If you are looking for a setting with blood in the gutters and teeth fragments embedded in baseball bats, this is the one. Blair's writing combined with Gaston's artwork combine to paint a picture of a dark metropolis where the righteous seek vengance from the shadows and the greedy or needy earn a buck any way they can. It deals with drugs and corruption by focusing on the need to set things right, to get some payback, or to protect those that need shelter.
This is a super setting for one-shots and limited but intense story-arcs. The neo-noir genre isn't really built around lengthy tales or team play, so it might take some creative GMing to have a longer story while maintaining the sense of noir.
[5 of 5 Stars!]