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5e Creature Decks: Aberrations, Fiends, & More
von Jimmy F.
Verlag: Inkwell Ideas
Hinzugefügt am: 04/29/2016 12:33:27
5e Creature Decks: Aberrations, Fiends, & More Very nicely done, makes it easier to flip card to show players what they see. The print is small, so if you a old blind geezer (like myself), keep reading glasses (or use an app that zooms in with your cellphone camera).

Wertung:
[5 von 5 Sternen!]
CLASSifieds: The Pyromancer
von Customer Name Withheld
Verlag: Fat Goblin Games
Hinzugefügt am: 04/29/2016 10:20:36
CLASSifieds: The Pyromancer The Pyromancer is a rework of the 2011 class of the same name and publisher. In this version several unique class features remain but are improved this time around. The Pyromancer receives a d6 hit die, ½ Base Attack bonus and good progression of Will saving throws. The Pyromancer is a full spellcaster that eventually receives access to 9th level spells. The Pyromancer has the sorcerer’s spell progression and is a spontaneous caster. The Pyromancer can now cast spells off the Wizard/Sorcerer spell list, which is much needed considering the original edition has a custom spell list of evocation fire spells. Though when casting spells with the cold descriptor those spells take up 2 spell slots. The Pyromancer in its original concept was about dishing out as much dps as possible using fire magic and this rework builds upon those core features. The 1st class feature we receive is Fire Within (Ex): Any time the Pyromancer does fire damage they add their CHA mod to the damage dealt. Conside...

Wertung:
[4 von 5 Sternen!]
Murder in Baldur's Gate (5e)
von Megan R. [Fester Rezensent]
Verlag: Wizards of the Coast
Hinzugefügt am: 04/29/2016 08:08:07
Murder in Baldur's Gate (5e) This is a quite fascinating adventure, as it is far more of a sandbox than many although there's plenty going on to keep the characters busy - indeed they are likely to get swamped and prioritise what needs to be dealt with right now, and what can be done later if at all. You can run it with any Dungeons and Dragons ruleset from 3e to 5e, but it is designed with the aim of introducing - in character - the changes that transferring to D&D 5e would entail, being released prior to the launch of that ruleset. You get a 32-page adventure guide, a 64-page setting book and a DM screen. The PDF version also includes additional material that was made available as free downloads to purchasers of the 'dead tree' version. The Campaign Guide consists of a comprehensive gazetteer to the city of Baldur's Gate. Although the settlement has been mentioned in Forgotten Realms material for ages, here is the real low-down on the place, a good chance to really get to know it. With plentiful maps and i...

Wertung:
[5 von 5 Sternen!]
Class Expansions - Onmyoji Archetypes
von Thilo G. [Fester Rezensent]
Verlag: Interjection Games
Hinzugefügt am: 04/29/2016 05:49:30
Class Expansions - Onmyoji Archetypes An Endzeitgeist.com review This inexpensive expansion for the superb Onmyōji-class clocks in at 4 pages, 1 page front cover, 1 page SRD, leaving us with two pages for the archetypes, so let's take a look! The first of the archetypes (both of which sport a brief paragraph of well-written fluff, just fyi) would be the Grinning Fox. Instead of aid of the minor kami ability, these fellows may choose an at-will cantrip and an at-will orison each day. Additionally, at 1st level, these guys get the Cha-based SP to cast lesser confusion twice a day...and grow their first fox tail, from now on counting as kitsune for purposes of e.g. the Magical Tail feat. The grinning fox receives spirit points equal to his class level plus Charisma modifier and replenishes these after 8 hours rest/meditation. At 2nd level, instead of gaining a shikigami, these folks gain Magical Tail as a bonus feat for the first time, gaining the feat an additional time every 2 levels thereafter. If the grinning fox ...

Wertung:
[5 von 5 Sternen!]
Four Horsemen Present: Alien Races - Sokura
von Thilo G. [Fester Rezensent]
Verlag: Rogue Genius Games
Hinzugefügt am: 04/29/2016 05:48:26
Four Horsemen Present: Alien Races - Sokura An Endzeitgeist.com review This installment of the Four Horsemen Present-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 7 pages of content, so let's take a look! The sokura's depiction as a race is more intriguing that one would assume - featuring post-existential philosophy as well as perfect pitch, these somewhat feline, quadruped creatures are akin to centaurs with rhinoceros-like skin. Their tribal culture is intriguing in its blend of science and a scoietal structure generally codified as primitive, creating a distinct area of tension between the two poles and generating thus interest and narrative potential in a surprisingly concise depiction that left me curious for more details regarding the culture of the sokura, which is further enhanced by a kind of infatuation with weaponry and a polygamous and polyamorous structure to their relationships. Similarly, the blend of avian, feline and centaur-like traits is intriguing. ...

