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Dungeon Crawl Classics RPG $24.99 $19.99
Publisher: Goodman Games
by Jason H. [Verified Purchaser] Date Added: 08/09/2012 09:39:02

We finished the 0-level funnel adventure, Perils of the Sunken City, and ready are to dig into SC2: The Ooze Pits of Jonas Gralk with actual class level characters. Aside from these 3rd party adventures being outstanding, this review is for the DCC ruleset itself, which is such a lovingly crafted game one cannot help but admire the craftsmanship, time and thought that went into it.

First off, the art is reminiscent of 70s and 80s era artwork, and for me, i love that. I think a lot of older gamers will feel that same nostalgic tug. It even has a few silly cartoons thrown in there.

What is similar to current edition D&D? Fighter, Thief, Wizard, Cleric. D20 rolls. Skill DCs.

What is different? LOTS. The 7 main classes, fighter, thief, wizard, cleric, elf, halfling and dwarf, all have very, very different abilities. Magic is powerful and mysterious in this game, and can actually corrupt a wizard physically and spiritually. Clerics call upon divine intervention, but can possibly displease their deity and must make appeals and sacrifices. Thieves have the standard set up thief skills everyone is used too, but they have special Luck recharging bonuses that most other classes lack. The fighter is special too, not just a dude who swings a sword, he has a special ability called Mighty Deed of Arms, which basically means, "If the player can think of something cool to do in combat, here's his chance at success." Thsi can be anything from plucking out the eyeball of a basilisk, parrying an attack, kicking someone down a set of stairs, swinging across a chandelier and impaling the black knight, etc.

The racial classes are interesting too: elves are essentially fighter-mages, halflings are thiefy, and dwarves make excellent fighters.

What else is different? The Critical Hit and Fumble charts. This game is DANGEROUS. Losing limbs and organs can be a common occurrence. For me, i think i might tone down some of that lethality just so the PCs can survive a little longer, but the system is imminently tweakable, i don't think any gamemaster in the world could resist putting his own stamp or twist on the rules.

There is more, but in the end i just have to it. You won't regret it.

[5 of 5 Stars!]
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Dungeon Crawl Classics RPG
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