This game was not written well.
I had expected to have a retro-nostalgic experience of delving into an early version of D&D updated to make it relevant to the modern reader. The writing is extremely amateurish, making me wonder if the author had completed grade school, or if English were his second language.
As for the concepts and mechanics, it is too married to all of the "bad stuff" we have moved beyond. Instead of a nostalgic experience, it felt like a stifling, frustrating penning-in of creativity and free thinking.
For example, this system still imposes rules setting level limits for certain races depending on what class they take. Fighters are referred to as "Fighting Men". Elves can still do everything, and are pretty much better than everyone else. This game does little to add to or improve the existing body of work. It gets hung up on stupid gaming cliches in the most unoriginal, derivative way possible. It not only re-invents the wheel, but re-invents the bad, dysfunctional model that we all know doesn't work.
Did I mention the writing is eye-splittingly aweful?
[1 of 5 Stars!]