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DGA1 The Synth Grimsbane Chronicles
by Balthial B.
Publisher: Dan Hass Endeavors
Date Added: 05/12/2017 08:47:23
DGA1 The Synth Grimsbane Chronicles I've followed this producer, and he has definitely improved. This is just a really great story for experienced players.

Rating:
[5 of 5 Stars!]
Cyberpunk 2.0.2.0. The Second Edition, Version 2.01
by Mariano C.
Publisher: R. Talsorian Games Inc.
Date Added: 05/12/2017 07:21:32
Cyberpunk 2.0.2.0. The Second Edition, Version 2.01 The printed version is way beyond my expectations, it feels almost like having one of the original copies printed in the 90s. The PDF is excelent as well. The page numbers match the index, it's OCRd so you can search and the overall quality of the scans is really good.

Rating:
[5 of 5 Stars!]
The Northlands Series 6: One Night in Valhalla Pathfinder Edition
by Thilo G. [Featured Reviewer]
Publisher: Frog God Games
Date Added: 05/12/2017 05:48:48
The Northlands Series 6: One Night in Valhalla Pathfinder Edition An Endzeitgeist.com review The series "The Long Night of Winter" was conceived as supplemental material/optional tie-ins for the massive Northlands Saga, but each of the modules can be run as a stand-alone module as well. I backed the kickstarter for Northlands Saga back in the day, but otherwise was not involved in this project. This module is intended for levels 12- 14 and is set in Frog God Games' Lost Lands campaign setting. It can be run in another context/setting without any hassle whatsoever, provided Norse deities exist; its raw content clocks in at 14 pages, if you take away the pdf's editorial, cover, etc.. This being an adventure-module, the following contains SPOILERS. Potential players should jump to the conclusion. ... .. . So, Freyja has an issue: Guess what happens when immortal warriors and valkyries get horribly drunk each and every night? Bingo, their capacity for investigative reasoning...well, isn't that developed. And lately, there has bee...

Rating:
[5 of 5 Stars!]
Caster Prestige Archetype: Veiled Illusionist
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 05/12/2017 05:47:26
Caster Prestige Archetype: Veiled Illusionist An Endzeitgeist.com review The final installment of the Caster Prestige Archetype-series clocks in at 9 pages, 1 page front cover, 2 pages of SRD, 1 page blank, leaving us with 5 pages of content, so let's take a look! So, what are these? In case you are not familiar with the concept, a prestige archetype represents a way to not have to take a prestige class; after 3.X's flood, many players and GMs were justifiably tired of the concept...something that is also represented within the design of some PrCs out there. Worse in my opinion, the 3.X flood killed the "prestige"-aspect - the PrCs felt more like kits that could only be taken later, to use a 2nd edition analogue. PFRPG has partially inherited this issue - while there now are significantly more PrCs that emphasize "prestige", we still have ample of concepts that do not have to be represented by a PrC. The massive amount of excellent assassin-fixes out there would be just one example that not all PrCs should be PrCs. Enter t...

Rating:
[4 of 5 Stars!]
Prodigy Hybrid Class
by Thilo G. [Featured Reviewer]
Publisher: Wayward Rogues Publishing
Date Added: 05/12/2017 05:44:19
Prodigy Hybrid Class An Endzeitgeist.com review This hybrid class clocks in at 15 pages, 1 page front cover, 1 page editorial (misspelling author names), 2 pages of SRD, 1 page back cover, leaving us with 10 pages of content, so let's take a look! The prodigy class gets d8 HD, 4 +Int skills per level, proficiency with simple weapons, saps, rapiers and light armors, 3/4 BAB-progression and good Will- and Ref-saves. Spellcasting-wise, the prodigy gains access to the bard's spell-list, but casts these spells as psychic spells.. She also gets access to all spiritualist spells with somatic components - for a grand total of RAW NONE. Let me quote the base rules of psychic magic: "Therefore, psychic spells never have verbal or somatic components..." This is a big, nasty glitch in the base spellcasting engine of the class - undoubtedly, this was supposed to provide a means to balance the class...but however it was intended to work...it unfortunately doesn't. No go. The prodigy spellcasting is governed by C...

