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DDEX2-06 Breath of the Yellow Rose (5e)
por Michael B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 08:50:40
DDEX2-06 Breath of the Yellow Rose (5e) Plot: Another party! And this one is a lot of fun because so many threads are in the air. Most of them interesting enought that the players will want to pursue them without prompting. And then there's a fun cafe and a dodgy smoke shop and a suspicious street encounter. And then we've got a two story manor house and underground lair to dead with! Pacing: I'd say it's impossible to get through all the material in this module in a single session. You'd want 6-8 hours to do everything. So you don't - you need to manipulate the players along one or two paths but not all. You can easily spend half the time roleplaying in Mulmaster before you have the first combat encounter. But from then things need to move quickly into, around or under the chapter house or you won't get a chance to complete all the goals. And ultimately the players have a lot of ways they can tackle (or avoid) the house, so you have to embrace what they choose and go for it. Difficulty: Lots of party people to k...

Puntuación:
[4 de 5 Estrellas!]
DDEX2-05 Flames of Kythorn (5e)
por Michael B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 08:30:35
DDEX2-05 Flames of Kythorn (5e) Plot: More fire! This is a "traditional" module in which there's a very interesting story for the DM and frequent bewilderment for the players. A lot of interesting set pieces are strung together for the DM to make the best of getting the players to engage with them and find the next one, and the climax is very memorable, but it is very difficult to convey the backstory behind the clues in a coherent way from the fragments the players are likely to uncover. Pacing: Easy to get bogged down with the initial party roleplay (a feature with many Mulmaster adventures) and there are too many places to investigate along the way, so be sure to skim through those. Difficulty: Lots of exposition to be conveyed by lots of people and fragmented clues. Even if you prep well and understand the plot, it's hard to drop enough hint for the players to work out what happened. Final encounter can easily be deadly if party splits or isn't equipped to deal with fire. Rewards: Sure, it has its use...

Puntuación:
[3 de 5 Estrellas!]
DDEX2-02 Embers of Elmwood (5e)
por Michael B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 08:14:32
DDEX2-02 Embers of Elmwood (5e) Plot: A sole survivor from a village that went up in smoke needs to be rescued before she disappears for good? This adventure is superbly written, intriguing, exciting and with twists and turns that make players genuinely uncertain as to how they should react to numerous perilous situations. What's not to love? Pacing: Challenging to fit into 4 hours, can easily be stretched to 6 or more. But it can be run in 4 hours so long as you keep the narrative moving, watch the clock and cut scene to the next encounter if running long. Difficulty: Some will complain about pack tactics thugs and a fireballing flameskull. For me I've outright killed two characters with a critical inflict wounds in the final encounter. It's not for the faint hearted, as it's hard to get through the exposition and the 6 potential combat encounters in time, but it can be done with discipline. Judging when to turn the enemies attention away from the more vulnerable characters requires experience, so probab...

Puntuación:
[5 de 5 Estrellas!]
DDEX2-01 City of Danger (5e)
por Michael B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 07:58:19
DDEX2-01 City of Danger (5e) Plot: Detailed and very evocative of the multi-faceted Mulmaster setting. Great hook to get the characters roleplaying and lots of investigation, with a great introduction to each of the cults. Pacing: Each mini-adventure is difficult to run in an hour, and can easily run to two hours or more. Lots of bang for buck with lots of adventuring possible for a group of new players especially. Difficulty: This is one of the hardest -01 adventures for a new DM to run as there are so many characters and organisations to convey. It's easy to get overloaded by the detail. Also a couple of the encounters toward the end can be very challenging and have to be managed carefully to avoid overwhelming a smaller party. Rewards: Low, as you'd expect for 5 x 100xp minis. No permanent magic items. Highlights: Each adventure is very different and memorable. High towers, burning buildings, buried gnomes and underwater caves all made for interesting settings, with lots of puzzles too. Prob...

