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DDEX1-01 Defiance in Phlan (5e)
par Jeremy J.
Editeur: Wizards of the Coast
Date Ajoutée: 04/23/2017 14:41:45
DDEX1-01 Defiance in Phlan (5e) Great introductory adventures for anyone new to Adventurer's League or D&D in general. Could use a little bit of editing and updating to bring it in line with the current AL Player's Guide and DM's Guide.

Classement:
[5 sur 5 Etoiles!]
DRAGONSHIRE: Market Square
par Dotan S.
Editeur: Fat Dragon Games
Date Ajoutée: 04/23/2017 14:41:23
DRAGONSHIRE: Market Square This is a great build, really nice accessories for any village. May be used with the provided new tiles or not. The fountain is great! Really draws attention to itself. I was under the impression that it is going to be really hard, but it wasn't, it's just different from building buildings. This set is VERY recommended.

Classement:
[5 sur 5 Etoiles!]
DDAL05-16 Parnast Under Siege (5e)
par Jeremy J.
Editeur: Wizards of the Coast
Date Ajoutée: 04/23/2017 14:40:37
DDAL05-16 Parnast Under Siege (5e) A lot of new mechanics here, so DMs do need to perpare well ahead of running this adventure. Although a 4 hour adventure, it can easily take 6. Like most AL modules, it could use a little editing but is otherwise the most epic Tier 1 adventure I have ever read, well done!

Classement:
[4 sur 5 Etoiles!]
ERA for Rolemaster
par Bobby W.
Editeur: Iron Crown Enterprises
Date Ajoutée: 04/23/2017 13:23:36
ERA for Rolemaster I expected this to work flawlessly, the combat tool did not work on the stock monsters. That was my biggest frustration. Additionally, when creating a character I expected to be able to randomly generate stats with the RMFRP set. Lastly, the software is designed to run on a localhost using a web interface. Which is great provided you have the ability to connect to a router so that your players can do something with the software. In a lot places there were no buttons to return to the main module, so I had to use the back button far too frequently for my tastes. The character sheet for printing is awful, as well, I'd expect that it would render in a very nice sheet that we could print and take to the table. I expected the ability to enter my own data as well.Purchasing the data packs is the route they decided to take, but if I don't have the extra money and I want to invest my time into entering the data myself, I expect to be able to do that. Overall its a decent attempt, but...

Classement:
[2 sur 5 Etoiles!]
DDAL05-17 Hartkiller's Horn (5e)
par Thomas S.
Editeur: Wizards of the Coast
Date Ajoutée: 04/23/2017 13:23:16
DDAL05-17 Hartkiller's Horn (5e) I had a lot of fun running this adventure and my table loved it. It has a great sense of scale and they felt like they were actually affecting the events around then which helped get them invested. Fair warning though, it is important as a DM to give the players an understanding of what they are up against. If they want the best results, or are just very brave/reckless they can find themselves in truly dire situations.

Classement:
[5 sur 5 Etoiles!]
Bags of Flavour: Books
par Hugh C.
Editeur: Dwarves in a Trenchcoat
Date Ajoutée: 04/23/2017 13:09:16
Bags of Flavour: Books Its a very inspiring read, full of hooks for both creativity and literal role playing I felt enchanted by the detailed descriptions, and was both amused and fascinated with the way things are written and the feel they evoke. I fully recommend this book for a Game Master looking to give more life to tomes and libraries taking new spins on things and something different and fresh.

Classement:
[5 sur 5 Etoiles!]
DDAL04-02 The Beast (5e)
par Robert S.
Editeur: Wizards of the Coast
Date Ajoutée: 04/23/2017 12:23:15
DDAL04-02 The Beast (5e) I utilized this as a sneak peak into Barovia with a group I am running through LMoP, Using the Barexit loophole to get the players out of Barovia to finish LMoP before a proper CoS Campaign. This adventure really captures the atmosphere for the CoS campaign, with the scenes painted very bleakly and the change up in the different monsters players will face in Barovia. Additionally, while the players were able to avoid some of the more dark moments (the possible ending scene specifically, should the players bring a PC back), those scenes do play into the feel of this world very well. The combat encounters we decently scaled. With 5 4th level charecters they definetly felt the pressure, but were also able to avoid the final combat encounter completly through good RP and choices they made at the start of the adventure. If you are needing an entry into Barovia, and have charecters above the DDAL04-01 threshold, this adventure fits the bill and runs very smoothly. ...

Classement:
[5 sur 5 Etoiles!]
Elder Evils (3.5)
par Simon H.
Editeur: Wizards of the Coast
Date Ajoutée: 04/22/2017 19:03:00
Elder Evils (3.5) Some elder evils, some merely middle aged. Honestly several parts of this book should merit a four, unfortunately they're dragged down by other chapters and given how poor some of those feel for a title called Elder Evils while even the good chapter aren't too long and I really can't justify giving this title over a three. Each chapter of this book (post the intro of course) presents a different potentially apocalyptic scenario and some suggestions on how to integrate it into your campaign along with a climatic encounter complete with maps and full info. They also include info on adapting the evils for the Faerun and Eberron settings. The trouble with this approach is that several of these chapters feel disjointed, illogical (and not in a good way) or incomplete. Not to mention that for a title called elder evils some of the presented evils feel pretty lackluster. **Some do not**, several of the chapters present some pretty good options with a lot of potential that, if they w...

