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After Sunset -- Werewolves $3.50 $2.80
Publisher: Clockwork Golem Workshop
by Edmund W. [Verified Purchaser] Date Added: 11/12/2005 00:00:00

This is a great, if short, supplement. It doesn't exactly depower werewolves, rather it gives them access to powers as they gain levels. It is entirely intended for Modern, but the werewolf class can easily be re-designed for Fantasy (or Future) without much tinkering at all.<br><br> <b>LIKED</b>: Works as advertized.<br><br><b>DISLIKED</b>: A bit thin and specialized. How about other werebeasts? What if I want to play a wereboar, wereeagle, werefox, or wereshark (each of which I have played in various games)? Using them with this supplement may require a good deal of tinkering, YMMV.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>

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After Sunset -- Werewolves
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