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Stark Space
por Gabriel F.
Publisher: Magic Pig Media
Fecha en que fue añadido: 07/27/16 09:50:21
Stark Space I'm going to make this short. I love the simplicity of White Star but I'm not a big fan of its classes and implied setting. I'm looking for a more Traveller-like setting with classes to suit. The replacement classes and races in this book are exactly what I'm after. It has Brain, Face and Muscle for classes plus androids and psionicists as "races". It covers cyberware too. It has enough stuff that I would've used Traveller or Stars without Number for but a lot simpler and rules light. Exactly why I wanted to use White Star in the first place....

Puntuación:
[5 de 5 Estrellas!]
Gunfighter Class (5E)
por Thilo G. [Featured Reviewer]
Publisher: Tribality Publishing
Fecha en que fue añadido: 07/27/16 09:38:11
Gunfighter Class (5E) An Endzeitgeist.com review This pdf clocks in at 8 pages, 1 page front cover, 1 page SRD, leaving us with 6 pages of content, so let's take a look! This review was moved up in my review-queue as a prioritized review at the request of my patreons. The review is based on V.1 of the pdf. We begin this class with a brief, concise introduction to the subject matter at hand, including advice on creating a gunfighter and quick-build information. Gunfighters begin play with the option to create ammo and the like, with a nice, suggested alternate rule based on Intelligence modifier. In a minor nitpick, the material cost and maintenance-section of the item mentions $1.00 of the item's market value - a conversion rate of $1 = 5 gp is provided, but generally, considering the setting-agnostic nature of the class, this may be perceived as a needless complication by some. I won't penalize the pdf for it, but it is something to keep in mind. If a PC is not using at least 1 hour in a long ...

Puntuación:
[4 de 5 Estrellas!]
Delta Green: Agent's Handbook
por Neal D.
Publisher: Arc Dream Publishing
Fecha en que fue añadido: 07/27/16 09:38:05
Delta Green: Agent's Handbook This is a great book and my favorite interation of the BRP rules for a Mythos game and it does an incredible job of bringing personal horror to the Mythos and the impact that doing the DG job has on the characters. In addition to this, it is one of the best books for information on US government agencies, both foreign and domestic, as well as information on the military. Even if you don't want to play an DG game, you could use this for a military or federal agent game. Some of the best mechanical parts of the game include how Sanity and the Breaking Point works; Bonds that represent the relationships that PCs have with family, friends, and organizations that can be used as a source of strength, and will deteriorate over time as the PCs continue to hold back the dark; and Lethality ratings for weapons which is a percentage chance for some weapons to automatically kill a target (mostly human targets), and makes combat deadly which is appropriate for the setting. Overall, it is ...

Puntuación:
[5 de 5 Estrellas!]
Occult Character Codex: Spiritualists
por Thilo G. [Featured Reviewer]
Publisher: Legendary Games
Fecha en que fue añadido: 07/27/16 09:33:07
Occult Character Codex: Spiritualists An Endzeitgeist.com review This installment of Legendary Games' collection of Occult Adventures pre-built NPCs clocks in at 36 pages, 1 page front cover, 1 page editorial, 2 pages of how to use/introduction to the subject matter, 1 page ToC, 1/2 a page blank, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 27 1/2 pages of content, so let's take a look! Okay, it has been a while since I covered one of these, so let's recapitualte: The Occult Character Codex-series basically provides NPC-codex style entries for the respective class, utilizing automatic bonus progression as introduced in Pathfinder Unchained as well as buffing featured in the respective statblocks. The statblocks themselves feature a pre-buffing section where applicable and, for ease of reference, save DCs come with F, R, and W as shorthand for the saves in the respective spell etc. entries, allowing for an easy reference. CR-wise, the NPCs herein range from CR 1/2 to CR 19, covering the ...

Puntuación:
[3 de 5 Estrellas!]
Appendix N Adventures #2: "The Vile Worm"
por Tamas I.
Publisher: Brave Halfling Publishing
Fecha en que fue añadido: 07/27/16 03:04:06
Appendix N Adventures #2: "The Vile Worm" The Vile Worm introduces a cool background and an interesting villain, then throws them out of the window right at the beginning of the adventure in favor of a short and linear sidetrek that lacks challenge and originality. See my full review [here](http://vorpalmace.blogspot.ca/2016/07/review-appendix-
-n-adventures-2-vile-worm.html).