Classement:
[3 sur 5 Etoiles!]
A Little Bit of Thievery
par Eshan M.
Editeur: Ten Red Crows Press
Date Ajoutée: 04/22/2017 18:48:26
A Little Bit of Thievery Super great adventure for new players. With some modifications, I've now used this 4-5 times to introduce new players to the game and almost always had a great reception. PROS: The first 2 hours of the adventure are almost entirely roleplaying, with a healthy opportunity for ability checks. This is much better than beginning with combat, which can be slow and technically confusing to start with. The scenario almost always (4/5) results in great teamwork and leading new players to understand the benefits of such. There is a great combat opportunity for the last 30-60 minutes. CONS: The setting and NPCs are fairly dry. I spiced things up by altering the opening (start in a jail), the setting (place the event in an ancient giant's castle), and other fantastical elements (in the castle, I placed various creatures like horses and wyverns in the stables as well as several floors in the Keep that could be explored). ...

Classement:
[4 sur 5 Etoiles!]
The WatchGuard Sourcebook 3e
par Charles S.
Editeur: Xion Studios
Date Ajoutée: 04/22/2017 17:26:02
The WatchGuard Sourcebook 3e Really top notch product all around. The artwork and presentation is excellent. Each character is well fleshed out and unique. I love the adventures provided as well, as it's something I feel was missing from the Hero's Handbook and Gamemaster Guides. With this book and the core rule book alone you have a wealth of story material, heroes and villains to start telling great stories with. Highly recommended!

Classement:
[5 sur 5 Etoiles!]
Sienna in the Stars
par Carolyn S.
Editeur: Games 4 Geeks
Date Ajoutée: 04/22/2017 16:30:57
Sienna in the Stars I have played this game with my friend and we really enjoyed it! Good job Holly!

Classement:
[5 sur 5 Etoiles!]
Wearing the Cape: The Roleplaying Game
par Rich P.
Editeur: Wearing the Cape Productions
Date Ajoutée: 04/22/2017 15:00:54
Wearing the Cape: The Roleplaying Game First of all, the art in this game is GORGEOUS. I know that's not the most important thing but it really draws you into a superhero world. I love that this RPG has the backing of a true setting based on the author's actual novels. It's easy to read and laid out really well. I like how you can just have this pdf and not need to refer to anything else, the rules are flexible and this is really the best Fate Supers game released up to this day. I look foward to see the other books that will be coming out for this RPG. Nice job!...

Classement:
[5 sur 5 Etoiles!]
Wearing the Cape: The Roleplaying Game
par David Y.
Editeur: Wearing the Cape Productions
Date Ajoutée: 04/22/2017 13:31:24
Wearing the Cape: The Roleplaying Game Fun, Fast and Flexible. Yup, this is a Fate book about superheroes, but the nice thing is the world is grounded semi-realistically, in that heroes (capes) are realistic in a way of "How would you expect superheroes to act in the real world". Some see their breakthroughs as a way to get ill-gotten games, some think that they are the next step in humanity, and some just want to help others. If you're expecting Batman v Superman levels of carnage, well.. you may want to look at something else, as the world discourages collateral damage when taking on the bad guy (rules 1 and 2: Get civilians out of the way, and take the fight somewhere where people and property aren't as risky). What I like is that it can be very tactical. Every type of hero has a niche, and the flexibility allows some to take on the bad guys, where others provide assistance, or prevent innocents from being harmed. It's kinda funny that I'm talking about realism in a world that has someone who believes that she is Ozma...

Classement:
[5 sur 5 Etoiles!]
Forgotten Tomb (5e)
par Eric T H.
Editeur: R&D Adventures
Date Ajoutée: 04/22/2017 12:03:27
Forgotten Tomb (5e) I picked up both versions of the "Forgotten Tomb." My only complaint was that I could not get a decent 200% print out using my Adobe Reader. I would recommend including a full one-inch grid printable for us poorer GMs. Other than that, a great scenario for training new players of any system. PS, I'm a Rolemaster GM and this was easily convertible from DnD.

Classement:
[4 sur 5 Etoiles!]
DDAL05-06 Beneath the Fetid Chelimber (5e)
par Adam G.
Editeur: Wizards of the Coast
Date Ajoutée: 04/22/2017 08:46:37
DDAL05-06 Beneath the Fetid Chelimber (5e) This is a pretty good mod. The finale is a bit rough, the swamp trek is a bit easy. I would have preferred to do this in a 4 hour block where I could run part 2 right after, as this seems like an incomplete mod without it. The hooks didn't seem to work for my party, so I created my own. The faction assignment though was awesome and fit very well.

Classement:
[4 sur 5 Etoiles!]
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