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The Treasure of the Black Veils (3.0)
by Megan R. [Featured Reviewer]
Publisher: Wizards of the Coast
Date Added: 05/24/2016 07:19:31
The Treasure of the Black Veils (3.0) Fancy a spot of treasure hunting? Most parties of adventurers find the lure of treasure hard to resist, and here is an opportunity to go after the loot of a long-dead bandit. The opening section tells the story of the bandits and their fate. It's all the sort of 'common knowledge' stuff that the party ought to be able to pick up quite easily if they don't already know the story. There are notes on the ruins of the abbey that once was their lair, and what's there now, these the DM will want to keep to himself. It's said, however, that the place is haunted by the bandit leader, who was slain when the band was attacked by the local lordling's army - and this provides one of the hooks, not that you'll probably need much of an enticement... The logical starting point is a small town on the edge of the fenland where the ruined abbey is situated. There's the usual stat block for it, and notes on what the party can find out there - a few more rumours, a chat with a helpful druid, as well...

Rating:
[4 of 5 Stars!]
44: A Game of Automatic Fear
by Pedro O. d. A. D.
Publisher: Stories You Play
Date Added: 05/24/2016 00:22:49
44: A Game of Automatic Fear OMG, I can't believe that this is just an indie system! Took me a good 5 minutes to finally find it on Google. There's one guy passing by my city, who lead this one-shot session. I can't believe how amazing the session was, and how much I loved it the shared narrative system. Serously, I can't describe how much I loved it! Trying to find a new narrator right now to start a new session. Someone who actually lives here, at my city x( Is there a way to donate a small ammount to the author (unfortanatelly, I don't have much money xD)...

Rating:
[5 of 5 Stars!]
DRAGONLOCK: Dungeon Items 1
by Neil P.
Publisher: Fat Dragon Games
Date Added: 05/23/2016 21:51:13
DRAGONLOCK: Dungeon Items 1 Pretty good collection of dungeon objects. They print out great on my XYZ DaVinci Jr. I am going to use some at a convention coming up and they are going to look great on the table.

Rating:
[4 of 5 Stars!]
Invader From The Dark Dimension OR Organisms Designed Only For Kisses
by Terrence H.
Publisher: Monte Cook Games
Date Added: 05/23/2016 18:46:43
Invader From The Dark Dimension OR Organisms Designed Only For Kisses This is the second installment from Tom Robinson, who also did The Haunting of Creedmore Asylum. In general, I don't usually play super hero games, but I was such a fan of Creedmore, that I figured I would give this game a try. My gaming group tried it out this Sunday. It. Was. Epic. Here are some things that we really loved about it: * Much like Creedmore, there's just a lot of extras the game comes with like over Cyphers about a bunch of pre-gen, customizable characters. It just makes these one-shots so much easier to play. * Before playing, I honestly wasn't sold on the whole "carnival" aspect. It didn't really speak to me, but I figured I would give it a go. I was totally wrong. It was a ton of fun. There's like 12+ attactions that you get to choose to go to, and they're all your basic carnival attraction but so much better! * We ended up playing all of the attractions and games, instead of just a handful (like the game suggests). A couple ended up being relatively sh...

Rating:
[5 of 5 Stars!]
Hero DxD
by Maxwell T.
Publisher: Dreams and Dragons
Date Added: 05/23/2016 18:09:55
Hero DxD Superhero RPGs are a compulsion for me, I admit. I have well, a very high percentage of them, let's say. That being said, this is one of the most original approaches to the genre that I've seen. The central dice mechanic is fresh and felxible enough to feel substantial without feeling overly complicated. You have to be willing to let go of "power intensities," "strength levels," and other such hoary old benchmarks, but once you do, the ability to make (and play) literally any superhero you can imagine shows through...and you can make that hero as quickly as you can think of them. I obvioulsy haven't had time to try this game out at the table yet, but the game seems very well set up to encourage and reward the kinds of gameplay that you'd want to see happening in a 4 color comic book style game. I can't help but wish there was a clearer "advancement path" than the one provided (spending "Triumph" points on any number of different improvements at will), as I think it would help pla...

