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The Genius Guide to the Dragonrider $3.99 $2.99
Publisher: Rogue Genius Games
by Nathan C. [Featured Reviewer] Date Added: 11/29/2009 11:28:53

I come into this review with a bit of a bias.

I strongly believe that every campaign should have a point where the players get a shot at riding a dragon. In my current campaign, a player wants to utilize its new dragon buddy. She immediately perked up when I told her how cool of a supplement Super Genius Games has released with A Genius Guide to: The Dragonrider.

Dragonriders is a 13-page supplement that introduced a single class, The Dragonrider. Lets face it, the name of the game is Dungeons and DRAGONS. They are the iconic monster of the game. Every campaign I have completed, I have finished with a big battle with a dragon. Considering how powerful these creatures are, they are hard to ally with players. My current player had the delusion that she was going to train a dragon as a pet, and she soon learned that it was her who was the pet. Super Genius understands this, and has though the class mechanics of Dragonriders is pretty familiar with other dragon rider classes of 3rd edition ole, the idea to underpower the dragon and explain it with the flavor of bonding is super genius. Okay, maybe not genius, but a pretty smart and balanced idea none the less.

The class demonstrates a true bond. The Dragonrider gains spells and dragon like abilities while maintaining the dragon’s ability as a strong flying mount. As the pcs grows, so does the dragon. Stat progression and level packages are included to easily guide the reader. This is a complicated class, but the layout and detail are specific enough to guide even a novice player to creating a high level character.

For the Player Flavor and mechanics unite to create the dragon riding class you have waited for. It runs balanced with the pathfinder classes, though the d10 hit die may be one step too many. I like the idea of the limited spells that go well with the dragon nature.

For the Dungeon Master This feels more like a player class to provide a balanced dungeon rider. A DM would probably be best picking a normal dragon and npc if he is going to go the route of an npc riding dragon that will only make a guest appearance. However, if an NPC is going to travel with the party for a while, then using the dragonrider class would be the best way to insure party balance. There are stats provided for both good and evil dragons.

The Iron Word A Genius Guide to: The Dragonrider is a superbly designed class that allows players to finally have that dragon mount without screwing with the balance of the game. The key comes in the dragon progression start and doing away with minor differences between the various dragons. Super Genius put a lot of work into one class and it shows with the Dragonrider.

[4 of 5 Stars!]