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DDAL05-14 Reeducation (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/13/2018 10:49:33
DDAL05-14 Reeducation (5e) Part 1 of a 2-part module, this adventure sends you on a hunt to find the missing SEER. The encounters in this may contain some elements that players may not be used to facing, and contains some twists that can greatly impact part 2 if players fail in their objective. I thought the choice of monsters for the combats were a nice mix to offer a challenge, but with any higher tier adventure, be prepared that player characters may have access to some powerful items by this point.

Rating:
[5 of 5 Stars!]
DDAL05-09 Durlag's Tomb (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/13/2018 10:32:27
DDAL05-09 Durlag's Tomb (5e) A continuation of DDAL05-08, this adventure continues to encourage caution amongst characters as they navigate this dwarven structure. More puzzles are available in this module, as well as encounters that benefit from a little more strategy than just a simple hack-and-slash.

Rating:
[5 of 5 Stars!]
DDAL05-08 Durlag's Tower (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/13/2018 10:27:09
DDAL05-08 Durlag's Tower (5e) This module has some really interesting mechanics with some of the terrain that will encourage caution among characters as they explore this dwarven structure and learn about a hero of old. Several opportunities for puzzles, a choice of items depending on certain outcomes, and more of Seer's minty tea.

Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/13/2018 10:06:11
DDAL05-03 Uninvited Guests (5e) This module picks up directly after the events of DDAL05-02. I really enjoy running this module to see how players can impact the character development of a specific NPC. There is also an opportunity to see your players alignment in action with a specific location as they gather equipment for this session, and as they decide on both an interaction with a different NPC and a choice of encounters. The ending is fast-paced, contains a lot of moving parts, and in my opinion, is a fun way to get players juggle their priorities....

Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/13/2018 09:58:21
DDAL05-02 The Black Road (5e) This module is a good lesson that objectives can still be completed even if conditions are not always perfect, since walking away completely unscathed will be an almost impossible challenge, but it will push players to come up with some pretty creative solutions. One encounter in particular was a blast to try to mess with the players a little bit (in a friendly way).

Rating:
[5 of 5 Stars!]
Battlemaster RPG
by Martin K.
Publisher: Age of Sorcery Games and Publishing
Date Added: 02/13/2018 08:36:48
Battlemaster RPG C'mon, 3 pages typed up in word? Rolling 3d8 instead of 3d6 doesn't suddenly make this not a lame attempt at a D&D clone. You didn't even bother to put in a table for the ability scores to modifier mapping. It probably took more time to upload this to drivethru than to write this. There are some bad RPGs on this site, but at least you can see some effort. This is just lazy.

Rating:
[1 of 5 Stars!]
Colony 19 Tiles [BUNDLE]
by Shawn G.
Publisher: Crooked Staff Publishing
Date Added: 02/13/2018 04:36:06
Colony 19 Tiles [BUNDLE] Good maps, if you are going to print and cut them out you will probably be happy. But the images are not included, as they are with so many products on here, and the secured PDF means some extraction tools will not be able to extract the images. All these products should include images at this point in gaming.

Rating:
[3 of 5 Stars!]
Grimalkin for 5th Edition
by Thilo G. [Featured Reviewer]
Publisher: Kobold Press
Date Added: 02/13/2018 03:48:18
Grimalkin for 5th Edition An Endzeitgeist.com review This supplement clocks in at 34 pages, 1 page front cover, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 29 pages of content, so let’s take a look! So, the first thing you should know is that this module is set in the amazing, evocative city of Per-Bastet, within Midgard’s Southlands. If you haven’t checked out the amazing setting, you should do so. Secondly, this can be run as a sequel to “Cat & Mouse” or as a stand-alone adventure. Now, this module works best when used in conjunction with Tome of Beasts; there are several creatures like the Anubian or the Temple Cat that refer to the Southlands Bestiary. This book, to my knowledge, is exclusively available as a PFRPG-supplement – but before you boo and hiss: All creatures mentioned by the pdf can be found in Tome of Beasts – only the reference is incorrect. Still, I strongly suggest getting the excellent Tome of Beasts prior to running this; the adventure loses some of its...