Rating:
[5 of 5 Stars!]
Fellowship - A Tabletop Adventure Game
by Customer Name Withheld
Publisher: Jacob Randolph
Date Added: 05/23/2016 18:07:18
Fellowship - A Tabletop Adventure Game I've GM'd... overlorded? a couple of sessions of this so far and it's been just fantastic. I came from Dungeon World and I'm so glad I gave this try, because it takes the fantastic bits from that system, codifies some of it so I have a clearer idea about how to use it, and runs with it. Here's what I appreciate best: - Quick start, like all PbtA games: we had a fun and memorable 3 hour session, including character creation and world building. - Players liked the range of playbooks and unique, interesting, flavourful gear and move options. - Asking players to be the authority on their people is a great way to get me asking and building on questions, and the book makes it clear that input from the table is encouraged. - The book is pretty, compact, and the playbooks contain all you need to get going (I ended up buying the paperback and the PDF). - Guided scene-setting: downtime, journeys, challenges and showdowns mean I never have that moment of "what do we do next?" while everyon...

Rating:
[5 of 5 Stars!]
The Hill Cantons Cosmology
by Ray W.
Publisher: Hydra Cooperative
Date Added: 05/23/2016 17:35:09
The Hill Cantons Cosmology Not only is this book packed with great ideas, but the writing is absolutely hilarious. As GM, it's up to you whether you want to pass these jokes on to your players, or keep them to yourself. You might be tempted to do the latter, because you don't want your players missing all the great ideas amidst all the great jokes. I'd quote from the PDF, but it's cheap and short so just go get it.

Rating:
[5 of 5 Stars!]
Malifaux - Crossroads Expansion - 2E
by Ryan C.
Publisher: Wyrd Miniatures
Date Added: 05/23/2016 09:31:47
Malifaux - Crossroads Expansion - 2E I've been having the exact same problems the previous reviewer had. I can't read it on one computer and can't read it on my ipad. Occasionally it becomes bearably working but not often. I can't keep using this version for Malifaux, eventually I'll have to get the physical copy to keep my sanity.

Rating:
[1 of 5 Stars!]
I Loot the Rogue's Body System Neutral Edition
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/23/2016 09:16:36
I Loot the Rogue's Body System Neutral Edition An Endzeitgeist.com review This installment of Raging Swan Press' "I Loot the Body"-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let's take a look! All right - after a brief, nice introduction to the subject matter, we dive right into the first table - which contains 50 sample rogue outfits that range from startling color-combinations to dark vests over white shirts...and e.g. goggles and gas-mask-like outfits for a surprisingly diverse assortment of evocative sample outfits. Beyond these, rogues, perhaps more so than other classes, sport an important tool of the trade...and if you're like me and tie of saying "you find a masterwork lockpick"...well, then the next table is for you: At 100 entries, you can find cracked spyglasses, brass ear horns with the initials "R.W.D.", spools of copper wire, chains, thin silver wires...now these are inspiring tools bey...

Rating:
[5 of 5 Stars!]
I Loot the Rogue's Body
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/23/2016 09:15:48
I Loot the Rogue's Body An Endzeitgeist.com review This installment of Raging Swan Press' "I Loot the Body"-series clocks in at 11 pages, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 6 pages of content, so let's take a look! All right - after a brief, nice introduction to the subject matter, we dive right into the first table - which contains 50 sample rogue outfits that range from startling color-combinations to dark vests over white shirts...and e.g. goggles and gas-mask-like outfits for a surprisingly diverse assortment of evocative sample outfits. Beyond these, rogues, perhaps more so than other classes, sport an important tool of the trade...and if you're like me and tie of saying "you find a masterwork lockpick"...well, then the next table is for you: At 100 entries, you can find cracked spyglasses, brass ear horns with the initials "R.W.D.", spools of copper wire, chains, thin silver wires...now these are inspiring tools bey...