Wertung:
[4 von 5 Sternen!]
Deadly Gardens: Phoenix Lily 5E
von Thilo G. [Fester Rezensent]
Verlag: Rusted Iron Games
Hinzugefügt am: 04/29/2016 05:42:44
Deadly Gardens: Phoenix Lily 5E An Endzeitgeist.com review The 5e-conversion of the Phoenix Lily clocks in at 5 pages, 1 page front cover, 1/2 page SRD/editorial, leaving us with 3.5 pages of content, so let's take a look! After a brief introduction to the subject matter at hand, we are introduced to two magic items: The uncommon specimen jar, which conserves 1/2 cubic foot of material, preserving it. (Yes, including information on putting things inside or drawing forth items.) and the second being the very rare fecund totem: Vegetation within 600 feet of the totem becomes overgrown as if affected by plant growth, which is btw. not italicized in the pdf. The totem also grants all plant creatures +2 hit points per HD, +2 to all rolls and +2 to AC. Creatures marked by the sign on the totem are not attacked by plants unless provoked. The eponymous sample creature herein, the Phoenix Lily, is a CR 4 adversary that sports a limited number of fiery blossoms that wilt upon being used, which they can use to emit...

Wertung:
[3 von 5 Sternen!]
Deadly Gardens Extra: Natural Items 5E
von Thilo G. [Fester Rezensent]
Verlag: Rusted Iron Games
Hinzugefügt am: 04/29/2016 05:40:34
Deadly Gardens Extra: Natural Items 5E An Endzeitgeist.com review This FREE pdf (included in regular Deadly Gardens, just fyi!) clocks in at 3 pages, 1 page front cover, 1/2 page SRD, leaving us with 1.5 pages of content, so let's take a look! So, what are natural items? They are basically parts of creatures vanquished, in some cases specifically treated. The harvesting of these items is pretty simple - all are based on Intelligence, though the precise skill used diverges from creature to creature. Beasts can be harvested via Intelligence (Nature), while most creatures can be harvested via Intelligence (Religion) and Intelligence (Arcana). Slightly odd to my eyes: Oozes are harvested via Intelligence (Investigation) - though that makes sense, if you stop to think about it. Scraping an ooze's remains from the floor? Yeah, sounds investigation-y. The DC to harvest the respective natural items may be a bit high - per default, it is 10 + the creature's CR, with CR 1/2 et al being rounded up to 1, though, to be a ni...

Wertung:
[4 von 5 Sternen!]
Fortitude: by the Docks of Big Lake
von Nicholas M.
Verlag: Jenna Katerin Moran
Hinzugefügt am: 04/29/2016 05:03:02
Fortitude: by the Docks of Big Lake Fortitude, by the docks of big lake – PDF version Great value for money, great production values and a useful tool for helping the GM (sorry, ‘HG’ in this game) make the transition from the usual RPG style to something more home-spun, slower paced and wonderfully rich. This supplement to the Chuubo's Marvelous Wish-Granting Engine RPG is a valuable addition to the game. Around 70% of everything you need to run a game in the Fortitude setting is here; but you will still need the core rules. For those of you who already have the core rules you will be pleased to learn that the writing style and the arrangement of the book is excellent (better than the core book). There is a fair amount of repetition of core content, but that is no bad thing. The layout is superior, the writing style clearer. The whole product is far more polished. The artwork is lovely and very much in keeping with the setting. You also get a large selection of new ‘quest’ cards/ideas that presented r...

