None of the current denizens of the complex dare come here, not the orcs nor the assassins.
The notes provided give some inkling as to what perils and prizes you may choose to place here, but of course if you have other things in mind it's easy to change them. This is an outline, a framework, upon which you can craft your own adventures rather than a ready-made adventure. You get the floorplan with doors and furniture and other bits and bobs - like the aforementioned statues - but it's up t...
The savage Rifts: Game Master's Handbook does a good job exploring and describing various characters of note, factions, motivations and goals but for me, it really shines in the actual rifts section, detailing the numerous Ley Lines, nexus points and other rift variables found randomly generated across several tables. The SR:DMH also includes the full color map of Rifts North America and the map of Castle Refuge so if you are considering buying the $3.99 PDF of either of those maps, I highly recommend you buy this book instead.
The only negative for me is the lack of artwork and battle maps. What is there is beautifully rendered in full color but it would be great if Pinnacle released images of all the races, power armors, robot vehicles and weapons found in the world of Rifts. Hopefully we will get to see more of these items in upcoming releases....
W.O.I.N. N.E.W. RPG is a solid and versatile roleplaying system. I would recommend this rpg and book for any science fiction fans and others who have an interest in running or playing a science fiction game.
For the gamemaster, the game is a tool kit that allows you to add elements and options to create a universe that is alive and dynamic. The game offers different styles of play from the hardcore science fiction to space opera. The book allows options for creating new species and careers, which I really enjoy with the ability to expand upon what is provided. The different play styles between tactical and theatre of the mind are excellent options to help the gamemaster to adapt the game to the gaming group's preference.
For the player, the options provided in the book allow the player to customize the character to fit their idea of what the player wants to play. The open skills system allows the players to be creative in the development of skills that can be useful within t...
A great system that gives you way more creative control over game than any other I've seen. Build your campaign or your character the way you want it to be, without having to look through endless lists for something that resembles what you wanted.
Talk about value! Invaluable to giving character to a session. Inspiring in elevating the quality of my NPC and beyond!
The primary use for me is to inspire me to go a few steps deeper in introducing and portaying characters. Out-of-character descriptions have become more complete, without taking more game time. Snappy, fast-burst enrichment of who these people are, regardless of whether they are passer-bys or important features of the story.
A secondary use that was fun, was printing out some of the included NPCs for my players to play on-the-fly. I was running a campaign where each session included flashback scenes for one of my players - so the other players played NPCs-turned-PCs for the scene. Everybody at the table instantly knew the tone of the scene, and jumped wholeheartedly to make the flashback a story-to-remember!
This is definitely a resource I will return to over and over in years to come!...
Most of my gaming acompaniment is stuff from classic operas of big film scores. But this one I bought on association with the excellent fantasy craft game, and it has worked its way in alongside its better known peers at adding a mody feel to the villains of my game. Well done!
Publisher: 0one Games
Date Added: 08/27/2016 11:44:15
In this installment of the massive Dungeon of Terror underground complex, you are provided with an area that encompasses one of only two entrances to the complex and a maze that is said to be haunted by the spirit of a minotaur which once was trapped there by Infidus, the (allegedly) insane mage who made this complex his home after driving out the dwarves who used to live and work there (or he may have found the place deserted and the dwarves long gone, records are unclear on this point!).
The maze is trapped with a complex series of teleports, although there is a way to neutralise them... if the party can find it! There are also some inhabitants who have started making their own modifications - although perhaps they are better adventurers than they are bricklayers - and who offer to show visitors the way through, for a fat fee of course.
In total, this area comprises some fifteen rooms and the passages between them... a LOT of passages! It is presented as an overview (which also...
Now I bought this set more out of curiosity than anything. Very good detail as always and ideal for it's purpose eg Sinbad and co. That said I can also see it being used for some more detail in a Sword & Ssorcery scenario.