First off 50 Fathoms is a fantastic setting! Great concept and beautiful artwork. Pinnacle did it again hitting this one out of the park.
The flavor of this setting make for the definitive fantasy feel with the added bonus of pirates. I originally bought this book to read through the plot-point campaign because I had heard that it set the bar for all plot-point campaigns. IT DOES! It is a compelling read and a rich story. I wouldn't look anywhere else to see THE sample for how to build a fantasy world in Savage Worlds. This is it! If you are considering a fantasy-type setting to play in for Savage Worlds, or to build your own fantasy setting then start here. The setting rules give Savage Worlds the flavor and feel of fantasy while showing you exactly how to tweak the generic system into a genre clutching game.
Personally, I read PDFs to get a feel for a setting and rarely buy in print unless I want to run that setting. I will be purchasing 50 Fathoms in print, however, because of the art, the writing, and the story. It holds the bar for a setting in Savage Worlds to me...very nearly replacing Deadlands with flavor and style.
[5 of 5 Stars!]