A worldbook for the POW rules system, Power Grrrl is very evocative of games like Teenagers From Outer Space, which are geared towards light-hearted, beer-and-pretzels gaming. In it, the players take roles of teenagers that have super powers until they're adults, and use them to fight evil (whether it comes from disgruntled teens or envious adults who no longer have powers). Oh, and Canada is an evil world power.
The setting is set up like an old 80's cartoon series, complete with an Internet FAQ and episode guide for reference, and it has a nice array of powers and abilities to use with the core POW rules, organized by attribute type. There are plenty of example characters (which naturally include Power Grrrl and her gang as well as her various enemies, including a few political parodies among them), so someone new to the system can see how various character types can be put together.
The writing's pretty good, though the artwork can be hit-or-miss. At any rate, it's worth getting along with the core POW rules (did I mention that the core rules are free?).<br><br>
<b>LIKED</b>: Good writing and a very fun atmosphere.<br><br><b>DISLIKED</b>: Some of the artwork could've stood to be a little better, but that's a relatively minor quibble and doesn't really detract from the book.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
[4 of 5 Stars!]