Rating:
[3 of 5 Stars!]
DDAL05-18 The Mysterious Isle (5e)
by Jasmine L.
Publisher: Wizards of the Coast
Date Added: 05/12/2017 04:31:23
DDAL05-18 The Mysterious Isle (5e) So, this module is, like, just really easy. And I feel like that's, like, intentional? Like the module is designed to be stomped in order to make the overpowered players appreciate just how overpowered they are. Which is...I mean, okay, sure, but there's no challenge. It's too easy! In the first section of the module, I found it tough to convey exactly the scale of the battle that's supposed to be raging around the island. It looked really good in my head, but I had trouble getting the image and the atmosphere across to the players. Maybe it needed a gimmick, like rolling for an event or encounter every X minutes of real-time. I don't know. I'm not sure how to do it without making the module run too long. I do love Wonko the Magnificent. He is amazing. Anyway, there's some cool stuff in this module. But I think I didn't do a very good job of getting the players to appreciate it. There are some really strong setpieces and story moments, which were awesome, but it didn't transla...

Rating:
[3 of 5 Stars!]
Maid: The Role-Playing Game
by Dustin H.
Publisher: Star Line Publishing
Date Added: 05/11/2017 23:15:24
Maid: The Role-Playing Game Maid is a game that can be started in a matter of minutes. Your entire character can be created by rolling, and all the character creation is comedic and cosmetic. This game has very few, if any, mechanics, and is focused on story-telling and having a fun time pining after Master, or protecting Master, or assassinating Master... and then bringing him back to life... to assassinate him again... because you want to. To date, Maid has been my favorite roleplaying game, because of how easy and fun it is. I highly suggest buying it for times when you have an hour or so to kill with some friends....

Rating:
[5 of 5 Stars!]
Darkfast Dungeons: Dungeon Monsters Set One
by Joe F.
Publisher: Okumarts Games
Date Added: 05/11/2017 22:28:41
Darkfast Dungeons: Dungeon Monsters Set One First, I love the minis in this set. Top notch artwork - as always! My only minor complaint is that the game cards do not have the black and white printing option. I oringinally printed Darkfast Dungeons Basic Game cards on different colored paper in black and white to preserve ink. The add on sets do not have this option for the game cards which is a bit frustrating to make them match my original prints.

Rating:
[5 of 5 Stars!]
Tome of Beasts for 5th Edition
by Adam D.
Publisher: Kobold Press
Date Added: 05/11/2017 16:55:29
Tome of Beasts for 5th Edition Chock full of creatures created with creative flair and love for the game, the Tome of Beasts presents monsters that aren't the usual fare. A lot of them have an "elemental" flavor. They're all nicely fleshed out and described. There is art for almost every entry and it's very high quality. The monsters range from super easy challenges (CR 1/8) to the toughest. Pick this one up.

Rating:
[5 of 5 Stars!]
Assassin Techniques - The Integration Cold Tech Tree
by Vladimir C.
Publisher: Interjection Games
Date Added: 05/11/2017 15:56:39
Assassin Techniques - The Integration Cold Tech Tree I just wrote a review for The Assassin by IG. This cheap, short expansion is just 3 pages long, but it contains a 4th cold technique tree that, while not undispensable from the original, expand the character concepts you can build. A couple of techniques come form the "contacts" mini-tree, starting with a choice from alchemist, blacksmith, beggar (that sort of things). The more Integration techniques you learn, the more contacts you get. (maximum of 4). With a follow-up you can make your contacts move to another part of the city, and with the highes ability you mke it a kind of cohort that is also an assassin with exactly the opposite technique trees you have (the 2 cold and the 2 hot you didn't choose at 1st level). Another mini tree is the Mark. The first technique give you extra Technique points against the target of your mark, and the follow-up lets you keep a memento of the victim that prevents them to be raisen as undead or from the dead. Other abilities get you accostum...