Puntuación:
[5 de 5 Estrellas!]
The Eastern Bank
por Customer Name Withheld
Publisher: Brutal Games
Fecha en que fue añadido: 08/22/17 06:02:54
The Eastern Bank Along with the Core rules and Machines of War, Eastern Bank forms the triumverate that I consider my essentials for running a Corporation game. Machines of War was a crunch book for both players and GM; by constrast Eastern Bank is a fluff book giving the GM a well thought out setting to run games. It covers the area around China, Japan and Russia where the territories of EI, Ai-Jinn and Shi Yukiro meet. Key locations for all three corporations are covered in sufficient detail to inspire but not confine a GM. There are 16 seperate locations covered, each with its own distinct flavour. Layered over the top of this is the Capital Code, which makes the law lethal in this area. Just the thing to make an agent's life more exciting. There is also a wealth of detail expanding on the three main corporations in the area, but the UIG and other corproations are not left out, so there is something for everyone. Despite being mainly a fluff book, it also contains some great crunch as well. There ...

Puntuación:
[5 de 5 Estrellas!]
Wizard's Academy
por Thilo G. [Featured Reviewer]
Publisher: Drop Dead Studios
Fecha en que fue añadido: 08/22/17 05:48:08
Wizard's Academy An Endzeitgeist.com review All right, this massive module & bestiary clock in at 214 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page back cover, leaving us with a whopping219 pages of content, so let's take a look! Wait, before we dive into the module: If you are only interested in the bestiary section, which takes up 124 pages of the pdf, you should know that it is available as a stand-alone file, as "Fantastical Creatures and How to Survive Them - A Student's Guide for Adventure & Study." If you want to know about these creatures and what I think about them, please consult my review of that tome - the combined reviews should provide the information you need for an informed decision. The next thing you need to know before we get into the nit and grit of this module would be that this is very much a highly modular book: This is reflected in the villain choice, who is randomly determined for massive replay value. Adding further to that would be t...

Puntuación:
[5 de 5 Estrellas!]
Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study
por Thilo G. [Featured Reviewer]
Publisher: Drop Dead Studios
Fecha en que fue añadido: 08/22/17 05:45:44
Fantastical Creatures & How to Survive Them: A Student's Guide for Adventure and Study An Endzeitgeist.com review This massive bestiary clocks in at 130 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank, 1 page back cover, leaving us with no less than 124 pages of content, so let's take a look! We begin this supplement, true to its premise, with an in-character introduction - this book is very much crafted as a kind of field notebook of creatures, with prose featured as a framing device and Winterlynn Graysun, graduate of Windfell Academy, as the narrative voice framing the content herein. Which brings me to something to bear in mind: This bestiary is actually included in the massive "Wizard's Academy"-adventure, also released by Drop Dead Studios. If you want to get the adventure, skip this book - its contents are included in the module! This stand-alone file is provided, properly designated, for all those of you who are interested in these critters, but not the adventure. If I have not dropped the ball big time, you sho...

Puntuación:
[5 de 5 Estrellas!]
Machines of War
por Customer Name Withheld
Publisher: Brutal Games
Fecha en que fue añadido: 08/22/17 05:34:48
Machines of War Upfront, I'll state that I love this game and have been running a campaign for the past two years. This has been great fun and is still going. While the Core rule book gives you everything you need, this book really value adds with a lot of great content. I've used nearly all of the content of this book in one way or another, so I don't think anything is padding. As the title suggests, there's a lot of weapons, armour, and cybernetics, along with drugs, toxins and other more general equipment. Computer technology is also expanded on. Some very useful trainings, licences and down time options are there as well. There's even a small section adding more detail to minor corporations and the UIG. However, for me, the big news was the game system additions. Agent nutrition was great fun when the agents went to the wilds of the Free States. The requirement for all those calories added a whole new dimension to the player's planning, especially after the first bout of starvation. Pulping is...

Puntuación:
[5 de 5 Estrellas!]
Dragonlance Campaign Setting (3.5)
por Simon A.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 03:20:16
Dragonlance Campaign Setting (3.5) Dragonlance as a setting is still very likeable. However the artwork in this book seems quite outdated and the formatting seems a little hand-crafted. If you pick this up, don't expect anything remotely comparable to even the D&D 3.0 books in presentation and artwork.