Puntuación:
[2 de 5 Estrellas!]
Earthdawn: The Age of Legend (English)
por Roger L. [Featured Reviewer]
Publisher: Vagrant Workshop
Fecha en que fue añadido: 07/27/16 03:00:32
Earthdawn: The Age of Legend (English) http://www.teilzeithelden.de/2016/06/25/ersteindruck-earthda-
wn-the-age-of-legend/ Earthdawn: The Age of Legend erscheint als eigenständiges englisches Regelwerk bei Vagrant Workshop. Dabei setzt es auf dem frei verfügbaren Regelleichtgewicht Freeform/Universal von Nathan Russell auf, das es um verschiedene Elemente des ursprünglichen Earthdawn-Regelwerks erweitert. Vagrant Workshop plant für 2017 die deutsche Fassung Earthdawn: Das Zeitalter der Legenden. Das klassische Earthdawn erscheint in seiner 4. Edition derzeit weiterhin bei Fasa Games und in deutscher Lizenz bei Ulisses Spiele. Die Spielwelt Auf wenigen Seiten wird der Hintergrund der Welt von Earthdawn knapp präsentiert. Durch den Anstieg des Magieniveaus war es den sogenannten Dämonen möglich, die Barriere zwischen Astralraum und physischer Welt zu durchdringen, so dass sich die Bewohner der beschriebenen Provinz Barsaive für Jahrhunderte in unterirdischen Kaers verstecken mussten. Nun ist diese Plage vorbei und ma...

Puntuación:
[4 de 5 Estrellas!]
Worlds of Adventure: Fantasy Realms
por James G.
Publisher: Applied Vectors
Fecha en que fue añadido: 07/27/16 02:47:38
Worlds of Adventure: Fantasy Realms A great looking game. I am looking forward to playing this as I have backed the Kickstarter so I totally recommend giving this a look.

Puntuación:
[5 de 5 Estrellas!]
Kor-Vademecum (PDF)
por Roger L.
Publisher: Ulisses Spiele
Fecha en que fue añadido: 07/27/16 02:24:44
Kor-Vademecum (PDF) Im aventurischen Pantheon der Zwölfgötter heißt es, dass sich die ehrenvolle Göttin des Krieges Rondra den löwenköpfigen Hohen Drachen Famerlor zum Gemahl auserkor. In einer stürmischen Gewitternacht, als das Brüllen der Löwin wie Donner über den Himmel rollte, gebar sie einen Sohn – Kor. In den Adern Kors fließt das aufrechte Kriegsblut seiner Mutter, jedoch hat er auch das kalte Karfunkel-Herz seines Vaters geerbt und kennt daher keine Gnade. Er ist der unbarmherzige Wächter über das göttliche Wort und der erste Streiter in den Heerscharen seiner Mutter. Söldner, Gladiatoren und Scharfrichter haben ihn sich zum Gott erwählt und ihm Beinamen, wie Herr der neun tödlichen Streiche, Geifernder Schnitter, Donnernder Himmelsreiter oder Bruder des Blutes verliehen. Neben den Aspekten des „guten Kampfes“, des Sieges und der Kampfeslust werden ihm aber auch die Aspekte des „guten Goldes“, der Vertrags- und Worttreue, der Beute und des Soldes zugeschrieben. Außer dem astrologischen Göttersy...

Puntuación:
[5 de 5 Estrellas!]
World of Darkness: God-Machine Rules Update
por Micah H.
Publisher: Onyx Path Publishing
Fecha en que fue añadido: 07/26/16 23:25:54
World of Darkness: God-Machine Rules Update A very nice update to the WoD 2.0 rules. Makes things a little more streamlined mechanically, while anabling players to customize their characters more and encouraging them to seek out character drama in their role-play. Kudos to Onyx Path for making this update free, reading this definitely got me more interested in the WoD 2nd edition Chroincles of Darkness line.

Puntuación:
[5 de 5 Estrellas!]
Godbound: A Game of Divine Heroes (Deluxe Edition)
por Jim S.
Publisher: Sine Nomine Publishing
Fecha en que fue añadido: 07/26/16 22:00:08
Godbound: A Game of Divine Heroes (Deluxe Edition) I am very impressed with production quality and writing of this, clear a master, system designer. My children (14 and 8) are able to grasp the concepts in this book (with only very little RPG experience) and had an absolute ball playing Godbound characters. The simple mechanics and storytelling descriptions of the characters actions make for a great story, and there is a lot of hidden depth in the extras (I backed the deluxe edition). Well done.

Puntuación:
[5 de 5 Estrellas!]
MechaForce Tactical Combat Game
por Jeremy F.
Publisher: Robertson Games
Fecha en que fue añadido: 07/26/16 21:27:46
MechaForce Tactical Combat Game The core ideas make for a nice, light, mecha game, packed down to a 6 page rulebook. The game could use some scenerios, but is worth the cost. One rules problem, what is the cost of non mecha troops? They are stat blocked and treated like mecha (but can't brawl,) but there is no cost listed for them and they don't fit in the mecha construction rules. As someone with lots of A&A Minis, I would love to have them fight my mechs. Also if someone could make a excel sheet to make mechs, that would be AWESOME....