Rating:
[5 of 5 Stars!]
Tides of War: Magus/x Feats
by Thilo G. [Featured Reviewer]
Publisher: Flying Pincushion Games
Date Added: 05/23/2016 09:13:10
Tides of War: Magus/x Feats An Endzeitgeist.com review This installment of the Tides of War-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 3 pages of content, so let's take a look! As the first pages of introductory fluff clarifies, this pdf is intended to provide feats that facilitate a magus' means of multicassing synergy - so what do the feats do? -Arcane Brew: The alchemist crossover feat allows you to spend arcane points as part of casting your spell or attacking to ignore penalties imposed on Intelligence or Strength by mutagens or cognatogens, respectively. Solid, functional, no complaints. -Arcane Challenge: 1/day, spend 2 points from the arcane pool to get +1 challenge; alternatively, spend 1 point change challenge target. Cool, flexible, no complaints. -Arcane Performance: After preparing spells, spend up to 1/2 magus level arcane points to gain +3 rounds of bardic performance or raging song for that day per point spent. Nice! Also, ...

Rating:
[5 of 5 Stars!]
TrueTiles Base Dungeon Pack
by Dan R.
Publisher: Wyloch's Armory
Date Added: 05/23/2016 07:56:00
TrueTiles Base Dungeon Pack Love them so far. Using parts of DM Scotty's 2.5D Tile system and an enlarged grid square to accomidate walls correctly these tiles are great.

Rating:
[5 of 5 Stars!]
Occult Archetypes
by N. J.
Publisher: Legendary Games
Date Added: 05/23/2016 07:21:08
Occult Archetypes Note: I received a review copy of this book, but no other compensation. I did provide feedback on the Focus Kineticist, and this review will only be focusing on Kineticist content. What I liked -Glad to see the notes I gave on the Focus Kineticist helped. While the damage of this archetype will probably be lower than that of others, the utility given to it is certainly going to help, and the flavor of it certainly helps make for a more memorable character. With the enhanced internal buffer, you'll also have more chances to use your utility wild talents, giving you more chances to cut loose with game changing effects. -With the God-Touched Kineticist, a small change helps make for an interesting archetype, feeling flavorful without overpowering the player. It's a rather large archetype, but takes up little space to explain, which is nice. Revelations don't even feel out of place with the kineticist, instead feeling like a welcome change. -The Primal Kineticist is really a mu...

Rating:
[4 of 5 Stars!]
Legendary Hybrids: Deadeye Hexer
by N. J.
Publisher: Legendary Games
Date Added: 05/23/2016 07:19:30
Legendary Hybrids: Deadeye Hexer So what we have here is a hybrid mixing gunslinger and witch, which isn't the most intuitive combination around. But to be fair, I consider that a strength, as it's overall an interesting combination of two wildly different styles done in an intriguing fashion. What I liked -The art for the book is just aces, definitely a big plus while looking through it, and something I can appreciate. -The bullet hexes are just cool, they are. I absolutely love the visual image given for the speak with dead one. "Well Slinger, they ain't gonna talk now. They're dead." *Pistol whips corpse* "Yes they will." -While I would chide Paizo for not creating a unique spell list, this product gets a pass on that, as the witch list is very interesting for a character like this. -Firearm familiar is just sick. Like it just is. Mechanically it's not too different, but flavor wise, it feels like playing a black blade with a far more gritty companion. The mechanics for it are just fun in su...

Rating:
[5 of 5 Stars!]
Samsaran Compendium
by Customer Name Withheld
Publisher: Rogue Genius Games
Date Added: 05/22/2016 22:17:02
Samsaran Compendium It took me a long time to con myself into buying this one. Reincarnation and all that goes with it are at odds with decades of experience and practice. I firmly believe the Golem hacked up a substandard choice, poorly thought out and with far to complex a backstory for its brief appearances in the library. This solves almost every problem, shortcoming and glitch I originally found with the races, per PF. How and where the race reincarnates is 'storyboarded' for illustration, avoiding a chart or other mechanic. I found this disquieting the first read through, but realized it is part of the whole. The concept of how the race congregates dodges any mechanic as well, just indicating the newly reincarnated knows. I almost wanted a better explanation of the entire Karmic Ladder system, but realized that would be too much. I also realized I was really getting into the 'spirit' of the text. I could have kept the now excised text no longer above, but It was happy drivel, void of use...

Rating:
[5 of 5 Stars!]
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