Rating:
[5 of 5 Stars!]
The Onmyoji - A Japanese Occult Diviner [PFRPG]
by Vladimir C.
Publisher: Interjection Games
Date Added: 05/11/2017 15:55:44
The Onmyoji - A Japanese Occult Diviner [PFRPG] The Onmyoji for Pathfinder is Interjection Games take on a real-world concept, an old type of nature priest from Japan’s past. There have been much more Onmyoji in D&D that I can recall, but all of them were just either a cleric or a wizard with a funny hat. As with many other version by IG, THIS Onmyoji is made from scratch, combining point-based casting, pet and temporary item creation to present something completely new, all stepped in Japanese flavor and tradition. What’s inside? 20 pages of content for 4 bucks, which include: -The Onmyoji base class: With a chassis similar to a wizard (bad BAB, good Will save), but more skilled (4 skill points to spend on 14 class skills, of note being linguistics, 4 areas of knowledge, and even use magic device), and only a little over simple weapon proficiencies and only shields, we don’t have a front-liner. The Onmyoji has an interesting armor restriction where abilities are costlier if you don armor that you aren’t proficient in, so 1 ...

Rating:
[5 of 5 Stars!]
Alphabet Soup, GM Advice Document, 100 Orc Habits
by Natalya F.
Publisher: post world games
Date Added: 05/11/2017 13:58:50
Alphabet Soup, GM Advice Document, 100 Orc Habits Easily one of the best products I have purchased this year to date. In prepping to play a non-standard orcish character in a forthcoming game, and after research various orc traits that decades of RPG history has put together, I found myself yearning for something different and off the beaten path. POST WORLD GAMES DELIVERED. Almost every single one of these "traits" (or behaviors) is food for imagination; you don't even have to roll - read through them and within 3 traits you'll be thinking of what they could do for your orcs (or character, in my instance), and by the time you get to the end, you'll be wanting to create an all orc-troupe. Great ideas, nicely laid out (so many d100 lists are thrown together in word), and easily - EASILY - woth $.99 cents. I mean, come on ... it's robbery at this point to not buy it. Great purchase....

Rating:
[5 of 5 Stars!]
DDAL05-10 Giant Diplomacy (5e)
by Jonathan W.
Publisher: Wizards of the Coast
Date Added: 05/11/2017 13:04:47
DDAL05-10 Giant Diplomacy (5e) I love the RP of this adventure. It is a fun social situation that takes into account a lot of possible saving throws. I also love how this is most of the way into the season so that players can be comforatable in their characters and engage the situations. This adventure has a lot of fun social situations so be prepared for it to run a little longer than expected! Plus, pandi was a lot of fun to act out as a DM. Woof Woof!

Rating:
[5 of 5 Stars!]
The Secret Machines of the Star Spawn
by Patrick L. M.
Publisher: Maximum Mayhem Dungeons
Date Added: 05/11/2017 12:20:49
The Secret Machines of the Star Spawn “Locals have been hearing whispers of strange happenings around the Ancient Volcano. Rumors over the last several years of an unspeakable evil that has risen up inside. An evil that “fell from the stars.” There is something wicked and devilish going on inside. Highwaymen report of strange creatures, mechanical monsters, horrible beasts and “little green men” that are roaming the land. You are your stalwart adventurers have decided to take on the challenge of plundering the mountain for the treasure within! Oh and get to the bottom of these dastardly stories as well!” These are the words on the cover beneath a picture of a Mind Flayer shooting lighting out of his hand at a sword wielding barbarian. His other hand shoots magic green missiles at a bikini clad woman with a ginormous afro, who is returning fire with her laser rifle. This sets the scene for a more updated version of Expedition to the Barrier Peaks. S3 was written back in the 1970s before Star Wars. It has a look and f...

Rating:
[5 of 5 Stars!]
Dungeon of the Unknown
by Patrick L. M.
Publisher: Lamentations of the Flame Princess
Date Added: 05/11/2017 12:17:51
Dungeon of the Unknown A review I read indicated this may have some Minoan stuff in it. So I bought it with an eye towards running it for Mazes & Minotaurs. (But I would not work for M&M) It's very beautiful, with full colour pages including full colour pics of the monsters. That's all I have to say good about it. The Pages don't even look as good printed out as they did on the computer. There is no introduction for the module at all. The PC's enter a pool for no reason at all and are transported into a pool on the first level of the dungeon. There are three levels of dungeon with almost no spaces between rooms. The wall of one room is the wall of another. (at least it's Old School) Each room has a name, like: "Elder Mural" and a key, like "T5" that you have to look up on one of several lists. There are lists of: Legends, Gloops, Glops and Gobs, Treasures, Weird Locations, Chimeric Creatures, Humans, and Animated Animals. Each entry on the list is keyed to a particular room and they are keyed i...

Rating:
[2 of 5 Stars!]
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