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Dungeon Crawl Classics RPG
by Julio M.
Publisher: Goodman Games
Date Added: 01/22/2016 12:35:11
Dungeon Crawl Classics RPG **Indeed the most astonishing game in the market.** Richly illustrated, with a system easy enough to introduce to new players, and complex enough to keep veterans playing. With such tasteful text, this is the most memorable game in my collection. A game that teaches all the players the value of life and death through a zero level funnel, and teaches ththat magic is no toy as you will see with spellburn, mercurial magic and corruption, two amazing mechanics in game ever created. **Completely worth buying.**...

Rating:
[5 of 5 Stars!]
Mind's Eye Theatre: Werewolf The Apocalypse Gamma Slice Playtest Rules
by Steve L.
Publisher: By Night Studios
Date Added: 01/22/2016 12:18:28
Mind's Eye Theatre: Werewolf The Apocalypse Gamma Slice Playtest Rules Overall its a good system but I encountered a few editing errors that will need to be corrected. An example is the explanation of the merrit Grandmothers touch. Also there is ZERO mention of how to gain Renown and how that system even works. Just how much each rank cost. The part where each Auspice gaining a 6 dot cap in one abality is great as well as that dot being cost X1 as opposed to cost X2. The main thing that needs to be crystal clear is that when this book is a finished product and out in players hands that these rules can be instantly be put to use in a vampire game..so far this look like that will be the case. The tribes are ballenced as far as what they all need to do unlike the old system which turned into a version of "Captain Planet combined with native American mysticism" As always the Wyrm is to cool for words but I imagine that the new book of the wyrm will be another book entirely....

Rating:
[3 of 5 Stars!]
Concrete Barriers 1.1
by Ina L.
Publisher: MiniLab Models
Date Added: 01/22/2016 12:17:39
Concrete Barriers 1.1 Great and easy to do paper models. Very realistic looking. Sehr gute und vielseitig einsetzbare Modelle, die sich leicht basteln lassen.

Rating:
[5 of 5 Stars!]
Enchanted Armory: Magical Weapons (for 5e)
by Wes B.
Publisher: The Le Games
Date Added: 01/22/2016 11:31:13
Enchanted Armory: Magical Weapons (for 5e) A great collection of weapons for any campaign! The author has erred on the side of caution while balancing some, but all in all your characters should feel happy to recieve any of these at the appropriate tier of play. The one thing that the designer might consider if updating or releasing new content is that if an item requires a bonus action for an ability, that bonus action is competing with every other bonus action the character has available. Don't be afraid to up the rider damage on some of these weapons, make them so players will want to use them! My favorite weapon is the Bow of Accuracy listed in the preview. 10/10! It's modular in that you can insert it into not just one tier of play, but 3 and the "magical ability" of marking is not only flavorful but something a character would want to use! I imagine the bow turning an arrow fired from it into some obnoxious glow-stick color and really illuminating the marked target by sticking into the flesh/armor/clothing of th...

Rating:
[4 of 5 Stars!]
Enchanted Armory: Rings of Power (for 5e)
by Wes B.
Publisher: The Le Games
Date Added: 01/22/2016 11:15:59
Enchanted Armory: Rings of Power (for 5e) Forewarning: I won my copy of this pdf in a reddit giveaway. A very creative document! I enjoy how each ring has a specific flavor attached to it, and the DM's Secret portion is a very nice touch (though it adds extra book keeping). Some of the secrets are especially harsh on the player though, and I would recommend DMs looking to implement some of these items to tone down some of the penalties. Wording's such as "can't be removed" need to have an "unless x, y, or z" clause. I have minor reservations regarding the balance of specific rings in relation to their rarity, whether or not they require attunement, and how powerful their effects are compared to the previous two criteria. I feel many are overclassified in rarity as many effects are sometimes very minor when considering the appropriate level the ring should be given out if sticking to the Tier/level system. That being said, I would have liked to see attunement requirements attached to more of them. Rings tend to allo...

Rating:
[3 of 5 Stars!]
Enchanted Armory: Rings of Power (for 5e)
by Mike D.
Publisher: The Le Games
Date Added: 01/22/2016 10:43:54
Enchanted Armory: Rings of Power (for 5e) Great set of rings! No game breaking wierd mechanics. Very nice flavor for the DM to use. Some have lifespans, curses and special synergies. I like it! I'll be using them in my games.

Rating:
[5 of 5 Stars!]
Fantaji Universal Role-Playing Game
by Raoul H.
Publisher: Anthropos Games
Date Added: 01/22/2016 08:35:33
Fantaji Universal Role-Playing Game Fantaji is the single most inspiring and innovative RPG system I did purchase the last year. And I purchased quite a lot of new systems - but for me, Fantaji hits exactly the sweet spot between solid, clever, functional rules and the vast possibilities of narrative control. In fact, I even think it's the first game where I would say that rules and narrative cannot be divided apart. Here, they are two sides of one coin, so to speak. Or rather: Telling the story is using the rules here, and vice versa. This was my impression when I first read the core rulebook, and the verdict still stands after five lengthy sessions and a one-shot evening of playing Fantaji (guess the first two sessions already erased all remaining doubts or uncertainties). For my gaming group, this is going to be the new universal workhorse of heroic roleplaying. High praise indeed, but I think it is well deserved. Warning: You might already guess that I love this set of rules, so expect some enthusiasm in the followin...

