Overall, The Aegis Project is a solid game with an interesting setting and a rules-medium approach. There are narrative gaming elements woven in with more traditional systems that make this something of a unique product.
The writing is clear and concise, and I feel that the game does hit all the right notes for a military-esque 80′s mecha game.
It requires input and a measure of proactiveness from the players but I feel that this is a good thing. The Aegis Project is easy enough to learn and can be picked up and run with a few hours of study and is suitable for most groups. The game is fairly self-contained and doesn’t seem to require further supplements to really make it shine.
The artwork is fairly bland but serviceable, but I feel that with additional artists or perhaps colored artwork, the product could be made even more compelling.
You don’t have to be a fan of John Wick’s work to enjoy the game, and even old traditional types like me can get into it.
This is an excerpt from my full review on my blog. if you'd like to read the whole thing, kindly visit: http://wp.me/5H0U
[4 of 5 Stars!]