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20 Things #10: Creepy Graveyard (System Neutral Edition)
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 05/17/2017 05:21:55
20 Things #10: Creepy Graveyard (System Neutral Edition) An Endzeitgeist.com review This installment of Raging Swan Press' system-neutral #20-series clocks in at 13 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page SRD, 1 page back cover, leaving us with 7 pages of content, so let's take a look! We begin this supplement with an emphasis of the "creepy" aspect promised in the title - namely, we receive a total of 8 different, system-neutral haunts - consider these to be slightly supernatural window-dressing. When e.g. the holy symbol on a local woman's grave splits right in the middle and worms pour forth, you know that you've found an intriguing place...and her crisis of faith prior to death...perhaps there is more to it. Et voilà - instant hook, as it should be! The pdf continues with 10 different mourners that have distinct personalities: From a mischievous, orphaned boy to angry half-orcs, whose undirected anger towards a disease may easily spill over to those that interrupt has mourning to a half-...

Rating:
[5 of 5 Stars!]
Zif of Porphyra
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 05/17/2017 05:18:30
Zif of Porphyra An Endzeitgeist.com review This installment of Purple Duck Games' "...of Porphyra"-series clocks in at 41 pages, 1 page front cover, 1 page editorial,2 pages of SRD, leaving us with a massive 37 pages of content, though it should be noted that these are formatted for A5 (about 6'' by 9'') paper and as such, you can fit about 4 of them on one sheet of A4 or letterpack paper, so let's take a look! The Zif-race was originally introduced by Alluria Publishing in their Remarkable Races-series, but in this book, we do get a significant expansion of the material as well as modifications that make the material herein work differently...so what are the Zif? In short, they're playable slug-people that gain +2 Int and Wis, -2 Str (making them a bit lopsided). Zif are Small aberrations with a speed of 20 ft. Zif have no feet and as such, don't have a slot there, but they receive a second belt slot to make up for that. As a standard action, a zif may retreat in its shell, gaining DR 5/...

Rating:
[3 of 5 Stars!]
Wired Neon Cities - Minimalist Cyberpunk Roleplaying
by Sophia B.
Publisher: Trollish Delver Games
Date Added: 05/17/2017 05:06:18
Wired Neon Cities - Minimalist Cyberpunk Roleplaying [Review at dieheart.net](http://dieheart.net/wired-neon-cities/) WNC impresses with a **fast character creation**. It has **iconic classes** like Hacker, Mechanic, Gunner, and more. The classes feel unique and have their own gimmicks. For example, the Doc is the only one who can do a *Surgical Action* and heal 2 wounds. The Face can reroll tests related to personal interactions. As a player, you might enjoy adding Augmentations to your character. These serve to distinguish your character further. And they add some advantages to your repertoire. E.g. a *Derma Shield* increases your wounds by 2 for 1d3 rounds once per combat. WNC uses **a simple d6 system**. Each character has four attributes: *Brawn, Nimble, Mind*, and *Person*. You have an array of numbers you can distribute. It says what number you have to roll for a success. So, if you have Brawn 3+, you need to roll a 3 or more. Combat runs smooth, too. WNC uses a round-based combat system with Initiative. Each successfu...

Rating:
[5 of 5 Stars!]
Portal Rats
by Jeremy H.
Publisher: Parenthesis Press
Date Added: 05/17/2017 04:50:55
Portal Rats I love it. A very good use of The Black Hack. I never got a chance to play Planescape but have read through some of the books and recognized a lot of potential in it. Some things... 1.) There are a few typos and formatting errors. Nothing glaring, but there are a few things you could tweak. 2..) I really, really love what you did with the character background generation and the addition of the Adventurer as a class. Please consider expanding the document with additional colorful backgrounds as time goes on. I think you might suggest somewhere that not all characters will be "human", I think it's in-between the lines but you might want to state it clearly (even just as an official suggestion from the writer). You might take the racial aspect one step further by pulling some ideas from The Lamentations Of The Space Princess SRD. I thought the way they handled race in that was very creative and quite in the spirit of OSR DIY gaming. 3.) As an illustrator/artsy type I found it a bit ...

