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The Illuminated Edda
by Laurent S.
Publisher: Pendelhaven
Date Added: 04/14/2017 07:42:03
The Illuminated Edda This is so good storytelling and traduction. Really liked it .

Rating:
[5 of 5 Stars!]
Alterkine: Player's Handbook
by Jonathan H.
Publisher: HermaDolph
Date Added: 04/13/2017 21:03:27
Alterkine: Player's Handbook I've been a fan of D20 Modern for years and have always had a good time with it. I picked up the D20 Future book and found it nifty and all, but it never inspired me to run a game. A while ago i saw the Planetary Survey on Kickstarter and liked what i saw. Loads of aliens ready for insertion into any D20 game. I was very much impressed by the Planetary Survey, so thought to check out the print book. I am very glad i did so. That day, i got the PDF. As they were printing the hard bound book. I was not disapointed. The great art, layout and easy of reading are great. The print book is beautiful and will join my other D20 games on their shelf. It looks as good, if not better than the PDF. As for the rules and muenutia you find in the pages. It's not a great deal different from any other D20 game. But it is well and clearly expained. The book flows nicely from topic to topic giving great detail to all manner of Sci-Fi goodness. Psionics, Tech, Cyberware, Mutations. Not to ment...

Rating:
[5 of 5 Stars!]
Space: 1889 Soundtrack
by John T.
Publisher: Clockwork Publishing
Date Added: 04/13/2017 10:21:25
Space: 1889 Soundtrack The songs are wonderful. I think that they will add a subtle element to our gaming experience. I listen to them at work.

Rating:
[5 of 5 Stars!]
DDEX2-04 Mayhem in the Earthspur Mines (5e)
by Adam G.
Publisher: Wizards of the Coast
Date Added: 04/13/2017 08:39:28
DDEX2-04 Mayhem in the Earthspur Mines (5e) This was a great experience. The adventure hook of "partying the night before" fit perfectly with my group...and added to the excitement of the coliseum. Although the mod says it can be done in 4 hours (which we did) I feel it could have used more time, as the mines are huge, with alot of opportunity for exceeding 4 hours. The mod gives alot of extra fluff for factions as well, so it was great to see that in a mod. I will definately run this mod again for other groups.

Rating:
[5 of 5 Stars!]
Out of Body, Out of Mind
by Megan R. [Featured Reviewer]
Publisher: Alderac Entertainment Group
Date Added: 04/13/2017 08:24:26
Out of Body, Out of Mind Cunningly, the background information is divided into two parts - the knowledge characters would have is printed on the back of the booklet, and there's more 'DM only' information inside. Indeed it's suggested that you read the text on the back to the players before you start the game! It all concerns a now-peaceful realm with a turbulent history full of warlords and battling mages, the pacification being the work of a member of the nobility who turned on everyone else, beat them into submission then imposed peace on the land some 600 years ago. It was thought that his impressive exploits were due at least in part to his magic items, which were buried with him... only it seems that someone or something is now attempting to retrieve them, no mean feat as the tomb is placed over a lava pit! Oh, and is guarded by an order of paladins for good measure. The DM Background explains what was really going on and the lengths the paladins have taken to secure the site. It's not quite clear who...

Rating:
[4 of 5 Stars!]
Rod of Wonder
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 04/13/2017 06:53:42
Rod of Wonder An Endzeitgeist.com review This pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 19 pages content, so let's take a look! So, what do we get here? Well, we receive a massive new and revised rod of wonder - and it is MASSIVE. How massive? You roll 1d1000. (3 d10s or 1d10 + 1d% - the pdf does explain that)...and guess what? The entries actually often sport sub-options! When you roll that you summon an animal, for example, you roll 1d10 and look at what exact animal you'll summon. The chaotic nature of the item is btw. also represented by the DCs being different: But how long is the table? 8 pages. No, I am NOT kidding. Heavy rain falls. Reduced size categories. Spell-duplication. Switching positions. The table is massive, complex and presents a wide variety of SPs, unique tricks, tactical gamechangers and plain weird options - in short, the collection of material that this revised and expanded rod offers is truly WONDROUS and gloriou...

Rating:
[4 of 5 Stars!]
Runesmithing Expanded - The Animator Archetype
by Thilo G. [Featured Reviewer]
Publisher: Interjection Games
Date Added: 04/13/2017 06:51:56
Runesmithing Expanded - The Animator Archetype An Endzeitgeist.com review This expansion for Interjection Games' impressive Ultimate Runesmithing clocks in at 5 pages, 1 page front cover, 1 page SRD, leaving us with 3 pages for the Animator archetype for the Runesmith base class, so let's take a look! Instead of modify runes, the animator learns to instill long-term animation in inanimate objects. When the animator prepares inscription slots for the day, he inscribes runes on a Tiny object in a 1-minute process. Once this inscription is complete, the object animates for 24 hours or until destroyed. Starting at 4th level and every 4 levels thereafter, the animator learns to animate an object of an increased size, with a handy table noting the construction points (CP) and the CR of the respective object. (As a minor nitpick: The ability refers to "Animated Objects Primer", while the table is called "Animated Objects Essentials." When animating an object with this ability, he may spend inscription points: 1 on a Large or small...