Puntuación:
[2 de 5 Estrellas!]
DDAL06-02 The Redemption of Kelvan (5e)
por mark t.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 02:09:27
DDAL06-02 The Redemption of Kelvan (5e) I enjoyed running the adventure. The problem it seems to me is the players. Most are not good with riddles, The puzle rooms were good, but I wish the maps were a little more descriptive.

Puntuación:
[5 de 5 Estrellas!]
N1 Against the Cult of the Reptile God (1e)
por Sean B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/22/17 00:35:46
N1 Against the Cult of the Reptile God (1e) Fantastic module. Ran my guys through it and they loved every minute of it. Of the N-series this has to be my favourite. Definitely recommended for players who want a little more 'role' in their 'playing.' Good build up and mystery that leads to the inevitable Dungeon Crawl.

Puntuación:
[5 de 5 Estrellas!]
Elements of Evil: Gnolls
por Tyler M.
Publisher: 5Realms Publishing
Fecha en que fue añadido: 08/21/17 22:32:01
Elements of Evil: Gnolls I wrote a review/overview on my [website](http://www.zargo.games/gnoll-week-day-1-unearthing-
-arcana-special/) and Patreon, Zargo Games, but I'll share it here too! Brief Summary: Create a playable gnoll race based off wolves instead of hyenas. Overview: This product has a surprisingly high production value for such a short product. There’s an illustration, a cover (with the same illustration), a title page, a legal page, and a back cover. However, the core of the product feels lacking. The flavor and illustration makes the gnolls feel more like werewolves stuck in the wolf form rather than a monstrous humanoid. The names section is rather small and has pretty on the nose names such as “Snarl” and “Flesh-Carver.” Past that, the traits are a mess. The race is ridiculously underpowered by the fact that all three of the mental stats are decreased by two but only two of the physical stats are increased by two, and one of them by one. The rest of the features feel a little ridiculou...

Puntuación:
[3 de 5 Estrellas!]
Swords & Wizardry Light - Character Cards
por Douglas Z.
Publisher: Frog God Games
Fecha en que fue añadido: 08/21/17 21:56:59
Swords & Wizardry Light - Character Cards These new Character Cards add style and convenience to the Swords & Wizardry Light roleplaying game. Designed for immediate use and insertion into your S&WL sessions, these cards take all of the work out of character generation (which is under normal circumstances simple to begin with) and emphasize the on-the-go quick-play nature of the game. Great for Demos, conventions, and any other first time play experiences. Very handy for the last-minute add-on player, henchman, or NPC. Everything you need to start play is on the cards. The nice touch is that they are full-color and beautiful to boot! Highly recommended for anyone planning to play or run Swords & Wizardry Light....

Puntuación:
[5 de 5 Estrellas!]
Tome of Horrors Light, Volume I
por Douglas Z.
Publisher: Frog God Games
Fecha en que fue añadido: 08/21/17 21:44:21
Tome of Horrors Light, Volume I Another PWYW product (read: free) from Frog God Games supporting Swords & Wizardry Light! Here is another batch of 'horrors' to throw at your S&WL adventurers, featuring a nice array of challege types and difficulties. From beasts, to human combatants, to mythical creatures like the medusa -- Tome of Horrors Light will add new threats and terrors to your games. Compact and beautifully laid out, it works well both as a digital file at the gaming table or as a printed document. The next piece of the expanding S&WL catalogue, ToHL is a must for every GM running this streamined and fast-paced OSR roleplaying game. I can't recommend it enough!...

Puntuación:
[5 de 5 Estrellas!]
Assault on Raven's Ruin (Basic)
por Sean B.
Publisher: Wizards of the Coast
Fecha en que fue añadido: 08/21/17 21:23:49
Assault on Raven's Ruin (Basic) I ordered the Print on Demand hard copy and was mostly pleased. The quality is decent and the adventure itself is a fun starter mission for new groups, or novice players. My one gripe with the PoD version is that the map has been reduced in size, and merely added to the booklet as additional pages, rather than a full-size map for play.... I would think with the print on demand setup it wouldn't be difficult to produce the proper sized map with the module.

Puntuación:
[4 de 5 Estrellas!]
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