Rating:
[5 of 5 Stars!]
Macchiato Monsters ZERO
by Thilo G. [Featured Reviewer]
Publisher: Lost Pages
Date Added: 02/13/2018 03:45:59
Macchiato Monsters ZERO An Endzeitgeist.com review This OSR-game clocks in at 34 pages, 1 page editorial/ToC, 1 page SRD; two pages are devoted to the introduction and the game comes with a bunch of additional pdfs – I’ll get to those later. This review is based on V.1.1. of the system/book; V.1.0. is still included in the download as well. The pages are presented in a 1-column standard, suitable to be printed out in 6’’ by 9’’, though the bonus-pdfs, e.g. the die-drop-tables, should probably be considered to be standard size/A4 instead. This review was sponsored and requested by one of my patreons. Okay, so, the pdf freely acknowledges being basically a blend of the Whitehack and The Black Hack and clearly designates from which sources inspiration was taken; I do not assume familiarity with the two in the review. The system is a living beta and as such, feedback is appreciated by the author, with means of contacting provided. Okay, so the basic mechanics are as follows: When you attempt som...

Rating:
[4 of 5 Stars!]
Sharp Swords & Sinister Spells
by Adrian B.
Publisher: Old Skull Publishing
Date Added: 02/13/2018 00:33:40
Sharp Swords & Sinister Spells This is like a dream system for me! Simple, brutal, elegant. I just finished reading this book through, constantly flipping backwards and forwards to make sure what I was reading was real. Magic-users can cast their spells multiple times a day (if their dice are nice), warriors generally beat the stuffing out of opponents, specialists are lucky and skillful, monsters aren't stat blocks, spells are variable in power and only a line or two of text. Love it all! SS&SS distills and synthesizes some of the best parts of my favorite old school games, and it is glorious to behold! And the tables at the end to create adventure ideas is really great. Extremely inspirational. Also, just for fun, the art in the book is incredible. It really puts the reader in the right headspace for the awesome and simple rules they are reading. Get this book and pay for it! You'll be happy you did....

Rating:
[5 of 5 Stars!]
OSR Character Sheet
by Eric B.
Publisher: Karl Stjernberg
Date Added: 02/12/2018 21:57:32
OSR Character Sheet Fun, functional, and free! This does the job as a character sheet, but what makes it worth downloading vs. other free character sheets is the nice introduction to Stjernberg art. You can almost hear the slime and blood and guts squirting and dripping. For more mayhem, check out Stjernberg's Spores of the Sad Shroom.

Rating:
[5 of 5 Stars!]
DDAL07-02 Over the Edge (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/12/2018 16:53:45
DDAL07-02 Over the Edge (5e) Similar to my review of DDAL07-01, this introduces something new; 5 1-hour mods for characters level 5-10. With the theme of these adventures being made to accompany players going through Tomb of Annihilation, it's a great way to fill in if one of your party members is running late to a session, or to introduce players (again if you played 07-01) to some NPC members of their factions. Not as many story awards featured in these adventures, but a nice option for short sessions.

Rating:
[5 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/12/2018 16:32:27
DDAL07-01 A City on the Edge (5e) 5 1-hour mini-mods that introduce you to locations featured in the intro of Tomb of Annihilation. Features a cast of interesting NPCs, a chance to try a brand new mechanic not available in previous seasons, and aside from the last adventure, can be run easily in different orders. Great module to earn some story awards.

Rating:
[5 of 5 Stars!]
DDAL07-04 A Walk in the Park (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/12/2018 15:56:33
DDAL07-04 A Walk in the Park (5e) Part 2 of this trilogy picks up right where you left off in the previous adventure (DDAL07-03) as you continue the mystery introduced in the first adventure. I had a blast running the NPC guide that the players meet as they interact with a member of a race that is only playable (at this time) in a very specific situation. Features chases, role-play opportunities, and some combat.

Rating:
[4 of 5 Stars!]
DDAL00-04 Winter's Flame (5e)
by Mike S.
Publisher: Wizards of the Coast
Date Added: 02/12/2018 15:47:09
DDAL00-04 Winter's Flame (5e) A nice winter-themed break to run for the holidays, this adventure gives players a chance to participate in some carnival-style minigames and to enjoy some silly encounters. Also, a nice way to give your Acolyte of Oghma buddy something fun to help with.

Rating:
[5 of 5 Stars!]
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