Rating:
[4 of 5 Stars!]
The Great City: The Elder Wards
by Customer Name Withheld
Publisher: 0one Games
Date Added: 04/13/2017 03:46:10
The Great City: The Elder Wards We give it four throwing knives out of five **but** it receives the coveted shuriken for having an encounter wherein one kills turtles (raising its score). A full video review and in-depth consideration of the work is located here: https://youtu.be/NbDhnyMgS8o?t=1m28s --Cool Shredder

Rating:
[5 of 5 Stars!]
DDAL05-16 Parnast Under Siege (5e)
by Robbie P.
Publisher: Wizards of the Coast
Date Added: 04/13/2017 01:29:57
DDAL05-16 Parnast Under Siege (5e) Excellent way to wrap up the Parnast story. I love how all the different stories connect together, and how you can find characters from past mods to help with the defense. It almost has a "Seven Samurai" feel to it, or "Magnificent Seven" if westerns are more your style. That said, I'd like a little more DM guidance on running it as a mini-epic. I love that we can do that, but some tips on table coordination, dividing up tasks and combat, and so on would be really useful, especially for players who've never been part of an epic before. I also kind of feel that the Mud Mephits from "Beneath the Fetid Chelimber" could have joined the defenses too, but I don't know how much help they'd really be. So that's a really minor thing. I also had no idea sparing Kagrota Threeteeth was even an option, I've never once seen her left alive. Definitely challenging combat, so it makes the players work for their win, which I'm totally good with. Really nice item drop as well. Overall, nicely...

Rating:
[5 of 5 Stars!]
DDAL05-12 Bad Business in Parnast (5e)
by Robbie P.
Publisher: Wizards of the Coast
Date Added: 04/13/2017 01:19:36
DDAL05-12 Bad Business in Parnast (5e) Overall a fun adventure; I enjoy the investigation, and the combat and tasks are balanced and challenging enough. I'd have liked to see a little more about the two evil twins, since most players I've run it with never got to learn that there are two of them, given the manner in which they completed their tasks. Pity they don't survive the module. (Actually, when I first tried this as a player before buying, the DM totally skipped over the character's introduction and we thought he was just some random guy. Missed out on some great story elements that way.) I haven't had a player ever feel particularly much like reporting to Gundar instead of Ragnar, though I'm glad they left the option open. And I certainly like the little "fueding families/star crossed lovers" subplot going on with their kids. Great item as well, definitely a mod worth running for that alone....

Rating:
[4 of 5 Stars!]
DDAL05-05 A Dish Best Served Cold (5e)
by Chester C.
Publisher: Wizards of the Coast
Date Added: 04/12/2017 23:38:20
DDAL05-05 A Dish Best Served Cold (5e) A Dish Best Served Cold actually shows the characters that not all giants are evil and sometimes there is something out there much more evil than giants rampaging about. The characters are tasked with rescuing a kidnapped Frost Giant Child. They later found out about a group of humans that devote themselves to killing giant kind but have stopped so a renegade group has decided to try and start it up again. There is opportunity for roleplay to be had in this adventure with a bit of combat along the way. Overall this adventure is fun, simple and easy to do....

Rating:
[5 of 5 Stars!]
DDAL05-04 In Dire Need (5e)
by Chester C.
Publisher: Wizards of the Coast
Date Added: 04/12/2017 23:36:16
DDAL05-04 In Dire Need (5e) In Dire Need is an adventure that requires a bit of thinking, planning and sneaking. Basically the adventurers are tasked with getting to rescue a platoon of dwarves that went missing. They travel all the way to the last known location and find a large camp filled with monsters are in their way. This adventure shows that the character's cant always go charging into combat at every monster and will need them to think of a way to get in or out. It is a fun adventure to run for players.

Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
by Chester C.
Publisher: Wizards of the Coast
Date Added: 04/12/2017 23:33:09
DDAL05-03 Uninvited Guests (5e) Uninvited Guests is the follow up adventure to the Black Road. The players are tasked to hunt for food in the forest and there is a bit of roleplay to be had when interacting with the villagers. Ofcourse when they get to the forest they are faced with a problem with the faeries. The events in the adventure will depend on the actions of the players. Overall, this is a fun adventure with lots of roleplay opportunities with the villagers and the faeries and even some fun combat that depends on the player's actions and decisions....

Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Chester C.
Publisher: Wizards of the Coast
Date Added: 04/12/2017 23:30:48
DDAL05-02 The Black Road (5e) The Black Road is a good adventure that introduces one of the story lines in Storm King's Thunder. Bad Fruul's name will be mentioned and it will be important because it is the storyline's antagonist. The adventure is straightforward and simple and there is a fun combat in the end. The players may interact with the NPCs or with the enemies in the end but the combat may hurt the new players. Overall it is a fun adventure

Rating:
[5 of 5 Stars!]
DDAL04-12 The Raven (5e)
by Chester C.
Publisher: Wizards of the Coast
Date Added: 04/12/2017 23:25:22
DDAL04-12 The Raven (5e) The Raven is a regular module. It has a bit of backstory but you can only understand the backstory if you have run the other modules. The adventure doesn't really fit with the whole Curse of Strahd gothic horror adventure thing. It's more like a simple search and destroy and rescue prisoners adventure and basically that is it. There are no twists except for familiar names if you have played other adventures from season 1: Phlan. Other than that its a simple adventure and requires a bit of reading to run properly for players....

Rating:
[3 of 5 Stars!]
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