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Spheres of Might
by James E.
Publisher: Drop Dead Studios
Date Added: 10/15/2017 13:08:12
Spheres of Might **Disclaimer:** I backed the Kickstarter campaign for this product and paid for a digital copy, a hard copy, and Hero Lab files. At the time of this review, only the digital copy was released, so that is the only thing this review will consider. After less time than I expected, it's here - the martial companion to the much-loved Spheres of Power book, whose main tome and later expansions I've been reviewing. Much like its predecessor, the main goal of Spheres of Might is to replace a system in the game (in this case, martial combat) with something more flexible and fun than trading full attacks with foes. Despite that, it's not necessary for everyone at the table to be using it - there are few truly new mechanics introduced, so it's easy to incorporate both into any given game. The martial talents presented in this book fall into two categories. Basic talents have no prerequisites and are pretty much all extraordinary abilities, making them suitable for just about any game. Le...

Rating:
[5 of 5 Stars!]
BattleTech: Technical Readout: Succession Wars
by Customer Name Withheld
Publisher: Catalyst Game Labs
Date Added: 10/15/2017 12:12:14
BattleTech: Technical Readout: Succession Wars As said above: this is for either new players who are just starting out, or people who absolutely must own every BattleTech product ever made. It's literally a compilation from prior sources: there's no new text, and, for that matter, no effort to rationalize the timing of any given entry, so references to "recent events" on one 'Mech's entry may be ancient history for another one, which for a new player might lead to some confusion, especially as then the opening fluff is referring to an even farther-in-the-future period of BattleTech history. The artistic style varies wildly based on what book it was taken from: the rough line sketches from the original TRO: 3025 sit alongside the clean well-inked drawings from TRO: 3050-Upgrade. It does omit all the Unseen (those classic 'Mechs whose original art was the subject of a rights dispute). Given that many of the Unseen 'Mechs have had revised artwork in either Project Phoenix or in the Combat Manuals series, I would have really liked ...

Rating:
[3 of 5 Stars!]
Spheres of Might
by Derfael O.
Publisher: Drop Dead Studios
Date Added: 10/15/2017 11:41:06
Spheres of Might *Disclaimer: I backed the Kickstarter for this project and followed it since the beginning and participated in the playtesting of this material.* One thing that I would like to say upfront is that if you are **ONLY** planning to purchase this product in hopes that it will make martials on-par with Tier 1 classes (such as the Wizard, Cleric, and Druid), **DON'T**. Even if your game has replaced core vancian spellcasting with spherecasting, Spheres of Power is still without a doubt superior to martials using Spheres of Might. It has been discussed at length that it wasn't the mission of Spheres of Might to fix martials in that regard. What I will say this product does do, is allow you to build martials who are defined not so much by their class, but how you build them, and it all starts with Martial Traditions. In Core pathfinder, all too often you will find GM's and Players who are under the false impression that in-order to play a specific character concept, you must have le...

Rating:
[5 of 5 Stars!]
Eclipse Phase: Scott Fox - Infinite & Indivisible
by Jonas H.
Publisher: Posthuman Studios LLC
Date Added: 10/15/2017 11:38:30
Eclipse Phase: Scott Fox - Infinite & Indivisible These are some great ambient music perfect for Eclipse Phase.

Rating:
[5 of 5 Stars!]
Straw Boss • A World of Adventure for Fate Core
by Tim P.
Publisher: Evil Hat Productions, LLC
Date Added: 10/15/2017 11:18:36
Straw Boss • A World of Adventure for Fate Core Probably one of my favourite "worlds of adventure" to date! When I was done reading this book I genuinely wondered why Evil Hat suddenly produced a 100+ page book, only to realize it was a 45 page book that felt like it contained 100 pages worth of content.

Rating:
[5 of 5 Stars!]
The Lost King
by Megan R. [Featured Reviewer]
Publisher: Alderac Entertainment Group
Date Added: 10/15/2017 10:22:01
The Lost King It's a bit awkward for a kingdom when their king goes missing. The Players Introduction tells us that King Ivol Lareth II was misplaced when his castle was under attack by barbarian hordes... whisked away into safekeeping by the court wizard, one Keland the Magnificent, who unfortunately then died without telling anyone where he'd hidden the king. Now his realms languish under his talentless son, and the citizens really, really want King Lareth back. Can the party help? The DM's Background provides the low-down on what Keland did with Lareth, and where he is now. There is more on just why Lareth's son Mellan isn't up to ruling, and so affairs are being managed by one Kaylin, a very smart elf who is Lareth's seneschal. Kaylin doesn't want to use the Royal Guard to search, as she thinks the barbarians will be back soon, so she's seeking to hire in. There's also a note that this adventure doesn't come with a map. The kingdom's a pretty basic city-state with some mountains to the north ...

