My initial reaction was one of disappointment as I thought this would be more of an adventure but then I realized that misunderstanding was totally my own fault.
For what it is, this is a pretty good product. It's simply a collection of unrelated encounters that take place in a single geographical setting, in this case a swamp.
The encounters are simply but worth looking at. They provide a couple of very basic hooks to give you a reason to go in the swamp. One of them is that a local person hires the group to go retrieve a statue of a frog. Would have liked something a bit more original, but that's ok.
The one thing that is good AND bad about this product is that one of the 10 or so encounters that is included offers a quest that involves going to another encounter location and bringing something back so it's potentially more than just a combat encounter. I really like this idea of tying the encounters together with some roleplay interaction and some combat I don't need it to be one big adventure but smaller related bundles of encounters would have been fantastic. If they had done this for every encounter (or at least half of them so that each encounter was linked to another), I would gladly give this 4 stars. As it is, I kind of grudgingly give it 4 stars because even though they missed some opportunities, I think that pretty much any DM could grab one of these encounters and run it stock with zero prep and I appreciate that.
I also like that the encounters are scaled for you so you know what to place for each of the levels in the range. The maps were incredibly basic, in some cases, just a couple of lines on a grid. Had they unified the encounters a bit more, punched up the maps a bit and offered more than a cursory throw away hook, this could have gotten 5 stars.
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