Rating:
[5 of 5 Stars!]
Darkmoor Role-Playing Game
by Veronica V.
Publisher: Acchiappasogni
Date Added: 05/17/2017 04:15:03
Darkmoor Role-Playing Game Awesome system, really impressive and I'm sure it can be considered innovative under many aspects. It's incredible how it is funny and immersive, specially when you fight epic battles. Even outside from combat situations, though, Darkmoor is a great game able to produce funny situations in a spontanuous way! Some of the design elements are simply awesome, like the mechanic that lets you choose to purposely fail a Test, choosing a lower die rather than the highest one, to gain experience points. It generates funny situations immediately with people complaining on "why on earth would you do that dumba*s" xD Totally love it!...

Rating:
[5 of 5 Stars!]
Darkmoor RPG Original Soundtrack
by Veronica R.
Publisher: Acchiappasogni
Date Added: 05/17/2017 04:10:56
Darkmoor RPG Original Soundtrack Grat music, really great product, perfect for any Fantasy campaign! Love this and really love **[Darkmoor RPG](http://www.drivethrurpg.com/product/188038/Darkmoor-Rol-
ePlaying-Game)** too. Try and play Darkmoor, it's a really amazing and innovative system and the setting is awesome :D

Rating:
[5 of 5 Stars!]
DDAL06-01 A Thousand Tiny Deaths (5e)
by Asa H.
Publisher: Wizards of the Coast
Date Added: 05/17/2017 03:52:13
DDAL06-01 A Thousand Tiny Deaths (5e) Do you know the legend of "Tucker's Kobolds"? If you get really ruthless with this module, some of your players may start to associate your name with hoards of yipping snapping dog lizards that want to slice and dice their characters :) Perpatuate this! The module itself is well laid out and a joy to run. The first time you run will require some heavy prep, but it's no too crazy.

Rating:
[4 of 5 Stars!]
DDAL05-04 In Dire Need (5e)
by Asa H.
Publisher: Wizards of the Coast
Date Added: 05/17/2017 03:44:47
DDAL05-04 In Dire Need (5e) The first Teir 2 module of Season 5 helps reinforce the lessions some murderhobos are calcentrant to learn, "think before you act". DM's should take the advice of killing off a dwarf or two once the party arrives to reinforce the "Dire" situation. All of the options are fun resolutions even if requireing a bit of a suspension of disbelief. But meh, fun to play and fun to run!

Rating:
[5 of 5 Stars!]
DDAL05-05 A Dish Best Served Cold (5e)
by Asa H.
Publisher: Wizards of the Coast
Date Added: 05/17/2017 03:34:44
DDAL05-05 A Dish Best Served Cold (5e) This module offers many great opporotunites for your players to experience all three pillars of play; Combat, Exploration, and Interaction. It also has a flexible structure that will allow you to run this adventure many times without making it stale. The random encounters are varried and compelling and the difficulty scaling guidance is well thought out and works well.

Rating:
[4 of 5 Stars!]
DDIA05 Storm King's Thunder: A Great Upheaveal (5e)
by Asa H.
Publisher: Wizards of the Coast
Date Added: 05/17/2017 03:21:35
DDIA05 Storm King's Thunder: A Great Upheaveal (5e) This module is the first Chapter of Storm Kings Thunder but can be used as the introductory module for any Storyline that you might want or need teir 2 characters. I used it to bring an online AL group up to teir 2 in a quick 4 sessions before runinng a number of the teir 2 modules for them afterwards. This module gets new teir 1 characters into teir 2 so quickly by using Milestone XP that gives each character the exact amount of XP to level up at the end of each session. Below are my thoughts, suggestions, and recollections about each of the four sections in the module by session number and heading. Session 1 - Nightstone I highly suggest that DMs really play up the spooky nature of your adventurers strolling into the abondoned (not really) town of Nightstone. A weather effect like an approaching thunderstorm or a blanket of fog covering the town. Goblins are always fun for me to play, I love showcasing how chaotic and wacky they can be. Having the two ringing the temple bell ...