Rating:
[5 of 5 Stars!]
World of Darkness: God-Machine Rules Update
by Megan R. [Featured Reviewer]
Publisher: Onyx Path Publishing
Date Added: 01/22/2016 08:27:30
World of Darkness: God-Machine Rules Update This is the 'crunchy' appendix 'World of Darkness Rules Revisions' from *The God-Machine Chronicle*, released as a free download, and very useful it is too. Perhaps you are happy with your own chronicles and don't want to buy the full book, but even if you are using *The God-Machine Chronicle *most of it is 'Storyteller eyes only' whilst this material is useful to players - so send them to download this (as my Storyteller did a year ago) and they can have access to all the new rules mechanics without the temptation to read bits they ought not to see! Since the *New World of Darkness Core Rulebook* was published in 2004, a huge number of books have come out to support the line, many of which have contained new rule mechanics to support whatever is presented in that book. Many of them, such as spirits (originally in *Werewolf: The Forsaken*), shards (*Mirror*), tiers (*Hunter: The Vigil*) and other mechanics have spread to other games in the line, becoming a general part of the* New W...

Rating:
[5 of 5 Stars!]
GM's Miscellany: Village Backdrops III
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 01/22/2016 05:34:37
GM's Miscellany: Village Backdrops III An Endzeitgeist.com review This installment of Raging Swan Press' groundbreaking, critically acclaimed GM's Miscellany-series clocks in at 101 pages, 1 page front cover, 1 page advertisement, 1 page editorial, 2 pages of ToC (including statblocks by CR-table), 1 page author-bios (which, frankly, more books should feature!), 1 page SRD, 1 page back cover, leaving us with a massive 93 pages of content, so let's take a look, shall we? This review was moved up on my review-queue as a prioritized review at the behest of my patreons. If you don't know at this point what the Village Backdrops-series is, let me enlighten you: Village backdrops are small pdfs, each detailing a fully mapped village (in this book's case, crafted by Simon Butler, Matt Morrow and none other than Tommi Salama)....but they are so much more. Know that one adventure that sports non-descript fantasy village XYZ? Know how e.g. your PCs got attached to Sandpoint, but not to such bland default-fare villages? W...

Rating:
[5 of 5 Stars!]
Everyman Unchained: Unchained Cunning
by Thilo G. [Featured Reviewer]
Publisher: Everyman Gaming, LLC
Date Added: 01/22/2016 05:32:08
Everyman Unchained: Unchained Cunning An Endzeitgeist.com review This installment of Everyman Gaming's Pathfinder Unchained-support-series clocks in at 16 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 13 pages of content, so let's take a look, shall we? After a brief summary that aptly explains the design-paradigm applied to the unchained ninja presented herein, we begin with the base-class: The unchained ninja receives 8+Int skills per level, d8 HD, proficiency with simple weapons, kama, katana, kusarigama, nunchaku, sai, shortbow, shuriken, siangham and wakizashi as well as light armor. BAB adheres to a 3/4-progression and Ref-saves are the strong saves. Sneak attack progression happens at every odd level and the unchained ninja begins play with Weapon Finesse (which, at 3rd level, allows Dex to damage to a chosen weapon - which still is pretty evil when used with shurikens...) and Poison Use. 2nd level retains ki pool and no trace-progression also remains unchanged. At 4th level, ...

Rating:
[4 of 5 Stars!]
Silent Legions
by Tristan T.
Publisher: Sine Nomine Publishing
Date Added: 01/21/2016 23:35:18
Silent Legions This is a very good game. If you are a fan of OSR gaming but also really like games like Call Of Cthulhu, this is the game for you. It has a unique skill system and very simple character creation, as well as a unique comabt mechanic (the slaughter die). But obviously the true star of this system is the GM's toolkit. The creation of alien races and gods is awesome.

Rating:
[5 of 5 Stars!]
Warriors of the Red Planet PDF
by Customer Name Withheld
Publisher: Night Owl Workshop
Date Added: 01/21/2016 20:11:43
Warriors of the Red Planet PDF This is a great, quick, and simple OSR space fantasy od&d game. Also, works great with White Star too, for the ultimate Scifi Space Opera OSR experience. ;)

Rating:
[5 of 5 Stars!]
Affiliation Guide: TRAC (for AMP: Year Two)
by Joshua F.
Publisher: Third Eye Games
Date Added: 01/21/2016 19:56:18
Affiliation Guide: TRAC (for AMP: Year Two) It's always great to see an expansion on stuff that's only glimpsed at in the core book. A look into how mundanes can fight back, as well as more in-depth look at some of the people in the organization itself. Plus the ready to play scenario at the end is a nice cap to the supplement.

Rating:
[4 of 5 Stars!]
Affiliation Guide: Changelings (for AMP: Year Two)
by Joshua F.
Publisher: Third Eye Games
Date Added: 01/21/2016 19:53:17
Affiliation Guide: Changelings (for AMP: Year Two) Loved the additional supplement. It helps flesh out a group that we don't get to see a whole lot of detail about.

Rating:
[4 of 5 Stars!]
Magenta
by Timothy C.
Publisher: Sanguine Productions
Date Added: 01/21/2016 19:07:33
Magenta This is, in essence, *Albedo: Platinum Catalyst* sanitized of its anthropomorphic nature--understandably, of course, in the desire to make a more generic system with broader market appeal. Otherwise it's identical, which leads to the inconsistencies and incompatibilities with the real, human world that other reviewers have commented on. Their aim for "realism" comes mostly from the fact that rather than psychological trauma being either a near-inevitable erosion of mental fortitude or simply nonexistent, it's a constant grind that works more or less like physical health--I quite like that mechanic. The document itself shows that they didn't take much care with it. The formatting is poor on the PDF readers I use, with heading fonts in particular cutting themselves off because they were originally written for a shorter font. The tables are image cut-and-pasted from *Albedo*, and retain the errata from that book. Everything's there, though, and it's usable. This is donationware, so ...

Rating:
[3 of 5 Stars!]
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