Wertung:
[4 von 5 Sternen!]
Wolf-packs and Winter Snow
von Customer Name Withheld
Verlag: Dying Stylishly Games
Hinzugefügt am: 04/28/2016 21:35:17
Wolf-packs and Winter Snow I cannot believe no one has written anything about this amazing little gem. Well, since no one else is tripping over themselves to do it, Ill give it a try. Quick version... just get the thing. If you have to have a few good reasons to get into something, then lets proceed to the Long version. This is yet another of a long line of 'retro-clones' of everyones favorite fantasy classic rpg. That means you probably already know most of the mechanics involved. Now what I think is fun is if one where to get a couple of retro-clones and just kind of... crosspolinated them. Imagine this awesome Ice Age rpg engine (it literally writes itself out... plotting groups and caves and monster-types even 'unnaturalness'.) and Silent Legions (a do-it-yourself Lovecroftian toolkit of a retroclone). Since they use compatible mechanics, it easy to borrow one from another. Now I kind of peaked my hand in this whimsical 'what you can do with retro-clones' moment, but W&W is very different from t...

Wertung:
[5 von 5 Sternen!]
Thoughts on Fate: A Collection of Essays on the Fate RPG
von Stirling W.
Verlag: Amazing Rando Design
Hinzugefügt am: 04/28/2016 17:40:56
Thoughts on Fate: A Collection of Essays on the Fate RPG Not a bad collection of essays on Fate and how to run it. Naturally, everyone's experiences as a GM will differ and different techniques work better or worse with different players, so I'm not about to adopt all of the suggestions in here. In fact there are a few that I violently disagree with. That said, the essays are well-written and are good fodder for thinking about different styles of play and of running games. And there definitely ARE suggestions that I plan to adopt for my games going forward....

Wertung:
[4 von 5 Sternen!]
DSA5 Regelwerk (PDF) als Download kaufen
von Sven T.
Verlag: Ulisses Spiele
Hinzugefügt am: 04/28/2016 12:55:42
DSA5 Regelwerk (PDF) als Download kaufen Auch für Wieereinsteiger und alte Hasen ein Blick wert! Mich hat es überzeugt!

Wertung:
[5 von 5 Sternen!]
Wege der Helden (PDF) als Download kaufen
von Sven T.
Verlag: Ulisses Spiele
Hinzugefügt am: 04/28/2016 12:52:22
Wege der Helden (PDF) als Download kaufen Ich bin zurück, nach 15 Jahren Pause! Wir überlegen derzeit von DSA 2/3 auf DSA 5 umzusteigen. Um mich etwas einzuarbeiten mein erster Band von DSA 5. Sehr gut gelungen, eine wesentliche höhere, flexiblere und nachvollziehbarere Möglichkeit seinen Helden zu erschaffen. Danke, dass Ihr so viel Zeit und Energie steckt. Absolute Empfehlung!

Wertung:
[5 von 5 Sternen!]
Forthright Open Roleplay - Early Access Rulebook
von Michael J.
Verlag: Room 209 Gaming
Hinzugefügt am: 04/28/2016 11:00:09
Forthright Open Roleplay - Early Access Rulebook Sorry, but your book is just drowning in political correctness. Never stereotype, can't have any differences between male and female, must agree on everything and do everything togeather, talk evil brutes trying to kill you into submission, etc., etc. Really detracts from the rules when you preach political correctness on nearly every page.

Wertung:
[3 von 5 Sternen!]
Forests
von Markus D.
Verlag: dicegeeks.com
Hinzugefügt am: 04/28/2016 04:14:27
Forests As a free product I believe this little text deserves 5 stars. It can provide you a fine overview on the forest topic and motivate you to flesh out your setting a bit.

Wertung:
[5 von 5 Sternen!]
Into the Breach: The Magus 2nd Wave
von Thilo G. [Fester Rezensent]
Verlag: Flying Pincushion Games
Hinzugefügt am: 04/28/2016 03:44:00
Into the Breach: The Magus 2nd Wave An Endzeitgeist.com review This installment of the Into the Breach-series clocks in at 29 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 1 page ToC,1 page SRD, leaving us with 24 pages of content, so let's take a look! This review was moved forward in my reviewing queue as a prioritized review at the request of my patreons. It's been quite a ride since Flying Pincushion Games, then still partnered with D20pfsrd.com Publishing, released their second book (and the first one I reviewed), namely the first Into the Breach: Magus. Well...let's just say that it didn't do so well. That being said, the crew has learned quite a bit since then, but does this second trip to the magus fare better than the first one? We begin this book, as always, with an assortment of different archetypes, the first of which would be the Arcane Engineer. These guys get a modified skill-list (with all rogue-y related skills like Stealth or Disable Device), 6+Int skills p...

Wertung:
[3 von 5 Sternen!]
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