Rating:
[5 of 5 Stars!]
Tales from the Loop RPG: Rulebook
by Kristy C.
Publisher: Modiphius
Date Added: 05/17/2017 02:32:22
Tales from the Loop RPG: Rulebook I really want to get this review out there for people who are on the fence about purchasing this book. I know $24.99 seems a bit steep for a PDF, but really aren't going to regret it if you love any of the following: 80's films (especially films like Goonies, E.T., Stand By Me etc...), colorful and elegant science fiction artwork (by artist Simon Stålenhag, the whole game in fact is inspired by the illustrations he created for the graphic novel of the same name), rules light systems, and the teen noir mystery/science fiction genre. The mechanics are fairly simple and use The Year Zero Game Engine: You roll a certain number of d6's based on numeric ratings (what the kids are good at) ...sixes are successes and you rarely need more than one success to achieve what you are after. If you get more than one 6, you get bonus choices to add to what you were already trying to achieve. If you fail, you can try again, but you risk hurting yourself or getting scared. The kids can't die in this...

Rating:
[5 of 5 Stars!]
The Reaping Stone Deluxe Adventure
by Keith R.
Publisher: Total Party Kill Games
Date Added: 05/16/2017 19:30:00
The Reaping Stone Deluxe Adventure I'm running my group through this adventure. There are several issues, and we just finished Part One. 1: No city map... at all not even a general layout. 2: Several of the encounts are described as X NPC starts at point A when the PCs enter the room. There is no mark for where that point A is. It isn't in the book or on the battle maps. 3: Partial failing on my part, but NPCs that can't be hurt by non-magical weapons (party is level TWO). What level two party is outfitted with magical weapons to counter that? 4: The sickness, all sense of urgency with the party kinda goes out the window, the ability damage can be restored with a Lesser Restoration. The full page description makes no mention that this can't be done. 5: No real information on the city so far, the name of a few taverns and nothing else. No population information, races, what kind of other information is there. I'm sure there is more, and we start Part two today. I'll update this review (if editing is allowed) aft...

Rating:
[2 of 5 Stars!]
Solo
by Jesus D.
Publisher: Zozer Games
Date Added: 05/16/2017 18:20:25
Solo Great framework, will be using this for my campaign #Space1888, with Cepheus Engine. Worth every penny ! :-)

Rating:
[5 of 5 Stars!]
Crisis of the World Eater: The Collected Epic (PFRPG)
by Ron F.
Publisher: LPJ Design
Date Added: 05/16/2017 17:31:19
Crisis of the World Eater: The Collected Epic (PFRPG) **Crisis of the World Eater: The Collected Epic Review** After reading this adventure I felt compelled to review it. I love my traditional fantasy, but I do get tired of it every now and then. Currently I play 5e, though I've played every thing from Basic to 4e and Pathfinder. I love my D&D. I say all of that to give you a perspective of where I'm coming from. I was not aware of this product until about two months ago. It was a PF product which already had it Kickstarter and looked a little weird to me to be honest. On a whim, I decided to download the free prequel **A Warning Too Late**. I was blown away. The story was compelling, the layout looked nice, and the art was top notch. From that point I waited for the release of the main story. I was not disappointed. The whole campaign is as good if not better than the prequel! It is the most epic "D&D" story I've read. It is fantasy, but blends sci-fi and superheroic action so well. I have never seen such a product. Amazing! I...

Rating:
[5 of 5 Stars!]
Little Orc Wars: Lizardfolk Warriors (Cardstock CharactersTM)
by Roberto d. M.
Publisher: Skirmisher Publishing
Date Added: 05/16/2017 17:01:54
Little Orc Wars: Lizardfolk Warriors (Cardstock CharactersTM) I just got this latest Skirmisher Army pack, along with the other three armies of Humans, Orcs and Dwarves, but this is may favorite of the four. I always liked using lizard men and their ilk as baddies in my campaigns, and this one with Lizards riding Lizards just hit me right! I love how all these armies have various faction. options for printing and a blank shield for your own emblem concept. I haven't used them for little orc wars itself yet, but just got a pack ready, printed on normal paper and glue sticked to foam core since my printer can't handle card stock, and my PCs are about to get ambushed by raptor riding "clever girls." Look the high quality art and coloring, keep it up Skirmisher!...

Rating:
[5 of 5 Stars!]
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