My initial response to the game was "Wow!"
The fluff is compelling to read in itself, and the setting is thereby very well illustrated. It is set in 1924, in the hopeful turmoil between the world wars. The world was not yet all mapped out and there were many places and things to discover. Add in the fictional element of z-ray inspired super powers and you have a lot of fun pulpiness.
The art is good, and really gets the feel.
The game's mechanics are familiar to anyone who has played anything else with the dot system, as we called it back in the day. Very good for story and roleplay. Players can spend inspiration points to alter or help the narration, adding their take to the ongoing chronicle.
In brief. Get it!
[5 of 5 Stars!]