Rating:
[5 of 5 Stars!]
DDEX03-15 Szith Morcane Unbound (5e)
by Jeff C.
Publisher: Wizards of the Coast
Date Added: 10/15/2017 09:36:35
DDEX03-15 Szith Morcane Unbound (5e) Dear Adventure League authors: Please be aware that your AL Dungeon Masters have jobs, families, and other interests. We would appreciate it if you would respect us and our time by not constantly asking us to prepare 17 encounters when the players will experience 4 of them. Modules like this are a slap in the face and the reason why so few volunteer to DM.

Rating:
[1 of 5 Stars!]
Blood Dark Thirst
by Kai P.
Publisher: Kort'thalis Publishing
Date Added: 10/15/2017 08:17:25
Blood Dark Thirst **Blood Dark Thirst** weighs in at 22 pages (if you do not count the cover and the artpage at the „inside” of the cover). Reading it in order to get ready to roll may thereby be done quickly. *What else does this title offer?* First of all, it offers really good artwork! While I for one doubt that a 22-pager has to have 7 pages that are artwork only, this artwork is up to the cover illustration in regard to quality, and summons a gritty-sleezy-cheesy vampire vibe. Good stuff in that department, really! After a small introduction (that does not overstay its welcome), p.3 to p.19 give GM and player all the rules of B-D-T (together with some random tables for character creation, for those who HAVE to have them). The products -is- rules light, it does not even have an attribute or skill set but follows a rather free-form approach where every player picks three things the characters is good at, two things the PC is bad at... and thats it! On to the vampire-stuff (which is the real...

Rating:
[3 of 5 Stars!]
Too Old to Die Young
by Edward T.
Publisher: Tanooki Co
Date Added: 10/15/2017 06:54:26
Too Old to Die Young A reaaly well written story. Excellent NPC characterization(showing how often it isnt done right in other Mods). My players really enjoyed playing it and the final resolution.

Rating:
[5 of 5 Stars!]
600+ Male Arabic Names and Their Meaning
by Kevin W.
Publisher: Art of War Games
Date Added: 10/15/2017 06:30:43
600+  Male Arabic Names and Their Meaning List of names appears to have been copied and pasted directly from http://www.20000-names.com/.

Rating:
[1 of 5 Stars!]
Conversation Guide for Role Playing Characters 3.0
by Carl M.
Publisher: ThinkDifferent
Date Added: 10/15/2017 06:16:48
Conversation Guide for Role Playing Characters 3.0 The author responded to earlier comments and added in examples of how to use the guide at your table. I like all the changes. I'm impressed by the effort put in and it's easily worth the recommended price.

Rating:
[4 of 5 Stars!]
The Spire of the Hunting Sound Quickstart Adventure
by rob t.
Publisher: Monte Cook Games
Date Added: 10/15/2017 06:13:16
The Spire of the Hunting Sound Quickstart Adventure This module is great for the cypher system. Its gives a great themed story but leaves nice amount of room for the GM to expand on the fly and has some failsafes is the story goes off track. There are one or two sections that are a bit brutal two checks or instant death but could be danced around without to much trouble if you're a nicer GM and have a bit of creativity.

Rating:
[5 of 5 Stars!]
Here Be Dragons
by Ben S.
Publisher: Northern Realms
Date Added: 10/15/2017 05:25:04
Here Be Dragons This is a very well thought out and interesting mini game that could be used as a basis for both world building and a different kind of game session. It seems like it would really give the players insights on the magnificence of dragons in the world rather than just big lizards to slay for treasure. If you're a fan of Dragonlance or just dragons in general it's worth getting and also comes with advice on running games that could be used for any RPG.

Rating:
[5 of 5 Stars!]
Rude Awakening
by Customer Name Withheld
Publisher: Gamer Printshop
Date Added: 10/15/2017 03:27:27
Rude Awakening Other than a few bits of missing info and a couple of typos, there is nothing to complain about. You can wing the missing bits. You're a GM afterall. It's a great starting point for a Starfinder campagin or a wonderful little one shot. Get it and have some fun.

Rating:
[5 of 5 Stars!]
The Bleak Harvest (PF/5E)
by Micah W.
Publisher: Total Party Kill Games
Date Added: 10/15/2017 02:23:41
The Bleak Harvest (PF/5E) The Bleak Harvest is a fantastic, atmospheric horror that is a must have for 'otherworldly influence' horror fans. My full review can be found [here](http://pyromaniacpress.com/2017/10/15/review-the-blea-
k-harvest/) but the short version is it is well written, generally well presented, with evocative locations and encounters, and some really tough choices for your players. Turn the lights down, the ambient horror music up, and enjoy!

Rating:
[5 of 5 Stars!]
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