This was my first downloaded rpg. I was so proud of myself, looking it up online as well as on Wikipedia to see what I was getting myself into. I didnt end up liking it after I got into it, though. It is a wonderful idea, creating an entire world free and clear with the barest of guidelines, but in practicality, some of us like our charts and lists and such. The original CAH actually had all of that before they dumped it all for a more 'freestyling' approach.
If one can aquire the orignal CAH rules, even if they are just a guideline onto which to fall back onto when involving some aspect of the game you hadnt touched on before, I think is a good idea. I finally aquired a copy and concider such a necessary part of the flexible use of this sytem. Some of its more interesting books, such as the Fantasy Genre Companion, a wonderful book, is based on the original CAH rules. In fact, if I could speak with Cynthia and suggest one thing, it would be that they should included a file with the original game, even if it were just a printer friendly manual with no illustrations, would be wonderfully useful for many who might want to try this game.
There is much to like about this system. It is a very simplistic Heros type point based system which is genre specific to eighties style action cartoons. It has a lot of wonderful ideas and if one can work around the problems I mentioned above... such as someone who loves the idea of making up rules on the spot or doesnt mind that anything resembling a scaling system has been deleted... this is a wonderful little gem. Who wouldnt want to be a kid again and play out thier favorite Go-bots or Thundercats adventures? So pour yourself some sugary cereal and wear your favorite hero's underoos while playing this game and remember what it was like to be a kid... for an hour or so at least.
[3 of 5 Stars!]