I am reviewing part one and two together, so this review will be pasted to both. Yes, I consider both to be 5 star products.
What makes a good adventure. Immersion and nuance, that's what. Anyone can cobble together
Boy in trouble.
That said, the writer here filled the book with tidbits that will make you believe the setting. The tavern is realistic, the personalities quirky but not unbelievable, and the adversaries 3 dimensional. With minimal work every creature inside these modules is a fleshed out NPC.
Did I mention 3 dimensional? Everything you need, all the rules, spells, stats, everything is here. You could run both modules without any other product at hand, as long as you have a basic understanding of D20 rules.
My group is too high level to plug this path in, but I may just one shot the first book for kicks. If not, I'll keep it in my back pocket for next campaign. Hopefully, part 3 or even part 0 will be out by then.
[5 of 5 Stars!]