A very solid book giving a very complete and generally unbiased perspective on the signature 'villains' for Werewolf: The Forsaken. Happily, the book doesn't make any special effort to make the Pure more humane - they remain a fairly viscious bunch - but the motivations and beliefs of each of the three tribes are explored with sufficient depth to make a solid counterpoint to the Forsaken. Ample game play additions (lodges, gifts and the like) balance out the narrative nuggets, and the addition of Santa Fe as a 'new' setting is a welcome (if unexpected) bonus. Light cannot be defined without a countering darkness, and this book does a fine job of shading in the details of Pure culture & mentality. Excellent resource for storytellers and - potentially - players alike.
[4 of 5 Stars!]