Fun adventure and well worth the few bucks to buy it, probably worth at least double the price. The player handouts really kept things interesting, made suspense for the players and helped tell a compelling story. I was able to really get every body doing more roleplaying as opposed to roll-playing, which is cool. My crew are normally pretty hack and slash, but they had fun with the non-combat portion of this adventure. Plus, I had a lot of fun DMing it.
My only critique was that the last battle was fairly unbalanced. The final boss did not pose much of a challenge for my party and I had to fudge her into not being destroyed the first time she was dropped to zero HP. Still, my players and I had a great time. Excellent adventure!!!
[4 of 5 Stars!]