Puntuación:
[4 de 5 Estrellas!]
The Hunter - A Dungeon World Playbook
por Christian H.
Publisher: Dwarfare Games
Fecha en que fue añadido: 07/26/16 12:15:36
The Hunter - A Dungeon World Playbook With a good base class and tons of extras this might be my favourite of Dwarfare Games' playbooks. The book opens up with a cmall text writeen from a hunter's point of view, which gives a nice feel for what this class is all about. I would have liked a few lines of introduction on sources of inspiration, design philosophy and style but there is nothing lacking as such. We move right to the class, which moves make me think of a Hammer Horror version of the Ranger. There is a feel to this class not unlike the world of Geralt's 'Witcher' universe or the Winchester brothers' 'Supernatural'. A flexible class that can see a lot of different uses. The Hunter's base damage seem a bit on the low side. I would personally raise it by a dice type. This might be because the Hunter is intended to work in accord with a more hardcore warrior type, for me it stuck out. The Artowrk is limited to the frontpage impression of a Hunter (nice!) and some watermarks showing preusmeably also Hunter type...

Puntuación:
[5 de 5 Estrellas!]
Warhammer Fantasy Roleplay 2nd Edition: Tome of Corruption
por Michael D. S.
Publisher: Fantasy Flight Games
Fecha en que fue añadido: 07/26/16 12:08:16
Warhammer Fantasy Roleplay 2nd Edition: Tome of Corruption **A Good Release, but not without Issues** I love the WarPG 2nd Edition source books. They are always written with a stunningly grounded and coherent tone that really helps the world and the setting come to life. This book is no exception, in that it does a wonderful job getting into the nitty gritty about Chaos in the Old World, and most importantly, delving into the details that a cursory understanding of the setting might overlook. As an example, in discussing the cults of Chaos, the book talks about the worship of Slaanesh, and how or why one might fall under his sway. The average gamer, slightly familiar with the setting, will know Slaanesh as "the perverted God", who's all about drugs, sex, and rock and roll. The Tome of Corruption dismisses that theory, and details each of the Gods as a fleshed-out and understandable concept, which could serve as a believable point of worship for characters who don't have to be cartoon evil. That's the best thing this book does. It ...

Puntuación:
[4 de 5 Estrellas!]
The Chronomancer - A Dungeon World Playbook
por Christian H.
Publisher: Dwarfare Games
Fecha en que fue añadido: 07/26/16 11:52:39
The Chronomancer - A Dungeon World Playbook The Chronomancer is a solid playbook for adding some Dr. Who to Dungeon World! And as a fan of Dr. Who I see no downside to this. We get a short introduction to the concept and after that it is right down to the crunch. The mechanics are interesting enough, there's lots of good time shenanigans to plahy around with that makes for interesting time travel related possibilities at the table. Chronomancers store resonance energy equal to either Wis, Int or Cha dependent on their background, using t to fuel their abilities. This is a departure from a straight up spell list that I would usually associate with any class ending on '-mancer'. Alternatively, the Chronomancer can use a system where Resonance is aquired through a move and can cause Paradox, which attracts weird situations and a penalty to making new changes in the timeline. I thought that was brilliant, and I would really have liked to see the Paradox mechanic more fleshed out. The book ends with a small section on new gear,...

Puntuación:
[4 de 5 Estrellas!]
The Barbarian - A Dungeon World Playbook
por Christian H.
Publisher: Dwarfare Games
Fecha en que fue añadido: 07/26/16 11:36:24
The Barbarian - A Dungeon World Playbook The Barbarian is a staple of fantasy litterature, and it is good to see it get some attention in this playbook. Dwarfare's take on the Barbarian is a little different from what yo might usually see in other games. There's an emphasis on leadership through the 'Chieftan' background and assorted moves. This is an interesting angle, and unfortunantly it's not very well explored in the playbook, lacking some more supporting moves. That being said the Barbarian also has the kind of thing you'd expect if you have ever played the world's most famous roleplaying game, new and old players can feel right at home. I was disappinted the playbook feels too short. There's no introduction, the book goes right into the class, and no real effort to explain moves and the reasoning behind them, something I really like in my DW playbooks. The books ends with a short section on artifacts that seem misplaced. I would have preferred using that space to go into depth with the philosophy behind the cla...

Puntuación:
[3 de 5 Estrellas!]
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