Wow. There are a heck of a lot of weapons in this book. The range is staggering. There are catigoreies of weapons I'd never given much if any thought that are covered here. This book is amazing. Organic weapons, disposable dummy proof weapons, Dr. Evils latest weapon of doom sort of weapons, micro missles and hitech grenades, combat drones, weapons of advanced materials, energized weapons and much more. There is just so much in this book it is difficult for me to emphasize how expansive it is.
I doubt anyone could ever use these all of these weapons in a single campaign, one isn't meant to really. The "technologies" and tone vary wildly and could only ALL be present in a very lite-wahoo sort of game (good luck on trying to use them all unless of course the Emperor of the 4th dimension employs an army of mooks where everyone uses a different weapon.
<b>LIKED</b>: The range of imagination used and the lite style (which keeps the book from getting boring). Some campaigns could revolve about action where only two or three of the categories of weapons used here are listed. I can picture odd weapons turning up in CoC like setting to baffle 1920's investigators, cyberpunk gun runners, alien civilizations and beyond.
<br><br><b>DISLIKED</b>: Not too sure how these weapons would balance with other weapons already in campaigns/settings. There could be some tinkering involved to get the weapons to fit into a campaign. (not much of a fault there really).<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Very Satisfied<br>
[5 of 5 Stars!]